Reddit Reddit reviews Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines (Graphic Artists Guild Handbook: Pricing & Ethical Guidelines)

We found 17 Reddit comments about Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines (Graphic Artists Guild Handbook: Pricing & Ethical Guidelines). Here are the top ones, ranked by their Reddit score.

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Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines (Graphic Artists Guild Handbook: Pricing & Ethical Guidelines)
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17 Reddit comments about Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines (Graphic Artists Guild Handbook: Pricing & Ethical Guidelines):

u/pizzashades · 15 pointsr/graphic_design

I feel like that is a fair price for new branding and a new website. Assuming the designers are experienced in branding, you are not only paying for a simple logo, you are paying for an entire brand language and how to use it. They are responsible for shaping the aesthetics of your company, and will give you a set of brand guidelines that will help you utilize the logo in context with typefaces, colors, patterns, etc.

You are also paying for the rights to use the artwork... The larger the company, the more expensive the logo because more people will see it. This kind of scale is seen throughout all types of image licensing.

Of course you might be able to find someone who will do it all for $1,000-$2,000 but you would be cheating them out of money whether the client or designer realizes it.

For more understanding about the pricing of creative work, you might want to check out this book which has become somewhat of a standard for designers/illustrators/creators:

http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158

u/generationfourth · 9 pointsr/forhire

I use a contract for everything. No matter how small the job, if it's for a friend, etc. Call it an agreement instead if you feel a contract is too imposing for your client, and be clear that it's to protect and benefit both parties. For smaller jobs less than $1k I like to take half the cost as a deposit. Bigger jobs I take milestones.

I would try to find contract resources specific to your industry. For example I'm a designer so I have a book from the Graphic Artist's Guild and it did a great job of explaining all of my rights and what to look out for.

u/ryanoh · 6 pointsr/graphic_design

I'm just out of school and about as far from a professional freelancer as you can be, but my last semester in school they advised us to get the Handbook of Pricing and Ethical Guidelines. I haven't freelanced much, but its helped me out a lot for the little bit I have done.

u/pizza_tron · 5 pointsr/graphic_design

My ex is a graphic designer. She used Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines. Should give you all the pricing info you need.

u/mattemaio · 3 pointsr/Illustration

hallowayillustration and Erinaceous are the only people here that know what they are talking about. If you're looking to hire an illustrator because you think it will help you get published don't bother. Book publishers hate that, and if they liked your writing they would throw away the illustration work and hire someone themselves, so it's a waste of money. I hate that students are willing to work so cheap, here's some advice for any current students. If you want a portfolio piece you should draw for yourself. Craigslist is where illustration goes to die. Don't undersell yourself because you undersell the industry, buy this book and use it for pricing http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158/ref=dp_ob_title_bk

u/MasterWizard · 3 pointsr/Design

If you are curious about how to charge clients, you should definitely invest in The Graphic Artist Guild Handbook of Pricing and Ethnical Guidlines. it has tons of information on how to price your work accordingly.

u/angiers · 3 pointsr/graphic_design

Every freelance designer should have this book:
Business and Legal Forms for Graphic Designers
http://www.amazon.com/Business-Legal-Forms-Graphic-Designers/dp/1581152744/ref=ntt_at_ep_dpt_2

and this book:
Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines
http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158

u/hipsterstripes · 2 pointsr/Illustration

Buy/rent/borrow this [book] (http://amzn.com/0932102158)
it has pricing and tons of information about contracts and various other things that will help you immensely. It was required reading for my senior year portfolio class in college and its just a generally good reference to have on hand.

Also take into consideration how they want to pay you. Is it by piece? after you finish the project? At the beginning? You may want to have them pay you part before you start and then the rest in increments. Make sure you get everything in writing.

u/lxa478 · 2 pointsr/freelance

Charge more. Come up with a base fee and then tack hourly on top of that. As an example: $599 pase price plus $30/hr for 12 hours = $960 or whatever works for you.

Get this book: Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines

It explains how to price and what the average pricing is for different types of websites, among other extremely useful information.

u/jjohansome · 2 pointsr/Art

This book here has a pretty good standard, and is widely used:
http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158/ref=sr_1_1?ie=UTF8&qid=1334545819&sr=8-1

If you don't want to spend money on a book, I'd recommend coming up with an hourly wage, and multiply that by hours used to complete a piece. So say you think $15 an hour is fair, 15 x 10 is ~$150. you can also factor in cost of materials and framing.

Another way you can do is ask, how much would it cost for me to give these away, what do I feel as if they were worth?

u/M_Almeida · 2 pointsr/SuicideWatch

Ugh. My sympathies. I'm a freelance illustrator, so yeah, I have first hand experience about how, people, clients, coworkers, even your mentors, can go batshit crazy because creative fields tend to be um, yeah, in general, batshit crazy and cutthroat. For me, it was 4 years of one of the most competitive art schools in the country where professors loved shoving the comment that 'you can't draw' down my throat even up to senior year, and now six+ months of no work and ignorance about what I do doesn't help much either. At least all the abuse gave me such a thick skin so despite I can't even get a job at McDonalds, I can at least say 'fuck it' to the world....lol.

With said mentor- I know you don't really like thinking about it- but- as a thought- If there was a contract in this mess, consider checking it to see if some breech had occurred? Because this sounds like there wasn't a written contract involved in this at all, or, this was spec (speculative work for no pay until work is completed/approved by client?) work which is by far the WORST type of contract to work under. Always lay out the terms of freelance in a contract before work begins, either go full payment before work, or a percentage up front/other percentage when work done... and this sort of stuff will be avoided. Oh, and also, to deter clients who still might try and back out, you can always put what is known as a 'killswitch' in the contract, so they still have to pay you some sort of compensation which could be a percentage of whatever your full fee was (if flat), or for however many billable hours you did before the project was killed.

(for more such advice, this book is freakin amazing for freelance designers involving contracts and ethical guidelines)

-Have you checked out any networking groups for artists+designers like AIGA (Dallas-Ft. Worth chapter's page here)? It might provide you with some actual constructive critique/help on your portfolio (did you not upload anything to a website/portfolio site like carbonmade or coroflot?), and meeting more like minded people locally. (I live in a really small town which has no such organizations- It sucks so much I am considering moving to a larger metro if only for the positive, one on one networking, as well as conventions, because in our field, networking=jobs over all else 80%+ of the time)

See also ConceptArt.org, Graphic Artists Guild, Reddit isn't too bad for the design sections, LinkedIn also tends to have local and national professional groups represented.

Other than that....hang in there. Play creative mode in Minecraft and fool around, like any multiplayer game there will be trolls. Or play a 1 person game. Read some books. Find meetups? I dunno, if you're a designer, I don't know how you are on the drawing side, but, perhaps take a sketchbook and just go sit down at a coffee shop/outdoor area and observe/record the world? It distracts me, but in a good way because I get out, I flex my design/observational muscles, and once in awhile, I get inquisitive eyes who (at least around conservative NW state) tend to tell me I have some sort of "god given talent" followed by a prayer and more kind words. (LOL) One day I hope it'll lead to a job contact to me, too!

u/abqcub · 2 pointsr/freelance

Seems fair to me. I usually work $20-$30 hr with a $50 minimum. So that sounds about right. You might want to look into buying this http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158 of course look for the most recent edition

u/mordecailee · 2 pointsr/Design

http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158/ref=pd_bxgy_b_img_c

Their guidelines are usually above normal but I think that is their plan. If they say something "should" be 50% higher than it is, and you end up charging 25% more then they succeed in increasing the dollar value throughout the industry.

u/the1manriot · 1 pointr/careerguidance

Art School Admissions Rep here. Not here to promote my school. But I will say that its never too late to go back to school. Sounds like you were "a pretty lazy student" because there was no context for your education. A good Graphic Design program would teach you how to function in that creative environment - to communicate with your employer/clients so you can deliver what they want in the style you provide. And there's nothing like the right teacher when you're ready to learn. They can expand your style, stretch your limits, and help you do things you didn't consider.
>I've never taken any art classes, and while I think that art school would be a terrific experience, I can't justify going into debt for a degree that has a pretty good chance on not helping me pay it back.

I would point you to The Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines Go down to Barnes and Noble and just flip through it. This will give you some idea how your training can be paid back through your career. And what options are available for what you do. I will say though that from my perspective, to make a living drawing everyday, you will need to know Photoshop or(but really and) Illustrator.

Here's what I see: you're doing a ton of work! You're working hard on advancing your work, and people are paying for what you do (even if they don't know what they'll get). These are the signs of a professional artist. No matter what you do next - keep doing those things. Your perseverance will pay off.
I say that because I don't think you have to go to school. I think it would be, as you say, terrific (we would also have accepted:easy access to mentors, a safe place to fail, and built-in networking). But the other avenues you listed: tattoos, children's books, Graphic Designer, etc are just as open to you without a degree. You have tons of material for a demo reel: put yourself out there as a freelancer. Define your business, decide what you provide, and go sell that to people who you think could use it. Write a business plan and use it. You seem like an enterprising young man. I think if you give yourself a little more credit for what you've accomplished (Graduating 2nd while Lazy, doing something about your depression, making money from your videos, the successful kickstarter), seek out those who are doing what you want to do, and double or even triple your efforts on your work - you will live a life at 35 that you cannot dream of now.
I hope that helps. If you want some schools to think about feel free to PM me. Good luck.

u/mostlyoriginal · 1 pointr/design_critiques

You should take a look at this book if you want to write your own contract, learn to negotiate, etc... Handbook of Pricing and Ethical Guidelines

u/lymos · 1 pointr/Design

This book might be of help.

u/ahhcarp · 1 pointr/webdesign

If I remember correctly, he said that he had to use it once. If they don't pay, then you can take them to small claims court. Not sure how well that works with long-distance clients... That might fall more under getting a healthy deposit upfront and getting paid as distinct work phases are complete. It they quibble on the deposit or payments at different phases, drop them... they will probably be more trouble than they are worth.

He said he barely edits the contract spelled out in the Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines. It comes out every 2 years with the newest being 2010. You might be able to grab a copy at the library to read, but I've included the Amazon link also:
http://www.amazon.com/Graphic-Artists-Handbook-Pricing-Guidelines/dp/0932102158/ref=sr_1_1?ie=UTF8&qid=1299991161&sr=8-1

Getting a good contract and not giving an inch once terms are agreed upon would probably help take away some of that stress of dealing with bad clients (or help avoid them?) and then you could focus on your work. I've only had a few clients so far, but 2 of them have been bad and it stressed me the fu%% out. The other issues that I had were because of things that I needed to learn how to do better. Hopefully that helps.