Reddit Reddit reviews Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X (Learn (Apress))

We found 1 Reddit comments about Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X (Learn (Apress)). Here are the top ones, ranked by their Reddit score.

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Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X (Learn (Apress))
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1 Reddit comment about Learn AppleScript: The Comprehensive Guide to Scripting and Automation on Mac OS X (Learn (Apress)):

u/hhas01 · 2 pointsr/swift

Have you fixed all the 50% of standard application scripting features that are totally missing, and fixed the vast number of incompatibilities with hundreds of scriptable applications yet?

Protip: If Scriptarian doesn't provide 100% of the features found in AppleScript and isn't at least 99.9% compatible across all the many hundreds of "AppleScriptable" apps currently available then it's not a "modern AppleScript alternative" at all, and has no business marketing itself as one either.

Right now its application scripting support isn't even half as complete or competent as Apple's own ScriptingBridge framework. ScriptingBridge is also unfit as a serious AppleScript, but at least it's free and comes in macOS as standard; no fees or installation required. Meantime, here's the current benchmark Scriptarian needs to at least equal in order to call itself a real AppleScript alternative. SwiftAutomation may not have the nice micro-editor to play around in, but it's free and open and—unlike Scriptarian—is written by someone (me) who actually knows how AppleScript Automation works.

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The last quarter-century of Mac history is littered with the corpses of wannabe AppleScript alternatives: Userland Frontier, Mac::Glue, aetools+gensuitemodule, JavaScriptOSA, aeve, PythonOSA, appscript (mine), RubyOSA, ScriptingBridge, JavaScript for Automation, and probably a few more I've long forgotten about. And the only ones amongst those that were any good were Frontier (which actually predated AppleScript itself) and appscript (which was also garbage at first, but eventually got it >99.9% right—just in time to be thrown away again after Apple pulled the rug from under it). If you didn't even bother to do your basic homework on why all these other projects ultimately failed before you dived in on your own, what makes you think you'll do the slightest bit better?

Meantime, I've been AppleScripting for 16 years, I've been writing AppleScript-quality automation libraries for Python, Ruby, ObjC, JS, and Swift for 13 years, I've worked as a professional automation developer for 8 years, and even lead-authored one of the best and most complete books on the subject, so I can tell you for free you don't have a clue what you're doing (nor—sadly, it appears—any interest in learning either).

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More importantly though, what makes you think you're justified in charging users $10 for the privilege of finding out for themselves that you don't know how this stuff works either?

You should at the very least have the good business manners to state on your sales page that you are happy to provide a full refund if a customer isn't satisfied. You refunded me when I requested it, which earns you back a degree of respect after your tragic TwitterHuff, but I think it goes without saying that I shouldn've have had to pay for a product that poor in the first place.