Top products from r/DigitalPainting

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Top comments that mention products on r/DigitalPainting:

u/Evayne · 1 pointr/DigitalPainting

I thought this was a pretty good book on the subject, but a lot of stuff only sinks in with practice (at least for me). Lots of environment studies and architecture and the like help. :)

Other than that, honestly the best overall resource I've found are Nathan fowkes' schoolism classes and watching the feedback he gives to other students. It covers a bit of everything, though it's not specifically about perspective.

As for brushes.. well. There's definitely a good balance to be struck. I find that having too many will slow you down and distract you, but there are definitely some great helpful ones. The problem is that everyone prefers something else. :)

This collects artist brushes that are a lot of fun to check out and play around with, but I would advise to only keep the ones you find really useful and try to avoid to get lost in shiny tools. You could do a forest just fine with a chalk brush!

u/Lorathor6 · 1 pointr/DigitalPainting

Nice to see someone just hop into drawing :)
As /u/Lotusbunny mentioned, everyone learns differently. You need to find the right way that fits for you. If you really want to improve and don't hesitate to spend some money, search for some drawing and sketching books. There are tons out there. My approach was a bit more techy because I like Industrialdesign and Scifi, so I bought myself How to Draw from Scott Robertson and How to Render from Scott Robertson

Same goes for environment, anatomy, rendering, etc, there is a huge amount of books you can choose from. Also Imagine FX is a nice magazine with tutorials and cool stuff to read, see and learn. They also got a Youtube Channel Give it a try.

But of course you can entirely come back to Youtube videos. A quick search with 'How to draw X' and you're ready to go. Also twitch is really nice where you can see people drawing in realtime. BUT don't rely enterily on videos - you won't get better by watching hours of tutorials without actually drawing :)

For anatomy Posemaniacs is awesome! Tons of poses you can choose and study from. Grab you Wacom or pencil and keep drawing. The 30 seconds drawing option is very nice to improve your time limit output.


The keywords are practice and patience. Art and drawing is a skill you need to obtain, digitally or mechanically. It won't grow overnight so don't force yourself with every piece to get better and better. You will automatically with every minute you're drawing.

And the best thing to do is to improve your visual library. Look at pictures and try to adapt. You need to see and remember things before you can draw them without looking them up first. Always open up references you can rely on. I'd suggest you start to paint studys first. Open up Daily Dozen and redraw/study a picture you like. First start off with black & white and if you're confident, get into color. Also, a great way to improve your skill is to limit your time. Start with quick and small thumbnails with a 10 minute limit, then 30 minutes, 1 hour, 2 hour and open end. With this you are first forced to concentrate on the overall look and composition rather than details and with the 1 hour and above ones you can do more and more finished paintings.

One thing that scares many is a blank canvas. If you want to start, first get rid of the blank white space. Fill in a gradient, quickly paint some diffuse silhouettes or fill it with a colour but get rid of the plain canvas.


I don't know which software you're using (I assume Photoshop) but for the brushes and functions - just test them out. You don't need a ton of textured brushes but sometimes they're a nice addition. Search online for brushes and test them. Keep the ones you like and get the best results with.

Besides that - keep on and practice a lot :)


Btw, I did a small redo in Pixelart some time ago for someone :)

u/McSpaziante · 6 pointsr/DigitalPainting

You're far too kind to me!

Most of my digital painting skills have come from several sources. The first, and and by far best resource I used to learn was this book:

http://www.amazon.com/Beginners-Guide-Digital-Painting-Photoshop/dp/0955153077

Best book on digital painting ever written. Ever. a solid 80%+ of my digital painting understanding and tools mastery came from this book.

I studied Scott Robertson's Gnomon videos on Perspective, and Value. These are the best tools for understanding these subjects I have ever found.If you spend any real amount of time practicing his techniques, its impossible to not get good at them.

http://www.amazon.com/Techniques-Scott-Robertson-Perspective-Drawing/dp/1930878818/ref=sr_1_2?s=books&ie=UTF8&qid=1404610130&sr=1-2&keywords=gnomon+scott+robertson

http://www.amazon.com/How-Render-Matte-Surfaces-Shading/dp/B000GETV6O/ref=pd_sim_sbs_b_10?ie=UTF8&refRID=17MGSE75N3Q0BAGD0GYJ

As far as color and light goes, Jeremy Vickery was the best source I could find. He works for Pixar and is the mastermind behind their unbelievable redering. This DVD is a good source to check out-

http://www.amazon.com/Theory-Application-Jeremy-Vickery-Practical/dp/B0013TPNPY/ref=sr_1_1?s=movies-tv&ie=UTF8&qid=1404610239&sr=1-1&keywords=Jeremy+Vickery+Gnomon

Finally, if you wanna learn human anatomy at a boss level, Go to Alienthink.com and buy Riven Phoenix's anatomy videos. All of them. They're worth ten times their cost easily. You cannot still be bad after learning his methods. I'm serious. It's literally impossible.

http://alienthink.com/

Finally, If you wanna learn from one of the best artists in the industry about everything possible about digital painting, go to Youtube and look up Feng Zhu Design Cinema. Start at #1 and watch every single on in order. You will get the kind of design education most artists only dream of. I cannot tell you how much I have learned from him. Hell, this painting right here was an experiment with a new painting workflow I learned from one of his videos. Check him out and see.

I hope all of this helps!

u/I_am_godzilla · 1 pointr/DigitalPainting

I'm no master, however let me share my thoughts on this.

The cartoon-like outlines are actually the base on which a lot of paintings have been built. In fact, the full-sized under-drawing that an artist does before starting a full-scale painting is itself called a Cartoon *. So there's no need to step away from that, you need to push forward through it. Don''t stop using it, after all it's crucial for planing and making sure your drawings are proportionate.Do stop thinking in 2D. When you're shifting your gears, you need to start imagining your drawings as 3D object's forms and depth. If you're able to visualize your creations in 3D, then the edge/types of edges become clear to you. Yet, when you transfer your 3D visualization to paper, you're still left with something that feels like a cartoon: flat. The remedy to this is of course, as you and /u/firesion have mentioned : Light and Shadow. Without that, we wouldn't see forms at all. So proper understanding of how Light and Shadow work / interact with various types of materials would seem to be key to painting in a realistic manner. Sycra's Foundation of light and shadow series is a very good beginner's overview of this. If you would like to push your understanding further in this subject, I would strongly suggest Gurney's Light and Color book. It is an amazing resource regarding the relationships of light/shadow/colours. Your ruminations on the edges and outlines are good. However, you're avoiding the main part. If you're to paint realistically, then you need to stop thinking in lines. Lines don't exist. You need to start thinking in forms. The interactions of various forms in your painting will make the edges that will differentiate them.

As for the don't use straight lines in your work, I would say that depends on what you're trying to paint. If you were painting something architectural, I would say by all means to use lots of straight/ angled lines. But if you're planning on painting people or other organics, then lines would make your job very difficult. Most of your points basically would be ameliorated if you began visualizing things in 3D.

For your third and last point, there are many ways to call focus to your focal point in paintings. There are drastic value changes, using a more saturated colour, using a complementary colour to the rest of the colour scheme (if you were using an Analogous+complementary scheme, this would be an excellent way to drive home what the focal point is). And like most things,there isn't one "right way" to do it. It depends on what mood you're trying to convey in your painting.

I would have to disagree with the detail being higher in the focal point of the painting. While that is certainly an option, you're not restricted to that. A very common compositional technique to add depth is to put the focal point in the midground (between the foreground and background). However, by common sense, we're aware that obviously there would be more details in the foreground (which is closest to us), but we can keep the midground as the focal point by playing with light/colour/positioning (it will still have less contrast/ less details than the foreground. But because of the other factors, the viewer will immediately read it as the focal point).

Lastly, my own suggestion for you to gain a better understanding of how to paint realistically, and lights/colours, would be for you to do some master studies. Go find some old/new masters that you look up to, see how they approach this problem. Eye out the colours, try to understand their reasons for picking said colour. Recognize their composition choices. Notice how they're handing various edges and so forth. Try recreating a part or all of a painting. These are purely for you, so you can spend as long or as little time on these as you want. These can be messy (and often are). So it's imperative to remember that these will never be finished paintings, they're studies.

Good luck. :)

u/puppy_time · 3 pointsr/DigitalPainting

No, although the further you recede, the less saturated everything is, including the shadows, but also the highlights. Atmospheric perspective indicates that they start to fade into the color of the sky...but what I meant was (and this happens to everyone starting out) you picked the colors of the sky, mountain, road, as colors that you think each of those elements are. So, grass is green, right? okay I'll pick a shade of green. The road is grey, right? Okay so pick grey for the road...when in reality light is a little more complicated than that, and a pleasant composition requires a cohesive color scheme. It means picking a different color for the road even though you think of it as 'grey' you simulate grey by choosing a less saturated green for example, or blue or whatever you have in your color palette.

This book is a wonderful reference and talks more about it if you're interested. The author made this video that explains a couple exercises you can do that will help.

u/jamesd33n · 5 pointsr/DigitalPainting

I have no fear you'll find the videos that suit you best. We generally are resourceful enough when the need calls for it. Best of luck to you on that front.

The most difficult thing I found is the same most difficult thing every person of every new venture finds: sticking with it. I didn't. I started getting used to it, started getting good at it, and then I froze 12 hours (not consecutive) into a fantastic painting and stopped. I still have the file unfinished on my external. Do not make my mistake. I regret it. BUT... I'm making up for lost time and have since restarted learning to use it and my programs again. So, trust me, Pastanro, I'm right there with you.

Consistency! If you practice one thing, practice it hard! Do it for a month, not a day. Nail it into the ground so it will be a useful step to stand on for the next part of your journey. And no cheating! Start from the bottom again. It will not be wasted practice. If you're a master of anatomy, spend time practicing what you've already mastered and it will help you acclimate to this new tool that much easier. Don't take off learning things you don't know just quite yet. Ease into it. Be proud of the starting work you do. In 5 years, you'll look back and be even more proud of it.

The rest - the workflow - is more or less up to you to decide. Which program you enjoy (I use ArtRage; the tools and canvases have actual texture and aren't as stale as a soft round "brush"), which brushes you use (if in a Photoshop-esque program, try playing with the jitter settings, I hear that helps give it more life), to how you hold it (ideally in such a manner that makes using the buttons on the stylus more useful), to how you paint (I don't paint portions of the drawing at a time, I paint full layers: sketch, rough paint, final paint, etc), which keyboard shortcuts you assign to the tablets buttons... these are all things you'll discover for yourself as you evolve with your tool, as it becomes an extension of you.

I also recommend accountability. Setting up a conceptart sketchbook or a deviantart profile (I prefer this) serves as a means of "showing up for work." If you can build an audience or a few friendships, they'll notice when you're being lazy. This makes the process a little less "I'm roaming around in the dark alone"-ish. It also feels fantastic to know you have fans, especially when they stick around and prove they're keeping an eye on you.

None of this is technical advice per se, but that's because I firmly believe the biggest challenge is mental. You're battling far bigger demons at the soul level when you set out to learn something new and follow a dream. Fanning those flames inside you is more important than what you're forging. So if you listen to only one piece of advice I have to give, get a copy of this book: http://www.amazon.com/The-War-Art-Through-Creative/dp/1936891026

If you put yourself out there somewhere on the net, send me a link. I'd like to follow along.

u/sixilli · 1 pointr/DigitalPainting

Well it's certainly worth while if you spend countless hours on it over a few years. The thing is thought you're not very experienced in digital art yet so it's hard to say if a purchase that large will pay itself off. You could use it for a few months and decide either the cintiq or digital isn't for you. I would recommend the Huion H610 Pro since it's so cheap. This tablet has the exact same specs as the intuos pro. Then if you really like digital buying a cintiq might be an easier decision since you'll have some experience in digital. You could even check out a cintiq alternative, just know that installing drivers can be difficult with them. I believe all the brands that make much cheaper cintiq alternatives are Bosto, Yiynova, Monoprice and Huion. Many complain that the cintiq's screen is dark and super thick creating a feeling of parallax. If you do go with a cintiq alternative make sure the screen resolution supports 1920x1080. The Yiynova I have has a res of 1440x900 and since you're so close to the screen it's insanely easy to see pixelation. Other then that I have 0 complaints with it after I got the drivers installed.

u/kaiseringiggles · 1 pointr/DigitalPainting

The size of my 13HD has never been a problem, it's easy to sit down with and draw. The hot keys are easily programmed to help with zooming, the touch would also work nicely.

But really don't. I have not been able to use mine in months because the cord.

The cord is notorious for breaking, and Wacom never has it in stock. It has been out of stock for at least five months, and Wacom is not working with me or helping me get a new one, even though my Cintiq is under warranty for more than another year.

Wacom's customer service is terrible. It takes weeks for them to get back to you.

I'd try for a Huion or Yiynova. I personally haven't tried them but many of my animator friends enjoy theirs and generally have good reviews online.

http://www.amazon.com/Yiynova-MSP19U-Monitor-Windows-Solution/dp/B009QQ7BG0

https://www.huiontablet.com/all-products/pen-tablet-monitor/huion-gt-190.html/

http://www.amazon.com/Huion-Graphic-Tablet-Monitor-Resolution/dp/B010L8OC9K/ref=sr_1_6?s=pc&ie=UTF8&qid=1449379041&sr=1-6&keywords=huion

u/banebu · 1 pointr/DigitalPainting

I've been reading that but I've also stumbled upon this: https://www.amazon.co.uk/dp/B00GIGGS6A/ref=pd_luc_rh_sbs_01_03_t_ttl_lh?_encoding=UTF8&psc=1

It has significantly better specs I've seen from most wacoms that arent over 200 dollars, good surface area and from what I understand very much desired LPI and pressure sensitivity. And also a lot of amazon reviews that used wacoms recommend this, what do you think?

u/OminNoms · 1 pointr/DigitalPainting

I just got the Huion H160PRO yesterday, and I absolutely love it! I've been a Wacom user for years, and had the privilege of using Intuos 5 tablets in high school, but this tablet really met my expectations. It's about the same size as the Intous line, and it was delivered in 3 days with free shipping through amazon.

Huion H610PRO Painting Drawing Pen Graphics Tablet https://www.amazon.com/dp/B00GIGGS6A/ref=cm_sw_r_cp_api_DM1gybWXWNM8E

I mean it's just freaking awesome.

u/kjwang · 1 pointr/DigitalPainting

I suggest getting a starter tablet like one of the 2 I linked. Many people don't have issues with offbrand tablets but Wacom is seen as industry standard and is a bit expensive. So that is why the Huion seems to have more for the same price. So yeah, get a cheaper tablet and maybe pay for some software. Good luck!


https://www.amazon.com/Huion-H610-Pro-Graphic-Carrying/dp/B00ZWRSQ4I/ref=sr_1_1?ie=UTF8&qid=1491776838&sr=8-1-spons&keywords=wacom+drawing+tablet&psc=1


https://www.amazon.com/Wacom-CTL490DW-Digital-Drawing-Graphics/dp/B010LHRFM2/ref=sr_1_3?ie=UTF8&qid=1491776838&sr=8-3&keywords=wacom+drawing+tablet

u/Oh_umms_cocktails · 1 pointr/DigitalPainting

I highly recommend this book. It teaches how to structure faces and bodies without forcing you to copy images or do studies. This is a great skill to learn when designing your own characters (which seems to be what you want to do) because it helps you be realistic but not overly so, and gives a great foundation for consistently drawing unique features of your character in different poses.

u/anthson · 3 pointsr/DigitalPainting

It's really about the features you require. Hobbyist digital painters can produce some amazing work with fairly basic gear like the Intuos Draw. But maybe you need more. Maybe you want to be able to change the angle of the brush by rotating the pen, or have your drawing tablet double as a display.

Don't think the Draw is subpar gear, though. I can say Wacom's older base models were pretty garbage, but I've been really impressed with the Draw. It's highly responsive even when moving the pen fairly quickly, something my old Graphire 3 was horrible at. And despite the size, I never feel like I don't have enough tablet real estate as 95% of it is drawing surface.

u/Dual-Screen · 1 pointr/DigitalPainting

If you want a more affordable alternative I'd recommend Huion. I have a Huion Giano WH1409 which is a nice large tablet for half the price of a Waccom the same size. It has a ton of customizable buttons and is wireless if you need that.

u/treadbau5 · 1 pointr/DigitalPainting

Well, if you want to save money consider looking at Yiynova tablets. There is a 600 dollar model thats 19 inches at a not too terrible resolution. It's not a companion, but I thought I'd let you know about it.

http://www.amazon.com/Yiynova-MSP19U-Monitor-Windows-Solution/dp/B009QQ7BG0/ref=sr_1_1?ie=UTF8&qid=1409375434&sr=8-1&keywords=yiynova

u/zilverulquiorra · 1 pointr/DigitalPainting

What type of art are you aiming for? Theirs plenty of tutorials on youtube that can show you concept art, speed painting, work flow etc. Check out Sinix, Ahmed Aldoori, EverydayJames and Walid Feghali if you want to do concept art. Ctrl-paint is another channel that nearly everyone recommends to learn photoshop. Books on the subject tend to skim over a lot of stuff I purchased Beginner's Guide to Digital Painting in Photoshop by Aleksander, Nykolai and It was pretty useless except for the process photos because I had learned more in depth online.

u/lagerea · 1 pointr/DigitalPainting

My fav is the xp-pen 22e, straightforward setup, and no complaints in performance. As another user mentioned the larger size creates a reach at certain angles so I set mine up on a 3rd party drawing tray turned upside down heres the link I setup a secondary keypad along with the cabling underneath in the tray compartment so I have extra hotkeys and no clutter.

u/its_the_Guy_there · 1 pointr/DigitalPainting

I use a wacom bamboo tablet
Can't find it on the official site, but I think it's similar to an intuous pro though.

u/HittySkibbles · 2 pointsr/DigitalPainting

$80 brand new Wacom Bamboo, this is the maximum you should spend starting out.

u/graphikeye · 8 pointsr/DigitalPainting

Wacom's price entry point is high. If you're looking for a starter tablet there are a lot of comparable products.
EDIT: This bad boy got some good reviews: http://www.amazon.com/Huion-H610-Graphics-Drawing-Tablet/dp/B00GIGGS6A

u/AbsolutelyPink · 1 pointr/DigitalPainting

> Huion H610 Pro or the Wacom CTL490DW
Those are the tablets I'm looking at and wondering what accessories I should get to start.

As for the $40 units. I think he was looking at https://www.amazon.com/XP-Pen-Ultrathin-Graphic-Digital-Drawing/dp/B01BA6XQI0/ref=sr_1_1_sspa

https://www.amazon.com/Huion-Graphics-Drawing-Tablet-Board/dp/B00TB0TTAC/ref=sr_1_4

https://www.amazon.com/Huion-Computer-Pressure-Sensitive-Resolution/dp/B017THUO0C/ref=sr_1_37

A search of 'Drawing Tablet' and sorting price low to high, brings up many other results.

u/Chrisnelson · 2 pointsr/DigitalPainting

this is the tablet i'm talking about

its small and affordable. ive had it for two years and no trouble.