We found 3 Reddit comments about Unity 3D Game Development by Example Beginner's Guide. Here are the top ones, ranked by their Reddit score.
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And maybe purchase these books...
I've read it, there is some good intro to the unity IDE. The game developed during the course of the book is a bit overly fussy for an introduction. That said, it does show how to approach the 'unity way' to solve design challenges (e.g. aligning objects to interact correctly in 3d space - the key into the chest lock).
This other book was pretty good - it has some good parts, again it has some good info on the IDE - but also using multiple cameras and masking for some very slick looking effects.
Bouncing between these two books worked well for me.
This one is great: