(Part 2) Best illustration & graphic design books according to redditors
We found 185 Reddit comments discussing the best illustration & graphic design books. We ranked the 82 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.
What you say may be true; but I think there could be a way to provide this service people are asking for.
Take for instance this book of legal forms for Illustrators [Business and Legal Forms for Illustrators] (http://www.amazon.com/Business-Legal-Forms-Illustrators-Crawford/dp/1581153643/ref=sr_1_fkmr0_1?ie=UTF8&qid=1450379592&sr=8-1-fkmr0&keywords=american+illustrators+contract)
Interesting enough the author ,Tad Crawford, is willing to disclose who they are and they are in fact an attorney:
>Allworth Press publisher and founder Tad Crawford is an author, attorney, and artists' rights advocate.
Apparently something can be done for illustrators.
One of the most common needs for small developers is a "work for hire" contract I would think?
I understand a BETTER form would be highly tailored and specific ; but you are saying for those who need some baseline protection and are literally in the hole financially that there's no way a form that encapsulates many basic legal protections is literally impossible?
edit: fixed link syntax
I think it's from Some Very Interesting Cats Perhaps You Weren't Aware Of
Although uncial ultimately derives from Greek, the insular form (what you're calling Celtic, though isn't usually referred to as such by scholars) got to the British Isles through the Roman Empire. It wasn't until the 4th century that it really started getting to the form we recognize it today.
The ductus (i.e. the letter-forms) that the Celtic peoples Caesar encountered used was probably not uncial. It could have been, but that's not where I'd place my academic bet.
Addendum: A great place to learn more about all of this would be Bernhard Bischoff's Latin Paleography: Antiquity and the Middle Ages. Fair warning, that book is SUPER dense. If you want something a bit easier to get through, but not nearly as in-depth, you could look into Michelle Brown's A Guide to Western Historical Scripts. It is a really good learning handbook. Bischoff's is a nuts and bolts history. The guide is a practice tool.
The one I was given is called The world beyond your imagination.
YOSHITAKA AMANO: The World Beyond Your Imagination https://www.amazon.com/dp/4756246044/ref=cm_sw_r_cp_api_TnKxyb5PDWEB3
Look at Fantasy Art Workshop and Myth&Magic by John Howe. He did a lot of the illustrations for the Lord of the Rings and I think his books are fantastic.
Otherwise, there are several art books about MTG, which may be of value to you.
A color walk book might be nice if she's got a bunch of figures.
You might be interested in this
https://www.amazon.com/dp/1594744955/ref=cm_sw_r_cp_apa_RnqYxbYDS4Z0Q
Uncategorized:
Thoughts On Design: Paul Rand
Saul Bass: A Life in Film and Design
How to Be a Graphic Designer without Losing Your Soul
100 Ideas that Changed Graphic Design
Paul Rand
Paul Rand: Conversations with Students
Seventy-nine Short Essays on Design
Bauhaus
The Vignelli Canon
Vignelli From A to Z
Dieter Rams: As Little Design as Possible
It's Not How Good You Are, Its How Good You Want to Be: The World's Best Selling Book
Damn Good Advice (For People with Talent!)
Josef Muller-Brockmann: Pioneer of Swiss Graphic Design
Popular Lies About Graphic Design
100 Ideas that Changed Art
100 Diagrams That Changed the World
Basics Design 08: Design Thinking
Swiss Graphic Design: The Origins and Growth of an International Style, 1920-1965
Lella and Massimo Vignelli (Design is One)
The Accidental Creative: How to Be Brilliant at a Moment's Notice
History of the Poster
How to Think Like a Great Graphic Designer
The Design of Dissent: Socially and Politically Driven Graphics
George Lois: On His Creation of the Big Idea
Milton Glaser: Graphic Design
Sagmeister: Made You Look
Victore or, Who Died and Made You Boss?
Things I have learned in my life so far
Covering the '60s: George Lois, the Esquire Era
Whatever You Think, Think the Opposite
Steal Like an Artist: 10 Things Nobody Told You About Being Creative
[Creativity, Inc.: Overcoming the Unseen Forces That Stand in the Way of True Inspiration]
(http://www.amazon.com/dp/0812993012/ref=wl_it_dp_o_pC_nS_ttl?_encoding=UTF8&colid=VEJ64Y4T0U6J&coliid=I1WMMNNLTRBQ9G)
Graphic Design Thinking (Design Briefs)
I Used to Be a Design Student: 50 Graphic Designers Then and Now
The Form of the Book: Essays on the Morality of Good Design
Creative Workshop: 80 Challenges to Sharpen Your Design Skills
Information Graphics: A Comprehensive Illustrated Reference
Semiology of Graphics: Diagrams, Networks, Maps
The Visual Display of Quantitative Information
Envisioning Information
The elements of dynamic symmetry
The elements of content strategy
Corporate Diversity: Swiss graphic design and advertising
Book Design: a comprehensive guide
Meggs' History of Graphic Design
Wow! I began collecting Panini stickers recently (2014). I was so curious to look at previous years and when I tried to buy old books, I was shocked by their high price. I settled by buying this: Amazon Link
It’s not the same but it’s nice to see the evolution over time.
Good start. Still far away from encyclopedia. This is the reference: https://www.amazon.com/Information-Graphics-Comprehensive-Illustrated-Reference-ebook/dp/B00VQVNUWM/
This is the approach:
https://www.amazon.com/Semiology-Graphics-Diagrams-Networks-Maps/dp/1589482611/
So come on, continue to make it the encyclopedia of old stuff. Then add new. Especially from big data, molecular biology and genomics.
Judge Dredd. You can either start chronologically from The Complete Case Files #1, or there are some great arcs, Origins, America, Trifecta, The Apocalypse War, and I hear good things from The Day of Chaos arc 1 2 3
I don't wanna overwhelm you with thrill overload, but Thargg the Mighty needs more earthlets, so if you find any of that interesting you should definitely check out some of 2000AD's other contributions to the wonderful world of comics.
I feel like how to figure out how to price your work should be the first thing they talk about in art school. But here's some resources to help you determine your own price. Don't undersell yourself! Artwork is valuable!
Get a copy of the Graphic Artist's Guild Pricing and Ethical Guidelines
handbook. It has a large section on going rates for all kinds of work.
and the Childrens Writers and Illustration Market Guide specifically for children's book work.
and also Check out the Freelancers Bible for all kinds of other freelancing resources.
https://www.amazon.ca/Book-Sea-Monsters-Bob-Eggleton/dp/1585677604
add all the books by edward tufte! and also semiology of graphics by jacques bertin, modern typography by kinross,
elements of typographics tyle by bringhurst, man there's quite a lot of basics missing here :)as others come to mind I'll add them here, unfortunately I don't have my books with me at the moment
EDIT: The two dataflow one two books are pretty interesting as well, Information graphics by Robert Harris
The one I really want is a preorder so it may not work for this contest. But I have to share - Snake Eyes: A Nicolas Cage Activity Book
I summon /u/ladyhallow because she is a big Nic Cage fan and would enjoy the same book :)
Life is about using the whole box of crayons
Edit: The Nic Cage book and a couple others are on my $12 and Under Wishlist - in case I am lucky enough to win :)
I think I know what you mean. For broad edge, I'd suggest Michelle Brown's A Guide To Western Historical Manuscripts. I'm not sure what the answer is for pointed pen.
Brown's book is meant for paleographers (historians who read old manuscripts) not calligraphers, so it won't have anything like a ductus or comments on how to do the scripts inside. What it does have is a crap ton of scripts, laid out in high-quality full-page photos from the original manuscripts in a nice large format.
If you want instructions for how to do said scripts, I'd recommend The Historical Source Book for Scribes, by Brown (again) and Patricia Lovett, an accomplished calligrapher. This won't have quite the breadth you're after (it only has 14 scripts vs. 55 in Guide to Western historical manuscripts), but I think it's a valuable starting point to learning scripts from just a manuscript, as I talk about at length here (that comment also has some links to online libraries with extensive digitization projects; it takes some work to get what you want out of them, but once you do the selection and image quality is miles better than any book).
If you can't find an affordable copy of "historical source book" (the price seems to fluctuate wildly), Drogin's Medieval Calligraphy is not as good, but still a good starting point. And it's super cheap.
Also, I wouldn't recommend Harris' The Calligrapher's Bible. It's overdone in some areas and underdone in others, as I talk about here.
Sorry to link to my own replies so much, but I have a lot to say on this topic and I only have so much time to type :)
Here are all the local Amazon links I could find:
amazon.co.uk
amazon.ca
amazon.com.au
amazon.in
amazon.com.mx
amazon.de
amazon.it
amazon.es
amazon.com.br
amazon.nl
amazon.co.jp
amazon.fr
Beep bloop. I'm a bot to convert Amazon ebook links to local Amazon sites.
I currently look here: amazon.com, amazon.co.uk, amazon.ca, amazon.com.au, amazon.in, amazon.com.mx, amazon.de, amazon.it, amazon.es, amazon.com.br, amazon.nl, amazon.co.jp, amazon.fr, if you would like your local version of Amazon adding please contact my creator.
It is great that you want to learn more about design. Not too many people venture outside their comfort zone.
Here's a small but practical book that can guide you on color preferences.
Recently ordered a TPB of Ghost in the Shell, and was deeply confused to find it read left-to-right (good edition otherwise, tho...)
Yep, specifically this one. Probably going to go ahead and buy the next one, but I wanna go to a local shop around here and see if they have it, even if it is a bit more.
Yeah, each of the stories I mentioned is a separate trade (sorry for the late reply - haven't been on Reddit for a while). Prepare for biiiig links:
If you're not in the UK then I'm very sorry for the UK links, haha.
Take a look at the following:
The Writer's Market website http://www.writersmarket.com/
The Children's Writer's and Illustrator's Market guidebook: http://www.amazon.com/dp/1599635992
Do some research and figure out what publisher best fits your book. (It's as easy as going to a bookstore, picking up books that look like yours, and checking the credits) What's your age range and level reader? Then follow the instructions given to you in these guides—the publishers have taken their time to spell out exactly how they want to see things. Figure out a solid pitch that says who the book is for and how it can best be marketed. That's where you start. Source: Assistant for a small publisher.
My sister got me this for xmas, its pretty great.
http://www.amazon.com/The-Geometry-Pasta-Caz-Hildebrand/dp/1594744955/
Something by Bob Eggleston? The first one is about the Midgard Serpent, which is an Ourobouros (snake that eats itself) unless I'm mistaken.
I picked up one of these books a while back
http://www.amazon.com/Color-Index-Combinations-Formulas-Print/dp/1581802366
Nice to have to hand to just flick through
Thats a decent contract, but I'm not sure it exactly fits your needs. Also are you located in Austrailia? If not then some of the legal parts, like arbitration is going to be different for you. A great series of books that I use for drawing up my contracts can be found here:
http://www.amazon.com/Business-Legal-Forms-Illustrators-Crawford/dp/1581153643/ref=sr_1_1?ie=UTF8&qid=1324911201&sr=8-1
You can also find similar books for different creative professions. Another nice thing about these books is that they also explain all the legal terms for those of us who don't understand them. Before these books I never had an arbitration clause in my contracts, and now I won't work without one.
As for using a famous persons name in your artwork I don't know for sure, you should contact a lawyer on that. My gut instinct tells me no, and that using their name is endorsing your work with their name, which I'm pretty sure you have to pay/get permission for.
Fictitious characters you definately can not use their likeness in any work other than parody. I'm pretty sure this is standare in most countries outside of China and Russia. With parody, the company with the rights to the character can still sue you, you just have a chance of fighting it. Though if you were to draw a Mickey Mouse sticker, and not licence the character, it is very likely that Disney would take every thing you own and then some. Do a quick search for Disney copyright trademark infringement litigation and I'm sure you'll get tons of info on the subject.
I remember the original for this image. It was a poster from a 1990 issue of Weekly Shōnen Jump (#30? Don't have my notes in front of me) that featured Goku and Gohan.
Toriyama identified it as the only standalone Dragon Ball illustration he was happy with in his interview from Daizenshuu volume 1 (The Complete Illustrations, available in English from Viz), but later on, in his interview with Ei'ichirō Oda in the One Piece artbook Color Walk 1 (also available in English, though maybe out of print), he couldn't remember why he said this. That's Toriyama for you....
There is a book where a woman challenges the UK's postal service with shoddy/puzzle addresses. It's a pretty great read.
It will be released on October 26, available on Amazon.
The color index is one of my favorites.