Reddit Reddit reviews Rise of the Dungeon Master: Gary Gygax and the Creation of D&D

We found 2 Reddit comments about Rise of the Dungeon Master: Gary Gygax and the Creation of D&D. Here are the top ones, ranked by their Reddit score.

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Rise of the Dungeon Master: Gary Gygax and the Creation of D&D
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2 Reddit comments about Rise of the Dungeon Master: Gary Gygax and the Creation of D&D:

u/SempaiSoStrong · 1 pointr/DnD

Could probably use this bad boy for source information. https://www.amazon.com/Dungeons-Dragons-Art-Arcana-History/dp/0399580948/ref=nodl_. This is one of many books about dnds history and inception. Rise of the Dungeon Master: Gary Gygax and the Creation of D&D https://www.amazon.com/dp/1568585594/ref=cm_sw_r_cp_api_i_AkaXCb9VYQ812. Or this.

u/fadedthought · 1 pointr/gamedev

I hope these are what you're looking for.

If I find any additional stuff, I'll edit the post - also if anyone else finds stuff similar to what I linked, feel free to drop info, i'd love to read more of this stuff!

Obligatory Subreddit Plug

/r/TheMakingOfGames - A subreddit featuring a lot of behind the scenes stuff.

Books

Masters of Doom is a book that follows the lives of John Carmack and John Romero, the creation of what became iD Software, and some of the most memorable games of our generation. (Daikatana's failure, Doom, The super mario clone that eventually became Commander Keen, Quake, etc.)

Jacked is a book that follows the creation of what became a memorable game studio (Rockstar Games) and one of the most memorable franchises of our lifetimes. (Grand Theft Auto)

Stay Awhile and Listen is a book that tells the story of the company known as Blizzard and the difficulty of creating Warcraft as well as the fight to create Diablo.

[Hourences] (http://www.hourences.com/product/the-hows-and-whys-of-the-games-industry/) is a book written by someone who's worked freelance / contract for quite some time now. The basic questions this book will attempt to answer are: Why would one want to work in the games industry? Or why not? And, if the decision has already been made, then: What would one look for or expect? How can one pick a good mod (modification) team or a development studio that will fit one’s personality and meet one’s expectations?

Minecraft: The Story of Notch A story about Notch before, during, and after the rise of Minecraft - talks about his family, his life, etc.

Rise of the Dungeon Master the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story.

Documentaries / Movies

Double Fine Adventure - A game following the conception and delivery of what would become "Broken Age"

Indie Game: The Movie - Follows the trials and tribulations of indie developers trying to "make it big" and/or "continue to succeed".

Minecraft: The Story of Mojang - Follows how Minecraft was formed, Notch, and the impact the game has made on generations.

Amneisa Fortnight 2012 A documentary that follows various groups doing a "game jam" that eventually became published games.

[Amneisa Fornight 2014] (https://www.youtube.com/playlist?list=PLIhLvue17Sd7Y5qXNqV1wDPtdNPjZ-tw0) Same as the 2012, just a documentary following the game jam.

GDC Post Mortems A good variety of games, the ups and downs, from indie to AAA.