(Part 2) Top products from r/JobFair
We found 17 product mentions on r/JobFair. We ranked the 35 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.
21. The Art of Game Design: A Book of Lenses
Sentiment score: 1
Number of reviews: 1
22. The Pragmatic Programmer: From Journeyman to Master
Sentiment score: 1
Number of reviews: 1
Save up to 15% when buying these two titles together.The Pragmatic Programmer cuts through the increasing specialization and technicalities of modern software development to examine the core process--taking a requirement and producing working, maintainable code that delights its users.It covers topi...
23. Design Patterns: Elements of Reusable Object-Oriented Software
Sentiment score: 1
Number of reviews: 1
Great product!
24. Adobe ColdFusion 9 Web Application Construction Kit: v. 1: Getting Started
Sentiment score: 0
Number of reviews: 1
25. True Professionalism: The Courage to Care about Your People, Your Clients, and Your Career
Sentiment score: 1
Number of reviews: 1
Used Book in Good Condition
28. CCENT / CCNA ICND1 640-822 Official Cert Guide
Sentiment score: 1
Number of reviews: 1
29. Beyond Stretching : Russian Flexibility Breakthroughs
Sentiment score: 1
Number of reviews: 1
This is the 2nd edition, November, 1998 edition, like-new, unread, unworn, hardly opened, from Dragon Door. By Pavel Tsatsouline, Master of Sports.
30. Shipley Proposal Guide, 4th Ed.
Sentiment score: 0
Number of reviews: 1
Used Book in Good Condition
31. The Web Application Hacker's Handbook: Finding and Exploiting Security Flaws
Sentiment score: 1
Number of reviews: 1
Wiley Publishing
32. 3D Math Primer For Graphics and Game Development (Wordware Game Math Library)
Sentiment score: 1
Number of reviews: 1
33. The Accidental Instructional Designer: Learning Design for the Digital Age
Sentiment score: 1
Number of reviews: 1
Good questions. Let me take them one by one.
I'll first say that the portfolio is the only truly important thing. When I first came out to NYC to work, I interviewed at 17 different companies/startups/studios. Not a single one even looked at or asked about the school I went to. We just talked at length about my projects. That being said, I think design school is important. Design is complicated. There's a lot to learn. I know people who swear by just going it your own way and not going to school. Those people don't see what they don't do well. They struggle with the fine details. They think their work is fine, but they haven't figured out why it could be better.
Design school taught me a lot. It taught me how to think differently. How to get thick skin and take critique. How to work with grids. How to manage type. All of these skills don't come from hard and fast rules. They come from ethereal concepts that you have to learn. They're much easily learned through someone who can mentor you. You can figure it out on your own, but it will take longer. The cap on your ability to grow in the industry will fall short. I've even interviewed people who had some nice work, but when I discussed with them their process or their theory, they didn't know what they were talking about. They learned how to copy good work, but not how to generate their own creative output.
If you want practice here's what I would do.
Regarding whether I practice, I do. Side projects are a big part of what we do. Client work is always constrained by their needs. Side projects are a good way to push your creativity. Working with constraints is good and important, but balance it with side projects. Design an app. Make a children's book. Do whatever it is that seems interesting to you.
I still struggle with whether my work is good or not. You'll never get over expecting more than you can deliver. If you like the challenge of that and can live with yourself, you'll be a good designer. A good part of knowing what's good is learning to see. Study masters. Find out what makes good work tick. This is a hard question for sure. This is part of why I tell people to go do design school.
Design books I recommend... this is hard. A few to get started...
Steal Like an Artist is good for a newly creative
The Creative Habit is amazing for people who think creativity is magic... it demystifies that notion and explains how Creativity is about practice and routine. Very smart book.
DeBono's Thinking Course is heavy reading but very good in learning how to think creatively. It's a must, in my opinion.
Grid Systems is bland but essential. Learn it. By one of the great masters.
Art & Visual Perception is also mega heavy, but will teach you how to understand how good creative work is composed and why it works. Very interesting if you can take it.
A Smile in the Mind is a great book that shows how wit and messaging in design makes for powerful and memorable work. It's a good primer on how designers work concept into their visuals. It's about discovery and the bliss that comes from that (that's why our honey bottles were so successful... discovery is everything).
Also check out www.designersandbooks.com. It's a long running list of great books that are recommended by designers much more skilled than I am. These are the greats.
Hope this all helps.
You start in 602 and move to 618 after 1st phase. These are three story barracks located on the base. 602 is a bit of a strange place because it's not so much a home as a temporary respite from the abuse of 1st phase. You're constantly on edge there though. 618 is a little more out of the limelight and relaxed. You have a mix of 2nd and 3rd phase, pus SWCC, separated by the floors.
If you're a married E5 or an O you can live off base, but you have an assigned room/rack in the barracks that you're responsible for maintaining.
Generally things aren't hectic at all. As soon as the Instructors are gone everyone just tries to catch their breath. Guys might sharpen their knives, or clean actuators, or eat some microwaved oatmeal and then quickly rack out. You need all the sleep you can get. On weekends and when you get over to 618 there's a bit of free time and guys might go surfing or get together to watch movies. It's the exact opposite of testosterone filled.
I'm a pretty big proponent of this method of stretching. Its not rocket science. Do dynamic stretches pre workout, and static stretches either post or on their own. Hold for at least 30sec per stretch but really its about listening to your body and pushing just a little.
I haven't seen the numbers but I have been told there is a statistical difference skewing towards more guys getting through summer classes. I think that can mostly be attributed to the pneumonia issue, as summer classes can be just as brutally mentally difficult.
Sub 8:30 is usually up there. The focus of CSS should always be maximum efficiency. You want to get the timing right on your breathing so that you've almost fully exhaled before initiating your down hand pull, that way you can slightly lift your chin and rotate your head (in a pool this should be an almost unnoticeable motion, your lips should just barely break the surface) and get a full breath. Work on swimming slow and perfect. If you can't do something slow, you shouldn't do it fast. You'll swim with fins a lot during prep and indoc and bud/s, so I wouldn't worry about practicing for that. Just like running in Bates, if you can do the PST, you're a good enough runner to handle the transition over to Bates.
I want to say 2 weeks, but it might have just been 1. We have a system that I can't talk about because of an NDA, but suffice it to say, it takes into account the fact that going to hands on is our last option. If I was going to recommend a martial art, it would be aikido and jiu jitsu. For all the touchy feely chi aspects of aikido, the focus on disengagement and control of the flow of battle has way more relevance to a well rounded warrior than krav maga or BJJ.
I don't think I have. I read all the SEAL books I will probably ever read back before I joined, with the exception of Chris Osman's "SEALs" book, which I read because as a new guy, it's shit hard to get an understanding of the structure of the Teams, and that book lays it out pretty good.
Just bite the bullet and do it. I can tell you the most frustrating part of your military experience will probably be going in. Boot camp is GAY. Recruiters are pretty scummy. PST is always a nightmare.
Yeah, my mentor was great. Most the guys said their mentors were pretty on it. Unless you're in the midwest where they might have one mentor for 4 States, you'll probably get to workout and get together once a month or so.
first: congratulations! I love hearing about people who are at the beginning of their experience as instructional designers (Let's just say that there's a reason that Cammy Bean's book is titled The Accidental Instructional Designer).
second: before I get into this, I'll mention that i touched on some of this in an eLearn Magazine article a few years ago and in a Google Moderator session from last year.
that said, here's a little bit:
More later...
EDIT: accidentally a word.
No worries about the text-wall! I tend to be rather verbose, too.
Yeah, you're in kind of a tough spot. I think that a CS degree is pretty valuable, both because it gives you a lot of the skills and knowledge that you need, and because it helps you get your resume on the short list.
However, it's not strictly necessary. But if you decide to go without it, be prepared to absolutely bust your butt to get the skills and experience you need. There are good online courses, but if you're serious about making this work, you'll have to combine that with reading the classics (The Pragmatic Programmer, Code Complete, and Design Patterns are a good place to start), and working on your own projects. Interviewers love to see candidates who take the initiative, and even more than that, they love to see finished projects.
I'd be happy to take a look at your site. Feel free to PM me or ask more questions, and I'll try to be of as much help as I can!
Depends what you want to do.
A CCNA is a networking certification which will involve building a solid understanding of all fundamentals (and even some trickier areas) of networking only. Computer science is the study of how computers are used in the world around you, and networking is really just one small piece of that.
If you'd like to start a career in systems administration and networking, go get yourself the CCNA and then a Microsoft cert that interests you. Buy the CCNA books here: http://www.amazon.com/CCENT-ICND1-640-822-Official-Edition/dp/1587204258/ref=pd_sim_b_1?ie=UTF8&refRID=1XTT3GRD3TCRMTQQTV3N
DO THE LABS AND TESTS!
You can also sign up for CCNA classes at any on-line class from any community college. This shouldn't take you more than a few months. If you're going super slow, maybe 6 months.
After you've got that down, look into the Microsoft side of things here:
https://www.microsoft.com/learning/en-us/certification-overview.aspx
The new MCSE will get you far and I highly recommend digging into ANYTHING you can that's cloud and virtualization related, because 10 years from now everything helpdesk level is going to be handled my machines.
If you want to do actual computer science, there are great careers to be had but you should consider what you want to do with a computer science degree before you jump down that path. Check out the curriculums at local colleges to see what interests you. Here's the spring semester at U-Mass Amherst for example:
https://www.cs.umass.edu/ugrad-education/spring-15-course-schedule
Good luck!
Most current information you are going to want to read online. There is no substitute for that. The books I'm currently reading through are:
The Web Application Hacker's Handbook 2nd Ed
The Tangled Web
Metasploit: The Penetration Tester's Guide
Webbots, Spiders and Screen Scrapers
NoStarchPress fanboy all the way :)
Keep in mind, though, that the technical requirements are only half of being employable. You also need to be a good employee, who can work with the client and keep them satisfied. For those, I recommend:
True Professionalism
Trusted Advisor
Aye, mastering keigo is like learning a secret hand-shake. It's really amazing the kinds of reactions you can get to utterly ridiculous requests if you just ask politely.
Reminds me of part of Jay Rubin's book Making Sense of Japanese (which I highly recommend and have read several times): he talks about a sign he purchased at a department store that says "本日お休みさせていただきます". This sentence is amazing. It's subjectless, is in polite-form, and has a causative. It's literally something like, "Today I am humbly receiving the favor of resting/taking off".
Point being, that's such common grammar but very complicated and essential to master.
One more thought, buy SPIN selling the book. It will help you tremendously. Other sales styles like covey and challenger want you to use SPIN techniques, but build upon it.
Buy on amazon
For ColdFusion, get the latest WACK, it is considered the bible.
http://www.amazon.com/Adobe-ColdFusion-Application-Construction-Volume/dp/032166034X
If you just do a few hours a night, you can get through it (do ALL of the examples!!!) in a few months - you'll be able to code just about any web app you see today.
A lot of professionals are fans of Tom Sant while others speak highly of the Shipley approach.
Personally I think the best advice is this: know your audience. The more you know, the more you can tailor your content so that it speaks to their goals, and addresses their pain points. So while I'm not client-facing, I rely on sales/account managers to tell me all they know about the prospect/client. At the start of every project, I'll ask them questions so I can get an idea of how we got to this point, and what their key motivations are.
As for moving over from non-profits, I think the skills are transferable, but you may have to target Bid Coordinator roles before you can make the jump to Bid Writer or Bid Manager roles. You may have more experience than me, in which case ignore my advice!