Best computer & internet game strategy guides according to redditors
We found 791 Reddit comments discussing the best computer & internet game strategy guides. We ranked the 241 resulting products by number of redditors who mentioned them. Here are the top 20.
Interesting, well put together!
EDIT: For anyone who wants even more background info Half-life, in particular Half-life 1 and Half-life 2, I recommend the book called Half-life 2: Raising the Bar.
are you FUCKING KIDDING ME?! LOOK AT THIS MOTHERFUCKER. THE ARTWORK IS GOING TO BE FUCKING FABULOUS. ALL 660 PAGES OF HARDBACK GLORY.
> Bungie literally named the archetypes
If you look at the D1 strategy guide, they actually had it then but it was not implemented to the degree that it is now. There is actually an image on the Amazon page that shows it.
There are a few things in D2 that remind me of early development D1...
this is all from this book I have sitting next to me. Half Life 2: Raising the Bar. it tells you how they went about making this game and the hard work, earlier drawings ETC...
buy one here for a lot of money
Try these sites:
Riemers,
XNAResources,
RBWhitaker.
As for books I've found this one to be the most helpful.
The Legend of Zelda: Breath of the Wild The Complete Official Guide: -Expanded Edition https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_api_i_ZuaCDbWP8MN0Q
Then the guidebook's cheating territory, too? https://www.amazon.com/Pok%C3%A9mon-Sun-Moon-Official-Collectors/dp/0744017483/ref=sr_1_1?ie=UTF8&qid=1484015998&sr=8-1&keywords=pokemon+sun+moon+guide
If using any info ever to play a game is cheating, then it seems you're out of touch with what defines cheating.
Lets include more nonsense in this pointless debate.
4e D&D outsells Pathfinder!
4e Amazon Sales Rank: #4,549
Pathfinder Amazon Sales Rank: #14,423
Lets all just play the game you enjoy. Who cares which sells better.
http://www.amazon.com/Elder-Scrolls-Skyrim-Collectors-Official/dp/0307891402/ref=tmm_hrd_title_0/177-4086967-1351123
To clarify, KotOR 1 and 2 are direct ports of the original d20 Star Wars game. The link above is to a later version of the game that doesn't match exactly.
This is the version KotOR used.
Wizards of the Coast did it for you in 2002. http://www.amazon.com/Revised-Core-Rulebook-Star-Roleplaying/dp/078692876X
It's 1,100 pages long.
http://www.amazon.com/Half-Life-2-Raising-David-Hodgson/dp/0761543643
25 Used from $80.60
12 New from $85.00
Those are really cool. Hadn't heard of any of them, but looked them up. From left to right it looks like they're:
Unfortunately I can't tell what this artwork is from and there's no title to look up for it. Maybe OP can chime in with the title of that one?Edit: Took me a bit to recognize it but it's Bioshock Infinite. So I bet the the hardcover of this book has the colored sleeve with the embossed version we see in the pic on the book cover itself: The Art of Bioshock Infinite
Piggyback is doing the FFXV guide, the guides for Fallout 4 and Witcher 3 were by Prima Games. So I don't think they're directly comparable.
Edit: Just checked Amazon and the FFXV guide has 352 pages. You gave the exact number for FFXIII - so why did you lowball the FFXV page count? :/ You're scared by "facts" that are mostly wrong, it seems.
Holy shit!! Thank you!!! I could afford the hardcover now <3 <3 <3
Link for the outlaws: https://www.amazon.com/gp/product/1911015540/ref=od_aui_detailpages00?ie=UTF8&psc=1
Expensive but beautiful. I hope this means Amazon will have it soon, because that's my jam. My search didn't find it yet though. I also hope good ole fashion competition means they will drive the price down :-)
EDIT: found the placeholder - thanks Anthonok
https://www.amazon.com/dp/1911015214/ref=cm_sw_r_cp_api_qELPybN3NCCPW
This is what all 900 koroks and 120 shrines look like plotted out on a map. Kind of looks like a splatfest because I just used whatever stickers I had.
In all honesty, it was a complete pain in the arse because I missed 7 koroks at the end, and I ended up using an online map anyways. It was very much an eye test throughout, and it didn't help that 2 weren't even on the map (I think). But I finally got them all.
If you're curious where I got the map, it came with this guide:
https://www.amazon.ca/Legend-Zelda-Complete-Official-Collectors/dp/1911015222 , and then I had it laminated it.
The Legend of Zelda: Breath of the Wild The Complete Official Guide: -Expanded Edition https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_apa_ELrPBbXJHF151
I love this one ! It's got tons of information and beautiful illustrations
You can get the 4th edition PHB for only $20.
I always bought previous edition textbooks in college to save money. Shouldn't I be able to do the same with D&D?
edit: /s
I like the Box, but wow that's an expensive Player's Guide. I thought for $129.99 you'd also get both games, but you don't.
Last Player's Guide I purcahsed for a game was for Banjo-Tooie back in 2000. :P
Raising the bar is a book filled with concept art. Unfortunately, its pretty hard to find a new copy, unless you are willing to spend $100+ dollars. Used ones are still viable at $50+/-.
As far as I know, no books exist based on the game.
Nice, still have mine they sell for a good price I believe.
edit:
amazon.ca
amazon.com
ebay
great find :D
I understand now - sorry. I thought you were making a joke about the dice system because it is so free-flowing. I get it now. You did lay your complaints out clearly. I thought you were asking ironically. :)
I personally think that this system is so heavily narrative that it is not going to appeal to everyone. It just isn't. For me, it's breathed fresh air into a hobby that I really didn't care about anymore and caused me to discover a number of narrative-style systems and I find the complication of every single roll to be interesting and fun. I was so tired of just hitting or not and just playing math against terrain, conditions, and ultimately baddie hit points.
It sounds like you favor the "strategic" side of role-playing more than the creative nature of storytelling - and I've said this before on this sub, that's totally ok. There is no shame in playing the game the way you like it! I don't know that there's a way to address the complaints you have for the system without tearing out parts of the spirit of the game. For me, limiting how Advantage/Disadvantage and Triumph/Despair can affect every kind of roll is limiting the game potential both from a mechanical and a player perspective.
Have you played Star Wars d20 or Star Wars Saga before? It sounds like these systems would appeal to you far more than FFG's narrative dice system. They're d20 based and lend heavily to a grid map battle system and a simple "hit or not" system. They've got the Star Wars feel (especially Saga) with that tried and true "roll a d20 and add some stuff and simply hit or not" method of gaming.
Hope this helps - and sorry again for the confusion on your post. :)
Get [this] (https://www.amazon.com/Halo-Mythos-Guide-Story/dp/1681193566). Seriously. It is a comprehensive guide to every important piece of lore introduced from 2001 to 2016.
Also make sure you are doing your reading on Halopedia and not Halo wiki :)
its available on amazon canada as well - https://www.amazon.ca/gp/product/1911015222/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1
Valve released a book about Half-Life 2's development called Half-Life 2: Raising the Bar.
http://www.amazon.com/Half-Life-2-Raising-David-Hodgson/dp/0761543643/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1404234956&amp;sr=1-1&amp;keywords=half-life+2+raising+the+bar
Luckily for you, there are quite a few resources full of info on the Halo Canon. Whatever you're looking for, you'll find here.
As far as youtuber's go, there are two main ones that I'm aware of. I'm sure there are more, and if anybody would PM me or comment below, I'll add them to the list.
------
Edit: After some quick googling, I've discovered that there is a fan-made Halo RPG called Halo Mythic, which has its own subreddit at /r/HaloMythic/
Full Disclaimer: Traviss is a good writer, regardless of what people say. However, she hurts her talents by not doing any of her own research into the Universe she's writing for. Rather than have 343i staff give her a list of canon details to include. That's just a recipe for disaster.
My Opinion:
Personally, I would avoid Glasslands at all costs. That book - while written very well in terms of structure and how it tells it's story - is basically an entire inconsistency all by itself. Practically the whole book. All the way from how the characters are portrayed to referencing historical events in Halo. It's a real head ache.
The other two stories are more secluded and don't try to fill in that many gaps in the Halo Universe. They basically try to rap up their own personal stories for the most part with minor additions to the Halo Universe.
Now, for my final thoughts.
As it stands, I'd say Halo: Thursday War is worth a read. However, Mortal Dictata is kind'a just there to finish the Trilogies story and it's very... drawn out; it's still good by itself though. Glasslands is chalked so full of so many inconsistencies that it's not worth picking up simply to disregard a huge amount of the story details it contains.
The best part about all of this though, is that Halo: Mythos contains an excellent summary of the entire Halo Universe and the Kilo Five trilogy; without the many inconsistencies. You really don't even have to read any of the Kilo Five Trilogy because of Halo Mythos.
Spend your money on that instead.
I'd say it's pretty likely ;)
Edit: Indigo just launched it, and now Amazon has updated the cover photo :).
Right now the hardback is 25.46 for prime members on Amazon.
Red Dead Redemption 2: The Complete Official Guide Collector's Edition https://www.amazon.com/dp/1911015540/ref=cm_sw_r_cp_api_4pSXBb5HA4YPQ
https://www.amazon.com/Pokémon-Sun-Moon-Official-Collectors/dp/0744017866
Hey dude! I'll chime in here if that's okay, I've been getting some Xbox owners in my family some stuff this year too. :)
I've nailed down a few great ones that I'm really excited to see them open up, and I think an awesome trifecta I landed on is "Bioshock: the Collection", "Skyrim Special Edition", and "Assassin's Creed: the Ezio Collection".
It's a nice group of FPS action, third-person action, and sense of giant RPG adventure, but any one of them alone will be awesome!
I'd also recommend looking into a couple fun books, if you're interested? For instance, you've got "Halo: Mythos", which is a fully illustrated, beautiful 200 page in-depth Halo universe guide that just came out recently. It's only ~$22 on Amazon, hardcover, and I think that would be an amazing gift!
There's also some cool clothing and accessories on this site, J!nx that might be worth browsing.
(P.S. I've been obsessed the last couple of weeks with vetting christmas gifts, and I'm happy to hang out with you here and shoot ideas back and forth until we land on something!)
The Legend of Zelda BOTW Piggyback Deluxe guide now availble on Amazon US
https://www.amazon.com/Legend-Zelda-Breath-Complete-Official/dp/1911015214/ref=sr_1_2?s=books&amp;ie=UTF8&amp;qid=1487351890&amp;sr=1-2&amp;keywords=the+legend+of+zelda+breath+of+the+wild+the+complete+official+guide
Better yet, they're releasing a new Prima Guidebook for it.
I myself ordered the Collector's Edition yesterday, expecting it to be in tomorrow :D
http://www.amazon.com/Elder-Scrolls-Legendary-Collectors-Official/dp/030789701X
Many of these can be found in this book.
http://www.amazon.com/Halo-Mythos-Guide-Story/dp/1681193566/ref=wl_mb_wl_huc_mrai_1_dp
this as well
I'll start off with some titles that might not be so apparent:
Unexpected Fundamentals
These 2 books provide much needed information about making reusable patterns and objects. These are life saving things! They are not language dependent. You need to know how to do these patterns, and it shouldn't be too hard to figure out how to implement them in your chosen language.
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Good General book
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This book is great if you're going to make a browser based game
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General Knowledge books
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Provide a working moveable 3D model with C++ and DirectX, Very cool.
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More general game base building
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Working product results books, little if any modification needed
Releasing in a couple months (hopefully) 2 Very good books using C++ to develop by.
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Not presented in the best manner but still noteworthy:
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I used to love XNA...but now it's not feasible for commercial development. If you're a beginner to game design...starting out with XNA might actually be useful. It's easy to pickup and put out a working product. XNA is C#
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Working product books, modification needed to make run on current systems
Provides a working FPS game in C++ on DirectX 9. Good for some starting out knowledge for an FPS
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Good for 3D Terrain rendering in DX9...however much of this is outdated...some concepts still apply, and it's not the worst idea to see a working example.
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TLDR: Click links starting at top, buy, read, profit
This is not Unity, but it is C#. In my opinion, it is one of the better XNA books out there. XNA 4.0 Game Development by Example: Beginner's Guide by Kurt Jaegers
The price to the zelda guide book dropped to $24
https://www.amazon.com/Legend-Zelda-Complete-Official-Collectors/dp/1911015222/ref=tmm_hrd_swatch_0?_encoding=UTF8&amp;qid=1486899472&amp;sr=1-1
https://www.amazon.com/dp/1911015222/ref=cm_sw_r_cp_api_242NybPQAAWSV
Amazon link here. There's currently a week to two week wait before it ships although some are saying theirs are arriving earlier. I ordered mine from Barnes and Noble and it got here in 3 days and it was only like a dollar more and had free shipping.
The Legend of Zelda Breath of the Wild: The Complete Official Guide https://www.amazon.com.mx/dp/1911015486/ref=cm_sw_r_cp_apa_i_6OnaBb8VNNEC6
Anyone happen to have bought this ? If so did you find it worth the $30 price tag was it actually useful?
It looks like this one:
https://www.amazon.com/Horizon-Zero-Collectors-Strategy-Guide/dp/3869930829
> and the bar for what people expect has been raised,
you might say they are... rasing the bar?
UK prices seem to be around £60 - £150 ($90 - $225), where the highest going price was for a sealed copy.
Might be more results in the US. Hop onto eBay, go to the advanced search, and tick the "completed listings" box as part of your search.
Edit: on Amazon US, the sensible used ones are going for betwen $70 and $190, depending on condition. That doesn't necessarily mean they're actually getting sold at those prices, of course.
First, I'd recommend that you keep the box and all of the components in good condition, so you can consider re-selling it once you're done with it. The Red Box seems to be out of print and is selling for far above its $20 MSRP, and if you can recoup some of the money you spent on it to buy some resources that will have more lasting value, it might be worth it (depending on how highly you value your time), since you will have little use for most of the contents of the box once you're through with the initial adventure.
Or, if it's not too late, you may want to cancel your order. The Starter Set is a relatively gentle introduction to D&D, but not necessarily the best one and certainly not the cheapest.
To prepare, you might want to read, and have everyone else read, the quick start rules. You can also have the players choose pre-generated characters from that document and print off the corresponding character sheets. The Red Box method of character creation involves running through a solo "choose-your-own-adventure" book, which you might not want to do 3 or 4 times in succession for each of your players. Note that the the quick start rules uses slightly different versions of the character classes presented in the Red Box, but the characters/systems are compatible.
You will not immediately need to create your own group adventure, as one is included with the Starter Set.
Also, as an alternative to the Starter Set, /u/Dracoprimus posted a bunch of links to free adventures. You can also choose to run one of these adventures after you finish with the Red Box.
However, neither those those links nor the Red Box will not give you the resources needed to build your own characters or advance them past level 2, nor do they contain the info a DM needs to create his own campaign, or extensively modify an existing one. For that, I recommend getting the following resources (buying some of the books used may yield a good savings):
With those three products, you have everything you need to run a level 1-30 campaign. A D&D Insider subscription can substitute for those resources to a large extent, and supplement them with tons of content, but it's most useful as a convenience and reference. I would still recommend getting the core books even if your group has a DDI sub.
On top of that, a few game aids are nice to have:
Here are the links to the guide on Amazon (EU).
Deluxe Guide UK
Deluxe Guide ES
Deluxe Guide FR
Deluxe Guide DE
Deluxe Guide IT
Just got myself a ripped Breath of the Wild soundtrack, and I thought "man, this thing is a total mess. I need to clean it up!" So I went to amazon's high-res photo cache and got to work! It's based on the awesome-looking Piggyback guide: https://www.amazon.com/gp/product/1911015214/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1
I'm also prettying up the tags on the soundtrack, which I'll post when I'm done if there doesn't end up being a better one floating around first.
Enjoy 😄
That's more than the game!
There is also the collectors edition for us mere mortals for $23 hardcover or $15 paperback.
https://www.amazon.com/Legend-Zelda-Complete-Official-Collectors/dp/1911015222/ref=sr_1_2?ie=UTF8&amp;qid=1487373655&amp;sr=8-2&amp;keywords=legend+of+zelda+breath+of+the+wild
The Legend of Zelda: Breath of the Wild The Complete Official Guide: -Expanded Edition https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_apa_cbsJAbM4MC7M5
I’m probably going to write a book here, but I love this game so much and I’ve retained so much knowledge from it, feel free to ask any questions if you ever have any, I’d love to put my useless and specific knowledge to use!
I’ll stop here and save you the rest of my botw bible but I hope you have fun!!
Piggyback is the publisher of the official Red Dead Redemption 2 guide. They basically sell official guides for games and are one of the best (very nice layout, no spoilers, etc.).
They always have some sample pages of their guides on their website. I posted the links to those samples as they are not linked on their website right now.
You could buy the guide here: https://www.amazon.com/dp/1911015540
The art and...
FREE ACCESS to the interactive world map– Code inside
The interactive world map includes over 150 location maps covering all 9 Hold cities. Each map shows the locations of every vendor, trainer, skill book, NPC, and unique item in the realm. You can toggle points of interest on and off and zoom in and out.
If anyone wants the link to the actual hard cover guide, and not just the ebook one. The hard cover from amazon is actually cheaper.
http://www.amazon.com/Elder-Scrolls-Skyrim-Collectors-Official/dp/0307891402
16 €
Terrifying. As. Fuck.
GNARLY!
If I happen to win, I'm pining after this!
Limited hard cover edition here.
Product Description
The Destiny Limited Edition Strategy Guide from BradyGames, is the ultimate collectible for every player and fan.
Each limited edition guide includes two high-quality lithographs depicting Destiny artwork produced by artists at Bungie, both enclosed in a custom linen-textured sleeve.
A premium, double-sided dust jacket highlights a unique cover design on the exterior, as well as gorgeous artwork on the interior surface.
Beneath the special dust jacket, each hardbound cover features one of three exclusive artwork designs based on Destiny’splayable classes: Hunter, Warlock, and Titan. Each design incorporates deluxe print treatments and foil stamping, creating a must-have collectible for Destiny fans.
Bonus three-panel foldout displays a large-format Director’s Map and high-level armor for each character class.
All of the expert strategy, analysis, and data contained in the Signature Series guide, including the following:
100% campaign walkthrough with strategy for every Strike.
Full multiplayer coverage.
Exclusive illustrated maps available only in the official guide.
Weapon and Enemy data.
I'll also add the Amazon.co.uk link. And it seems the UK page mentions that the guide has 480 pages (the other ones only mention 320 pages).
https://www.amazon.co.uk/gp/aw/d/0744017068/ref=mp_s_a_1_1?ie=UTF8&amp;qid=1491897198&amp;sr=8-1&amp;pi=AC_SX236_SY340_FMwebp_QL65&amp;keywords=dark+souls+3+estus+flask+edition&amp;dpPl=1&amp;dpID=51t-TqIumTL&amp;ref=plSrch
While browsing I found this listing, apparently it is the Pokémon Sun and Pokémon Moon: Official Collector's Edition Guide (Which is 30$ in a separate listing) and includes other stuff. Apparently there are limited quantities and once it's sold out that is it. Thoughts on this, as well as pricing? RIP your wallet if you plan on getting this, in addition to the Sun/Moon Steelcase Book and the Sun/Moon N3DS XL.
The art I got from the collectors guide for Sun and Moon (Pokémon Sun and Pokémon Moon: Official Collector's Edition Guide https://www.amazon.com/dp/0744017483/ref=cm_sw_r_cp_api_vsQLAb74P6SWM)
The guide comes with 8 prints of some concept art from the game. Are very nice prints too!
As for the frames I got them from IKEA. They are 16x20in frames (KNOPPANG is the name of the model for it) with some clear scrap booking tabs to help keep the images from sliding around as the mat creates too much of a gap between the backing and the glass. Was a lot of work but man do they look great.
Those artworks were included in the Pokémon Sun and Pokémon Moon: Official Strategy Guide Collector's Vault.
Raising the Bar is pretty good, if somewhat difficult to find a hardcopy of.
I'm not saying your complaints aren't valid. The storytelling motif is vastly different from HL1 to HL2. HL1 is all about shit has gone wrong and you're there from just before it happens until you sort it all out. HL2 is about welcome to dystopia and we'll let you learn as you go. Even after Episode 2, the details of the war and the portal storm are still unclear. All you know is:
Everything else is just following the scripted path and enjoying the visuals and physics engine. If you can find a copy of Raising the Bar I would recommend it. It's all about the creation of HL1 and HL2. I would suggest getting a PDF from some torrent, rather than shelling out $100+ to these bastards selling their copies.
I couldn't find it either, BUT I discovered that there is a book about the Half Life games!!!!!!!!!!!!!!!!!!!
GET ON THIS EFFIN HYPETRAIN BOYS!!!!!!!!!!!!!!!!!!!!!!!!
If you want a book about the making of Half Life 2 with lots of concept art, there is one already:
https://www.amazon.com/Half-Life-2-Raising-David-Hodgson/dp/0761543643
If you are not aware of this, KOTOR was based off of the D20 version of the Star Wars role playing game. (It was published by Wizards of the Coast. They lost the license and Fantasy Flight Games picked it up, but FFG's version of the game is not the same system.)
Here is a link to the core book on Amazon.
Just googled the player handbooks for older editions.
3e: $3
3.5e: $19
4e: $14
>It's possible that it already exists, of course
Baldur's Gate and Neverwinter Nights are both highly regarded video game recreations of the Dungeons and Dragons rule sets, but they are built on 2nd and 3rd editions, respectively. Dungeons and Dragons Online is also built on a somewhat modified version of the 3rd edition rules.
>I'd like it if someone could tell me what version would be the best to make as a game
4th edition, the current edition of Dungeons and Dragons, is probably your best option. It has a very gentle learning curve, and the mechanics are easy to understand. It also lends itself very well to play on a grid due to its emphasis on tactical combat. In my experience (I'm a software developer), portraying the world in a grid makes things super easy.
>I need someone who know the rules of D&D and can explain them to me
You should consider checking out "Dungeons and Dragons Encounters" at your friendly local game store (link has a search box to find your nearest location). They run hour-long weekly sessions, and provide pre-made characters. It's a very easy way to get acquainted with the game, and they always welcome new players.
The game is a bit big for someone to explain via reddit, but if you feel up to it you could pick up a copy of the Player's Handbook or the "Red Box" starter set.
>I'm not sure if it's legal to make it
Provided that you don't actually use any of Wizards of the Coast's intellectual property, you're fine. Things like "Elves", "Dwarves", "Halflings" and other things from classic fantasy are fair game. Specific things like the names of feats and powers might be a little more dangerous. The easy way to get around this is to make users type the names themselves. If your user has to type "Dragonborn" in a field titled "race", no on could blame you for it.
>With this I must say that my skills are limited, and therefor I won't be able to make it 3D, and I'll only be able to implement a limited AI. The game will be playable online with friends.
You may consider just building a "virtual table top." Essentially it's a program that emulates having your game group (3-6 players and a Dungeon Master) at the table. You need a gridded map, dice, icons to represent characters, and a way to handle character sheets.
There are several very good virtual table top programs in existence, but that shouldn't stop you from building one. I've built one myself (entirely in Javascript), and it was an incredibly fun project.
Again, keep in mind I'm talking about 4e. The Player's Handbooks (1, 2, & 3) are the ones I'd go with, starting with Player's Handbook 1 since it has a lot of general reference on rules and so forth (though some have been changed with errata). Each one has a number of races and classes that you can choose. For PHB1, it has Elves, Eladrin, Dragonborn, Dwarves, Humans, and Half-Elves (I may be missing one) as far as races, and Clerics, Warlords, Wizards, Rogues, Rangers, Warlocks, Fighters, and Paladins as far as classes.
Edit: Link
I second the recommendation for XNA 4.0: Game Development by Example. It helped me out greatly and keeps things fresh by having the reader build multiple mini games, instead of one larger game.
This is probably the most comprehensive and complete tutorial on making a platformer that you will find but you will need to pay a subscription to watch. Check out the first video anyway and you might get an idea if its worth while.
This book has a pretty decent platformer tutorial as well. Also goes through making a tile based editor for your levels.
Just came up. Not available yet.
The Legend of Zelda: Breath of the Wild Deluxe Edition: The Complete Official Guide https://www.amazon.com/dp/1911015214/ref=cm_sw_r_cp_api_d8DPyb71E9BSF
https://www.amazon.ca/Legend-Zelda-Complete-Official-Collectors/dp/1911015222
真のエンディング見ないままコンプ率上げるためにハイラルを彷徨う毎日
祠116、コログ309くらいでやっとコンプ率50%超えた(攻略サイトの使用なし)
ぶっちゃけ600個もコログの見落としがあるとか信じられないけど、最近になって
杉の木のてっぺんに登ると触れるタイプのコログの存在を確認して軽く驚いた
ガイドブックをそろそろ解禁しようかな
Thanks, ordered the Breath of the Wild CE guide for $27.59. Seemed like a good price. https://www.amazon.ca/gp/product/1911015222/ref=od_aui_detailpages00?ie=UTF8&amp;psc=1
I didn't get the Expanded version, but bought the original (it was discounted if you purchased it with the game).
The guide is helpful. It also came with some nice stuff (e.g. gigantic map), and it's nice to skim through casually (and looks pretty cool on a bookshelf or coffee table), so I would say it boils down to a want vs. need. Do you have the extra $30 where it won't adversely affect your ability to pay your bills? If so, then go for it. If it's going to put you in a bind, then maybe hold off until you have the flexibility.
Certainly! https://www.amazon.com/gp/product/1911015486/
In addition to the farming:
Like the original guide, it comes with a map with Korok seed locations -but- I would highly recommend using the atlas unique to this guide instead. I was very, very careful with my poster-sized map but it still wore out fairly quickly. You don't have to worry about the atlas in the expanded guide wearing out nearly as fast.
Generally, corrupted machines have +50% hp, deal +50% damage, have 50% tear resistance, and have +50% bigger "meters" for the purposes of inflicting a status effect. There are few exceptions not really worth diving into imo.
Daemonic versions of base-game machines have +75% hp and deal +75% damage. Daemonic versions of scorchers and 'claws, do have the hp bonus, but deal just as much damage regardles of whether they are daemonic.
Redmaw is just a regular tj, though he looks more haggard, and is actually short a weakspot since he is missing a disc launcher.
I also reckon, from the questions you ask, that you might be interested in the Future Press HZD Guide, if you aren't already aware of it.
Hardcover Guide $70-$90
I don't know if you live in the US or not but they still have them on their site.
They know people just use the internet, so smart guide makers will put awesome stuff like art galleries, interviews, etc in it. I always buy those.
The Mass Effect 2, and Final Fantasy XII collectors editions were quite well done I thought, personally.
Plus the Skyrim one comes with a interactive map, which sounds cool. I just like the cover.
Oh shit, it's back in stock. orders one post-haste $23.99 on Amazon for the hardcover, retail is $39.99
http://www.amazon.com/gp/product/0307891402/ref=oh_o00_s00_i00_details
Here it is. Bought it on sale for $35.
Assuming that it's the exact same poster that comes with the Skyrim Legendary Edition Guide, the poster likely isn't worth much unfortunately..
Good find nevertheless though! It's fun to find items like that.
Tomorrow, according to Amazon! It actually looks really cool. I think I'm going to get it. Not necessarily for the game help, I just like reading all the stuff and seeing the screenshots :)
Yup! Official Nintendo seal and everything. Although some people say they find the internet more useful (and cheaper, of course). For example, fake vs real painting comparisons aren't in the book. It just tells you to compare with the catalog for yourself. But it does have the entire catalog and this version actually has slots for check marks if you have the item! (last game guides didn't; it looked ugly if you wrote in it). So if you like physical copies, I recommend it.
I am dying for this book
I love reading the guides and seeing the clothes patterns.
This is the one I have, but I know I didn't pay that much for it then. https://www.amazon.com/Animal-Crossing-Prima-Official-Guides/dp/0307897079/ref=sr_1_1?ie=UTF8&amp;qid=1478815507&amp;sr=8-1&amp;keywords=animal+crossing+game+guide
You might consider getting The Prima Strategy Guide.
It provides a lot of guidance / information that can smooth over some of the less intuitive aspects of the game.
The guide also maintains some of the same aesthetic of the game, by which I mean that it is very colorful, bright, and friendly in its layout and style. She might just enjoy thumbing through the item catalog to see all the neat things she could obtain.
If you do not want to spend money, point her to thonky.com guides. The guides might be kinda overwhelming, though.
The cute / happy tone of the game might be something she appreciates. I think it's a good idea to offer this.
My beard is indestructible and it purs like a kitty :D
I smite my enemies with my metal head bang of justice. Making them beg for mercy with how awesome my beard is.
Don't believe me? See for yourself! - http://static-cdn.jtvnw.net/jtv_user_pictures/panel-39460441-image-668c1092422e4985-320.jpeg
It may or may not also shoot magic missiles. Why? Because i'm a god damn wizard!
We are RAOA. You will be assimilated. Resistance is futile.
http://www.amazon.com/dp/0744015634/ref=wl_it_dp_o_pC_nS_ttl?_encoding=UTF8&amp;colid=2XVELFL5JY4QJ&amp;coliid=I1OUSP3Z3H63TD
Buy the Vanilla Strategy Guide. There are 2 high-quality litographies in there I also hanged on my Wall. Won't disappoint!
Not mobile link
Is this the same guide as http://www.amazon.co.uk/gp/aw/d/0744015634/ref=pd_aw_sims_1?pi=SY115
You cant its completely a solid lump of plastic. They do tell you that on the product page to be fair but its kinda hidden. You have to click the read more button.
But there was still outrage for it looking worse than in the promotional material
Can we not put links in this post?
http://www.amazon.com/Dark-Souls-III-Estus-Flask/dp/0744017068/
yeah..i got it last year together with the Pokemon Sun..from my local seller.
Here is the link for the Amazon ones (exactly the same with mine):
https://www.amazon.com/Pok%C3%A9mon-Sun-Moon-Official-Collectors/dp/0744017483/ref=sr_1_7?s=books&amp;ie=UTF8&amp;qid=1511859303&amp;sr=1-7&amp;keywords=pokemon+sun
Aim higher.
Sun and Moon strategy guide
Pokémon Sun and Pokémon Moon: Official Strategy Guide Collector's Vault https://www.amazon.com/dp/0744017866/ref=cm_sw_r_cp_api_ZOjxyb3NVAVNG
I think this originally appeared in Half-Life 2: Raising the Bar. It only had a short print run, but PDF copies are floating around the web. It's a pretty neat book on the making of HL2.
I effing love that book and I'm glad I got a copy while I still could.
http://www.amazon.com/gp/aw/d/0761543643
Have a look at that.
The books called 'Half-Life 2-Raising the bar'
The Knights games are kind of a mash up for Dungeons & Dragons 3.5 and the Star Wars Roleplaying Game, which was later branded as the "Saga Edition" of the official licensed tabletop game. There's actually a subreddit for that (now out of print) game, /r/SagaEdition, but I can't say how it compares to the current official game, and if I'd recommend one over the other.
http://www.amazon.com/Revised-Core-Rulebook-Star-Roleplaying/dp/078692876X
You should try to get ahold of one of the Star Wars rpg books. You will not have to adapt things or figure out how magic into the force. The Revised Core Rulebook is $22 on Amazon right now and the system works great. The book will also give you a bunch of the lore, species, and technology you will need to make a great game.
A word of warning Star Wars plays differently then D&D. It leans heavier on the roleplaying aspects with an increased use of social skills. It is not go to a dungeon and kill monsters.
Also Wookapedia has so much information about the Star Wars universe. It is a great reference guide.
the core rulebook is on Amazon for ~$10 used. That is a good starting point for you guys as well. There are no starting adventures in that book, but I know that there are lots of free adventures avalible online, Here are some free adventures published by the game makers.
I've run the first adventure on that second link before for my gaming club before. It is solid.
there are 3, but the second and third cover more classes and more advanced topics, the first covers all the basic classes as well as how to create characters and rules of the game etc. The starter set is merely to just get you going quickly without inundating you with too much at once.
http://www.amazon.com/Dungeons-Dragons-Players-Handbook-Roleplaying/dp/0786948671
If you are planning on playing 4e with a group of non-gamers, go for the Red Box since it's relatively cheap and is designed for non-gamers. It's not the complete version of the game, it's a tutorial adventure to teach players some core concepts .
If you decide to go with the full game, you need the Players Handbook, Dungeon Master's Guide, and Monster Manual. These are three separate books. There are other volumes to each of these (for example PHB II) but you don't need them.
There's also an online subscription called D&D Insider that I've never used, but it seems like about 50% of people find it invaluable and the other 50% call it a racket.
Downsides to switching are well covered in this thread. Personally I found 4e to be so oriented towards combat that every other part of the game suffered. It felt like everything except the tactical combat module had been tacked on half-heartedly.
But this is after 20 years of playing older editions of D&D, so I may just be predisposed against the design changes they made in a way that newer players won't be. You may love it, and that's all that matters.
I think the better question though is what are your reasons for choosing D&D? Is there something about the system that makes you think you'll like it? What are you looking for? What did you like and dislike about Pathfinder? There are literally hundreds of other systems out there, you may want to look around at some of them, and I know /r/rpg loves to give recommendations if you want them to.
If you are really serious about learning and wanting to play D&D, I would strongly advise getting the 4th Edition Player's Handbook. Then after that I would suggest getting the Dungeon Master's Manual.
There are a ton of places online where you can download PDF copies of the books if you don't feel like shelling out the money for it.
Once you have a copy, read it, cover to cover. If you find yourself reading through it quickly, you know you are getting into the right hobby for you.
Understand that all play groups are different. Some are more relaxed when it comes to the rules, and care more about the role-playing aspect of the game. Others are rule nazis, and make sure that the game is played to the T. You need to find the right balance for you to make the hobby interesting.
What is most important to make D&D work is to have a thoughtful Dungeon Master(DM). One that is able to control the group, have an average to above average understanding of the game, and make for a fun experience.
If you have any more questions, PM me. I live in Atlantic County, about a 45 min drive to Tom's River, but I might be able to help you out.
EDIT** This goes for everyone in this thread that are stating that they are new and want to play. Let me know and maybe I can start to organize something, I don't mind teaching new people 4E rules.
Monster Manual $22.76
Players Handbook $19.62
Dice $4.88
Pretty sure 4e books aren't $40 anymore.. And yeah, 4e character creation is going to probably be a PITA. I assume character creation will take a session for most games. Make pre-gens or do it individually with each player...there are solutions to this problem.
Unless CoC has massively changed since I looked at it ten years ago, there's very little freedom in character creation, skill are pretty terribly split up and so the major selections are what archetype/class am I, how do I split up my few skills I'm free to choose, and do I have a gun (a standard one from the book) or some mundane equipment like flashlights or a car or whatever. Do I have it about right? Even winnowing all your choices down in D&D 3.5, that's fewer than most characters have, even simple ones like fighters and rogues.
>I mean... the obscurus itself is pretty vague... its just a giant lashing demon cloud thing...
Uh huh. Okay, so you're right in that it's pretty strong, but if that's all wearing going by it isn't much. There isn't enough information available to argue for or against the Obscurus.
>idk if those chief feats are admissible? wouldn't the most poplar canon chief be in game halo chief?
I fail to understand what you mean. Are you questioning the validity of the canon I presented?
The first scan comes from the game manual, the second is an excerpt from a short story published by Microsoft and written by a senior Bungie employee and writer.
Everything else except the adrenaline excerpt (which comes from Karen Traviss' Kilo-5 trilogy which was a novel series whose canon was used extensively to set up Halo 4) came from The Fall of Reach, which was the prequel to Combat Evolved and was released a month before the game, thereby making it the source material technically.
I recommend perusing the Halo Mythos if you have any doubts regarding Halo canon.
>AK doesn't penetrate... armor is like clothes... it envelops the target just like in the video and bypasses things like armor, clothing, and durability... it just kills you.
But what about inanimate objects used as cover? That's also like armor.
https://www.amazon.com/Halo-Mythos-Guide-Story/dp/1681193566
Buy her this book it's amazing and has everything in it + more will make a great Christmas present :)
If you're ever inclined to read up on it, but don't want to buy like twenty novels you don't have time to read, I'd highly recommend getting Halo Mythos, which is a beautiful coffee table sized book that pretty well summarizes all the important stuff from the Forerunners up through the beginning of Halo Wars 2.
XNA 4.0 Game Development by Example - One such example in the book takes you step by step in making a scrolling 2d tank shooting game.
It's in C# using (obviously) the XNA framework, so it's real easy to pick up.
The Pragmatic Programmer: From Journeyman to Master
Programming Language Pragmatics
XNA 4.0 Game Development by Example: Beginner's Guide
The Mythical Man-Month: Essays on Software Engineering
https://www.amazon.com/Final-Fantasy-XV-Complete-Collectors/dp/1908172983/ref=pd_sim_63_3?_encoding=UTF8&amp;psc=1&amp;refRID=NVCZQJV98FHBPVD3AVN2
It's 11" x 15" and weighs 9 pounds lol.
The Legend of Zelda: Breath of the Wild Deluxe Edition: The Complete Official Guide https://www.amazon.com/dp/1911015214/ref=cm_sw_r_cp_api_6GRTzbWTWC3SY
I guess I could do media mail but even then just no point
The Deluxe BoTW guide is now 40% off for less than $50 on Amazon.
I think minigames being in BotW are a pretty safe bet now - taken directly from the description of the official player's guide (which can be seen on Amazon, among other places), it says:
> Also includes optional challenges, mini-games, unlockables, Easter eggs, and more.
It's not as reliable as seeing the minigames for ourselves, but it'd be kinda weird if the description mentioned them without any reason. So here's hoping!
Actually, Amazon lowered their price for Collector's Edition:
https://www.amazon.com/Legend-Zelda-Complete-Official-Collectors/dp/1911015222/ref=sr_1_2?ie=UTF8&amp;qid=1486906995&amp;sr=8-2&amp;keywords=breath+of+the+wild+piggyback
$24
https://www.bookdepository.com/The-Legend-of-Zeld-Breath-of-the-Wild---The-Complete-Official-Guide/9781911015253?ref=grid-view
$28
https://www.amazon.com/Legend-Zelda-Complete-Official-Collectors/dp/1911015222 it's this one
standard edition: https://www.amazon.com/gp/offer-listing/1911015230/ref=dp_olp_0?ie=UTF8&amp;condition=all&amp;tag=nisa-20&amp;m=ATVPDKIKX0DER
collectors edition: https://www.amazon.com/gp/offer-listing/1911015222/ref=dp_olp_0?ie=UTF8&amp;condition=all&amp;tag=nisa-20&amp;m=ATVPDKIKX0DER
here
Amazon link ^^^heh
Hmmm...doesn't include Odyssey. I wonder if there will be an edition that includes it similar to what they did with the Breath of the Wild The Complete Official Guide: Expanded Edition?
My husband bought me this book The Legend of Zelda: Breath of the Wild The Complete Official Guide: -Expanded Edition https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_api_i_7SXvDb4YY5T4W
And I just restarted the game with the goal of 100%-ing. My plan is basically the same as yours. I got Rivali’s Gale as soon as I could and then unlocked all the towers. Next I’m gonna get the three remaining divine beasts, then the shrines, then all the loot, korok seeds, Hyrule Compendium and mini games.
I’ve played through it so many times but haven’t fully completed it yet.
Here it is https://www.amazon.com/Legend-Zelda-Complete-Official-Expanded/dp/1911015486
The updated hardcover guide with all the info for the DLC as well.
The link goes to Twitter, then [Amazon](The Legend of Zelda: Breath of the Wild The Complete Official Guide: -Expanded Edition https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_apa_i_rlm4Db0V1S96F)
$24 off amazon for hardcover
Red Dead Redemption 2: The Complete Official Guide Collector's Edition https://www.amazon.com/dp/1911015540/ref=cm_sw_r_cp_api_v3XZBb756BTAS
amazon
I looked on several sites. One of the 2 (hardcover) options has 368 pages
( https://www.amazon.com/gp/product/1911015567 ), the other 384 pages ( https://www.amazon.com/gp/product/1911015540 ). In Amazon Germany, Bol.com (the Netherlands) there are those 2 versions and differences too. But everywhere i read questions about it it says it is the same content. Anyone here who knows more?
https://www.amazon.com/Horizon-Zero-Collectors-Strategy-Guide/dp/3869930829
It’s awesome :)
Amazon is selling it at about 40% off list price in the US. Amazon UK has a page for it, but it currently says unavailable. May be worth keeping an eye on it in case they get around to putting up some information.
Fuck that. The Hard cover version looks bad ass and should be fun to read through.
Surely the point of the game is to get this one instead. http://www.amazon.com/Elder-Scrolls-Skyrim-Collectors-Official/dp/0307891402/ref=sr_1_1?ie=UTF8&amp;qid=1320887462&amp;sr=8-1
Check out the Amazon page description. If you swap between Hard and Paper back editions, the description changes slightly.
I know it's a little late, but wtf.
I just bought this guide and it says it comes with a code for an interactive map. It arrives tomorrow, so I haven't tried it out.
That's what I have been thinking. It originally came out in November of 2011. That Winter Sale I think it was 33% off at best, so I am expecting to see something like that now.
I did go ahead and by the Hardcover Legendary Collector's Edition guide. Both because I don't like it will get much cheaper than 35% off and I couldn't resist 1134 pages of full color Skyrim, hardcover, with one of those nice lace type of bookmark things.
I don't really buy guides anymore since this whole internet thing. But I had the Morrowind guide when it came out and the nostalgia coupled with how pretty this book was... I couldn't resist.
Also if you are going to play on PC, take some time to look into what mods you might want to run. I am compiling a huge list of what my PC can handle.
http://www.amazon.com/Elder-Scrolls-Legendary-Collectors-Official/dp/030789701X
10 or under
I'd love to have the Animal Crossing Guide!
3)I am NOT an artist. I am so sorry for this. I really tried.......
Thanks for the contest!
You can never go wrong with the strategy guide.
I have to say that I think one of my favorite things is visiting the island. I could spend hours alone on there, hunting for those bugs I don't have yet and going on the tours. My favorite tour so far has to be the maze one. Even if I get lost, haha.
New Leaf: The Game Everyone Should Get. xD
In memory of my cousin and 6 of my friends. Its so weird because a) its almost been 10 years, and b) i was totally supposed to be with them. RIP Sammy <3
reallllly want this but, surprise me from my books & dvd list!
A huge water slide funnel looking thing, it was pretty terrifying since I was backwards, but I still loved it! time to end boredom This is awesome because well it's animal crossing. 'nuff said
Here you go
I'd pick up a copy of the bible if you can afford it.
Sure, a lot of this information is scattered throughout online, and some of this info might be dated, but it's still nice to have a tangible guide in your hand that you can flip through and read at your leisure. It really is an S-tier guide.
All this content for 13 bucks and you still want a leaked version instead of buying one?
http://www.amazon.com/Ultimate-Marvel-Capcom-Signature-Guide/dp/0744013542/ref=sr_1_1?ie=UTF8&amp;qid=1321301435&amp;sr=8-1
BradyGames gives its Signature Series treatment to Ultimate Marvel vs. Capcom 3, the latest installment in the legendary fighting game franchise by Capcom.
-In-depth Strategy and Analysis for the Entire Cast of Characters, including 12 new characters!
-Tricks and Tactics from Tournament Pros
-Hints and Tips on Using Each Game Feature
-Gigantic Combos for Every Character
-Character Frame Data
Stategy Guide Summarry
-DEVASTATING COMBINATION ATTACKS for every character in the cast, as well as tactics for traps, aerial attacks, and ranged strategies.
-CHARACTER SPECIFIC strategies and TEAM BATTLE tactics designed with the beginner, intermediate, and advanced player in mind.
-CHARACTER sections show official art, bios, stats, damage ratings for all attacks, and frame rate data.
And £8.49 for UK buyers.
http://www.amazon.co.uk/Ultimate-Marvel-Capcom-Signature-Guide/dp/0744013542/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1321114821&amp;sr=1-1
Get it on the 25th though, so I went ahead and imported from Amazon US for a £20 premium T_T
First of all Welcome!. My advice is to start by buying/reading the Ultimate Holy Bible of Marvel Vs. Capcom 3. This is a really good way to get into the game. There is a lot of knowledge and tips in here. Of course you can ask here, but i think that every marvel player should had it. :)
I agree - this is what I'd suggest first and foremost. You should also pick up the bible:
http://www.amazon.com/gp/aw/d/0744013542/ref=mp_s_a_1_1?qid=1395415852&amp;sr=8-1&amp;pi=SY200_QL40
Dated tech but good enough for starter bnbs and it's useful to have the combos on paper. Also includes frame data and general character strengths, weaknesses and strategies to try out.
https://www.amazon.ca/gp/product/0744013542/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1
I ordered that book yesterday. pdf is available through a google search for free. The game also requires a fightstick.
Playing the missions helps. As does playing offline arcade mode. Good characters to use include Ryu, Chung Li, Wolverine and Spiderman.
There is a Collector's edition strategy guide that I'm sure has some cool art/screens plus a ton of info (obviously). Amazon has it cheaper than Gamestop.
http://www.amazon.com/Destiny-Limited-Edition-Strategy-Guide/dp/0744015634/ref=sr_1_10?ie=UTF8&amp;qid=1409898705&amp;sr=8-10&amp;keywords=destiny
EDIT: Product Details:
The Destiny Limited Edition Strategy Guide from BradyGames, is the ultimate collectible for every player and fan.
Each limited edition guide includes two high-quality lithographs depicting Destiny artwork produced by artists at Bungie, both enclosed in a custom linen-textured sleeve.
A premium, double-sided dust jacket highlights a unique cover design on the exterior, as well as gorgeous artwork on the interior surface.
Beneath the special dust jacket, each hardbound cover features one of three exclusive artwork designs based on Destiny's playable classes: Hunter, Warlock, and Titan. Each design incorporates deluxe print treatments and foil stamping, creating a must-have collectible for Destiny fans.
All of the expert strategy, analysis, and data contained in the Signature Series guide, including the following:
100% campaign walkthrough with strategy for every Strike.
Full multiplayer coverage.
Exclusive illustrated maps available only in the official guide.
Weapon and Enemy data.
I bought a special edition GTAV manual just for the lithograph and for the art pieces in the middle. I wonder if the Destiny collectors edition guidebook
Has that.
Edit: has two lithographs
Destiny Limited Edition Strategy Guide https://www.amazon.com/dp/0744015634/ref=cm_sw_r_awd_843Qub0GK4HYJ
(I think that art book would be better)
Looking at this made me check my order, which led me to preorder this http://www.amazon.com/Dark-Souls-Estus-Flask-Edition/dp/0744017068
Here is the mobile version of your link
This is what I got
https://www.amazon.com/Pok%C3%A9mon-Sun-Moon-Official-Collectors/dp/0744017483/ref=pd_sim_14_7?ie=UTF8&amp;psc=1&amp;refRID=2199ENP1SJS9924SA02W
You can get the collectors edition guide on Amazon for a good price:
https://www.amazon.com/Pok%C3%A9mon-Sun-Moon-Official-Collectors/dp/0744017483/ref=sr_1_1?ie=UTF8&amp;qid=1482344187&amp;sr=8-1&amp;keywords=pokemon+sun+and+moon+guide
I have it and would recommend it. The other gift you could get is an "IOU" for the complete pokedex guide that is coming out in January/February.
https://www.amazon.com/gp/product/0744017483/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1
Holy crap that price is absurd. I already have https://www.amazon.ca/gp/product/0744017483/ref=oh_aui_detailpage_o06_s00?ie=UTF8&amp;psc=1 preordered and just don't see the benefit of the vault. Want it as a collector but not at that price.
Hi there, NotSoG!
Thanks for sharing your submission with /r/Nintendo, but unfortunately I've had to remove it because it breaks our rules. Specifically:
You can also link the other amazon links in the comments/text post.
Thanks for your understanding! For more info, check out our full list of rules. If you have any further questions or want some advice about your submission, please feel free to [message us](https://www\.reddit\.com/message/compose?to=%2Fr%2Fnintendo&amp;subject=About my removed submission&message=I'm writing to you about the following submission: https://www.reddit.com/r/nintendo/comments/52q6o9/pokemon_sunmoon_official_collectors_vault_edition/. %0D%0DMy issue is...)!
Take care!
It's been lowered on Amazon USA: https://www.amazon.com/Pokémon-Sun-Moon-Official-Collector/dp/0744017866
https://www.amazon.com/gp/aw/d/0744017866/ref=pd_aw_sbs_14_3?ie=UTF8&amp;psc=1&amp;refRID=ZG74MB0SGKDG3E6Z3PZE
Ever taken a look at this?
Been there, done that, bought the book.
I do believe it was the back up that he broke into. I agree, you'd assume they'd have redundant back ups, but it was compromised in such a way (from the Article I read in 'biography' about Half-Life 2 and it's development, that put it behind schedule.) Also, the code stolen, was then compiled, so there was a pretty decent chunk of it.
EDIT: This is the book Half-Life 2: Raising the Bar
This is a screenshot of Raising the Bar.
I was going to bitch about people reposting its content and tell people to buy it. But I see the price has gone from around $30 when I bought it to well over $100.
Can't fault anyone for not buying it at that price.
I agree with everyone here. While it's confusing to start if you take the time to learn it you'll find it's very rewarding and fun. To do what you want would be impossible. It would not convert well.
However, there is an older star wars rpg that uses an older system that is probably what you're looking for. https://www.amazon.com/Revised-Core-Rulebook-Star-Roleplaying/dp/078692876X/ref=sr_1_1?ie=UTF8&amp;qid=1486065166&amp;sr=8-1 You might want to check this out if you still can't figure out the new system.
Just buy him this of course.
There's the d6 game by West End Games, the d20 game by WotC similiar to D&D 3rd edition, there's saga edition by WotC (which would have made a better basis for D&D 4th edition), and then there's the series of games by Fantasy Flight; Edge of Empire, Age of Rebellion, and Force and Destiny.
d20 star wars was actually pretty fun.
http://www.amazon.com/Revised-Core-Rulebook-Star-Roleplaying/dp/078692876X
The Jedi is actually not incredibly OP, which opens it up to a lot of people. Basically blasters are awesome and do more damage...plus the GM made it difficult to get a lightsaber (you had to find the parts and build it, a failed build ruined the parts)
Wizards of the Coast beat you to it.
http://www.amazon.com/gp/aw/d/078692876X/ref=mp_s_a_1_1?qid=1450719744&amp;sr=8-1&amp;keywords=star+wars+wizards+of+the+coast&amp;pi=SY200_QL40&amp;dpPl=1&amp;dpID=51bRzJYtnkL&amp;ref=plSrch
I'm gonna blow your mind with an RPG book!
Yup. Do you have the Player's Handbook? It will tell you how to create your character and what you should roll. Also, your DM should be able to provide some guidance as well. Ultimately, your DM will hold the final word on what is and is not allowed.
So I would need this,http://www.amazon.com/Dungeons-Dragons-Players-Handbook-Heinsoo/dp/0786948671/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1344111332&amp;sr=1-1&amp;keywords=dungeons+and+dragons+4th+edition, to continue playing after what I bought?
This depends on what type of D&D you want to play. I play 4e. From my understanding of previous editions, much more of 4e happens on the table. If you have experience with tabletop games like I, and my friends, had, you should try this out. If not, it's very easy to pick up.
I'm pretty sure that Spencer is DMing a Pathfinder game in the podcast. It's definitely 3.5.
Anyway, back to the starting point. If you're interested in trying 4e, skip the starter set. It's useless. It gives you enough information to get 4 classes to level 2, and incorrectly at that. The provided adventure is boring, and you're not left with a whole lot to do after that.
If you're looking for the cheapest game possible, you'll need:
Players Handbook 1 http://www.amazon.com/Dungeons-Dragons-Players-Handbook-Roleplaying/dp/0786948671/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1381660555&amp;sr=1-1&amp;keywords=4e+players+handbook
Monster Manual 1 http://www.amazon.com/Dungeons-Dragons-Monster-Manual-Roleplaying/dp/0786948523/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1381660601&amp;sr=1-1&amp;keywords=4e+monster+manual
Core Rulebook http://www.amazon.com/Dungeons-Dragons-Dungeon-Masters-Guide/dp/0786948809/ref=pd_bxgy_b_img_y
If you want to play 4e correctly, these are the three books you need. Characters, maps, and monsters can be improvised as needed.
If you're willing to spend more, I would suggest this map:
http://www.amazon.com/Chessex-Role-Playing-Play-Mat/dp/B0015IQO2O/ref=sr_1_cc_1?s=aps&amp;ie=UTF8&amp;qid=1381660750&amp;sr=1-1-catcorr&amp;keywords=d%26d+vinyl+mat
With some wet erase markers (WET, not DRY), you can build any dungeon, castle, or moon colony you can imagine. Beyond those three books, I think this is the best investment you can make to immerse yourself and your friends into another world.
Wizards provides character sheets at the backs of some books, but there are better ones on their website for free.
https://www.wizards.com/dnd/Tool.aspx?x=dnd/4new/tool/charactersheet
Last, if you really want to make things as simple as possible, subscribe to D&D Insider.
http://www.wizards.com/dnd/tools.aspx
It's worth it for the character builder alone.
EDIT: Don't forget the dice!
My brother got it, and no. The map is kinda cool, and the powers on cards is kinda handy, but I would suggest simply buying or downloading these books.
[The Player's Handbook] (http://www.amazon.com/Dungeons-Dragons-Players-Handbook-Heinsoo/dp/0786948671/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1368486398&amp;sr=1-1&amp;keywords=player%27s+handbook+4) Will teach you the majority of the mechanics and how everything works.
While the Monster Manual Will give your Dungeon Master (DM) tons of baddies to kill everyone
There are TONS of more books, but I would start with these and then get the Player's Handbooks 2-3 for more options.
It seems like a lot of money, but have everyone chip in. For these two books its about the same cost as other prime board games, but months of creative, unique fun that's different every time you play.
(Oh, and just get a medium sized white board for the playing mat. Draw out a grid in sharpie and get pieces of paper or tokens to signify the bad guys and party members.)
4th E did not follow that trend. MSRP for the players handbook $34.95. The price history on Amazon shows a price of about $23. That's a going price of 65% of MSRP. If we apply that to the MSRP of 5th edition we get about $32. That's $4 more than 2E in 1989 (in today's dollars). That isn't a big change.
Oh snap, was this the book? https://www.amazon.com/Halo-Mythos-Guide-Story/dp/1681193566#immersive-view_1482686547816
They're receiving updates to implement what XNA already has (plus a little extra). Books like this exist for XNA and the knowledge is 95% transferable to Monogame. Beginning out, books like these help a lot and will help drive success.
This one for basic C# and OOP.
Beginning Visual C# 2010
O'Reilly has great reference books.
C# 4.0 in a Nutshell: The Definitive Reference
From there you can learn Mono for Android (and iOS)
Professional Android Programming with Mono for Android and .NET/C#
While learning XNA game development by example,
XNA 4.0 Game Development by Example: Beginner's Guide
And by detail...
Learning XNA 4.0: Game Development for the PC, Xbox 360, and Windows Phone 7
If he liked FFXV there's a really nice hardback collectors guide:
https://www.amazon.com/Final-Fantasy-XV-Complete-Collectors/dp/1908172983/ref=sr_1_1?ie=UTF8&amp;qid=1484911773&amp;sr=8-1&amp;keywords=ffxv+guide
Failing that, buy him a K.K. Slider Amiibo
"Every secret, every unlockable, every New Game Plus bonus, every Trophy and every Achievement revealed and explained in a dedicated Extras chapter"
https://www.amazon.com/Final-Fantasy-XV-Complete-Collectors/dp/1908172983
Piggyback guide
https://www.amazon.com/dp/1911015214/ref=cm_sw_r_cp_api_i_S-2FDbJ4ZPZV2
Basically just the official guidebook as a huge, pretty hard cover. Got it a few months after the game was released!
Here's the books:
Legend of Zelda: Art and Artifacts Limited Edition
Legend of Zelda: BotW Official Guide Collector's Edition
Legend of Zelda: BotW Official Guide Deluxe Edition
The Arts book is a collector's item as well as something I'd sift through from time to time. A coffee table book basically. The CE guide arrives on 3/3, so once I beat Zelda once, I'll use it to collect everything. The DE is just another collector's item/coffee table book once it arrives on 3/31.
It's live now on Amazon for $79.99. Amazon will honor the lowest price before release.
Not on sale yet...
https://www.amazon.co.uk/Legend-Zelda-Breath-Wild-Complete/dp/1911015214/ref=pd_sim_14_1?_encoding=UTF8&amp;psc=1&amp;refRID=XQA3WREBTB11PKC3EWGA
This one? https://www.amazon.com/gp/aw/d/1911015214?me=ATVPDKIKX0DER&amp;ref_=mw_olp_product_details
That's as cheap as I've ever seen it.
https://www.amazon.com/dp/1911015222/
Amazon
https://www.amazon.com/Legend-Zelda-Complete-Official-Collectors/dp/1911015222
This one?
https://www.amazon.com/Legend-Zelda-Complete-Official-Collectors/dp/1911015222/ref=sr_1_2?ie=UTF8&qid=1550865713&sr=8-2&keywords=botw+guide
I want to say that it was $39.99
This is the new version (I think)
https://www.target.com/p/legend-of-zelda-breath-of-the-wild-the-complete-official-guide-by-piggyback-hardcover/-/A-53395522
The official BoTW guide book suggests playing in the Zora, Gerudo, Rito and Goron order. Not sure if that reflects the same thinking suggested in the article, but I think it's pretty compelling.
Is this guide different (content wise) from this guide? https://www.amazon.com/gp/product/1911015222/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1
Paper https://www.amazon.com/dp/1911015230/ref=cm_sw_r_cp_api_G5HNybMPYS43G
I have this one in good condition:
https://www.amazon.com/dp/1911015230/ref=cm_sw_r_cp_api_i_wpKRDbGTRD64M?utm_source=share&amp;utm_medium=ios_app&amp;utm_name=iossmf
It’s not worth much, so I’d prefer to swap it for something. Do you have any games or anything you’d be looking to swap?
It's only a 100 page guide, I'd just get the Piggyback guide from Amazon, unless you're really in love with the artwork on the shorter Nintendo guide book:
https://www.amazon.com/gp/product/1911015230/ref=ox_sc_act_title_2?smid=ATVPDKIKX0DER&amp;psc=1
https://www.amazon.ca/gp/product/1911015230/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1
The paperback edition is also now available!:)
Non-CE also available : https://www.amazon.com/gp/aw/d/1911015230/ref=ox_sc_act_image_1?smid=ATVPDKIKX0DER&amp;psc=1
Can’t find it now :( google isn’t cooperating.
Hardback is listed on amazon for about $40 but is out of stock “temporarily”.
https://www.amazon.com/Legend-Zelda-Complete-Official-Expanded/dp/1911015486
Just out of curiosity, why is the price of Zelda BotW official guide extended edition dropping so quickly? 40 to 25 in just one month? I just got mine, it seems very good.
The Legend of Zelda: Breath of... https://www.amazon.com/dp/1911015486?ref=ppx_pop_mob_ap_share
I bought this to help me along the way, and there is a physical map included that I use to cross reference shrines.
I know it's $36 but honestly it gives a ton of insight to the game and is really worth it considering the hours put in.
Official Complete Guide Expanded Edition. Has everything you ever need to know about the base game plus the dlc. Has been my best friend in my journey.
The Legend of Zelda: Breath of the Wild The Complete Official Guide: -Expanded Edition https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_api_i_FlwTCb2WCR33R
I played the game through with my wife and got to 33%.
Second time through I picked master mode and bought this guide.
We're having a blast with this book revealing secrets we didn't know existed.
It provides a strict walkthrough to beat the game with the minimum requirements met. (Towers, Devine beasts, major quest's only)
Then provides a by region quest guide. Then maps galore for farming. Korok locations and tips. I'm still working through it but I love the book and it's quality presentation. I'll be proud to keep it as a memento of our good times playing.
https://www.amazon.com/dp/1911015486/ref=cm_sw_r_cp_awdb_t1_meHdBbDGC2QT2
I was going to order the guidebook for $30 ( https://www.amazon.com/gp/product/1911015486/ref=oh_aui_detailpage_o00_s00?ie=UTF8&amp;psc=1 ) but Amazon didn't even ship it for three weeks. So I chatted with support the other day who told me it never shipped because of a technical error. So I followed their directions and reordered three days ago and they upgraded me to one day shipping. However, I still have not received any update on the order and I am so confused. Has anyone ordered this book and had it actually get delivered? Also, at this point should I even get the book? I'm not very far into the game and playing slow, and I think I would find it useful for info about the game, not necessarily solutions to Shrines. Plus I like collecting.
Ginormous guidebook with a full sized map of the shrines/koruks.
https://www.amazon.com/gp/aw/d/1911015486?psc=1&amp;ref=ppx_pop_mob_b_pd_title
https://www.amazon.com/Red-Dead-Redemption-Complete-Collectors/dp/1911015540
Spend the money you saved by going Standard Edition on the Collector's Edition Strategy Guide? $23.99 if preordered off Amazon...
https://www.amazon.com/Red-Dead-Redemption-Complete-Collectors/dp/1911015540/ref=sr_1_1?ie=UTF8&amp;qid=1540315255&amp;sr=8-1&amp;keywords=red+dead+redemption+2+guide
Anyone know why there's two SKUs for this?
$33.50 - https://www.amazon.com/Red-Dead-Redemption-Complete-Collectors/dp/1911015567/
$23.99 - https://www.amazon.com/Red-Dead-Redemption-Complete-Collectors/dp/1911015540/
Ugh. I know about the paperback, Sherlock. I'm talking about these:
https://www.amazon.com/dp/1911015540/ref=cm_sw_r_cp_awdb_t1_mDQZBb974FWWC
https://www.amazon.com/dp/1911015567/ref=cm_sw_r_cp_apa_aEQZBbMRKZXKX
https://www.amazon.com/Red-Dead-Redemption-Complete-Collectors/dp/1911015540/ref=sr_1_1?ie=UTF8&amp;qid=1539938822&amp;sr=8-1&amp;keywords=rdr2+guide&amp;dpID=51Z-%252BA%252BMHlL&amp;preST=_SX258_BO1,204,203,200_QL70_&amp;dpSrc=srch
There is no DLC or micro transactions right now. What might be pretty cool and useful if he doesn’t have it would be the hard cover strategy guide.
https://www.amazon.com/dp/1911015540/ref=cm_sw_r_sms_c_api_w7Q9BbAV2S15B
You mean these? They still get made, although one of the companies (Prima) just announced they shut down and are only releasing guides already announced.
The official guide to Red Dead Redemption 2! Here’s the link to buy it on amazon: Red Dead Redemption 2: The Complete Official Guide Collector's Edition https://www.amazon.com/dp/1911015540/ref=cm_sw_r_cp_api_i_uT6XCbVAX5SBV and here’s the link where you can download it off Reddit: https://drive.google.com/file/d/1v-nxc0aJ4zJJtKimZKmE-Yg8E9MxDd9h/view?usp=drivesdk enjoy :)
There was a post here yesterday. They're on Amazon right now https://www.amazon.com/gp/product/1911015540/ref=oh_aui_detailpage_o00_?ie=UTF8&amp;psc=1
Hardback - Reg $40 on sale for $24
Paperback - Reg25 on sale for about $17
Good call!
https://www.amazon.com/Horizon-Zero-Collectors-Strategy-Guide/dp/3869930829
To really know everything about the world of Horizon Zero Dawn you'll need to explore its outer reaches and collect every artifact and trinket you can. With that in mind, we've included a gorgeous world map poster to make sure you won't have trouble finding whatever you desire.
I found this wiki useful (warning, spoilers) http://horizonzerodawn.wikia.com/wiki/Horizon_Zero_Dawn_Wiki
There is a book as well, a strategy guide.
https://www.amazon.com/Horizon-Zero-Collectors-Strategy-Guide/dp/3869930829/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1487898035&amp;sr=1-1&amp;keywords=horizon+zero+dawn+collector%27s+edition+strategy+guide
I got this baby preorder!
Apologize for the delay guys, I got the art books and strategy guide off Amazon. This is the first time i'm posting on reddit. Heres the link:
Horizon Zero Dawn Collector's Edition Strategy Guide https://www.amazon.com/dp/3869930829?ref=yo_pop_ma_swf
The Art of Horizon Zero Dawn https://www.amazon.com/dp/1785653636/ref=cm_sw_r_cp_apap_HpwTGBB3ewkQm
I loved playing this game so much, I have most collectibles of it, including this awesome Thunderjaw figure:
Horizon: Zero Dawn - The Thunderjaw Collection (No Game) - Black - PlayStation 4 https://www.amazon.com/dp/B06VY633MF/ref=cm_sw_r_cp_apa_cJuMAbR0VRNBN
You can also get this on jet.com
There we go. get a guide and look up how to be a perfect character. read skyrim lore and learn all vanilla game glitches. have you played oblivion?
-history worth learning- /http://www.uesp.net/wiki/Lore:Third_Era
-lore- /www.uesp.net/wiki/Lore:Main_Page
-guide permalink-http://amzn.com/0307891402
here you go. i think this is what you were looking for. its posted on gamestop too but over there is 35$ (i personally would buy this is i wasnt working part-time and going to college). http://www.amazon.com/Destiny-Limited-Strategy-Guide-BradyGames/dp/0744015634/ref=sr_1_1?s=books&amp;ie=UTF8&amp;qid=1409875042&amp;sr=1-1&amp;keywords=destiny+guide
> You are mistaken about WotC owning PFRPG. It is owned and operated by Paizo which formerly published Dungeon and Dragon magazine before WotC decided not to renew the contract.
I don't believe I said that. Also, I know about Paizo. I've played pathfinder. Pathfinder is piggybacking on the success of D&D and yet at the same time they and their player base look down on the rest of the gaming community as though they are some how superior. I say that Paizo is milking the 3.5 SRD for all they can.
>These were used to illustrate that D&D's cost of entry is almost double what most of the big players charge.
$66 D&D books != 2x $50 pathfinder books. The PHB only costs $23 on amazon. That's your barrier to entry, that's all you need to get started playing, $60 covers the whole group's starting package.
edit: looked on amazon, $66 for the 3 book set.
Nice referrer link, twat.
http://www.amazon.com/Dark-Souls-III-Estus-Flask/dp/0744017068/