(Part 2) Best game accessories according to redditors

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We found 2,539 Reddit comments discussing the best game accessories. We ranked the 818 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.

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Subcategories:

Game pieces

Top Reddit comments about Game Accessories:

u/zipzipzazoom · 16 pointsr/XWingTMG
u/NuclearWinterMan · 9 pointsr/StarWarsArmada

https://www.amazon.com/dp/1616619937/ref=cm_sw_r_tw_dp_U_x_ABmlDbNNB1TY5

Pick up a couple nebs and a Vic from Amazon with the order. Should be around 80. The core set price is good through tomorrow. An Interdictor and a CR90 with a rebel squadron would be good.

u/Drigr · 7 pointsr/magicTCG

Smallish notepad, pen. Make a T chart. You (your team) on one side, opponent (their team) on the other. Start at 20 life (teams for 2hg start at 30).each time something happens to a life total, cross out the old one and write the new one.

You'll also wanna invest in some of these. Any LGS worth calling an LGS should have some.

u/carsf · 7 pointsr/EDH

These are the best dice I could find in Mardu colors. Honestly, I think the black/red feels more vampire, but I was hoping to find a black/red swirl dice with white pips, but apparently every company prefers to use gold pips with those colors, otherwise it would probably be pretty easy to find Mardu dice.

Edit: If you don't think you'd mind the gold pips, here is how they look.

u/Missing_The_Snow · 6 pointsr/fountainpens

They're just $6 dice I found on Amazon. They have them in other colors too!

https://www.amazon.com/gp/product/B000RZLRW8/ref=oh_aui_detailpage_o01_s02?ie=UTF8&psc=1

u/wzrds3 · 6 pointsr/magicTCG

For dice rolls that matter, I use GameScience dice. For counters, I have a block of mini Chessex d6's. For life totals, pen and paper.

u/NobbynobLittlun · 6 pointsr/dndnext

So much depends on the players. Some options are:

  • "West Marches" style of game, this requires a great deal of initiative and autonomy on the players' and DMs' parts, but it's great for a club format.
  • Adventure League. If you're not sure, go with this option. Good for drop-in and drop-out gaming, but it's definitely a more simplistic way of playing D&D that will not unlock the full potential of the gaming experience. That being said it's a great way to get started in the hobby and form groups that are of similar tastes, after which those groups can start doing other styles of games. The modules are cheap, both price-wise and quality-wise, and you can download the PDF and share within the club. Secrets of Sokol Keep is a great introduction to D&D.
  • Subscribe on D&D Beyond and get an adventure for the DMs to share. I think SKT or (my personal favorite) Dragon Heist would be good, because each group will have a vastly different experience even running the same module. It'll give the players a lot to talk about. ("Oh, in yours he was a desperate down-on-his-luck tavernkeeper scared of the competition? At our table he was a rich tavern tycoon doing a hostile takeover, we ended up burning down his casino...")

    Aside from the DM, 3 players is great, 4 players optimal, 5 is good, 6 is manageable, 7 is time to deputize a DM and start another table.

    Character sheets, a huge bag of dice, that's all you need.

    A large vinyl grid with wet erase markers is nice to have, but may not be practical depending on how many tables you need to accommodate and how much funds you have to work with. You can think about that when players start geeking out over miniatures :) Until then, just sketch things out on scratch paper when Theater of the Mind isn't enough.
u/Sgt_Grumble · 6 pointsr/DMAcademy

I'm a pretty new DM too! So far it's been going really well. Here's the things that I think have helped me lead fun games:

  • Try to have at least 1 friend/mentor who can talk to you about D&D stuff and give you tips. Ideally, maybe a member of your party has played D&D before? (because then they can also give you DMing tips post session). Of course, you can also post here and the other D&D subreddits too which can be helpful! I actually have a few people I PM occasionally about my campaign just for tips. You can also just ask for feedback after session - "What went well" and "What do you guys wish went differently" are good questions.
  • An important corollary to tip #1 - if you're getting DMing feedback from your players, be prepared for them to be frustrated with some things that are just elements of the story or reactions to their roleplaying. Some feedback I got recently was that a character didn't act the way they expected - it was a totally intentional character choice on my part, and they'll see that later! Another piece of feedback I got was that my enemies aren't automatically combative; the truth is, my goblin hoarde WOULD be combative if they saw the PCs first, but they were able to sneak up and get good enough initiative and early attack/damage rolls that combat basically was them sneaking up and executing the goblins one-by-one. This was ENTIRELY their choice, and I'm not willing to fudge my goblin's perception rolls in this case.
  • Be prepared to be taken aback or have your feelings hurt by the feedback as well.
  • Try to be super excited about your setting and your story. Even if you're using a pre-made campaign like Lost Mines of Phandelver or Curse of Strahd, really immerse yourself in the setting, get to know all the NPCs. I'm choosing not to do a pre-made campaign, and instead am doing my own homebrew story in a world I created from scratch. The DM's handbook has some really good tips for worldbuilding and NPC building.
  • For me, it made it way easier to design a campaign after I had already designed the entire world and the continent the story would be taking place on. I'd recommend building the world and then writing up a history of the world just for yourself for context. Include things like plagues, wars, natural disasters, spiritual/magical disasters - these are all things that can make a GREAT starting point for a campaign. Think also about the political landscape, because political intrigue can also be a cool plot for a campaign (and honestly, any kind of disaster or societal problem is going to have a political response that affects your PCs!)
  • Bring things that make your players excited. It takes extra work, but bringing even simple props can really get everyone into the spirit and make things more fun. Don't overdo it, of course, but some simple things you can do include:
  • Bringing simple miniatures and a grid map (Here's a link to a super cheap dry-erase grid mat; Here's a link to some super cheap minis - I highly recommend the TOOBS brand, which you can find at Michael's crafts or online. They're cheap and not at all customized, but they do the trick and make things a little more real!)
  • Bring paper products. You can have your players learn things from a pamphlet or flyer they see on a message board. You can make a treasure map for your characters that has some puzzles to help them find a crucial quest item. You can even make a menu for the pub/inn they're staying at! You can make your paper products look more "authentic" by crumpling them, dying them with black tea, tearing/aging the edges, and baking them in a 200F oven for around 1-ish minutes.
  • Bring ambient sounds or thematic music, if it's something you'd enjoy and your players would enjoy

    Feel free to PM me if you'd like more information about my story/my materials :) I love to talk D&D :D
u/lokizero · 5 pointsr/rpg

I bought two sets of dice and it's all we use. Thinking about getting one more set since they're getting more powerful.

http://www.amazon.com/gp/offer-listing/1616616598/ref=dp_olp_new?ie=UTF8&condition=new

u/dozure · 5 pointsr/swrpg

There are a few 3rd party sellers on amazon with them [1], but you'll pay about $20 shipped per set. My FLGS has some in stock (or did the last time I looked about 2 weeks ago) so I could get them and ship them to you and you can paypal me the money, but it would probably cost the same at just ordering from those amazon sellers.

[1] http://www.amazon.com/gp/offer-listing/1616616598

Edit: Nevermind, I apparently can't read, none of those are actually in stock. If you want me to check my FLGS tonight, I can. I think they are $15 a set and I could stick them in a USPS flat-rate $5 box, possibly without their original packaging, if you're willing to paypal me (or some other form of getting cash to me) the money.

u/alittletooquiet · 5 pointsr/Pathfinder_RPG

Yes, and that's the easiest way.

Of course if you want to jump in the deep end, all you need is the core rulebook, the beastiary, and a set of dice.

u/TSeyf · 5 pointsr/DMAcademy

The Chessex mat is (in my opinion and in the opinion of many others) the best in the business. Just be sure to use WET erase markers with it.

https://www.amazon.com/Chessex-96246-Reversible-Battlemat-1/dp/B00IVF4W0U/ref=mp_s_a_1_9?keywords=chessex+mat+inch&qid=1564150713&s=gateway&sr=8-9

u/Tired_Dungeon_Master · 5 pointsr/DnD

> Or am I supposed to just describe the rooms? If I should describe them, what if a fight occurs?

You can absolutely play without a map, it's called theatre of the mind. Usually, the DM keeps track of locations and the players ask things like "How far is the closest monster" or "Am I close enough to hit Y" and so on. It's a little abstracted, but some people like it more than maps-and-miniatures. Personally, as I use maps with line drawings of the locations, I give way more detail in descriptive words than my map contains.


> . My question is how you usually make maps (mainly for dungeons). All I have access to are A4 sheets of paper and a printer for those sheets. The maximum amount of squares I get on those are 8x11, which means that I'll have to use several sheets of paper even for small dungeons.

Honestly not unusual if you're home-printing. Personally, I use a large battle mat about the same size as my table surface. This mat has allowed me to draw out full dungeons in most cases, but it's also the size of a medium dining room table. I also have a smaller square battle mat in case the dungeon is too large or I want a specific subsection or another place included in the same session. For instance, I'll draw the keep they start in on the small mat, and the dungeon they're traveling to on the large mat. Then, the keep-mat can even be used to obscure areas they haven't seen within the dungeon-mat, at least for a time. Fog of war can be handled by not drawing the full area ahead of time, or using something like paper or towels to physically cover the mat.


For both, I use dry erase markers for a simple outline of dungeons (Crosshatch in between-walls places where there is no space to exist, for clarities sake), and might include some basic fluff like rock piles, stalagtites/mites, etc. I also have a bunch of clay and cardboard miniature set pieces I use to accent the maps - barrels, fires, rocks, fountains, statues, etc. These bits are my own make, so there's some time involved, but you can buy premade miniature items to use as well, or just forgo the accents entirely. It's not necessary, I just like it.

My setup looks like this, all-told. (Was before I got the big mat, so this is just the smaller one). This one mat contained an entire wing of a 3-part dungeon, enough for a session and a half or so. The next section was a large labyrinth and is why I now own a larger mat.


> they also includd things only the DM is supposed to read anyway, like Trap Locations or Secrets.

Often there are two maps - a DM version and a clean Player version. Alternatively, googling 'placename dungeon map' will usually find you plenty of cleaned up or player-made versions of maps, sometimes better than what's in the actual module.

> To my knowledge, you always need a map for a fight,

As I said earlier, nope. It's easiest for at least the DM to have a map to mark things on themselves, but you can in fact go 100% mapless, and it works just fine. Just have to be used to it, pretty much. If you're not providing a map for your players, as a new DM I'd say keep your own printed map and some little markers like pennies or dimes to track locations so you can be ready with information. Even just some gridlined paper you can draw out as you go is plenty for your own tracking purposes.

u/Sheriff_Is_A_Nearer · 5 pointsr/DnD

I was you last April. Get yourself the Starter Set. It has mostly everything you need including characters, a set of die, a mini rule book, and a real solid campaign "Lost Mines of Phandelver". It is all you will need for a while.

Am I right in assuming you will be the DM? If no one has volunteered then you should do it. It's super fun and not as hard as it seems.

I would say you need to pick-up more dice than the Starter Set provides. Have the players buy a set or provide your own. Dice are cheap. You can get a set for $1 or $2.

I also bought a Battle Mat and Wet Erase Markers and ,to me, made the combat side of things way easier to track as well as making the game more enjoyable to the players. Don't worry about having cool mini's the first time around, you can use coins or candy. Though I am sure that in time you will succumb to the seduction of mini's.

Have fun playing and good luck in your future adventures!

EDIT: When you start itching for more information that the starter set can buy I would highly recommend you purchase the Player's Handbook first before the Monster Manual and then the Dungeon Master Guide.

u/Quincious · 5 pointsr/DMAcademy

I recently got these tiles as well, and they are a godsend. I was drawing the map as they went but this is way better. I am able to prepare my maps beforehand and not have to worry about trying to hide the unexplored bits. These are the ones I got. or you can get the bigger ones.

u/Bannerwood · 5 pointsr/mattcolville

Your link doesn't seem to work on mobile- alternatively, you can get 5 sets of different colors for 9.89 on Amazon (after tax, free shipping with prime). https://www.amazon.com/gp/aw/d/B016W7B64S?psc=1&ref=yo_pop_mb_pd_title

u/MananTheMoon · 5 pointsr/tabletopgamedesign

There's a bunch on amazon. Here's a square gridded dry-erase one that rolls up, but flattens out reasonably well.

There's also this reversible square/hex one, and that one is actually a folding game board, so there should be virtually no issue of it laying flat when opened up.

u/agrumer · 5 pointsr/dndnext

You’re also going to want more than one set of dice. If you look around on Amazon you can find some pretty cheap dice from Smartdealspro.

Oh, also:

  • Print out multiple copies of the character sheets, one for each player, plus maybe one or two extra in case one gets messed up.
  • Pencils, and some erasers. Pencil sharpeners if the pencils aren’t mechanical.
  • A pen & notebook for you to keep track of stuff.
  • Plenty of people have made up cheat sheets with all of the reference material they find useful in one place. Maybe print out a few of these, see which you find most useful in actual play.

    Added luxuries, if you’re flush with money:

  • Dice trays, to keep the dice from rolling off the table and under the couch.
  • It can be really handy for each player to have a clipboard to hold their character sheet, so they can write on it without taking up table space. (Can you tell I live in NYC, and game in small apartments without a lot of table space?)

    Some players will bring this kind of stuff on their own, but if you’ve got a group that hasn’t played before, it’s better to be prepared.
u/monoblue · 4 pointsr/DnD

No matter which Star Wars game you're playing, the answer is Amazon.


If you're playing the West End Games version, check here.

If you're playing either of the versions produced by Wizards of the Coast, check here.

If you're playing one of the Fantasy Flight versions, check here.

u/Laser123454321 · 4 pointsr/magicTCG

ABSOLUTELY watch all that, but if you don't have the time I'll give you the highlights.

For a regular deck box, Legion and Ultimate Guard make great boxes that tend to fit more than their reported value.

If you want to get fancy, any of the Ultimate Guard Flip'n'Tray or Monolith boxes are awesome. Also the Ultra Pro Satin Tower, pretty much the same as the Monolith.

If you need something as cheap as possible while also holding all your stuff (like d20s and d6s), the Ultra Pro Pro-Dual box will hold a full 75 card deck in one compartment and a Chessex 36ct d6 box and some d20s in the other.

Other than that I like the Ultimate Guard Deck'n'Tray, It holds a deck like the boxes with a tray for counters and dice.

u/LucanDesmond · 4 pointsr/Pathfinder_RPG

Well sure in that scenario. But most groups will have at least 10d6 around the gaming table. And if not, your group should invest. the d6 is the most used dice in gaming and you can buy them buy the pound. That's not a euphemism either, you can literally buy them by the pound.

u/BasileusBasil · 4 pointsr/dndnext
u/BogeyBogeyBogey · 4 pointsr/SquaredCircle

If you're looking for something to show off land and stuff, there are dry erase rollout grid mats for like $20 that are great. Have a dungeon on paper and you can draw stuff on the mat as they move through an area.

Conversely you can go the pure imagination route and none of that is necessary. Although, it can look a little bit less cool.

Edit: here are links to two different ones.

One big rollout dry erase mat:
https://www.amazon.com/dp/B076HCL2VC/ref=cm_sw_r_cp_apa_i_ixhqDbEGG1DYC

Pack of 9 smaller squares to set up and use how you'd like:
https://www.amazon.com/dp/B016H0TNFY/ref=cm_sw_r_cp_apa_i_myhqDb4G5F9CY

u/[deleted] · 4 pointsr/TerrainBuilding

I really try to keep everything as separate as possible so I can easily mix and match.

I have stone and wood style tiles. I like these as they make it really easy to just plop down a room. No need to build entire buildings or walls. If we're in an outdoor area, we'll lay some scatter terrain on top of a battlemat. (The mat is generally down at all times. If we're indoor, we just lay the rooms out on top of it.)

All my trees, boulders, fires, giant gemstones, and such are all stand-alone items and I try to base them as generically as possible, or just not base them at all if I can avoid it. As much as possible I want to be able to use the same pieces in any setting regardless of whether it's snowy, jungle, desert, etc.

That said, I don't build the big showpieces that some folks do. (Giant temples, castles, etc) If my players are going into an old jungle temple, I'm throwing down some stone tiles, columns, rubble, etc.

u/imperturbableDreamer · 3 pointsr/rpg

Technically you could play the whole game with a single d12 and d8 and a lot of tables.

I don't know why I would want either.

Then again, that is besides the point. For the same price I get one pack of FFG SW dice (that has to be shared at the table and, again, does not contain enough dice to make tests in one roll), I could get enough dice sets for myself and every player at my table, which can be used for most other rpgs and also look considerably nicer than the FFG dice and would still have money left over.

u/Nickthegreat · 3 pointsr/3DS

Just a tip, if anyone buys this, it does qualify for the free super saving shipping, so rather than paying for the game and shipping, find another item that's $5.01 or more that also qualifies, and get both products shipped to you for nothing. Otherwise you'd be spending roughly $24. Might as well spend $25 and get two items! Just make sure they are both in your cart and select the option to group them when you're checking out.

I bought a set of die to go along with the game.

u/ImperialVersian1 · 3 pointsr/magicTCG

Most players tend to use something similar to these:
http://www.amazon.com/Chessex-Opaque-White-Black-Block/dp/B000RZN604/ref=sr_1_5?s=toys-and-games&ie=UTF8&qid=1420740176&sr=1-5&keywords=dice

The block has 36 dice, which is a good amount. they're fairly easy to read and place on the cards.

u/Iamhighlife · 3 pointsr/Shadowrun
  1. Watch your back

  2. Shoot straight

  3. Conserve ammo

  4. Never, ever make a deal with a dragon

  5. Geek. The. Mage.

  6. Johnson. Will. Betray. You.

  7. For dice, I used these or some equivalent. I didn't run into any dice supply issues.

  8. As stated by u/Delnar_Ersike playing Shadowrun Returns or Shadowrun: Hong Kong, as these games were developed by the folks who designed the original Shadowrun game. This will give you a good feel for the world, as well as different directions you can go with your characters.

  9. As a first time player, if you have other more experienced players I'd let them handle rigging, magic, and hacking, however of the three I feel that magic is the simplest, mechanically. In game it is very expensive to be a mage so keep that in mind.

  10. I would recommend as a player and definitely as a GM, learn the lore, as always you can rule 0 anything you want, but having a good baseline for the setting is very helpful.
u/Aerys1 · 3 pointsr/Random_Acts_Of_Amazon
u/TwistedEnigma · 3 pointsr/Random_Acts_Of_Amazon

this or these both are symbols of what i truly am deep down inside at the core of my being and that is a nerd.

i will give you 2 lies and a truth

1 I can catch a grape thrown up in the air 30ft

2 I have face melting laser eye powers

3 while fishing, i once caught the dead body of a missing hooker!

u/Stonar · 3 pointsr/DnD

I'm confused about what you want. Do you want a bunch of dice of different sides of one color? That's easy, just look on Amazon or go to a game store, they'll all have a ton of options for colors and the like. If you want them for D&D, you're looking for "7 dice sets," Chessex is a good brand to start with. If you're looking for a bunch of differently colored dice with specific colors (like a 7 dice set in each color of the rainbow,) I'd go to a game store - most have a way to buy single dice, and you can pick out the ones you want. (Of course, rainbow dice exist too.) If you just want a random assortment, there are lots of 100 dice packs that you can get. Note that the quality of these sets is usually pretty low, but it'll get you a big variety easily.

u/GrokEinSpiel · 3 pointsr/rpg

I trust Chessex. They have a "Pound O' D6" you can get that's weird colors but good quality.

u/ylu113 · 3 pointsr/WarhammerFantasy
u/tehlon · 3 pointsr/guildball

Green Stuff is your friend.

Basically you take a little green and a little blue, roll it up into a ball until it is play-doh consistency and use it as tack. It is great for attaching arms/legs/weapons to models, but also for sticking them to bases. I do not prefer going straight super glue to model as the joints will be weaker, but pinning a model with soder or a paper clip is kind of a pain the butt. Green stuff is a happy in between method. Good joint strength easy to use.


Regarding bases specifically, I always fill in the gap of the base with green stuff before proceeding. Roll out a small line, then superglue it into the gap. Smooth out the underside of the base and scrap away excess. You need to work fairly quickly as the green stuff starts to harden after about 5 to 10 minutes. You’ll have enough time, just don’t go walk away and bake cookies or something.


Next decide if you want to keep the flash on the base of the model (rectangle attaching the feet). Some models, Obulous or Brisket for example, should keep the flash because their models will be less stable as they only stand on one foot. On a normal model, standing on two feet, I prefer to cut the flash off.


If you kept the flash on, glue up the flash and just stick it right into the green stuff you used to fill in the base, then remove any excess from both the top and underside. If you removed the flash, roll up two tiny balls of green stuff, super glue them to the feet, then superglue that to the base. Its ok if it is a little sloppy or some of the excess is left over because you'll want to cover it up with a good flock.

Easy peasy!

u/hmph_ · 3 pointsr/DnD

TL;DR If you want large, vinyl, hexes, and wet erase: look to Chessex. If you want large-ish, laminated, no hexes, and dry erase: look to Pathfinder. I'd say measure your game space first.

The mat you're most likely talking about is the Chessex MEGAMAT.($30) This is by and large the most popular battlemat on the market. It's vinyl, rectangular (3' x 4'), hex reversible, quality make, but it's wet erase. (You'll probs need to buy wet erase markers) This is also the mat I have. Here's my brief critique: it is larger than I have ever needed, though I will admit I have sometimes been encouraged by the mat's size to make a larger battlefield. It's so large that it barely fits on the table, giving my players little room for their papers, making it difficult for me as a DM to quickly access all parts of the map, and making transporting it a minor annoyance. The wet erase is only slightly annoying, but if you're going to be doing a lot of erasing, you'll quickly tire of the rags and water. However, it is very high quality, plenty big, and terrific if you have the right space and table to use it.

A very similar mat is the regular Chessex Battlemat($22) It's smaller (2' x 2'), vinyl, square, high quality, hex reversible, and still wet erase. Really again a great mat that's very similar to the MEGAMAT, just a little less. . . MEGA.

Another large vinyl one more similar to the MEGAMAT is the Wiz Dice Battle Mat.($32) It shares all the same qualities of the MEGAMAT, but owners have claimed that is does not erase quite as nicely. However, it is a clean white mat, rather than the sort of textured beige of the Chessex mats.

Finally, the most viable dry erase mats are the Evolve Skins battlemats($28) which come in white or beige, are not hex reversible, are laminated, are 3' x 2', and seem to not be entirely dry erase. A better choice would probably be the laminated, 2' x 2.5', dry erase, not hex reversible, Pathfinder battlemats.($13)

I'd recommend measuring your game space, prioritizing what you think are the most important qualities, and then comparing these options that I have presented.

u/JonDragonskin · 3 pointsr/rpg_brasil

É um grid para combate que feito em material que você pode desenhar com marcadores e apagar com facilidade.

Tipo esse aqui.

u/Hyuu-chan · 3 pointsr/DnD

I think you can buy giant grid paper rolls on amazon.

Edit link

Edit 2: of course there’s also these: link

u/adamp814 · 3 pointsr/Random_Acts_Of_Amazon

This is me.

I am nerdy and collect dice. I also carry a d20 with me everywhere I go - it helps in making tough decisions. These dice are on my games list. Merry Fridaymas! to you and thanks for the contest! The grocery store is our big outing for the weekend, exciting I know!

Hope you have a great weekend, /u/nessi_saltares !

*Edit for grammar

u/Bamce · 3 pointsr/rpg

My suggestion is something like savage worlds. Its a simple set of rules, and has a bunch of settings available to it. You could have one table playing deadlands (weird west cowboys), another playing a super hero game, another playing a space game, and they would all be using the same basic rules and mechanics.

You can get sets of dice pretty easily and cheaply on amazon. Then you'd only need some decks of cards for savage worlds.

u/-Mountain-King- · 3 pointsr/DnD

This game board. It's a solid whiteboard surface which folds down smaller. Unlike rollable boards there's no need to hold down the corners. It cleans dry-erase off perfectly. The box holds all my other DMing supplies for easy transport. There's both a 1" grid and a hex grid. It's great.

u/OnslaughtSix · 3 pointsr/WaterdeepDragonHeist

Uh, yeah, I do it every week in my games.

I take my map and I print it out, full size, on regular 8.5x11 paper. If it's a 2 level dungeon I'll put one on both sides (or 2 separate sheets; I put these in plastic sheet protectors so I can put them in a binder for easy transport.) If it's really large and if our table could really support it I'd use 11x17 sheets, but we have limited space.

Then, I use these:
https://www.amazon.com/Pack-Gaming-Paper-Erase-Tiles/dp/B073V3W83Z

(Apparently they're out of stock on Amazon which is weird but there are many similar products.)

I lay the map down in front of my players. I don't do any fog of war, covering up parts of the dungeon with post it's, or anything like that. I just show them the damn map. About 50% of my maps these days are hand drawn anyway to look like a Dyson Logos map, so dammit the players are gonna see it.

I have never had an issue with metagaming. If your dungeon can be defeated by knowing the layout of the place, it is a shit dungeon.

When there is an encounter, I put the tiles down and roughly sketch the area the players are fighting in. The map should already have a grid so you know what you're working with. I have never had anyone have a problem with this approach. You don't need a hyper detailed background on your battle map--you need a grid and some things to represent the players and monsters.

I encourage you to try doing it like this, if you think for some reason your game NEEDS detailed printed battlemaps. Do it for a session or two. See how much anyone complains about it. Hint: The answer is zero, because they don't care. They're worried about getting their intellect devoured by an intellect devourer. Not about if the background under their mini is plain white with dry erase markers or fully printed terrain.

u/FadoraNinja · 3 pointsr/DnD

If you are on a budget one of these can work for long while.

u/SpiritedAllday · 3 pointsr/DungeonsAndDragons

Yep! Here's the one I got! Double sided for diff textures, the plastic side pieces, a set of dice, and a nice tube for them. Unfortunatley the marker that comes with it isnt the greatest. Expo ftw.
https://www.amazon.com/dp/B07B4MND1L/ref=cm_sw_r_cp_apa_i_ih3QDbCYT15BY

u/JDFanning · 3 pointsr/Arcade1Up

For Asteroids machine if you are not modding it and plan to play much Tempest or Major Havok then The GRS spinner is one ( though at $49 it does increase the cost of the cab - but worth it if you enjoy those games ! ) - https://www.amazon.com/dp/B07P5WJ7BC ( currently out of stock but keep checking back and usually restocks in a few weeks) - another recent option for replacement is from A1U store for $18.50 + $12 shipping - but no one has tried it yet so not sure how it performs and for the price difference the GRS one seems a better option since it is aluminum rather than plastic ! ( https://arcade1up.com/collections/spinners/products/asteroids-spinner )

u/cursedxistence · 3 pointsr/Arcade1Up

Yeah they are going to be a constant item being sold, they just keep selling out really fast. They've been selling them on Amazon in batches of 500 and they're selling out in an hour or two so just keep checking.

​

Spinner:

https://www.amazon.com/dp/B07P5WJ7BC

​

Interface Board for 12-in-1

https://www.amazon.com/dp/B07NKJ3SKH/?coliid=I2COG8BI2O4M9I

u/rylld · 3 pointsr/Arcade1Up
u/AdmiralCrackbar · 2 pointsr/tabletop

Buy some dice.

Buy some books.

Honestly, it depends what kind of game you want to play. I think here you're going to get a lot of weird niche games suggested but for starters you're better off sticking with the a more 'traditional' experience. D&D is an excellent starting point if you want to play a fantasy game, you can even pick up one of their adventures if you don't want to write your own material.

If you're unsure about spending that much just to get started you can pick up this starter set that will include the basic rules, a set of dice, some pregenerated characters, and a short adventure. From there, if you like the game, you can pick up the full rulebooks and some more dice and whatever else you like. Alternatively you can try out the free basic rules by downloading them from the Wizards of the Coast website. All you'll need is a set of dice to get started.

If you don't like or don't want to play D&D you can check out a bunch of other systems that will let you play other games or settings. [Edge of the Empire] (https://www.amazon.com/Star-Wars-Edge-Empire-Rulebook/dp/1616616571/ref=sr_1_1?keywords=edge+of+the+empire&qid=1563883870&s=gateway&sr=8-1) is a really cool Star Wars game, but it requires custom dice. My personal favourite sci-fi rpg is Traveller though, and it has the advantage of only requiring six sided dice.

A lot of people really like Savage Worlds, it's fun, it's cheap, and it's generic enough that you can run almost any setting you like with it. Unfortunately there's a new edition due out really soon so take that in to consideration. If you want a more in depth generic system then I can recommend GURPS, although you'll also need the Campaigns book. This system is absolutely not beginner friendly, it slaps you in the face with tables and rules for all sorts of scenarios, but I adore it and it's not really all that hard to figure out.

If you want an alternative to D&D Green Ronin has the "Age" series of games, starting with Fantasy Age, continuing with Modern Age, and the recently released The Expanse RPG covers Sci-Fi. I will admit that I've not actually had a chance to play any of these games, but I've read the rules and like the system.

Honestly you can find a game to cover practically any genre you want, whether it's Grimdark Fantasy, Martial Arts, Space Exploration, Lovecraftian Horror, Anime Cyberpunk Space Opera, or almost any other thing you can think of.

Don't fall in to the trap of playing a game because someone suggests it's 'easy', play something that really grabs your interest and inspires your imagination.

u/noncongruency · 2 pointsr/rpg

I hear this all the time, honestly, rolling those dice is so much better than counting successes on a d6, or aiming for a target number on a d20. It's worth the: what, $12? http://www.amazon.com/Star-Wars-Edge-Empire-Dice/dp/1616616598

*Note: Not an affiliate link, just a straight amazon link.

u/GenericCabbage · 2 pointsr/rpg

More dice are always appreciated, I second this idea. I'm pretty sure FFG are the only makers of these specific dice because they have custom symbols just for the narrative dice system. You can of course use any regular set of dice that has d6, d8, d12 but it is kind of annoying remembering which symbols match which numbers.

https://www.amazon.com/Fantasy-Flight-Games-SWE04-Star/dp/1616616598

u/imlost19 · 2 pointsr/StarWarsArmada

ISD $40 - https://www.amazon.com/Star-Wars-Armada-Destroyer-Expansion/dp/1633441180/ref=sr_1_1?ie=UTF8&qid=1523465012&sr=8-1&keywords=imperial+star+destroyer+armada&dpID=51B2BxG991L&preST=_SX300_QL70_&dpSrc=srch

Core set $80 - https://www.amazon.com/Fantasy-Flight-Games-SWM01-Armada/dp/1616619937/ref=sr_1_3?s=toys-and-games&ie=UTF8&qid=1523465039&sr=1-3&keywords=star+wars+armada+core+set&dpID=61PKz%252BZAp9L&preST=_SY300_QL70_&dpSrc=srch

Liberty $30 - https://www.amazon.com/Star-Wars-Armada-Liberty-Expansion/dp/B01FZAF0YK/ref=sr_1_2?s=toys-and-games&ie=UTF8&qid=1523465056&sr=1-2&keywords=home+one+armada&dpID=51G5dDjrQtL&preST=_SY300_QL70_&dpSrc=srch

Rebel Fighters I $19 - https://www.amazon.com/Star-Wars-Armada-Squadrons-Expansion/dp/1616619996/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1523465076&sr=1-1&keywords=rebel+fighters+armada&dpID=51uXlYiE5hL&preST=_SY300_QL70_&dpSrc=srch

rebel transports $19 - https://www.amazon.com/Star-Wars-Armada-Transports-Expansion/dp/B01D1GR4SK/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1523465103&sr=1-1&keywords=rebel+transports+armada

Imperial Raider $18 - https://www.amazon.com/Star-Wars-Armada-Imperial-Expansion/dp/1633441172/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1523465123&sr=1-1&keywords=imperial+raider+armada&dpID=51WkElfD9AL&preST=_SY300_QL70_&dpSrc=srch


Total - $206

Edit: This is USD. I'm not sure about Canadian money

u/Master_of_the_mind · 2 pointsr/DnD

Same here! I decided to get ones in translucent blue.

u/the_lost_carrot · 2 pointsr/cigars

http://dnd.wizards.com/articles/features/basicrules

Thats a link to the free pdf for the DnD 5th edition (players guide and DM) you can buy a set of chessex dice off amazon for like $5-10, or from a local gaming store. then go get some friends and have fun, If your not sure of some rule, just fudge it. its all about having fun!

And here is the sub for DnD 5th ed

http://www.reddit.com/r/dndnext/

u/Hasjustbeenpwned · 2 pointsr/DungeonsAndDragons

First trick is deciding which edition you want to play, for new players I highly recommend sticking to 4th edition, the rules are simpler and combat is generally more interesting. If you guys are brand and are new starting with nothing, I highly recommend picking up the 4th edition DM Manual 1, Monster Manual 1, and the Player's Handbook 1.

If your DM wants to take his hand at designing his own adventures I also highly recommend picking up a wet erase play mat as well as wet erase markers. I recommend wet erase over dry erase as dry erase can easily be wiped off during combat and such.

You'll also want to buy some dice for everyone to use, there are a few ways to go about that, you can mismatch dice from local hobby shops, you could buy dice sets or you could purchase the Chessex "Pound of Dice" for the whole group's use and ease. I, as a highly superstitious gamer, own 2 dice sets of my own and an additional lucky D20 that I don't let anyone touch (as they'll likely suck the luck out of it), so figure out what kind of gamers you are and what dice will best suit you.

As you guys grow and expand you may want to look into getting the other Player's Handbooks, to increase your options as players, as well as the other monster manuals for easier adventure creation for your DM.

I also highly recommend your DM (for his ease in adventure creation) look into reading materials on the internet (easily found for free) to help create the most interesting and fun adventures possible. One I can recommend off-hand is Chris Perkin's (a writer for the D&D books and "professional DM") "blog" called "The DM Experience."

Also if you have any other questions feel free to ask me in a comment or message me, I love to see new player getting into the game and would like to help in any way possible.

Just be sure to have fun, happy gaming :D

u/DanteMachiaveli · 2 pointsr/boardgames

If you don't mind having mini D6, you can get a dice block for under $10. That's enough for a 6 player game if you're really budget concious. Also, the plastic container makes the game really portable. Pair it with some stackable paper cups, and you can have Liar's Dice anywhere you want!

u/MayhemMessiah · 2 pointsr/EDH

I use two chessex minidice boxes in different colors to keep track. Which I generally use one color to track untapped/can attack, the other color to say which have summoning sickness and the like.


But depending on the deck multiple tokens might be necessary, especially if Cathars’ Crusade is involved.

u/LordDraekan · 2 pointsr/dndnext

Just use tiny dice.

u/slaaitch · 2 pointsr/DungeonsAndDragons
  1. What you need in the way of supplies is going to vary, ask the DM you end up with what he or she recommends. At the minimum, you're going to want a decent mechanical pencil. A basic dice set (that one is pricier than you need to go) is probably on the list with most games.

  2. If there's a local gaming store, ask the people who work there. If they don't know who is looking for new players, they probably know who to ask. Alternately, there's a subreddit for that.
u/richardblaine · 2 pointsr/magicTCG

Welcome! And don't worry, even the most jaded of us started out just like you at one point.

Dice help immensely, I recommend some d6's. Something like this works well: https://www.amazon.com/Chessex-Opaque-Black-Dice-Block/dp/B0011WOEQ2/ref=pd_lpo_vtph_21_bs_lp_t_2?_encoding=UTF8&psc=1&refRID=1WHWZN9EHFF733R9F03S
Or if you have any other dice those work. For -1 counters I like d4s if you have any, the different shape keeps them separate from the d6s

For travelling, any small cloth bag works for carrying the dice.

I recommend sleeves - at this point I hate shuffling unsleeved cards. As /u/dig_dude recommended see Tolarian Community College for recommendations. See that channel for deck boxes also

For score keeping, I like these sorts of things (forgive me, I know they ahve a name but really can't remember it): https://www.amazon.com/Portable-Electronic-Graphics-Handwriting-Children/dp/B01H936O8W/ref=sr_1_13?s=electronics&ie=UTF8&qid=1494641058&sr=1-13&keywords=electronic+pad+and+pen
but normal pad and paper work just as well

Most importantly, relax, have fun, ask questions, get advice, and when in doubt, ask a judge!

u/chip1123 · 2 pointsr/Random_Acts_Of_Amazon

It's too quiet in here. I recommend people go watch this show to help pass the time. Here's something that would make me happy.

u/GeneralRose · 2 pointsr/dwaitas

Either core set is worth it. The 50th anniversary may be a bit harder to find if you're getting a physical copy (but obviously the PDF will never run out of stock). C7 are supposed to release a upgrade package with the minor bit of changes introduced in the new edition as a PDF eventually. They did the same thing when they moved from the 10th doctor box set to the 11th doctor edition.

As far as supplements go. I'd make sure you like the game first before buying any. You can always use right here and the forum to get fan stats for monsters and take a look at the fan made Extended Universe Sourcebooks (currently available for Docs 1-4).

Once you've decided you do love this RPG, grab your favorite doctor's sourcebook and the Time Traveler's Companion Sourcebook. TTC has extended rules that make playing a time Lord even more interesting.

Oh, and make sure have enough D6 for you and your friends. This should be more then enough. Chessex lb-o-D6 Dice https://www.amazon.com/dp/B0015IUA7O/ref=cm_sw_r_cp_apa_1aMHxbWF132ZP

u/wolf9545 · 2 pointsr/dice

Just like /u/legendofhilda said you can Chessex or Wiz Dice "pound of dice" bags. I have bought the Wiz Dice (original version) and am happy with it.

Here are links to different ones:

Wiz Dice (original one): https://www.amazon.com/Wiz-Dice-Random-Polyhedral-Multiple/dp/B009R6J8RY/ref=sr_1_11?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-11&keywords=wiz+dice

Wiz Dice II: https://www.amazon.com/Wiz-Dice-Pack-Random-Polyhedral/dp/B01KN7REWQ/ref=sr_1_6?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-6&keywords=wiz+dice

Wiz Dice III: https://www.amazon.com/Wiz-Dice-Polyhedral-Translucent-Treatments/dp/B07885N371/ref=sr_1_7?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-7&keywords=wiz+dice&dpID=61mucRANYJL&preST=_SY300_QL70_&dpSrc=srch

Chessex: https://www.amazon.com/Chessex-001LBCHX-Pound-O-Dice/dp/B008C0KXYS/ref=sr_1_24?s=toys-and-games&ie=UTF8&qid=1521891356&sr=1-24&keywords=wiz+dice


Then there are other companies. Some say they include complete sets, like the ones above, and other say you get random dice.:

Monster Protectors: https://www.amazon.com/100-Gaming-Dice-Monster-Education/dp/B00XLTADMW/ref=sr_1_5?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-5&keywords=pound+of+dice

Risky Actions: https://www.amazon.com/Polyhedral-Dice-Set-126-Complete/dp/B01N6OC2OV/ref=sr_1_17?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-17&keywords=pound+of+dice

Dardugo: https://www.amazon.com/Polyhedral-Multiple-Complete-Percentile-Included/dp/B00W9PJMPS/ref=sr_1_29?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-29&keywords=pound+of+dice


You can also buy a Pound of D6's from Chessex: https://www.amazon.com/Chessex-CHX-001d6-lb-o-D6-Dice/dp/B0015IUA7O/ref=sr_1_18?s=toys-and-games&ie=UTF8&qid=1521891591&sr=1-18&keywords=pound+of+dice


Then there are the chinese sites like AliExpress but they will take longer to get to you: https://www.aliexpress.com/item/T-G-Wholesale-Bulk-Plastic-Multi-sided-Dice-Set-100pcs-set-In-Random-Color-style-for/32831291403.html?spm=2114.search0104.3.2.1eeb333ddQ59F0&ws_ab_test=searchweb0_0,searchweb201602_5_10152_10151_10065_10344_10130_10068_10324_10342_10547_10325_10343_10546_10340_10548_10341_10545_10696_10084_10083_10618_10307_5711215_10313_10059_10534_100031_10103_10624_10623_10622_10621_10620_10810_10811,searchweb201603_49,ppcSwitch_4&algo_expid=fed1d4cb-58d6-4265-9547-9b9ccec5312d-0&algo_pvid=fed1d4cb-58d6-4265-9547-9b9ccec5312d&priceBeautifyAB=0


There are probably others and you can always contact the different manufacturers directly to see if they can sell you bulk dice.

u/thewarriorhunter · 2 pointsr/TerrainBuilding

I'm using a Gale Force 9 static grass blend. This might not be my exact blend but I think it is (they offer several color blends): https://www.amazon.com/Green-Static-Gale-Force-Nine/dp/B001N1A7EO

You can get a better deal if you get a huge tube like they sell at hobby/train stores but I went with the smaller amount because it was my first time doing this and I wasn't sure if it would work or if I'd like it.

I made my own applicator following this video: https://www.youtube.com/watch?v=tSr2ZNOn4yc

The video quality isn't the best but I found this tutorial to be the best. It was short, to the point, and got me what I wanted. I built mine for about ~$10. I'll snap a picture of it later when I'm home. The one thing I did different was use alligator clips on my two wires. The solder didn't want to stick to my sifter but alligator have worked perfectly. She also has two more videos on using it that I would watch. Again they're short and to the point, but they clearly show how to use it and get good results: https://www.youtube.com/watch?v=bsjv17SDjVw & https://www.youtube.com/watch?v=R8b32zzFZCI.

For glue I just use regular PVA cow glue. I brush it on where I want the grass, apply grass, and then flip my bases over to shake the grass I don't want on there off.

u/khazadan · 2 pointsr/DnD

If you take a look at my progress posts

One;
Two and
Three

you can see that getting to the state right before this update can be done with stuff that costs next to nothing. If you replaced all the stuff I've done at the last stage with just one bag of static grass, it would still look quite good - and probably be quite enjoyable for your players.

u/britishwonder · 2 pointsr/minipainting

I like the Gale Force 9 static grass. It's a good generic blend, with a nice variation of colors.
https://www.amazon.com/Green-Static-Gale-Force-Nine/dp/B001N1A7EO

u/mulletsaurus · 2 pointsr/minipainting

Static flock - pretty easy to find and comes in many varieties. Here's stuff like what I used at Amazon.

u/wilk8940 · 2 pointsr/DnD

This is pretty much the go-to when it comes to battlemats. They come in multiple sizes both of the size of mat and the size of grid. Whichever one you end up getting you want one that has 1 inch squares (standard).

u/Throwaway135124852 · 2 pointsr/DnD

I have found that the [Pathfinder Bestiary Box] (https://www.amazon.com/Paizo-Publishng-Inc-Pathfinder-Pawns/dp/1601255616) offers great value for monster miniatures.

It might be worthwhile to spend a little more on player miniatures, as they are used more frequently. Reaper and some other sites offer a pretty good selection. (Players often buy these for themselves)

A battle mat is a great investment, although you can also use paper.

Sound like you already have the core rule books.

The rest of the game comes from the mental creativity of the players and the DM. Don't worry too much about the physical supplies. You could spend $10,000 and still run a terrible game. You could have nothing but pencil and paper and run an amazing game. I recommend that you just dive in and start playing. Not everything will be perfect, but you will figure things out as they come up.

I fully expect to hear about the flourishing Jeddah D&D scene in the coming months. Good luck and happy gaming.

u/SweetieViaPony · 2 pointsr/DnD

I would recommend you get one of these Battlemats, which are dry-erase grids you draw dungeons on as you explore them. Don't know if you know about these because you say you're new. I've been trained on these since a wee little boy in 1st edition, and I don't know what I do without them. There are many ways to run a campaign though. This is just my suggestion.

https://www.amazon.com/Chessex-96246-Reversible-Battlemat-1/dp/B00IVF4W0U/ref=sr_1_3?ie=UTF8&qid=1474535992&sr=8-3&keywords=battlemat

u/the_real_hamm · 2 pointsr/DnD

Miniatures can get expensive, you'll only be able to get a few dozen high-quality minis in your budget.

I use peg people for my monsters

https://www.amazon.com/Hygloss-Assorted-Decorated-Wooden-People/dp/B0044S1CRE/ref=sr_1_3?s=toys-and-games&ie=UTF8&qid=1473240398&sr=1-3

In my opinion, the only important miniatures are the ones for your players, otherwise you'll be buying dozens of goblins and skeletons and who knows what. I leave it up to them to acquire minis for their characters, and be sure to warn them that they might die, especially at low level (I wouldnt recommend a player buying a mini until at least level 3, then even if they die later at least it will be a keepsake for the memories. a level 1 death doesn't create many memories)

Another budget idea is to use binder clips and print out pictures of your monsters, like in this picture I found off google http://imgur.com/gallery/gLF1m


I would recommend an erasable battle-grid like

https://www.amazon.com/Chessex-96246-Reversible-Battlemat-1/dp/B00IVF4W0U

for your maps, then you can use wet-erase markers to draw your maps.

I'm not sure amazon is available in your area, but if not hopefully you can find some sort of vynl or plastic mat that you can draw on and make your own grid with a permanent marker.

You mentioned you bought books - that's good, but don't forget about dice! Ideally you want at least one set per player and the DM.

u/ricefrisbeetreats · 2 pointsr/mattcolville

https://www.amazon.com/Chessex-96246-Reversible-Battlemat-1/dp/B00IVF4W0U/ref=sr_1_5?ie=UTF8&qid=1519819071&sr=8-5&keywords=chessex+mat
This one would work really well I think.

Prior to me buying a Chessex mat, I have used Dominoes (1 domino is 10 feet, then use an index card for movement) and also a blank white grid that came on the back of a D&D miniatures starter box. I think it was like a battle mat thing.

Do what works for you. I grew up using dominoes and you can get a set of them for $10. Theater of the mind and all that.

u/EggsOverDoug · 2 pointsr/DnD

Everyone goes at it differently, but the basics are pretty simple. The most common inch by inch grids (These guys, for example) have a dry erase surface to draw out whatever room/cave/inn people are fighting in.

  • From there, each inch is a 5 foot by 5 foot space. A played with a move speed of 30 can move 6 squares. (If they move diagonally, it is generally 15 feet per two squares.)

  • Most creatures have a 5 foot reach (some have more, like 10 feet) for melee weapons. So square to square is usually the fighting range.

  • Some people play with flanking rules (if someone is engaged in the front, an attacker from the back has advantage/+5 to attack...), but thats your call.

  • Spells have tons of different shapes. Right before the spell list in the back of the players handbook, there is a pretty helpful guide on how those all work.

  • The last thing I can think of is creature size. Most creatures are Medium, but a large creature would take up a 10 foot by 10 foot square (So four squares together). The rest of the rules for movement and attack range still apply as normal for them
u/archmage_variel · 2 pointsr/starfinder_rpg

This is what I personally just ordered the other day: https://www.amazon.com/Role-Playing-Reversible-Vinyl-Gaming/dp/B00OD2G8DE

u/Phyzzik · 2 pointsr/DungeonMasters

If you don't already, a mat like this is really useful: https://www.amazon.com/dp/B00OD2G8DE/ref=cm_sw_r_cp_apa_i_FG.XCbKDBWV4F

I typically use dice as my enemy markers (they're handy since they can also number your enemies and, as GM, you should have a bunch of dice)

If you have access to a laser cutter or 3d printer, it can be cool to make little pogs with your characters' names, but that might not be as accessible.

u/Disafect · 2 pointsr/DnD

The players should bring their own notebooks to keep track of inventory, spells, ect.

You may or may not want to get a playmat https://www.amazon.com/dp/B00OD2G8DE/ref=cm_sw_r_cp_apa_i_mO-5Ab7KN7X0X

u/04__Revenge__01 · 2 pointsr/Pathfinder_RPG

Yeah I think this is what I'm realizing. I was hoping to use some really cool dungeon design programs I found to really liven up the table but I'm seeing now that I just don't have the money to do that.

I'm looking at this map right now for my group.

u/TypicalPalmTree · 2 pointsr/DnD

If you play on a grid, I would look into a dry or wet erase grid to work with. That is what my group uses and it works well enough. The only downside is you are limited to however many mats you have, if your dungeon is bigger, then you need to erase and redraw. (something like https://www.amazon.com/RPG-Battle-Game-Mat-Polyhedral/dp/B075WS9DGL/ref=sr_1_1?ie=UTF8&qid=1510605712&sr=8-1&keywords=dnd+paper)

Alternatively, you can get a pad or roll of 1 inch grid paper (something like https://www.amazon.com/Pacon-Grid-Roll-Inch-Rule/dp/B000XP23O8/ref=sr_1_1?ie=UTF8&qid=1510605653&sr=8-1&keywords=large+1+inch+graph+paper)

Alternatively to all these, you can go a bit more modular and go with something like https://www.amazon.com/five-inch-interlocking-role-playing-miniature-tabletop/dp/B016H14JFM/ref=sr_1_4?ie=UTF8&qid=1510605750&sr=8-4&keywords=dnd+tiles where you can pre-draw sections of a dungeon, and connect them as the party explores.

Hope this helps! Any questions feel free to ask!

u/echidnaguy · 2 pointsr/DnD

I got these on Amazon: Dry Erase 5 inch Dungeon Tiles - Pack of 36 https://www.amazon.com/dp/B016H14JFM/ref=cm_sw_r_cp_apa_6J91xbACV93TR

u/Sparkasaurusmex · 2 pointsr/DMAcademy

Covering with paper works, but I like to use the small interlocking tiles and predraw the map on those, trying to get only seen areas on each tile. The 5" tiles work well because you don't have to draw a bunch of stuff they can't see yet.

I draw these ahead of time using a sharpie so it doesn't accidentally wipe off. When you want to clean sharpie from a dry erase just color over it with a dry erase marker and it will wipe clean, though you might need a spritz of alcohol to aid the cleaning, it usually isn't required.

https://www.amazon.com/five-inch-interlocking-role-playing-miniature-tabletop/dp/B016H14JFM/ref=sr_1_2?s=toys-and-games&ie=UTF8&qid=1492706141&sr=1-2&keywords=dry+erase+interlocking+tiles

u/C1awed · 2 pointsr/DMAcademy

Dry erase dungeon tiles.

I love these things.

u/REdEnt · 2 pointsr/boardgames

If you're looking to add some pen and paper rpg, DnD 5e is pretty cheap to get a good starting point.

You could honestly run a good game with just the starter set (it includes one of my favorite starter campaigns, very good for new players). It's just around $13.

But a pretty necessary purchase, especially if you want a bit more for your players to work with. You can get that for $30.

If you want to give your DM a bit more to work with the Monter Manual (~$27) and the Dungeon Master's Guide (~$28) are a must.

Dice are pretty cheap too if you want to get a few sets for the club or enough for you're players to take some home. (The starter set comes with one set of dice)

u/AndringRasew · 2 pointsr/DnD

I'm a fan of the Runic dice from chessex. But as for dice in bulk, amazon is what you want.

SmartDealsPro 5 x 7-Die Series 5 Colors Symphony Dungeons and Dragons DND RPG MTG Table Games Dice with Free Pouches https://www.amazon.com/dp/B016W7B64S/ref=cm_sw_r_cp_apa_ygNiybAJTGEY5

My favorite type of dice came from this set. They're marbled, non-translucent dice. And they come with their own dice bags. :D

u/WyldAntic · 2 pointsr/DMAcademy

Very affordable sets of dice do exist, here's a set of 5 in a variety of colors, I have new players draw a bag and that's the set they get for the evening. Would be possible to bolster it with two more sets.

https://www.amazon.com/gp/product/B016W7B64S/ref=oh_aui_detailpage_o06_s00?ie=UTF8&psc=1

u/Zanick1 · 2 pointsr/DungeonsAndDragons

Got them here.

u/LegitimateHumanBeing · 2 pointsr/DnD

Husband/DM of OP here. We purchased this Mat from Amazon. - Battle Grid Game Mat - ULTRA DURABLE POLYMER MATERIAL - Role Playing DnD Map - Reusable Table Top Non Hex Mats - RPG Dungeons and Dragons Dry Erase Vinyl Tiles - Large Set for Starters and Masters https://www.amazon.com/dp/B019YLRP2G/ref=cm_sw_r_cp_api_yRrQBb0FYV0H5

u/Releirenus · 2 pointsr/DnD

We use this:

Battle Grid Game Mat - ULTRA DURABLE POLYMER MATERIAL - Role Playing DnD Map - Reusable Table Top Non Hex Mats - RPG Dungeons and Dragons Dry Erase Vinyl Tiles - Large Set for Starters and Masters https://www.amazon.com/dp/B019YLRP2G/ref=cm_sw_r_cp_apa_i_ovnYCb30MZ9J7

u/DigitalZ13 · 2 pointsr/DnD

You literally don't need to buy a thing. You don't need to pirate any PDFs, a lot of sites like Roll20 and D&D Beyond offer basically all of the info on how to play the base game.

Youtube videos can come in very handy, take things slow and don't get intimidated. You don't need miniatures and a map (unless your son really wants to use his toys as minis). You can easily play with your mind by just describing everything, It's my preferred way to play. However, if you really want to, you can buy a cheap grid-based dry-erase mat for about 20 bucks. Here's the one that I bought. It comes in handy for when you want to have more tactical combat.

Edit: I agree with everyone else in this thread, the Starter Set is a great option. WotC's "Lost Mines of Phandelver" is a great adventure for noobies, and it's pretty well written for new DMs.

u/HeckinChonkr · 2 pointsr/DMAcademy

I’ve been a forever DM for about 2 years and the absolute most important things have been


Dice
Smartdealspro 7 x 7-Die Series 7 Colors Symphony Dungeons and Dragons DND RPG MTG Table Games Dice with Free Pouches https://www.amazon.com/dp/B01M9F9AA7/ref=cm_sw_r_cp_api_i_YFQoDb97YGJDC

And

Players Handbook
Player's Handbook (Dungeons & Dragons) https://www.amazon.com/dp/0786965606/ref=cm_sw_r_cp_api_i_0HQoDb6SK24R9

Most everything else can be found on websites like

Class Specific Character Sheets

Almost Every Monster Stats

Just remember that you don’t have to memorize every part of the campaign sometimes it’s better to just improvise and let the characters do what they want as long as it doesn’t break anything.

And minis are very hard to get good ones if you don’t use heroforge.com honestly I just shifted through my LEGO bins and found all of the figure took them apart and let my players make their own

Best playmats with markers dice and double sided mats
RPG Battle Game Mat - 2 Pack Dry Erase Double sided 36" x 24" (4 Terrains) + 4 Dry Erase Markers + 1 Eraser + 7pc Polyhedral Dice Set - Large Table Top Role Playing Map for Starters and Masters https://www.amazon.com/dp/B07B4MND1L/ref=cm_sw_r_cp_api_i_WNQoDbKSX6GCF

u/Slip216 · 2 pointsr/DungeonsAndDragons

https://www.amazon.com/gp/aw/d/B01M9F9AA7/ref=oh_aui_i_sh_in_o0_img?ie=UTF8&psc=1
I got the white and gold dice as part of this. In person they are very difficult to read though.

u/bearsmash16 · 2 pointsr/dndnext

My wife bought me this for christmas.


https://www.amazon.com/dp/B06XFN6ZGD?ref=ppx_pop_mob_ap_share


It's wet and dry erase. The box has enough space to store markers as well as the board. It's squares on one side and hex on the other. Fits just fine in my backpack.

u/Lucky7Ac · 2 pointsr/DMAcademy

I use these Map Boards

they are fold-able battle mats, double sided for hex or squares. the key is i bought two. one i use as a solid mat, the other i cut into quarters and use as overlays or extensions as needed. they even give you a small discount if you buy two.

u/Baby_Griffin · 2 pointsr/DnD
u/JPicassoDoesStuff · 2 pointsr/DnD

Ya, keep searching amazon. I got 7 sets with bags for about $15. Clear and different colors. No issues.

Here: https://www.amazon.com/dp/B071VJCQXR/ref=cm_sw_em_r_mt_dp_U_uaF5CbXFBRQJV I got this, won't need to buy dice again. ever.

u/hubeijames · 2 pointsr/Pathfinder_RPG

I've tried two things that both work fairly well:

  • Draw the dungeon room by room, as they explore it; erase rooms as soon as you run out of space. Tell them to make their own map if they want a picture of the entire thing.
  • Use Gaming Paper Tiles to reveal the dungeon in small chunks at a time. You may have to creatively adapt some maps to make sure a tile doesn't reveal more information than you want it to, but it's not very hard to do so.
u/luthurian · 2 pointsr/dndnext

These gridded dry-erase mini-mats are what you want if you're starting out. Cheap as heck, easy to use, and modular. Get a couple packs and some colorful dry-erase markers and you're set.

u/MaineQat · 2 pointsr/3dprintingdms

Also, honestly, I prefer hand-made Wyloch's Armoury tiles over the printed True Tiles versions. More flexibility in what I'm making, not locked in to having designs availability.

I also have a Chessex matt, but haven't used it in a while. I instead use these dry erase tiles https://www.amazon.com/Pack-Gaming-Paper-Erase-Tiles/dp/B073V3W83Z for on the fly maps - I can add tiles as we go and slide the map, remove tiles from other side as we need for room.

I also print maps if there is digital art. Rescale image to 1"/sq in Gimp, export as PDF, posterize print in Adobe, trim the edges with a straightedge and Xacto, and tape together. I print on a color inkjet (Epson Ecotank) on premium matt paper, though I have also used a color laser printer and heavier (but not cardstock) bright white paper. I cut a bunch of squares and rectangles in various sizes out of 65' black craft paper/cardstock, 1/4" larger in each directon than needed (so a 5x5" is a 5.25 square) and made 2"x1/2" strips as tabs - fold half and glue one half to the middle of each piece.

I have 3d dungeon terrain, but none of it is 3d printed - I find the variety and quality of minis of the Wizkids Deep Cuts stuff to be superior minis for the price compared to both free and paid STL files.

u/sirjonsnow · 2 pointsr/DnD

I like these: https://www.amazon.com/gp/product/B073V3W83Z/ref=ppx_yo_dt_b_search_asin_title?ie=UTF8&psc=1

If you need to transport them you can just put them in your bag without needing to carry around a big tube.

u/dustindps · 2 pointsr/DungeonsAndDragons

I would say to pick up a few things. Just starting out, and if you've got the money I would recommend this stuff if you want to do a full homebrew story:

[Minis](
https://www.amazon.com/gp/product/B00W5WSN5A/ref=ox_sc_act_title_1?smid=A1B7M9EQGNCLQA&psc=1) - You need creatures for your game, and while minis can be expensive I see these as being a good start.


Of course the rulebook.


Monster Manuel. Just flipping through it will give you ideas for encounters.


Erasable Grid Tileset - great for anything, from dungeons to wilderness. I would predraw before your session.


[Dice!](
https://www.amazon.com/Kuuqa-Polyhedral-Complete-Dungeons-Dragons/dp/B01MF5G9DY/ref=sr_1_7?s=toys-and-games&ie=UTF8&qid=1517791222&sr=1-7&keywords=D%26D+dice) Enough for all your adventurers and yourself.


The books can be expensive, so if you're looking for a PDF version of anything really check here.





u/rmboxley · 2 pointsr/DungeonsAndDragons

The Original Battle Grid Game Board - 27" x 23" - Dungeons Dragons Mat - Dry Erase Square & Hex RPG Miniatures Map Grids - DND 5th Edition Table Top Dice Set - Wizard The Coast Starter & Master https://www.amazon.com/dp/B076HCL2VC/ref=cm_sw_r_cp_api_oE.7BbRZSXPHP

I prefer the board over a mat. Rolling a mat up after a while can cause creases and additional damage over time. Having the compass marker also always tells your party where north is so when they say “I move south from the orc.” then everyone knows what they mean.

u/Zeebaeatah · 2 pointsr/DMAcademy

"oh? The abandoned warehouse? Sure, you guys can investigate that. I am totally prepared for this."

https://www.amazon.com/dp/B076HCL2VC/ref=cm_sw_em_r_mt_awdo_2IZYCb8RJR3SN

This guy has saved my ass countless times.

Also, need a generic forest? Desert? Wooded road? Stone dungeon template?

https://arcknight.squarespace.com

u/TeardropsFromHell · 2 pointsr/DnD

I used everything from the starter set and bought this grid map which really really helped.

https://www.amazon.com/gp/product/B076HCL2VC/ref=ppx_yo_dt_b_asin_title_o01_s00?ie=UTF8&psc=1

So what I did was asked them what characters from the set they wanted to play and then for the cleric and wizard assigned their prepared spells but then listed their available spells as well and let them know that in the future they could change them by resting. Knowing that the goblin encounter was first I prepped spells that would help them.

I also let them rest at an occassion where they probably wouldnt have been able (at the mouth of the cave) and just said that "You camp outside the mouth of the cave for several hours, you regain any used spells and hitpoints but don't notice anyone enter or leave the cave" They've literally never played a game like this so I went fairly easy on them.

My personal prep was just reading the whole first encounter which they got most of the way through in about 2 hours. I am printing out these character sheets to help them as they level:

https://www.reddit.com/r/DnD/comments/bttgcg/character_sheet_remastered_oc/

But haven't had them use them yet. I highly recommend the board though, my GF was like "I don't understand the north cave, east cavern stuff but having a map really helped".

The only other thing I did was really spell out their options but they came upon things like "tame the hounds" and "search for the pit" on their own. The only saving grace I did there was when the fighter got suspended by the snare and the wizard rolled a 23 perception check I told them that he would probably get hurt if they cut the wire.

u/RWTD_Burn · 2 pointsr/Arcade1Up

Personally I'd go with the Centipede cab as you can get that for $179 right now at Walmart vs the $399 - $499 of the Golden Tee. You'll likely be replacing the control deck anyway so why pay over twice as much?

For spinners, the thunderstick arcade spinner is fantastic.

https://www.amazon.com/ThunderStick-Arcade-Spinner-for-Arcade1Up/dp/B07P5WJ7BC/ref=sr_1_2?crid=1L86OU45GR4UG&keywords=arcade1up+spinner&qid=1565804309&s=gateway&sprefix=arcade1up+sp%2Caps%2C159&sr=8-2

For the trackball, I got the Thunderstick arcade trackball and while it's good, it's a bit noisy. There may be better options out there. I can't compare it to the original trackball as mine was broken on arrival for my 12 in 1.

https://www.amazon.com/ThunderStick-LED-Arcade-trackball-TS-UTB01/dp/B07T1FQFRM/ref=sr_1_1?keywords=arcade1up+trackball&qid=1565804321&s=gateway&sr=8-1

u/Rbgordon00 · 2 pointsr/Arcade1Up

The answer is yes player 1 joystick, player 2 joystick and the flight stick. I have the spinner ( Arcade Spinner for Arcade1Up https://www.amazon.com/dp/B07P5WJ7BC/ref=cm_sw_r_fm_apa_i_kI5WDbZ4W72RM) I was going to use a preinstalled trackball from 99 Lives Arcade ( ) I am getting a control Pannel from them. and I have not purchased the flight stick yet (suggestions welcomed)

The way you described it, will I be able to use the flight stick track ball and spinner (and later a light gun) for both player 1 and player 2 ?

u/Stauff · 2 pointsr/Arcade1Up

They're listed on Amazon but are currently unavailable, probably to replenish stock. I got mine from the initial offering before the amazon store opened and it was $60. Definitely worth it! Makes a huge difference. It's super easy to install and no drilling or additional hardware is needed. The kit comes with everything you need.
https://www.amazon.com/dp/B07P5WJ7BC?ref=myi_title_dp

u/SScorpio · 2 pointsr/Arcade1Up

This is the spinner to get: https://www.amazon.com/gp/product/B07P5WJ7BC/ Though they are $50 which seems like a lot when you got your cabinet for $75.

They are out of stock, but back ordered ones have started shipping so hopefully they come back in stock soon.

u/Portal007 · 1 pointr/rpg

It has its own proprietary dice that you need to buy. Its sorta a pain but its worth it imo. They work really well. https://smile.amazon.com/Fantasy-Flight-Games-SWE04-Star/dp/1616616598/ref=sr_1_1?ie=UTF8&qid=1465588249&sr=8-1&keywords=edge+of+the+empire+dice

u/mostawesomeguy · 1 pointr/Random_Acts_Of_Amazon

I need some Dice for a star wars rpg game.

Chuck Finley

u/CerumenCandles · 1 pointr/StarWarsArmada

You can have a very solid experience with just the core set. It only leans slightly towards the rebels favor, as having two ships versus one is a major advantage at such a low point level.

To counter this, there are three things you can do:

  • The first is buy a second core set. Right now, Amazon Prime has core sets for just under sixty dollars. Much like X-Wing, buying two of the core sets pretty much fixes whatever serious balance issues affecting one set, especially for the Empire. Tarkin is an amazing admiral, but he isn't very good with just one ship in his fleet.

  • The second option is to get a core set, and get the Assault Frigate for Rebels, and the Gladiator for Empire. This gives you more options for ships, upgrades, and Admirals.

  • The third option is to just buy what you think looks cool. Armada hasn't hit the strictly better ship threshold yet, so you should be safe in whatever you get. I will say this though, this will lead you down the path of buying one of everything.

    Whatever you choose is up to you. Honestly though, ignisphaseone said it best:
    >I really recommend getting 1 copy of everything
u/TesseractNinja · 1 pointr/XWingTMG

Its been back up for a few days (now with correct picture) from order history. But it's not in their search engine so you can't find it. It's not longer purchasable but here is the link if anyone cares http://www.amazon.com/gp/product/1616619937

u/Akahz · 1 pointr/StarWarsArmada

Maybe you will get a better price from Amazon:
https://www.amazon.com/gp/product/1616619937/ref=as_li_ss_tl?psc=1&linkCode=sl1&tag=techvolc-20&linkId=c8d2bb4391d5a8eead59eeca9f74bb8b


I will ask a friend in USA if I can ship the game to him, then pick it up sometime next year when I visit.

u/xpress907 · 1 pointr/StarWarsArmada

here's a site that has a history of the price changes on amazon. Try to use it to predict or keep track of price fluctuations and buy when it's low enough for you.
http://camelcamelcamel.com/Fantasy-Flight-Games-SWM01-Star/product/1616619937?context=browse

u/Lunar3 · 1 pointr/Random_Acts_Of_Amazon

Thanks doll! Wow you have a ton to choose from,you have some pretty kick ass things on your wishlist. You should buy This because fma is reason enough plus this kicks ass, this because cloud is amazing & I cried like a baby at the end of crisis core & this because every d&d player needs a good dice set and these are gorgeous.

From my list? I would love this butterfly. How does it relate to the items from your list? It is white which represents cloud, before it died it flew free which is what Al in fma wanted was to be free from his suit.

I had fun looking through your wishlist, your taste is very similar to my own. Have you played arkham horror?

u/EdgeOfDreams · 1 pointr/dndnext

You can start with nothing more than the rules PDFs on this page (http://dnd.wizards.com/articles/features/basicrules) and a set of dice such as these, that inlucdes a d20, d10, d8, d6, and d4: (http://www.amazon.com/Polyhedral-7-Die-Translucent-Chessex-Dice/dp/B000RZLRW8/ref=sr_1_1?ie=UTF8&qid=1426356131&sr=8-1&keywords=dice+set)

That said, the D&D starter set is a great option because it comes with rules, dice, and a pre-made adventure for you to run. http://www.amazon.com/Dungeons-Dragons-Starter-Set-Roleplaying/dp/0786965592/ref=sr_1_1?ie=UTF8&qid=1426356204&sr=8-1&keywords=dnd+starter+set

u/phlsphr · 1 pointr/magicTCG

Dragonshields, matte black with perfect fit sleeves (that load from the top). Load card into sleeve upside down, then put into Dragonshield right-side up.

Then, Ultimate Guard Sidewinder 80+. Five of these fit perfectly into the Ultimate Guard Superhive 550+.

Chessex dice are great for the dice tray. Now, the dice tray in the Superhive is a little awkward, and dice fall out easily or it jams sometimes while trying to pull it out or put it back. So I use a spice bag to hold the dice (also helps make sure they don't just fall everywhere when pulling the tray out, etc.)

And, of course, my two favorite playmats fit in the Superhive as well.

u/GobBluth9 · 1 pointr/boardgames

If you want straight value, here are two items that could be fun for only $27:

  • Blokus - This is a game that you can learn in about 2 minutes but can play endlessly due to the complexity and strategy that plays into each game. (Minute to learn, lifetime to master...etc). This can be played with 2-4 (best with 4) and games normally last 20-30 minutes.

  • Regular dice for Liar's Dice - I love Liar's dice and most of my friends really enjoy it as well. You could probably find dice somewhere else for cheap (I found packs of 10 reject dice at a dollar store and bought 5 so I have 50 dice for 5 bucks...) but I just threw out an option for you. The game is easy enough to learn but challenging and can be played with 2+ people. All you need are cups and some dice. Games can be really fast but normally last 15 or so minutes.




    But if you are looking for something different, I would suggest going onto Amazon and looking up their "Warehouse Deals" and try to get lucky with a used or slightly damaged game for cheaper than normal. I've been lucky a few times on there and found expensive games for lower prices.

    Good luck!
u/WhiteHeather · 1 pointr/DnD

If it's just a character making session, you won't need dice unless you are rolling for stats rather than using point buy. Were you told which way you would be doing it? If you have a local game store, they should have dice sets with all the dice types you would need. Something like this is what you are looking for. I think classes that don't have to choose spells at level 1 are probably the easiest to roll up since there are fewer decisions to make, but you should play what you think sounds fun!

u/7PurpleNinjas · 1 pointr/DnD

Any polyhedral 7 dice set will have what you need (d4, d6, d8, d10, d%, d12, & d20). My personal favorites are the Chessex Gemini collection. Gorgeous. And any of the blue or green ones would be awesome for a water Druid.

Polyhedral 7-Die Gemini Chessex Dice Set - Blue-Steel with White CHX-26423 https://www.amazon.com/dp/B00115YMWA/ref=cm_sw_r_cp_api_5aelzb2WKX5DG

u/AssistantManagerMan · 1 pointr/magicTCG

I bought a couple of D20s and one of these and I’ve never needed more dice than that.

u/TheLorax86 · 1 pointr/boardgames

Formula D is an excellent game and I think it should be a go-to gateway game for more people (as opposed to carcassonne, dominion, settlers, or small world) and plays 2-10 players in a short(ish) amount of time (60-90 minutes)

The resistance, two rooms and a boom (print + play!), and spot it are great too, but are party games.

My final recommendation is Perudo, which just requires dice (5 per person) and cups. It is one of our favorite 6+ games and has a fair balance of strategy and luck involved. It goes over well with nearly everyone I have ever played with. http://en.wikipedia.org/wiki/Dudo and http://www.amazon.com/Chessex-CHX-001D6-Pound-o-D6/dp/B0015IUA7O/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1413596139&sr=1-1&keywords=pound+of+d6

u/Anianna · 1 pointr/dice

Chessex Pound-o-d6's has lots of d6 and they're varied.

u/Epsilon_balls · 1 pointr/boardgames

It depends what you're looking for, really. If you're not too picky about the size of them, I'd suggest looking at a Pound o Dice.

Amazon's got pretty decent prices on those types of things in general.

u/robeaux · 1 pointr/boardgames

Yes! And get the Pound O' Dice to make it look interesting =).

u/eesoteric · 1 pointr/Warhammer

There are companies that make basing supplies like https://www.amazon.com/Green-Static-Gale-Force-Nine/dp/B001N1A7EO

u/BrownNote · 1 pointr/minipainting

Even without liability it just doesn't seem worth it to my non-weed experienced self. I know you mentioned you're growing it yourself but the price of static grass is relatively insignificant. Like really, even name brand hobby grade like GF9 will run you $10 for enough to base multiple squads if you're only using grass:

GF9 Green Static Grass

And that assumes you're not using sand on the base as well, which you really should both for cost efficiency and to make the base look more diverse. Do you live near a beach?

u/majinspy · 1 pointr/AskMenOver30

I'm in Mississippi so... it wasn't easy. So first, play some. There are tons of online groups. I started with Shadowrun (shout out to /r/Shadowrun and /r/runnerhub). Roll20 is the website we used to play online. If playing online and finding a group appeals to you, let me know and I'll help you out with whatever info I can.

Let's talk in real life, though. So, step 1: Buy the 3 core rule books: The Player's Handbook (PHB), the Dungeon Master's Guide (DMG) and the Monster Manual (MM). The game has several editions. The most current is fifth edition (5E) and it's also a very well liked edition. It's exactly what I and others think D&D should be: a solid medieval high-fantasy RPG that's great for 1st timers.

So, you got your books. The PHB is the rule set. It's all a player needs. You may want to sit down and pretty much reach it front to back (or at least to the "spell encyclopedia) that is the last or 2nd to last chapter). The other 2 books are only used by Dungeon Masters and, tbh, I rarely use them myself. Still, I do occasionally peruse them and get inspiration from them so they are good to have. The opening chapters of the DM guide regarding encounter building and XP are vital.

Ok, so you have some players. They have used the PHB to make some rules-legal characters. They may have used online tools to make nice, printed, perfectly accurate character sheets. Awesome. One suggestion: early on, limit your "sourcebooks" to just the PHB. There are lots of add on books with new races, classes, and spells. Powercreep is inevitable. I personally run a straight vanilla game: no Xanathar's guide or w/e else. There's enough there to keep you all busy for a while.

Now, creating dungeons and plots. Part of this is you just writing out a plot in your head. You're just gonna have to do it. As far as building the actually fights and dungeons?

  • https://donjon.bin.sh/5e/

    This site is great for generating dungeons and maps. I use the dungeon generator and then draw it on on grid paper. I make whatever edits I want and then label the rooms where I want to have encounters (fights).

  • https://kobold.club/fight/

    I use this site to build encounters that match what my party can fight. Each baddie is rated with CR (challenge rating) and/or XP (the amount of experience points they cough up when defeated).

  • https://www.fantasynamegenerators.com/

  • https://www.amazon.com/Chessex-96246-Reversible-Battlemat-1/dp/B00IVF4W0U/ref=sr_1_17?keywords=battle+mat&qid=1574601384&s=toys-and-games&sr=1-17

    This is a battle map. With WET ERASE (not DRY!!) you can draw out your dungeon quickly and easily. I have a master on the grid paper in front of me and draw out as much as I want the player's to see. This is a lot easier than buying dungeon tiles or going nuts on Dwarven Forge gear. I haven't yet made any 3D fights yet (I'm still new msyelf!) but if/when I do I plan to have some cardboard that I can pull out and will be pre-bent into the shape I want. It's important for me to be able to do this light and cheap. Anyone can go out and buy $2000 worth of minis and models and shit and make a badass dungeon that can't be moved once assembled without 2 hours of breakdown time. When I show up, I have an old tacklebox of dice, pens, pencils, and minis, and monster tokens (cardboard coins that have baddies printed on them) my battle map, about 2 pages of prep-work for the dungeon, and my encounter prep.

    So! There ya go! Any other questions?

    I use this site to generate all kinds of names. There are dozens of GM hacks that one will / can learn. One of them is having a list of possible names. Players will want to talk to the bartender's wife and..oh shit she doesn't have a name! Well, now she does! You knew it the whole time.

    That's a quick crash course. I also heavily suggest buying a starter box or other pre-made adventure and running those. I like running my own world but just reading them and playing them with friends can show you what kinds of tools and preparation you need as a DM.
u/DonJuanBandito · 1 pointr/DnD

48" x 36" Role Playing Reversible Vinyl Gaming Mat: Grand Campaigner with 1" Squares and Hexes by Wiz Dice

https://www.amazon.com/dp/B00OD2G8DE/ref=cm_sw_r_other_apa_6wcmxbN763R4G

Hope that helps

u/blueyelie · 1 pointr/DMAcademy

I just got these: BattleMat

They are great! They also have different packs, some with 10x10 squares, some mixed 10x10 and 5x5. I just got the 36 5x5 squares. You can make BIG battle mats or even small little rooms, piece by piece as they adventure.

u/SenorRobert · 1 pointr/DnD

My dungeon tiles are like little 5 x 5 whiteboard puzzle pieces that fit into eachother.

u/rymandude13 · 1 pointr/tabletop

In my role-playing game that I created, it uses a dry erase dungeon system as opposed to a traditional mat. I would suggest doing that, it works very well. Here is a link to my game: gofundme.com/talaria
And here is a link to the dry erase dungeons it uses: https://www.amazon.com/dp/B016H14JFM/ref=sr_ph_1?ie=UTF8&qid=1467743135&sr=sr-1&keywords=dry+erase+dungeon

u/marcus_gideon · 1 pointr/DnD

Everyone having their own dice does make things go smoother. Not to mention a lot of folks become superstitious about their dice, not letting anyone else use them for fear of bad luck. Or retiring old dice after they roll poorly too many times.

https://www.amazon.com/SmartDealsPro-Symphony-Dungeons-Dragons-Pouches/dp/B016W7B64S/

A few reviews say these are poorly balanced, but others said they were fine. So it seems like a grab bag whether you'll get good sets or not. Poorly balanced could mean a lot of good rolls, or a lot of terrible rolls, so you really do want better balance.

https://www.amazon.com/126-Polyhedral-Dice-colors-Complete/dp/B014242Q7Y/

These look like they have slightly better reviews. Still a few folks said they were poorly balanced, so your mileage may vary.

Honestly, if you want "top quality" dice, Chessex is the go-to brand. Like I said, my local game store sells plain looking Chessex for about $5, speckled looking for around $7, and glossy pearl for around $10. Not that big of an investment, if every player just gets themselves a set or two. You really don't need that many to play, unless you're casting a Fireball and want to feel the might of 8d6 in your hand =)

u/kurtist04 · 1 pointr/DnD

A lot of people are saying to get the starter set, but you really don't need to buy anything to get started with D&D. The basic rules are free online, and you can find dice roller apps for free also, so all you really need to get started are friends.

As someone else mentioned Matt Coleville's videos are helpful, but he also made a video specifically for new players that you could check out.

Dice are pretty cheap on amazon, so if you wanted to get a large set of dice for yourself and your buddies you could do that easily also.

Chessex is the go to brand for RPG dice, so if you are looking for some nicer quality sets you can get good ones for cheap through them.


Have fun!

EDIT: I forgot to add this character sheet It's free, and completely automated and makes creating a character simple.

u/Mikethebassist · 1 pointr/rpg

MS Teacher here. Going on year three with my group which started with me never having DM'd before. My first piece of advice is to get the DND starter set and lots of extra dice. It's helpful if every student has their own set.

I would have the conversation before the game starts as to what they are comfortable speaking about. I have a student who is mortified of spiders. . . so we changed spiders to chickens and it was hysterical and the student felt safe.

Minis are fun but not necessary. See if the group would like to do theater of the mind or not. Most kids like the visuals. I recently picked up a battle mat to draw on. I have tried many different ones and I found this one to be the best. If you have a student who likes to draw, let them draw the maps!

Start a remind group for your kids. Have the parents and the students sign up. This is an easy way to have communication with the group as well as the parents. This assists with pick up times, game times and ease of the overall club.

Check with the parents first as well as your principle. This ensures that everyone is on the same page and there are no surprises before you get the group up and running.

Have a set day for the group and stick to it. Sports, plays, and life always get in the way but if you stick to the day (that is agreed to by everyone), you will have students show up more often than not.

Story over mechanics. Students appreciate the math involved but are there for the world you build. Have a student recap the last game you've played. It is astounding to watch them recreate what happened . . . and sometimes they get really into it! Let the children tell the story while you guide them through your world.

Finally, be flexible in and out of the game. Your group will grow. . . to a size that will be unmanageable. Mine started with 3 and we are now up to 12. Don't be afraid to say no to more players than you want. I fixed this by adding a second group so I can include all students who would like to play.


It is a wonderful thing you are doing and it will create many memories! Wishing you the best of luck and please, keep us updated!

u/SkybreakSpatterlight · 1 pointr/DnD

You can. That is fine. You can just put them in the middle of the table and just grab and role whichever die you want to role. Some games, the DM roles all the dice. It is all dependent on what you want to do.

Most groups (98%) is setup where everyone has their own set of dice. This just speeds up play significantly. And dice are not expensive. Actually everyone can have their own set for just $10 from Amazon: https://www.amazon.com/Smartdealspro-Symphony-Dungeons-Dragons-Pouches/dp/B01M9F9AA7/ref=sr_1_3?keywords=role+playing+game+dice&qid=1564165911&s=gateway&sr=8-3

u/LastRenshai · 1 pointr/DnD

https://www.amazon.com/SmartDealsPro-Symphony-Dungeons-Dragons-Pouches/dp/B01M9F9AA7/ref=sr_1_7?s=toys-and-games&ie=UTF8&qid=1524045486&sr=1-7&keywords=dice+sets&dpID=61P9TqQbYtL&preST=_SY300_QL70_&dpSrc=srch

I bought the UK equivalent of these: they come in automatic packs and they have little bags for them.

When I first started bought a set of these for myself and my group.

Then when I started DMing I bought another set for my game.

u/kylania · 1 pointr/DnD

Happy birthday!

Starter Set is a good place to start if you're going to start a game as a DM or a group. You'll want, but not necessarily need, more dice.

If you're just looking to be a player buy the Player's Handbook - super cheap on Amazon now in the US) and some dice (also super cheap.

For playing in person you should stop by your FLGS (Friendly Local Gaming Store) and ask around for players or check things like /r/lfg or Facebook for local gaming groups.

Online play, especially with tools like Fantasy Grounds or roll20, can be a lot of fun, don't discount them without trying. There's plenty of streams you can watch to see how that works too.

u/SageClock · 1 pointr/abstractgames

There's a new thing on amazon that's a fold up dry erase board that has squares on one side and hexes on the other. I have a battle mat and they're pretty annoying to travel with; this might be easier:
Hexers role playing game board

Also, most versions of the board game Pente include a roll up neoprene mat, and it's basically a bunch of squares (practically a go board). As a bonus they include a bunch of stones as well, so those could be easy to playtest with. No hexes, though.

I prefer wooden boards myself, and I've been playtesting games on this 9x9 Go board, which I find feels very nice and has a thin layer of ...velvet, I think... to provide friction and keep the board in place.

If you want something nice and portable, Nestor Games makes games that have mouse pads for game boards and the whole game rolls up into a canvas pencil case. You can buy a copy of Amazons to get a 10x10 square board (or Yavalax to get a 13x13 square board), and a copy of [Iqishiqi] (https://www.nestorgames.com/#iqishiqi_detail) to get a 8-squares-per-edge hex board (or Yavalath for a 5-squares-per-edge hex board). They'll include stones you can use as well.

u/Rantheur · 1 pointr/dndnext

There's this one. This one claims to be dry erase, but I've had issues with colored dry erase markers on it not coming off (got it for Christmas from a new player).

u/DMMJaco · 1 pointr/DMAcademy

Yeah, that is pretty much what I do. I have this board here so I can change it easily. Super handy. Folds out like a monopoly play board.

u/SwordOfKas · 1 pointr/DnD

You should get a dry erase grid board for combats. D&D has an official one, otherwise there are several 3rd party products that have the square grid on one side and hexes on the other side.

u/DamagediceDM · 1 pointr/DnD

https://www.amazon.com/Outee-140-Pcs-Polyhedral-Dice/dp/B071VJCQXR/ref=sr_1_4?ie=UTF8&qid=1539379171&sr=8-4&keywords=polyhedral+dice buy these if your going to be a DM

​

https://www.amazon.com/CiaraQ-Polyhedral-Double-Colors-Dungeons-Pathfinder/dp/B0794Z8XRP/ref=sr_1_8?ie=UTF8&qid=1539379171&sr=8-8&keywords=polyhedral+dice buy these is you just want some pretty ones to play

​

what your looking for is called polyhedral dice sets has a d4 d6 d8d d10( 2 one with 10's one with 0-9) a d12 and the all important d20

u/RavingMagicMan · 1 pointr/DungeonsAndDragons

23 dollar 20 sets of dice, each set with a different color sorted out into bags, which are in an even bigger velvet dice bag: https://www.amazon.com/Outee-140-Pcs-Polyhedral-Dice/dp/B071VJCQXR/ref=sr_1_78?ie=UTF8&qid=1506398205&sr=8-78&keywords=dnd

u/TenThousandKobolds · 1 pointr/DnD

Big variety packs that include multiple matching sets are the way to go, especially if you need spare dice for your players. Here's a pack of 7 swirly sets if you're like me and you need your d4s to have the numbers on the points instead of the bases. Or this pack of 20 sets if you need tons of dice and want a mix of d4 styles.

u/Blobeh · 1 pointr/DnD

It's not paper but I recently started DMing and I decided to buy these dry erase tiles. They're really cheap, easy to transport, and obviously wont get any creases in them. They're also double sided if need be. I would recommend buying 2-3 packs of these though, as one pack wouldn't be enough for any medium sized dungeon or bigger.
So far they've been a lot easier to use than having to deal with large mats rolling up on themselves.

u/mackejn · 1 pointr/DMAcademy

I've got both this and this I think the second one is more flexible overall. The first one is really good for dungeons to map out a bit at a time. Just depends on your preference. The big grid was nice for stuff that needed multiples of the tiles. They tend to slide whenever the table gets bumped, so it can be kinda annoying.

u/KinneKitsune · 1 pointr/DungeonsAndDragons

[I recommend the folding melee mat, so it doesn't curl. It comes with markers, an eraser, and a set of dice. Also, free shipping] (https://www.amazon.com/gp/product/B076HCL2VC)

[And make tokens out of 1 inch washers, paper and a glue stick] (https://newbiedm.com/2008/11/22/newbiedm-tutorial-counters-tokens-or-pogs)

[Token tool] (http://www.rptools.net/toolbox/token-tool/)

[You can also get these to give them a glossy, fake-photo-paper finish] (https://www.amazon.com/gp/product/B01AUKFJBO)

[This is super useful for making tokens, too] (https://www.amazon.com/gp/product/B000OMYCXK)

Even with all of that, the tokens only cost about $0.14 each; 500 for $70 (+whatever a gluestick costs). Or 50 for $5+gluestick if you only buy the washers without the tape or hole punch.

u/cfipilot715 · 1 pointr/DnD

Yea i understand, what would it take to convert you, what do you look for?
Also Check this other version I have. https://www.amazon.com/gp/product/B07B4MND1L

u/crakawinterzz · 1 pointr/DMAcademy

I 3d print my terrain as well. I used what I had with https://www.amazon.com/gp/product/B07B4MND1L/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
and just drew in the parts missing.

u/ArugulaZ · 1 pointr/retrogaming

I'd love to have a spinner too, but regrettably, the only way to go about this is to roll your own with real arcade parts, or a reasonable facsimile.

https://www.amazon.com/ThunderStick-Arcade-Spinner-for-Arcade1Up/dp/B07P5WJ7BC

https://www.amazon.com/Arcade1Up-12-1-Interface-Board/dp/B07NKJ3SKH/ref=pd_bxgy_21_img_2/137-8884558-5695913?_encoding=UTF8&pd_rd_i=B07NKJ3SKH&pd_rd_r=27bd6228-7203-40d4-9224-57fa99e25505&pd_rd_w=3SKaV&pd_rd_wg=ziJcR&pf_rd_p=a2006322-0bc0-4db9-a08e-d168c18ce6f0&pf_rd_r=2CKKVSS7M2FJQ73TFWBT&psc=1&refRID=2CKKVSS7M2FJQ73TFWBT

That costs over sixty dollars, plus a wooden container and whatever buttons you'll need to complete the build. It's annoying, but the MacGyver'ed solutions I've attempted have been unsatisfactory at best.

It's probably going to be the same deal with a twin stick, but that may not cost as much. I imagine two arcade sticks, a few buttons, and an encoder (along with another box) would do the trick. Maybe disassemble an old arcade stick from Hori or MadCatz, take out most of the buttons and replace them with a second stick, and wire up the action buttons (triangle, cross, square, blue diamond, purple horseshoe, et al) to the second stick for best results.

u/dllemmr2 · 1 pointr/cade

I couldn't print a 3D wheel for the ThunderStick spinner like Glen has:

https://www.youtube.com/watch?v=6ymywodZ2V0

so I made an alternative. This wheel is very sturdy and will never break.

US Pricing:

SpinTrak: $69

u/V3n0m77 · 1 pointr/Arcade1Up

for tempest- try this spinner,: https://www.amazon.com/product-reviews/B07P5WJ7BC it works great and is easy to install.. I never tried Centipede cabinet, hope you can get a replacement on warranty if its wonky

u/planeswalkerspoiler · 0 pointsr/magicTCG

dice aren't that big you don't really need them. you can use other stuff but dice are super convienent. I would get them a bunch of smallish d6s in a color they like. Something like these

u/Raekai · 0 pointsr/rpg

I got 'em on Amazon. They came in today. I ordered them on July 2nd, my birthday. I couldn't be happier with what I got!

So... Why only d6's? I play GURPS and pretty much GURPS only. I used to be a big D&D player, but I fell hard and fast for GURPS.

Also, shameless plug for my blog post about it.

Thanks!

EDIT: I had an interesting find... Look at the orientation of side 6 in comparison to side 5 on the different sizes of dice. Forgot to mention that!

u/Knight-Creep · -2 pointsr/rpg

These are the best dice. Accept no substitutes.

https://www.amazon.com/Fantasy-Flight-Games-FFGSWE04-Star/dp/1616616598