Reddit Reddit reviews Figure It Out! The Beginner's Guide to Drawing People (Christopher Hart Figure It Out!)

We found 3 Reddit comments about Figure It Out! The Beginner's Guide to Drawing People (Christopher Hart Figure It Out!). Here are the top ones, ranked by their Reddit score.

Arts & Photography
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Drawing
Figure Drawing Guides
Figure It Out! The Beginner's Guide to Drawing People (Christopher Hart Figure It Out!)
Chris Hart Books
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3 Reddit comments about Figure It Out! The Beginner's Guide to Drawing People (Christopher Hart Figure It Out!):

u/nmrkb52 · 3 pointsr/IWantToLearn

My two cents is draw from reference. Real life is the best, but anatomy books are a decent substitute, then move to creating your own style or copying a style using what you gain from practicing realism. People say "practice" because the only other things you truly need are devotion and patience. The more you do it the better you'll become.

I'm way out of practice now, but when in school I started off drawing simple ovals to make up the human body, it looked ridiculous but that was the extent of my skill. I kept at it and I was able to see progress in a couple of months. I was still drawing simple ovals, but the proportions were getting better and more consistent.

Also, sign up for any public site and ask for critiques. People will more than likely give you some good tips. Don't get knocked down by people obviously being trolls, nor should you feel bad that you're making beginner's mistakes. My teacher used to tell me you have to draw as much as you can, have all the crappy drawings first, then all that's left are the good ones.

Good luck to you!

Another How-to Post

[Book Recommendation for Animation]
(http://www.amazon.com/The-Animators-Survival-Expanded-Edition/dp/0571238343/ref=pd_sim_b_1)

[Book Recommendation for Human Figure]
(http://www.amazon.com/Figure-Out-Beginners-Drawing-People/dp/1933027800/ref=sr_1_10?s=books&ie=UTF8&qid=1341886111&sr=1-10&keywords=figure+drawing)


u/loveisdead · 1 pointr/DotA2

I can't agree with your recommendation. Knowing the facts about anatomy and making successful drawings are two different things entirely. I think this book teaches the actual drawing of body dynamics better: http://www.amazon.com/Figure-It-Out-Beginners-Drawing/dp/1933027800/ref=sr_1_2?ie=UTF8&qid=1344533842&sr=8-2&keywords=figure+it+out

There are many books on the topic to varying degrees of depth, so it depends on your personality as to which one works best for you.

u/idounitytoo · 1 pointr/gamedev

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Get a book or two (& free app from book of lenses itunes store or play store

Hit up your local book store and library to get a good look at what's available, explore all sections frequently.

Learn some art

Buy assets.

Here's some sexy stuff.

Get a Git to keep your goods on.

Hands on, in person, training is way behind the times as far as education is concerned.

Get Unity Certifiied.

Get Live Training

Check with your library they may off Lynda.com for free.

Get a big android tablet to build games for and show off at the office.

Join Meetup.com and look for local game developer groups.

Check the closest community college for game design class, if not see how much basic drawing, life drawing and basic design principles cost, if it's more than $500, try meetup.com and youtube/lynda or udemy or coursera to cover those experiences.

Use the force,