Reddit Reddit reviews Digital Compositing for Film and Video, Third Edition

We found 6 Reddit comments about Digital Compositing for Film and Video, Third Edition. Here are the top ones, ranked by their Reddit score.

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Digital Compositing for Film and Video, Third Edition
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6 Reddit comments about Digital Compositing for Film and Video, Third Edition:

u/D4wn0ff473 · 3 pointsr/vfx

Match move is an art in its own right. If you want to learn Match move your best bet is to practice and understand the process. There are a few main factors that are extremely important when doing match move.

set measurements and accuracy

camera reports (lens, camera height, distance to wall and foreground actors, etc.) without this you may as well be rolling the dice and hoping an auto solve gets it right, which it wont.

plate distortion, a lens distorts the plate and in order to accurately match move you have to remove this distortion, which means you need lens grids to undistort the plate properly. Having it automatically guess the distortion is a crap shoot you need the distortion grids.

With all this in mind a close track is not an exact track and if you are getting a little slipping then you have to try again. The best way to learn is to try to get it right over and over again. There is no fool proof way to do any of this.



Compositing is a different beast, you should read this book:

http://www.amazon.com/Digital-Compositing-Video-Steve-Wright/dp/024081309X

I cannot recommend this book enough, it teaches you the math and why things are happening. And the math is the single most important part of compositing, if you understand the underlying equations in an over, plus, minus, difference, etc then you will not have to guess what is going to happen when you merge two images.

u/lvl5ll · 2 pointsr/vfx

Always good to have some photoshop chops, but again, the theory is what's critical, not the software. In some ways, you may be better off jumping into Affinity (similar but newer package, very inexpensive and available on windows/mac) as it has some more current technical advantages that I won't bore you with, but It will also keep you from learning bandaid reliance on Photoshops often flawed, sometimes gimmicky, bells and whistles.

https://affinity.serif.com

I now rarely touch Photoshop and professionally haven't for the last 3 years BUT tons of the ideas and skills I learned in it I transfer to Nuke every day. I also do have to talk and give input to peoples work, specifically digital matte painters, who are performing their tasks in Photoshop, so it's good to know their language. The important part is being able to convey the ideas across multiple software platforms.

Here's a book recommendation that will help you out:

https://www.amazon.ca/Digital-Compositing-Video-Steve-Wright/dp/024081309X/ref=sr_1_1?s=books&dd=w47N7XOoK5aoisMPQsfb5A%2C%2C&ddc_refnmnt=pfod&ie=UTF8&qid=1526923160&sr=1-1&keywords=digital+compositing

Parts are going to be pretty dry but it's worth learning this way so that you have professional versatility and longevity :)

u/nazbee · 2 pointsr/vfx

+1 for [Art and Science of Digital Compositing]
(https://www.amazon.com/dp/B004HHOC8I)


Heres a few more I can recommend:

Digital Compositing for Film and Video

[Production Pipeline Fundamentals for Film and Games]
(https://www.amazon.com/dp/B00IOPYVIU)

[Maya Python for Games and Film]
(https://www.amazon.com/dp/B005OI23OO)

[Introducing ZBrush 3rd Edition]
(https://www.amazon.com/dp/1118244826)

[Digital Modeling]
(https://www.amazon.com/dp/B006QRYPC0)

[The HDRI Handbook 2.0: High Dynamic Range Imaging for Photographers and CG Artists]
(https://www.amazon.com/dp/B00VB46ACG)

[Professional Photoshop: The Classic Guide to Color Correction, Fifth Edition]
(https://www.amazon.com/dp/B004USQQOC)

[Understanding Exposure, Fourth Edition]
(https://www.amazon.com/dp/B0104EOJSK)

u/petesterama · 1 pointr/vfx

Damn, you are doing well for 15! If you did that minecraft video with AE, you will love nuke once you get used to the basics. For example you would be able to put markers on the ground (like some white tape) to help your track. And then nukes 3D system makes it super easy to clean them up afterwards by painting over them on one frame, and reprojecting it onto a card/plane representing your ground.

But don't just dive straight into tutorials on tools, its pretty important to understand all the underlying principles that everyone else has pointed out.

I recommend this book and a digital tutors subscription. Keep on doing your own projects like the minecraft one, so that everything you learn sinks in. Theres a shit tonne to learn, but its part of the fun!

BTW - Keep using AE for motion graphics, its tops for that. Nuke for compositing.

u/paxsonsa · 1 pointr/vfx

Color and Light - yes it's a painters book but the theory and ideas apply directly into compositing. (http://www.amazon.ca/Color-Light-Guide-Realist-Painter/dp/0740797719)

Digital Compositing for Film - You are going to hear and read a lot fo stuff by Steve Wright. He basically is the man haha. This book is great because it teaches ideas no programs. EVERYTHING YOU COULD POSSIBLE NEED TO KNOW ABOUT COMPOSITING IS IN THIS BOOK!(http://www.amazon.ca/Digital-Compositing-Video-Steve-Wright/dp/024081309X/ref=sr_1_1?s=books&ie=UTF8&qid=1413392563&sr=1-1&keywords=digital+compositing)


For your last question, I did a while ago, i didn't work for them I worked with them. I now am employed by Prime Focus World.