Reddit reviews Envisioning Information
We found 12 Reddit comments about Envisioning Information. Here are the top ones, ranked by their Reddit score.
Graphics Pr
We found 12 Reddit comments about Envisioning Information. Here are the top ones, ranked by their Reddit score.
This is just a sampling of my Amazon list, but:
Every so often I try and pick up a couple books, even just for reference sake. Sometimes its a photo book, sometimes its a reference guide, doesn't really matter so long as you can see some principles within applying to your craft.
Here's a little list of best-sellers on Amazon and a few from this thread:
An artist. :P
No but seriously, here are some things I'd love to be gifted as an indie game dev (if I didn't have them already):
An Essential Reading List For Designers
Source: www.tomfaulkner.co.uk
All books have been linked to Amazon for review and possible purchase. Remember to support the authors by purchasing their books. If there are any issues with this listing let me know via comments or pm.
Architecture
Communication Design
Fashion Design
Angela ButtolphEditors of Phaidon ?Furniture Design
Game Design
Graphic Design
Information Design
Industrial Design
(cont'd)
I highly recommend Edward Tufte's book Envisioning Information. It's a bit older but still incredible prescient in formulating how to lay out graphical elements such as graphs and maps. A truly gorgeous book.
Envisioning Information by Edward R. Tufte is great. It is more about visualization than mathematichs though.
Uncategorized:
Thoughts On Design: Paul Rand
Saul Bass: A Life in Film and Design
How to Be a Graphic Designer without Losing Your Soul
100 Ideas that Changed Graphic Design
Paul Rand
Paul Rand: Conversations with Students
Seventy-nine Short Essays on Design
Bauhaus
The Vignelli Canon
Vignelli From A to Z
Dieter Rams: As Little Design as Possible
It's Not How Good You Are, Its How Good You Want to Be: The World's Best Selling Book
Damn Good Advice (For People with Talent!)
Josef Muller-Brockmann: Pioneer of Swiss Graphic Design
Popular Lies About Graphic Design
100 Ideas that Changed Art
100 Diagrams That Changed the World
Basics Design 08: Design Thinking
Swiss Graphic Design: The Origins and Growth of an International Style, 1920-1965
Lella and Massimo Vignelli (Design is One)
The Accidental Creative: How to Be Brilliant at a Moment's Notice
History of the Poster
How to Think Like a Great Graphic Designer
The Design of Dissent: Socially and Politically Driven Graphics
George Lois: On His Creation of the Big Idea
Milton Glaser: Graphic Design
Sagmeister: Made You Look
Victore or, Who Died and Made You Boss?
Things I have learned in my life so far
Covering the '60s: George Lois, the Esquire Era
Whatever You Think, Think the Opposite
Steal Like an Artist: 10 Things Nobody Told You About Being Creative
[Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration]
(http://www.amazon.com/dp/0812993012/ref=wl_it_dp_o_pC_nS_ttl?_encoding=UTF8&colid=VEJ64Y4T0U6J&coliid=I1WMMNNLTRBQ9G)
Graphic Design Thinking (Design Briefs)
I Used to Be a Design Student: 50 Graphic Designers Then and Now
The Form of the Book: Essays on the Morality of Good Design
Creative Workshop: 80 Challenges to Sharpen Your Design Skills
Information Graphics: A Comprehensive Illustrated Reference
Semiology of Graphics: Diagrams, Networks, Maps
The Visual Display of Quantitative Information
Envisioning Information
The elements of dynamic symmetry
The elements of content strategy
Corporate Diversity: Swiss graphic design and advertising
Book Design: a comprehensive guide
Meggs' History of Graphic Design
Fair enough. You can improve your design sensibilities and make your outsourcing more effective, without doing any hands on design work, if your wrists can't take it. If you're interested in improving your design sense, getting copies of these books would be a good investment:
Then just look at stuff - everything you see around you in the human built environment is an example of design - de-construct the designs you see in your head - is that good design? Why? Why not? Look at other people's websites - are they well designed? Why? Why not? Print, posters, ad's, flyers, books, signage, buildings, cars - everything. Learn to look at everything you see with a critical design eye. After a while, it will start to become natural and you'll just 'know' if something is a 'good design' - because this kind of mental practice will have turned it into a subconscious skill.
+1 for the first person to realize it's not about drinking. :)
If you're serious about infographics there's loads of good resources available. The Visual Display of Quantitative Information, 2nd edition is a very good read - rock solid theory and an essential for every designer. Once you've read that check out the follow up Envisioning Information for some excellent inspiration.
Information Architecture 2 is a good inspirational book. It's about the old way of paying attention to the content and presenting it in a digestible way. There's no magic technology in this I'm afraid.
I haven't read this but it might be interesting: Information Architecture - Saul Wurman
Edward Tufte is good and more academic.
Envisioning Information by Tufte
Design is really an emotional process. A lot of what makes good design good is because it feels right, without logic. Sometimes it's instant, sometimes it takes ages. I would recommend collaborating with a designer and work through design problems together. If you can't do that, then you gotta start with the basics.
Imitate what you like. Most things you interact with in the form of media, such as websites, books, films, all have a designed element to them. Someone, at some point, though of everything that you're seeing with such excruciating detail that most of the time (just like good special effects/compositing in film) it's invisible.
Some excellent books:
The Elements of Typographic Style by Bringhurst
Envisioning Information by Tufte
Made You Look by Sagmeister
Grid Systems by Josef Muller-Brockmann (might hard to find for cheap unless it's used)
From those, branch out and find sources that YOU like, and keep adding to your library. And copy it mercilessly until you hone your craft. Be inspired! Good luck.