Top products from r/MotionDesign

We found 20 product mentions on r/MotionDesign. We ranked the 12 resulting products by number of redditors who mentioned them. Here are the top 20.

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Top comments that mention products on r/MotionDesign:

u/esbowman · 1 pointr/MotionDesign

Not sure why my reply wasn't sent via my Alien Blue app, but basically I'm talking about picking up a reference book for After Effects if that's what you are focusing on. Chris and Trish Meyer make a great book called Creating Motion Graphics with After Effects.

It doesn't have the most glamourous projects in the book, but more importantly they go very in depth on every aspect of the program. Andrew Kramer ends up showing you a "one trick pony" way of doing things. He's crazy talented, but you will indeed look like a hack if you only recreate what he's created already. As a professional if you came to me with results based on his tutorials and you were looking for a job, I would not even consider hiring you.

If you are "higher than average" creatively that's a good start. But have you taken Typography courses? Graphic Design courses? Do you know Photoshop and Illustrator extremely well? If yes to all then you should do pretty damn well with AE. Can you teach yourself on your own? Sure. But you have to have a strong design and typography background to be great in motion graphics. The computer skill level doesn't really mean much. Anyone can learn the tools inside of After Effects given enough time and motivation. It's the eye for good design, good typography, and the highly creative and imaginative that make great motion graphics/VFX artists. Some might argue that VFX and Motion Graphics are two different beasts, and I would agree. VFX often times does not involve typography or graphic design at all. It's more about being photorealistic and making people believe that there were no effects added. Matte paintings, match moving, rotoscoping, etc would all be VFX specific skills. Motion Graphics however would involve animating many individual elements to create an animated piece of graphic design and/or typography. I think you'll find however that many guys have become generalists with AE, meaning they do a bit of everything. Personally I started in VFX then gradually went more into the realm of motion graphics. It's all about what you love.

I'll shut up now. I'll just geek out forever about this.

http://www.amazon.com/Creating-Motion-Graphics-After-Effects/dp/0240814150

u/WhiskeyTimer · 2 pointsr/MotionDesign

Hey, just here to comment on School of Motion, I did their Animation camp, and am currently doing their design camp and it was great. I've used after effects, photoshop, and illustrator but besides knowing my way around the interface, I couldn't do much besides watch tutorials.

Animation boot camp was great. Teaches you a lot of principles, and if you stick with it you have some decent projects for your reel that can get you some basic freelance work.

Design Bootcamp is a little underwhelming compared to Animation, but I have to admit my photoshop skills have vastly improved. In animation I was learning why to do this, and here I feel like I'm just learning how. Although, 3 weeks in I already have a few projects for my design portfolio that I'll add to my site/portfolio when I'm done.

I actually plan on taking Mograph Mentor next, which I've heard a lot of people rave about. It's more expensive (2k for 12 weeks each section. there are 3 sections total, totaling 36 weeks.) but if my work keeps paying for it, I'll keep taking it.

Joey, who runs SoM and teaches the design camp, also just came out with a book about freelancing that's pretty good. Makes you excited to get into mograph.

If you have more questions, I'm more than happy to answer them.

u/Meronchan · 13 pointsr/MotionDesign

I think the best place to start would be learning some traditional animation skills. Two really great resources are the Animators Survival Kit and The Illusion of Life. I would read the reviews to see what you think might be best. The Illusion of Life goes into a lot of Disney history and the history of animation itself. Once you get a feel for that, I'd check out Ross Plaskow's Youtube Channel. A lot of people say he has one of the best character animation tutorials. There's lots of different ways to animate characters (frame by frame, rigging with the puppet pins in after effects, rigging with duik in after effects, or rubber hose in after effects (a really easy to use way to create rubber hose style animation and my personal favorite), and adobe character animator - just to name a few. Just an FYI, I suck at character animation, I just really enjoy compiling educational resources. Anyways, I would suggest if you aren't feeling too confident, once you get the principles under your belt to invest in rubber hose if you can afford it. It's really simple to use which gets you making things faster, and I think that's one of the most important parts of learning (just having fun messing around and making stuff). School of Motion did a review on it if you wanna check that out, and Ross also shows how to use it for character animation on his channel. But just remember it's not about becoming dependant on the plugin, I just think it's a great way to get making things quickly.

u/tzchaiboy · 4 pointsr/MotionDesign

If you haven't already worked through Andrew Kramer's Basic Training series, that's a great place to start learning After Effects. Lynda.com is also a good resource. After you've learned your way around the software, the best way to proceed and get a deeper knowledge is to just start trying things. Mess around with different settings and keyframing techniques. If you can think of what you want to do but can't figure out how to do it, just see what comes up on a Google search. The Creative Cow forums are a good place to go if you can't find an answer to a specific question.

As far as books, the most recent that I've learned a lot from is The After Effects Illusionist, which just goes through and does a break-down of every native effect. Very helpful in decoding some of the effects that don't seem to do anything useful at first glance. This book won't be as clear until you have a solid understanding of AE to being with though, so that depends on where you're currently at.

u/the_the_the_the_guy · 2 pointsr/MotionDesign

I take my McKenzie Roll to all freelance gigs. While it does have lumbar support, it’s also a constant reminder to have shoulders back and chest open. I also recommend installing a Chrome Extension that reminds you to do 20/20/20. Also just making sure you get up, stay hydrated, and get some exercise will help.

u/skyyrawrrr · 1 pointr/MotionDesign

I'm not sure if I'm understanding what you're looking for correctly, but I think maybe this book could be helpful.

I'm not surprised that you're not finding anything very comprehensive through google. These kind of fundamental topics are not really done well in free tutorial videos, imo.


u/mikebrite · 3 pointsr/MotionDesign

https://www.amazon.com/Animators-Survival-Kit-Principles-Classical/dp/086547897X


Animator's Survival Kit is easily the most recommended book in motion circles. It's more about traditional animation than mograph though.


That's just the art of moving. If you want to learn type/layout/color you need to look at traditional design books like /u/gusmaia said. I can't recommend any books on that because I learned most of that hands on in the classroom, but Meg's History of Graphic Design is a great book on advertising ideas.
https://www.amazon.com/Meggs-History-Graphic-Design-Philip/dp/1118772059

u/kickinthehead · 5 pointsr/MotionDesign

I'm in the same boat except I'm an editor trying to improve my motion design work. I've been reading about design and trying to find ways to practice. I started with Karen Cheng's How to become a designer without going to design school blog post because she's aggregated a lot of great resources there.

So far the best book I've read that she references is: Picture This: How Pictures Work which well illustrates some fundamentals about design and composition.

I'm also taking the first Mograph Mentor online class which has been a great experience but costs money.

u/Shaaban_And · 2 pointsr/MotionDesign

I’m educating myself through a few different resources ranging from books to online tutorials:

The Illusion of Life (BOOK)


The Animators Survival Kit

Jason Ryan’s fundamentals series of webinars.

Workbench on YouTube

And lots of observation and study. Just look at how things move and behave in the physical world. The dynamics of movement in real life are pretty fascinating.

u/emsowns · 1 pointr/MotionDesign

Check out this book, it covers how to calculate your rate and a ton of other super helpful things for designers.
Talent is Not Enough Business Secrets for Designers

u/giantleper · 2 pointsr/MotionDesign

http://www.amazon.com/Design-Motion-Fundamentals-Techniques/dp/1138812099

I've been reading this book and found it useful. It's based on a real life curriculum at Savannah College of Art and Design.

Sometimes it's nicer to read a book than watch another tutorial video.

u/slykuiper · 1 pointr/MotionDesign

If you're looking for contracts, Graphic Artist's Guild Handbook of Pricing and Ethical Guidelines is a must read that includes several template contracts for a variety of related industries.