Top products from r/OculusQuest

We found 642 product mentions on r/OculusQuest. We ranked the 813 resulting products by number of redditors who mentioned them. Here are the top 20.

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Top comments that mention products on r/OculusQuest:

u/mknkt · 4 pointsr/OculusQuest

I wanted to share my opinion on my first Franken-Quest setup.

I used:

- Gorilla tape - had some laying around

- Vive Deluxe Audio Strap

- Anker Powercore 10000 battery

- Anker PowerPort Elite charger

- USB cable

This setup has been AWESOME! It's kind of like wearing a VR helmet now. I first tried the Vive strap without the battery for counter weight. I thought, how could everyone say this is more comfortable and worth the $100?

Then I attached the battery and the weight was distributed MUCH better. That's the key to this setup, balancing the weight of that front heavy beast, while remaining comfortable for extended periods of play, like 8 hours, give or take. I haven't really kept accurate track of time, but I'm pretty confident this setup extends the playtime to around 8 hours, and comfortably.

I've found that the weight is now more evenly distributed along the top strap and is held in place by the, excellently designed, back piece that very comfortably cups the back of my head.

The headphones sound amazing IMO. BUT that's only when applying extra pressure against my ears. For my ears, the phones rest comfortably, but I would prefer more pressure for that true surround with bass. If anyone has any suggestions please share. And if I come up with something, I'll update the post.'

My favorite thing to do with the Quest is play outside during overcast days or towards the evening when the sun is low. It feels so much more freeing IMO. I look forward to Mincraft once my GPU comes. That was always my favorite experience on the DK1 on. That is still the best VR game IMO. Although I wish there was still the Metacraft Server, I miss that place. I spent SO MUCH time in there building on my own land, going on quests, attending live broadcasts, the Nether quest... Such great memories.

That's what I'm most looking forward to again I think. A custom Minecraft VR server where we can all have our own land, help build cities, go on adventures, hang out... Anyone know what Wormslayers up to lately? Best Mod ever!

Other thoughts:

I'll probably switch the tape battery to Velcro for faster removal when wanting to use for charging something else, road trip or whatever.

I WISH THE UNITY QUEST DEVELOPMENT WORKFLOW WAS THE SAME AS THE RIFT OR VIVE! I got all setup and then learned that I would have to build each time in order to test out any changes :O That's insanity. It's unfortunate that Facebook/Oculus didn't release with this in place. I hope this is addressed sooner than later, because I'm all about freely jumping in and out Realtime instead of having to build every time I want to assess changes.

TLDR: This simple Quest setup gives the best VR experience I've had to date. (DK1, DK2, Gear VR, Rift, Quest, Vive, Odyssey) I would now recommend the Quest to anyone who wants an amazing !untethered! VR experience. But I would not recommend the Quest without this Mod. Mobile, high quality, comfortable and 8 hours of play for around $600 SWEET!

u/EdgarFriendly297 · 7 pointsr/OculusQuest

So, the cable recommended by Oculus arrived and I gave it a quick test. Just to recap, this is what I posted yesterday:

>My experience so far has been OK but not great.
>For reference, I'm using a R5 3600x and GTX 1660 ti, 16GB ram.
>This is the cable I'm using
>It may be the cable I'm using but I do find it blurrier compared to the Rift S. And I'm seeing compression artifacts in dark areas. For example, in Skyrim at night the mountains in the distance have artifacts. Although, I'm not seeing artifacts in the grass like I could see when using ALVR and VD. Also in the loading screens in Asgard's Wrath, which are mostly dark, I'm seeing a fair bit of artifacts. Lighter parts of the game seem fine.
>I've got the cable on order that Oculus suggested. I'm curious to see if it fairs any better.

I ran through the same games as yesterday with this new cable and I'm still seeing video artifacts. It may not be to the extent of the first cable, but definitely still there. The game that seemed to hold up the best was Stormland. Aside from the slight blurriness compared to the Rift S, it was a pretty good image.

Later this week I'll be testing with a RTX 2060 Super to see if there are any improvements.

So far I see the Link as a nice addition to the Quest, but it won't be replacing my Rift S. I think what Oculus has achieved is amazing, and I hope they can keep improving the image.

u/rjml29 · 2 pointsr/OculusQuest

Don't have the DAS but can comment on the interface question. I got the AMVR one a while back and I do NOT recommend it. It is a bit better comfort wise than stock but not anything amazing and its only real pro is not having sweat get absorbed into the foam like the stock foam. The cons are significant:

Cuts down on the fov even using the thin pad

Possible you will get light leak like I did since it didn't touch my head near the temple area and the actual pads are too big for the interface.

The worst of all though is the velcro spots at the bottom of the interface (there are 5 in total instead of an entire strip around the interface like VR Cover's version has) for the pad stopped gripping the pad's fabric backing which made the ends of the pad be loose and sometimes creep up in front of the bottom of my lenses at times while playing (very distracting, especially in a game like Beat Saber) with the only way to solve this being me putting my own velcro on the back of the pad. This recently happened and I debated doing that and then said screw it and ordered the silicone cover to try given it was cheap so if it was junk, it wasn't a big deal.

My silicone cover arrived today and whoa, that thing is great! It almost fits perfectly on the AMVR interface (without the pad) and fits perfectly on the stock interface. I am using it right now with the AMVR interface as that interface is a bit shallower than the stock which means my eyes are closer to the lens which means an increased fov. This on the amvr interface has a better fov than the stock interface. If I had to guess how much, I'd say somewhere around 8% horizontal and I don't know how much vertical. I feel I am very close to seeing the actual square sides of the panels now.

It feels nice and is shockingly very comfortable, more comfortable than the pleather AMVR pad is which is something I was not expecting. I also have the Quest far tighter against my face than I ever did with the stock or the AMVR padding which also really surprised me since I didn't think it would add this much to the comfort level given it is just a fairly thin piece of material.

Only negative so far I could see is the flaps by the nose could be a bother if one's nose is bigger or shaped in a way they would press on it. This could be fixed by just cutting the flaps off.

I can easily recommend this style cover (this is the brand I got: ) and the fact it is so much cheaper than the AMVR kit is a bonus. Even if you don't want to go for one of these, just do NOT get the AMVR cover.

u/AnticrombieTop · 4 pointsr/OculusQuest

I've tested out several different ones. Honestly, I didn't like any of the silicone covers. Silicone is supposed to be breathable, but these did nothing for stopping sweat from wicking the sweat to the cloth Quest covering, and they feel 'sticky' after just a bit of use if you take them off and put them back on, even with an alcohol wipe-down (the silicone absorbs a bit).

Also, I don't recommend any of the cloth covers. From my tests after a single wash even in cold-water by hand, they end up stretching in all the wrong ways and tough to get aligned right without leaving gaps or interfering with vision.

My favorite has been a leather cover. The AMVR cover comes with a replacement bracket with velcro attached and two different thickness leather covers. It also has notches in the top corners for the glasses arms. It comes with a nose guard that sticks with double-sided tape at the bottom to block out light, but I don't use that. I got mine on Amazon for $30.

If you do really want to go with silicone, the best of the bunch that I've tried was the "VR Face Silicone Cover Mask & Face Pad" from a seller named Devansi on Amazon. I had to trim around the inside a bit so it didn't interfere with vision.

Here are the links to Amazon (Sorry MOD if it's against the rules; let me know and I'll edit them out)

Best leather cover that I tested:

Best silicone cover that I tested:

BTW, the reason why I have tested so many different Quest products (covers, batteries, cords, cases) is to recommend setups for VR training. I wanted to find the best ones that would allow easy wipe-down in-between sharing among different user.

u/FlailingFatKid · 4 pointsr/OculusQuest

So I can't say that I'm 100% sold on this yet, but I got it a week ago from amazon for $12 and it's working pretty well for me. It's a soft silicone cover that goes over the original foam. It's comfortable enough, and it completely blocks any sweat from getting onto the foam. You kinda get the best of both worlds, all the padding of the foam and completely waterproof. It's easy enough to take off too, if you're not going to be playing an active experience.

The only reason I say I'm not completely sold on it is that it makes it a little tighter to wear my glasses, and it seems like the quest doesn't breathe quite as well and the lenses fog up after playing Beat Saber for a while. For the price though, I'm glad I didn't go for the VR Cover.

u/OhGooses · 4 pointsr/OculusQuest

After testing the tuna can and finding it to be IMMENSELY more comfortable, I continued to play with the tuna strapped on until my power bank arrived today. Now I have the real setup!

Here are the links to the products I used:

Anker PowerCore 10000 PD

I like the size of this powerbank and I think it'll be nice to have with my phone and Switch as well so it was worth it all around.

Kootek 118" Cable Management Sleeves

This is a fairly big roll for this small application, but I plan on using some of it for its intended purpose as well. The neoprene sleeve would also only work for a smallish powerbank like this one. I also considered something like this (would also work for larger powerbanks):

Reusable Cinch Straps 2" x 12" - 6 Pack

The powerbank came with a 3ft cable that would have worked fine, but I ordered some 1.5ft cables instead. I think it may have been unnecessary, though.

Besgoods 2-Pack 1.5ft Short Braided USB C to USB C 2.0 Cable

Overall, the counterweight is a HUGE improvement for me, and the added bonus of some extra battery life is nice as well!

u/SecAdept · 1 pointr/OculusQuest

That cable will certainly technically work (according to the Link specs we know), and the length is a little better, but I think you will find quickly that you will mostly be relegated to "sitting" VR games. If you started with the Quest, you don't yet really understand the extra "pain" or effort of tethered VR. My Rift has a 4m or 13ft cable, and even then, I do notice it and sometimes run into issues when playing active movement games like beat saber, or a roomscale game like blood and sorcery. 4m is barely enough and 5m (15ish ft) is perfect. 6ft might seem long, but when you are stand and moving, and unable to play literally right next to your PC, it is limiting...

I get the money situation, and 6ft will be plenty to play the less active PC VR content... but just set your expectation for the cable right, and realize that you will probably want to upgrade it when you can.

As an aside, I plan to buy the official Link cable when it's out (for the extra bit of length, and more importantly the light weight (fiber)), but I too got a new cable to try the beta when it's out... I don't know the CA conversion, or if this is on the CA store, but I think this is only a few buck more for an extra 3.5 ft... I think a 6.5 to 10ft difference might be bigger than you think, and worth it:

Not sure if there is an equivalent priced one on the CA store.

u/badon_ · 1 pointr/OculusQuest

I recommend you get these ones (make sure your battery specifications match the packaging in this photo):

u/Seanm57 · 3 pointsr/OculusQuest

I’ve done all the comfort mods. I’ll list them here along with my impressions

DAS - good quality audio, but didn’t help with face pressure and still very front heavy.

Halo - cheap piece of crap. Wasn’t comfortable at all. Waste of $80

Studioform strap - quite good. Takes a lot of the weight off the front and lets you keep the face pressure down

Counterbalance - the best single way to help comfort.

What I use now, and is a permanent solution for me, is the Studioform strap and a hunk of 1/2 inch wide steel rod about 3 inches long for counterweight. The rod is wrapped in electrical tape and then secured to the Quest lower strap with a piece of wide Velcro. This allows everything to fit in the stock Oculus travel case fully assembled. I now use the earbuds from amazon here . I am very happy with this set of comfort mods.

Oh I forgot to mention, I also use the VR cover PU leather facial interface.

u/Google-Fu_Shifu · 2 pointsr/OculusQuest
  • First off, comfort: The Quest is front heavy so a decent battery pack as a counter-weight is essential. I also got a mounting kit to go with it which works well. This also has the obvious advantage of elongating your playing time quite a bit. This coupled with a pair of discrete earbuds and you can save the bag of cash that others are spending on the DAS mod.
  • Next up, controller security. I play a game where throwing away empty guns is part of the game play. In order to make sure you don't accidentally toss your controllers as well in the heat of a John Wick style gun kata combination you're going to need some knuckle straps.
  • Portability means taking your Quest with you. So, you'll need a decent case to protect your new best friend.
  • As someone already mentioned, you'll want to cover your lenses when not in use to protect them.
  • The one thing that many forget on lists like these, rechargables for your controllers!
u/RisingTide84 · 1 pointr/OculusQuest

As someone who has scratched their lenses with their glasses, PLEASE buy some sort of lens protectors! I bought these in black

And while not needed I also purchased the 3D printed brackets for the DAS mod. I bought the first design, but I think they have improved a bit since then.

I would also highly recommend the AMVR facial interface, it has a cut out specifically for glasses and it is super comfortable.

I also bought the VR cover DAS padding because the DAS started to hurt the back of my head. the VR cover padding is AMAZING!

Finally, I picked these up rechargeable batteries and they hold a charge for a really long time. I would highly recommend them.

Hope this list helps!

u/Slyfer77 · 2 pointsr/OculusQuest

Do you want to have it connected when you are not playing or have it in your pocket while you are playing on the Quest to extend play time?


Because this thing is HUGE.


This power bank was included in the TPCast Wireless Adapter Set I used some time for my Oculus Rift and I can tell you - the 320g it weighs is quite a lot for having it hanging on you (I had it in a pouch fixed to a belt).

And it's not only the weight alone but the form factor as well.

It's quite long so you can't put it in your pant's pocket. You have to have a belt or a fanny pack.


So consider something lighter and more pocket-friendly.

Obviously the power bank being smaller means it has a lower rating, but 10.000 mAh will be plenty.

20.000 mAh really is not needed (unless you plan for 10 hour game sessions ;)


Many have bought this one and I ordered it as well recently:


Compact, has a USB-C port that is used for out AND in and has a nice add-on: it supports power delivery so you can fast charge other devices that support this AND the power bank can be recharged in only 3.5 hours instead of 9h when using a power adapter that also supports PD


(Unfortunately PD is not compatible with Qualcoms QuickCharge so you'll most likely have to invest in another power adapter as well)


Actually I saw the power bank in a video of "RaMarcus".

Check it out if you want to get a feeling for the size.

He recommends some magnetic USB cables as well, however I'll check for other options first.

u/animatroniccat · 3 pointsr/OculusQuest

Here’s been my recommendation to anyone: DAS mod and silicone cover. Best thing I ever did. DAS probably isn’t necessary but I enjoy the head phones portion and the ease of adjustment (and it’s pretty comfy). Originally bought a vrcover (both the plush and the thin) but the Interface they use doesn’t work with my face and drove me crazy, lots of pressure on my cheekbones where the weight sat plus it would slide down. Tried the silicone cover (covers the om face gasket) on a whim and it’s been magical. Covers up the nose gap which is nice. Feel really good against my skin ( wasn’t expecting that thought it would be rubbery) but most importantly it kindof grips my face and the weight feels much more evenly distributed. It’s still gonna be a heavier device than my rift s but now I can play a game and instead of my main focus being on shifting and adjusting the headset I can just enjoy the game. Here’s a link for the cover I got. Wish I didn’t spend the money on the shitty vr cover which has no return policy.

Orzero Silicone Eye Mask Cover...

Also I tried using a counterweight with the das and found it didn’t affect my comfort at all so unless I’m gaming with a battery pack I normally don’t use it. Others have said it makes a big difference for them though.

u/glass_needles · 1 pointr/OculusQuest

US link for American people.

Just got these headphones as the price was far more palatable than the official headphones. So far I’ve been impressed, they have pretty good bass response (well they did once I had the correct size tips on them) and they only start to show their cheapness when you put it on full volume. At that point the cutting noise in Beat Saber is reeeeeeally harsh but at 2/3 to 3/4 volume they sound excellent (and are as loud as you would need to go).

I tend to be a bit of a headphone snob and was quite surprised by how good they sound. They obviously aren’t a patch on good over ear headphones but but I don’t like having a long trailing wire when playing. I also don’t really like in ear headphones so didn’t want to spend £50 on the official ones but £18 was just right.

u/choice2099 · 1 pointr/OculusQuest

i can vouch for this

suprised not to see this. i prefer it over the silicone cover. the vrcover ones are probably similar but i read complaints

i got those both for free , used and bought other similar stuff that was shipping was suprised to end up liking the free (valueless) stuff i would only keep for the eventual resale value.

Cases and batteries come down to the preference. i prefer nothing but velcro ties to hold the battery at this point. to fit in travel cases easier and to swap with different sized batteries

vouch for kiwi grips too

amazed by the specrashell earbuds and am somewhat familiar with next up options,koss pro's and far ahead options some audio technica can's that weree $150..... was not expecting to like spectrashell but i knew i made the right choice the minute i tested them

u/NDubbaYa · 2 pointsr/OculusQuest

Seems kinda janky. Some games run well and uh some really do not lol

Not faulting anything since well AMD isn't supported to begin with, and well it's a beta that JUST came out, but I'm hoping that it gets ironed out as the beta goes along. Really see the potential and it could be a great thing once it all gets sorted out.

Oh I should probably list specs? We're all probably running around trying to figure out exactly what cable to get so figured it'd help posting em.

GPU: PowerColor Red Dragon RX 5700

CPU: Ryzen 2600 OC'd to 4.1

Cable: JOTO USB Type C Cable Extra Long 10ft, USB-C 3.1 Type-C to USB 3.0 Type A Charging Data Cable [Heavy Duty Nylon Braided] for iPad Pro 12.9/11 Galaxy S10 S9 Note 10+ 10 9 Tab S4 Nintendo Switch (Black)

Extender (which is just for extra length both cables work): CableCreation Active USB Extension Cable (Long 16.4 FT), USB 3.0 Extender Male to Female Cord with Signal Booster Compatible with Oculus Rift, Xbox, PS4, USB Printer etc, Black

u/ThMogget · 2 pointsr/OculusQuest

I didn't need the controller straps as straps... I have knuckle straps that make tasks with an open hand feel more awesome. Doing things like stacking blocks in First Steps feels a lot less like holding a controller with your back three fingers. It isn't necessary, but it's nice. Robo Recall where I throw my guns, I 'throw' my controller and it sticks to my hands and it's just better.

I agree with your point, that the Quest was not a comfortable product out of the box. I don't know if they just expected people would only play it for a short time, or cost cutting, or whatever. Before the Quest came out, the complaints were all about graphics and storage and tracking.... but in practice all those things are fine for me. If I were to ask for a change, I would ask the Quest to be more comfortable.

u/welshman1971 · 1 pointr/OculusQuest

This is the cable I just bought while I'm waiting for the official to be released.
It's an A to C 3m cable

I paired it with this 90° adapter so it's not sticking out of the headset sideways.

The only difference between this cable and a C to C besides the connection lol .. is the fact that the USB A port can't supply as much power as the USB C can.

The one I bought can supply a max of 1.5A where the other can supply 3A which is what the quest mains plug supplies .. basically means the 1.5A cable will extend the battery life but won't supply enough to keep it charged .

Also C to C cables start to ramp up in price once you hit 2m for a good quality one and I didn't want to spend a huge amount if I'm getting the official one later.

Here is a 1.8m C to C cable but I thought that was a little too short , anything after that size either didn't charge or was costly.

Hope that at least helps you a little 😁

u/VR_Bummser · 8 pointsr/OculusQuest

For everyone in Germany. I can confirm these two cables work flawlessly, giving together 6.8 meters of freedom.

u/ExplodingFist · 3 pointsr/OculusQuest

My existing CV1 setup already had wiring for 4 sensors, 3 of which required active extension, so I tapped into the far one that went across the ceiling with the 10 foot USB-C Anker 3.0 cable recommended by Oculus, and it works flawlessly.

The visuals were excellent. For me this looks better than the Rift S (personally, since I have an IPD of 59, along with the beautiful OLED displays this has). I didn't notice any artifacts or compression when playing, but I do think this thing is sensitive to having a very good USB port, so results may vary.

The lower refresh rate is definitely noticeable compared to the CV1 and I played worse than usual in beat saber (on expert). The tracking is also obviously more limited than the CV1 with more than 2 sensors (which this would beat), especially in games like Echo VR, but I also had some issues with the S in that game when I tried it. This is comparing to a perfect 4 sensor setup with a $120 quad channel USB card, so it's not exactly fair.

You can't beat the simplicity this provides for just getting into PCVR.

Here is the link the the extension cable. It's cheaper than it was back when I got them for my sensors:

u/SpicerJones · 1 pointr/OculusQuest

Case - Oculus has their own and it looks solid (albeit mixed reviews so far)

Portable charger - Aukey/Anker make great products, need 2.1 output, depends on your budget

Lens cover - VRCover makes a generic lens/headset cover, have it for the vive, it's really nice

Headphones - do you like in-ears, over the ears - do you know the difference between open back or closed headphones? It's hard to recommend those without knowing how much you want to spend and what you like

Additional cables - probably want to grab some velcro straps to use to tidy up cables if you are playing with a battery pack and/or headphones

As far as my setup goes, I'll be using the following:

Case -

Portable Charger -

Lens Cover -

Headphones -

u/Beep2Bleep · 5 pointsr/OculusQuest

I had it at roughly 4 ft off the ground aimed parallel to the ground this seemed to give the best result.

I wanted to give some information on my testing using IR transmitters to create a play space. I bought the "80ft" transmitter and attempted to use it to create a full size 25x25 foot play space.

It will let you do that you can get a full 25x25 foot play space however it's only front facing. The issue is when you turn your back to the transmitter it doesn't see enough to continue tracking and will drop you out of the experience you are in. If you limit yourself to about 10x10 feet then you can get 360 degree tracking (as it can see enough when you back is turned to keep tracking). It seems like I might be able to grab some spare cellphone flashes on the back side to get a full 25x25 foot play space. It seems reasonable that the "200ft" transmitter should be able to give you a full 25x25 foot 360 degree playspace.

u/est1981 · 1 pointr/OculusQuest

Hi all!


I struggled to find a USBC 3.0 cable here in the UK, i wanted to share the ones i've purchased which work perfectly, with almost 7m of cable length.


Active 3.0 extension cable:


USB-C 3.0 cable

Working perfectly on a i9/1080ti.

Hope this helps!

u/alborden · 3 pointsr/OculusQuest

I have been pretty pleased with my AMVR one from Amazon.

Wipes down easy, feels pretty comfortable.

u/yneos · 2 pointsr/OculusQuest

I've been happy with these SpectraShell buds, but it sounds like you want closed-ear. I like active games, so closed ear would make me hotter than I'd like.

u/keno888 · 4 pointsr/OculusQuest

HTC Vive Deluxe Audio Strap

I can third this is great for the quest. Super easy to install:

You'll need a ring of some sort and about 3 strips of Velcro. Makes audio sooo nice! 😃

This now gives you a good excuse to do the mod!

u/FriendCalledFive · 43 pointsr/OculusQuest

Is working great with this Amazon Basics 3m cable. Am really impressed by the quality of Link!

Update: I tried adding a 1m USB3 extension cable into the mix and that didn't work.

Update to my update, I tried it with an active 5m extention cable and it worked. It isn't on Amazon UK any more, but the description was:
CableCreation Gold (Long 16FT) Super Speed USB 3.0 Active Extension Cable, USB 3.0 Extender USB A-Male to A-Female Cable, 5Meter/16ft, Black

u/vertsg · 1 pointr/OculusQuest

I was talking about the Vive Deluxe strap. I remember it being more comfortable then the original Vive strap and easier to tighten as it was just a knob. This was great when many people were trying it. Just need to figure out a good way to attach it.

u/DisasterRuss · 1 pointr/OculusQuest

Drop dead just got an update and has multi-player if you are into that. Sairento is single player but is a pretty solid experience from what I have heard. I do have Drop Dead and it is pretty fun but haven't tried it since the patch. As for the neck problems I would try attaching a counter weight to the strap at the back of your head, that certainly helped for me. I have one of these (anker powercore 10000 pd, 10000mah portable charger usb-c power delivery (18w) power bank for iphone 8/8+/x/xs/xr/xs max, samsung galaxy s10, pixel 3/3xl, ipad pro 2018, and more on the back of mine and it has the added benefit of increasing the runtime of the Quest quite a bit. I definitely recommend it but for now maybe you can just find something of similar size and weight from around the house as a placeholder.

u/SprainedNeckSpeed · 1 pointr/OculusQuest

I use the GearVR side Strap + DAS + Battery counter weight. The DAS alone is good but much better with the strap. I used the strap with the original head gear and i find DAS more comfy. I Also have the back VR Cover cushion for the DAS. The counter weight makes it perfect. I printed out clips made sepecifically for the DAS and Anker 10k PD battery.

u/qruxtapose · 1 pointr/OculusQuest

It’s this one,LTD-_-Cell+Phone+-+Power+Banks-_-9SIA1DS4PK0321

But it’s grey. I don’t know if you can get them at a good price anymore. Don’t buy it at the $40 price point. You might as well with this one at that price

I’d look for a cheaper one though. Just make sure it’s a good size (physically and capacity wise) and make sure it has the right power output and you should be good

u/JorgTheElder · 2 pointsr/OculusQuest

My VRCover with optional cloth covers ($57 delivered) sits in it box because I have been using a $12 silicone one and love it.

More comfortable and easier to clean.

On that note... lightly used VRCover + cloth covers $25 shipped anywhere in the US. Only have one.

u/SpaceMonkeyNation · 3 pointsr/OculusQuest

I ordered some Widmovr plano (non-prescription) lenses to protect the built in ones. These have been great and they come with snap on/off protectors as well.

I purchased the Anker PowerCore 10000 PD power bank and it has been good so far and doubles as a nice weight on the back of the headset where I strapped it with some velcro.

I also bought some Mamut grips that I much prefer over the stock controller straps.

Outside of that the only other things I've picked up are an Xbox One controller for sideloaded content and a case.

u/KydDynoMyte · 2 pointsr/OculusQuest

I'm confident I can easily get over 7 hours of play time with the 10000 PD and the Quest battery combined.

I have this one. I like this one because the usbc to usbc PD port was able to charge the Quest from 5% to 85% while playing using the included Anker usbc to usbc cable.

There is a newer "10000 PD Redux" version that works with Anker PD chargers better I believe. But I couldn't pass up the $25 Prime Day deal for the non-Redux version.

u/Dundell · 1 pointr/OculusQuest

I can only tell you what works for me

Anker battery pack:

Horizontal Flip-phone Clip case that perfectly fits the battery pack:

Everything fits in the original Oculus case very well.


Also note that Snapdragon 835 chip that the Quest uses nativly supports Qualcomm Quick Charge 4.0. Does that mean the device itself is still designed to use that feature... Maybe lol

u/parney2000 · 1 pointr/OculusQuest

10000mAh Anker, use heavy duty velcro (loop strip on battery, hook strip in headstrap), i also recommend netdot magnetic charging cable for ease of use and eliminating strain on headset connection. If you would rather have a "oculus link ready" cable go for the 5m one (no one does magnetic ones yet unfortinately) ho gor Paxo

... job done 👍

VELCRO® Brand Industrial Strength Velcro Heavy-Duty Stick On Self Adhesive Velcro Tape 5CM Wide, 1 Metre Long

Anker PowerCore 10000 PD, 10000mAh Portable Charger USB-C Power Delivery (18W) Power Bank for New Airpods, iPhone 8/8+/X/XS/XR/XS Max, Pixel 3/3XL, iP

NetDot 12th Generation USB-C Magnetic Cable,Fast Charging and Data Transfer for Type-C Smartphones Sumsung S10/9/8/Note9,LG,Sony Xperia,Google Pixel and more(2m/1 pack black)

5m Nylon USB 3.0 Typ C cable, black High Speed USB data & charger cable braided coat

..well that escalated quickly, he only asked for a battery 😂

u/mrmobss · 1 pointr/OculusQuest

Bought the recommended Anker cable and these:

USB 3.0 Extension:

USB C Right Angle:

Anker cable and extension worked like a charm, however the right angle gave me connection issues so I am returning it. As well it took me a few tries on different use ports to find the one that worked for me. If anyone is looking for a extension this works well.

Other findings are that if the quest goes all black, its best to do a full restart and connection resumes as normal. If not check your connections.

u/TayoEXE · 1 pointr/OculusQuest

I wasn't sure if this was a Link issue or not, but when I run it, I tend to have issues with the guardian when I'm sitting in front of the computer while I'm working in Unity. The guardian seems to get lost and keeps asking me to keep resetting the guardian. Once it just totally set my headlevel to the ground level as well. And is there any easier way to go between the Oculus home and the Quest home without constantly unplugging it?

Otherwise, running actual games works great! I don't even notice any compression unless I try to look really hard around the edges! I like using it way more than the CV1 (also because the Quest is much more accommodating to glasses). My lab's computers uses a GTX 1080 I believe, but I'm not sure about the CPU.


I used the JOTO one here. It ships very fast and is only a little more expensive than the Anker one, and most others are sold out except for this one.

u/KageYume · 2 pointsr/OculusQuest

I would like to share my experience with Link.

My motherboard has a both USB 3.1 gen 1 and USB 3.1 gen 2 port. I've tested Link with Anker PowerLine USB-A to USB-C (3m, 3.1 gen 2) that Oculus recommended and the CableCreation Active USB-A extension cable (5m,male to female USB-A).

When I tried Link with the Anker cable alone plugged into USB 3.1 gen 2 port, it worked well.

However when I used the CableCreation + Anker combo plugged into USB 3.1 gen 2 port, audio did not work properly.

Then I tried the above combo plugged into USB3.1 gen 1 port, they worked properly without problem.

Anker Powerline (Amazon JP), CableCreation Active Extension Cable (Amazon JP)

My PC:

MSI X470 Gaming Pro

Ryzen 7 3700X

nVidia Geforce RTX 2080

(I've filled in the survey.)

u/trebell · 1 pointr/OculusQuest

Got this working great with an amazon basics cable


Works so well. My GPU is a 1070 and all is good thus far. what a great boost to the Quest to have access to full PC VR.

u/Jatilq · 4 pointsr/OculusQuest

I have the AMVR arriving tomorrow and Amazon says they will back in stock the 14th

Mine is arriving much faster than their shipping date.

Edit: used it for a couple hours playing Gun Club VR. Everything fit perfectly. I’m pleased with my purchase. I don’t wear glasses, so I’m not sure about that fit.

u/Vandalaz · 1 pointr/OculusQuest

You can pick up some [decent travel cases] ( on Amazon for like £25, handy for bringing the Quest around with you. I also got a silicone face mask for playing games with my friends. It's easy to take the silicone off and give it a quick wash & dry if there's too much sweat etc. There's also earbuds like this but those ones I bought have a lot of hiss. Oculus offer their official ones which might work better.

u/Zundrel · 1 pointr/OculusQuest

Supposedly using this extension cable in combination with this A to C cable works according to one user. There's a very good chance these will be too thick to be comfortable to use while using the headset though.

I really would just recommend sticking with the 10 ft cable that Oculus recommend until they release their propietary 5m cable that's supposedly quite thin.

u/Eisenmeower · 2 pointsr/OculusQuest

I grabbed this one and it works perfectly.

I even had a 6ft 3.0 non avtive extension and they're suprisingly playing well together at 16ft total. :)

Edit: oh wow it was 14.99 when I ordered it yesterday morning. Guess they upped the price with demand :(

u/thhrash · 2 pointsr/OculusQuest

Seems this one is very popular so I ordered it. . It seems it has no problem keeping the internal battery on the Quest charged while playing. I am a big fan of Anker products due to the excellent support I have received from them in the past. Also got some short usb C to usb C cables to connect to it. Was not sure of the distance so ordered a pack. Hopefully they will work.

u/DTechNation · 2 pointsr/OculusQuest

So I love the PD. So compact, VERY little vampire draw, and works fine with the Quest. Being able to charge the pack via USB-C is awesome.

Anker PowerCore 10000 PD:

Straps (I used the 8” straps for the battery):

My straps came with an extra 2 small Velcro straps that I used on the sides.

u/tooandrew · 1 pointr/OculusQuest

hey folks just thought i'd share this,

i had one of these -

hanging around from when i had my rift cv1 quad sensor setup and i found it works great for link when paired with a short usb c cable i got with a phone somewhere that worked with link, but was too short to be useful. i dont notice any latency. the cable is a bit heavy, so what i do is i feed the female end of the cable though a carabiner on my beltloop, and then plug in the short one, so the cable connected to my face just goes down to my waist, and the weight of the cable is supported by the carabiner rather than tugging on the quest's usb port

u/iamralphsutton · 1 pointr/OculusQuest

here's the two I ordered that came already.

I have 3 others on the way.

These two - simple. one was super hot - and also required you to stick a nose guard in with adhesive.. granted it came with an adhesive sticker - but I don't want to do that.. plus it really made me hot.

The other - was flimsy - and felt like just a lite cloth.. that didn't really do anything at all....

So I sent both back -- and ordered 3 more...

I will let ya know if any of them are good.

u/tranceology3 · 1 pointr/OculusQuest

These are what I got, and they work great. Figured I would get the extra pack of USB cables for my family. Also got an extender that works great too., I get up to 26 ft with the extender.

u/Zetaphor · 1 pointr/OculusQuest

Save yourself a good chunk of money and just get one that is already that form factor. I've been loving the KIWI straps

u/gonekrazy3000 · 2 pointsr/OculusQuest

well. i can safely say this has made the CV1 obsolete for me. it will be relegated to the "backup" role incase i accidentally break my quest. had absolutely no issues whatsoever for a good hr of play. using a 12ft usb 3.0 extender and a 10 foot type usb 3.0 A-C cable for a total cable length of 22ft connected directly to my Asus Prime X570-p motherboard's usb 3.2 port. my 1080ti is pretty solid so far :D


For those curious these are the exact cables i'm using:-extender:-

A-C cable:-

Full Rig:-

Ryzen 3900X

32 Gb Gskil Trident-z rgb ram

GTX 1080Ti

Asus Prime X570-p motherboard.

u/imacmill · 2 pointsr/OculusQuest

Here's my experience with power banks, FWIW. I bought the following two:

If I connected either of these batteries to the Quest via their USB A ports (rated at 5V/2.4A), neither one would keep the Quest charged during gameplay. I played a SteamVR game via Virtual Desktop, and the Quest battery discharged from 100% down to something like 30% after a little over an hour.

After fully recharging the Quest, I then plugged the first battery into the Quest via its Type C PD port (Power Delivery, rated at 5V, 3A) and this worked great: I played the same SteamVR game for about 3 hours and the Quest was still at 100% charge when I was done.

I actually returned the second (Anker) battery without testing its PD port, since the other battery worked great and it's half the price.

u/Crash_Snider · 1 pointr/OculusQuest

Great solution! I was searching for the same thing last night and concluded it was a cable unicorn. Thanks for the tip!

Here are the US links:

AmazonBasics Double Braided Nylon USB Type-C to Type-C 2.0 Charger Cable | 1 foot, Silver

90 Degree USB C Type C Male to Female Adapter, AFUNTA Right & Left and Upward & Downward Angled 90 Degree USB-C USB 3.1 Type-C Male to Female Extension Adapter for Laptop & Tablet & Mobile Phone

u/Purple7up · 3 pointsr/OculusQuest

The original box works just fine. But in the future I recommend you get some sort of carrying case. Here is the one I got and I've been very happy with it.

u/Kaiyening · 2 pointsr/OculusQuest

So I've tested Link with an eGPU (external graphics card / dock). It eventually worked for me. Here are the specs:

  1. Both the onboard USB 3.1 Gen 1 port (left side) and the Virtual Link port on the external GPU (the one that's a USB-C port found on most RTX GPU's) worked fine, and showed very similar performance.
  2. Oculus software should not run the beta version, and Oculus Quest should not have Developer mode on.
  3. Performance is OK, but is obviously considerably lower (at least by 20 to 40%) than had the Quest been connected to a conventional desktop PC with the same specs. Without the headset on the same eGPU setup, VR Mark Orange Room scores about 6000 points. With the headset on and running the test in Oculus virtual desktop (not natively on the HMD displays, though) shows the lowest of 4700 points. Onboard GTX 1050 2GB without the headset would show about 2500 points. My Yoga 15 is downvolted a bit with TB kept on.
  4. Image definitely looks more blurry than I'd want, but I will keep fiddling with Oculus/SteamVR settings. I have also noticed timewarp artifacts on some objects over the edges when turning my head very fast, but those are sometimes there, and sometimes are not. Not sure what's the main cause yet.
  5. You probably do not want to have anything connected to the same USB 3 hub or controller as the one that you have you Quest connected to when you initially connect it to the PC. When I had peripherals connected to the same Corsair ST100 Headphones Stand, Quest would had kept showing a red "x" until I would disconnect the other devices first. When I reconnected those while using the headset, everything was working fine, though; that is until I re-connected the Quest again. Other stuff had to be disconnected first from that hub again then.
  6. Performance was 5-10% lower than when running VR Mark Orange Room via the Oculus Virtual desktop than when just running it on an internal display.
  7. Performance seems to be the same when running Link with either an external monitor connected to the eGPU or with an internal monitor of the laptop itself.
  8. The following cable DID NOT WORK: TOPWE USB Type C Cable USB C Cable (2 Pack 10FT) Type C Charger USB 3.0 Date Sync 3A Fast Charging Cable. DO NOT BUY THIS CABLE to use with the Quest, unless otherwise confirmed for your setup.


    I knew what I was getting into, but using a Rift S with such setup instead of the Quest/Link is preferred due to TB3 limitations when feeding the signal back to the PC. Ideally, you would not use Oculus Quest or even a Rift S with an eGPU setup, but this is the setup I have, so here we are: it is confirmed to be working on a Windows machine and an RTX 2070 eGPU, as long as you have proper USB 3 ports. This depends on your laptop, though, hence Virtual Link port can save the day for some people.
u/The1TrueGodApophis · 2 pointsr/OculusQuest

Htc vive website:

HTC Vive Deluxe Audio Strap

Welcome to the superior comfort of the vive. Now on quest!

u/redditor9000 · 4 pointsr/OculusQuest

i bought these and they came with a perfect nose light block as a bonus. Works perfect!

u/Slowpc · 2 pointsr/OculusQuest

I got my cable in and grabbed one of my Cable Creations 3.0 5m cables out of the closet and it seems to be working fine. Got to soften up this anker cable and get some more velcro tiedowns but it worked great in some pavlov matches.


u/Dogamondo · 9 pointsr/OculusQuest

I received mine yesterday, branded "Esimen VR Face Silicone Cover Mask & Face Pad for Oculus Quest Face Cushion Cover Sweatproof Lightproof Comfort Set (Mask Black)" from Amazon.

Thoughts after about 2-3 hours of usage:

  • Easy enough to install - just popped out the stock cover and fitted this over it, then snapped the cover back in place. Job done.
  • Had some issues with it fitting snug at the top of the cover, to the left and right of where the top strap protrudes. This causes a slight sag in the silicone which may contribute to the sensor blockage (described further down).
  • Feels quite cold on your face when you first put it on. Noticed that it felt a bit breezy in there too (weirdly enough).
  • Very comfortable after some use and does not leave the tell tale red marks on your forehead and under your eyes (the main reason for my purchase).
  • Gets a bit hot and sweaty but no more than using the stock cover in my opinion
  • Light leakage elimination is good. If the standard Oculus cover gives about 80% leakage elimination (leakage mainly through the nose), this drops the light leakage by another 5 - 10% (still some leakage through the nose, enough to still look down and check your phone if need be, but nowhere near as easy as before).
  • FOV/Immersion - This was a hard one for me as I can't really tell what it's doing. Essentially you are adding another ~1 - 1.5mm to the standard cover so I felt like the FOV was decreased slightly (even thought the product bills itself as "increased FOV" (no idea how that would even be possible)
  • No.1 Complaint - There's a sag in the fitment of the silicon to the top of the mask that blocks the display on/off sensor. So once you take the headset off, it'll still be shining through the lenses. At that point you need to use the on/off button at the side to turn the display off. So if you need to whip the headset off quickly and be guaranteed that the screen will turn off - this cover isn't for you.
  • So in summary, I'm reasonably happy with the $12 purchase and aside from the inevitable annoyances it does the main job for me which was to stop the gauges and lines in my forehead and eyes after more than 5 minutes usage of the Quest.

u/MurkLurker · 2 pointsr/OculusQuest

I just got these today and so far they are great, they sound good and take up almost no "wire" space. 23 buck on Prime. Well worth it for me.


u/MapleLettuce · 1 pointr/OculusQuest

That's good to know, I bought an Anker battery with the same capacity a while back that doesn't get used much, It'll definitely start traveling with me when I show friends.

u/skippington · 1 pointr/OculusQuest

I have the Esimen branded version of this case. It's the exact same one but branded differently. It appears to have more room than the official case. Since I keep the eyeglass spacer inside my Quest, I use the room for the spacer to hold a bag that contains earbuds, a USB charger, and other things. It also came with a pretty nice lens protector.


u/guruguys · 1 pointr/OculusQuest

Any low self discharge rechargeable batteries will work fine (they will say 'pre-charged, ready to use, low self discharge) on the package. The popular brand is Eneloop and you can get a set with a charger pretty cheap, but you can get the Amazon Basics or Ikea Ladda's that will work just as good in your controllers.

u/HYVR · 3 pointsr/OculusQuest

I would say it's as close to the vive w/ DAS as the quest could be comfort-wise, an immense improvement overall. The face cushion of the vive is more plush but that's the only difference IMO.

Links are in the description, but here they are as well:

u/IamChadsReddit · 3 pointsr/OculusQuest

I was told this one works well

Anker PowerCore 10000 PD, 10000mAh Portable Charger USB-C Power Delivery (18W) Power Bank for iPhone 8/8+/X/XS/XR/XS Max, Samsung Galaxy S10, Pixel 3/3XL, iPad Pro 2018, and More

I have received mine and it seems pretty good, short wire, USB c charging, relatively small. I'm just waiting on some Velcro straps for mounting.

Mine was $35 so you may want to look around for cheaper

u/theheadgeek · 6 pointsr/OculusQuest

In case it's helpful to someone, I just got this cable and I'm finally working. It's 10 feet and works like a charm!

u/OfficerDudeGuy · 2 pointsr/OculusQuest

If you're considering a battery pack I opted for this:

It's already got a short usb c cable included, the weight is perfect for counter balancing, and it came with a mesh bag.


The bag I turned inside out and cut horizontal slits near the 4 corners. Then I turned the bag right side in and threaded a self adhering velcro strip through the slits in each corner. I used the velcro straps to hold the mesh bag centered over the hole at the back of the headset where the adjustable straps all meet. This makes it incredibly easy to take the battery out for charging/hot swapping and you don't have to remove anything to keep using the retail box. I ended up re-wrapping the velcro so that it holds the USB cable in place too.


I've only tested over the weekend, but I did play Blades and Sorcery streaming from my PC for nearly 6 straight hours on Sunday until every muscle in my upper body hurt. I never got uncomfortable (other than said muscle pain) and it only reported 50% drain on the battery pack.


Edit: Here's a pic from this morning to make it more clear how I have it setup:

u/1CottonEyeJoe · 2 pointsr/OculusQuest

Depends on what you want to spend. Look up reviews on these if that's what you want. I just strapped a battery bank with velcro to the back to counter balance I then wear a baseball cap backwards underneath and just got a new face cover and just those feels great to me and minimal cost. I already owned the battery bank and cap. You could use anything with weight though. Or like I said check reviews for the following...

There is a halo strap

The Frankenquest

u/Mottok76 · 2 pointsr/OculusQuest

When I search for this now it doesn;t show anything however the link below shows the product (just that it's currently unavailable). I purchased this when it said delivery for 21st Aug, hope they honour that!

u/armygamereality · 2 pointsr/OculusQuest

In anticipation for the Link beta launch, what software should we download if any, Oculus Rift S ? Or will there be a separate Link software from Oculus's website that we'll have to download in order to use Oculus Link? Also, to confirm, we should be able to purchase any Rift S supported game from Steam, e.g. Asgard's Wrath, etc. and then be able to run it via Link when it's released correct? Also if anyone is sidequesting Asgards Wrath how's the quality? Also to help anyone I could never get Windows 10 to show the Oculus Quest on PC until I purchased a high quality cable that is recommended for using Link, see link below, after trying everything.

u/nooshaw · 1 pointr/OculusQuest

This CableCreation Active extension works great with my 3ft Anker. Be sure the get the USB 3.0 version. Downside is, it's stiff and heavy so I have to fasten the end of the cable to my pants with a clip so that its not dangling.

There was a google doc link somewhere were folks were posting working / not working cable being tried. Can't find it anymore.

u/Zognorm · 2 pointsr/OculusQuest

For the cable, I've be using this one from Amazon with great results
From what I've seen, you mostly just need to make sure it's usb3.

u/tveith · 1 pointr/OculusQuest

I use this extender, no power required and working great!

CableCreation Active USB Extension Cable (Long 16.4 FT), USB 3.0 Extender Male to Female Cord with Signal Booster Compatible with Oculus Rift, Xbox, PS4, USB Printer etc, Black

u/boostedb1mmer · 2 pointsr/OculusQuest

I'm hoping to use this cable and this extender. I dont think the 15ft the official cable will come with will be long enough for sufficient freedom of movement.

u/SpeedXX3 · 1 pointr/OculusQuest

the amazon link to the Anker product does not longer have the 10 ft available,

not 100% sure if the smaller ones will have the same specs, the one i got was

A8167011 - USB-C to USB3.0 10ft

Good Luck!

u/blueper01 · 1 pointr/OculusQuest

I use this one, last for hours. but not sure if it would be a good counterweight. Tried it as counterweight once, it seems too heavy so I strap it on my back instead on a back support strap normally. link

u/QuestionNark · 3 pointsr/OculusQuest

This silicone cover is pretty good not just for comfort, but so you could clean the sweat off instead of the foam absorbing it

u/Creadvty · 9 pointsr/OculusQuest

Like some other users, I've gotten an external battery pack to act as a counterweight while also prolonging battery life. I found a holster that clips onto to the headset and moreover fits in a 3rd party case without having to unclip the battery pack.

The parts I used (I removed my affiliate links)

  1. Topmate 10,000 mah battery pack.
  2. Holster with two clips.
  3. Right angle USB adapters
  4. Short USB C to USB C cable.
  5. This case can fit the Quest with these accessories.

    More info:
u/Pazzosapiente · 2 pointsr/OculusQuest

Prova questo. Un po’ spesso e rigido ma funziona alla grande in attesa di quello ufficiale.

Try this. A little too thick and rigid, but it perfectly works while I wait for official one.

AmazonBasics - Cavo da USB C a USB 3.1 gen 1, in nylon a doppio intreccio | 3 m, Grigio scuro

u/larsonmattr · 1 pointr/OculusQuest

I'd recommend this face cover ( It's quite comfortable compared to what shipped with the Quest.

u/TalonX273 · 4 pointsr/OculusQuest

Might be a difference in hardware, but I'm actually floored at how little latency there is. Any latency I felt I could effortlessly compensate for. Via Link, I played my usual Beat Saber Expert + maps on Steam VR. It felt damn near identical to my CV1 (tri-sensor setup) allowing me to get my usual scores. What really surprised me was the lack of occasional stuttering in Beat Saber I normally got from my CV1 setup. I can only describe what team Oculus has done as pure black magic! Like you said though, it's not on the level of an Index PCVR setup. But holy crap, at the price point and added portability, it's more than good enough for most!

For reference, my setup is: i5-3570K, GTX 1060 6GB, Inatek 4-port USB 3 PCI card, CableCreations USB 3 Active extension cable, and Anker 6ft USB C-to-3.0 cable. Might order the 10ft cable for more mobility.

u/automan25 · 1 pointr/OculusQuest

This one works pretty well for me.

There are extra pockets for earbuds and the charging cables as well as room for a power bank.

u/TastyTheDog · 1 pointr/OculusQuest

Yes I'm also curious about this. Based on some basic research on Amazon this was the best USB 3.1 C to A that I could find, but it's ultimately just a guess. None of the reviews really pertained to this kind of use case (plus with no 90-degree end to it it's going to stick out and probably add noticeable weight). I couldn't find a decent USB C to C cable, which is what I'd rather get (with an adapter) since that's what Oculus's cable will be. Hoping they release a list of tested cables.

u/PumkinSpiceTrukNuts · 1 pointr/OculusQuest

Not even close! I’m using a USB extension originally gotten for CV1... the ‘buy again’ link takes me to a completely different extension, but others have used this one with success

u/darkuni · 1 pointr/OculusQuest

THIS is the best answer ever. Look, I hedged my bets and ordered a cable just so I had SOMETHING in the house when that update drops. But I'm not sure I'd recommend anything until we have some data back.

We're all eager as hell. We all want day one satisfaction - but with Amazon same/one-day delivery and a community that will have 50+ **TESTED** recommendations with 24 hours of the update?

Well .. there you have it.

u/kwixmusic · 1 pointr/OculusQuest

I used a USB-C to USB-A from Anker and it worked like a charm with SideQuest.

Amazon link:

u/Ubelsteiner · 1 pointr/OculusQuest would something like this work for Quest tracking in the dark? I hate having my overhead lights in at night, and this would be handy for outdoor parties that go on after dusk, it it will work like I hope.

u/iamquitecertain · 1 pointr/OculusQuest

I read that someone tried this other cable here and it apparently also works.

It seems cheaper than the one you posted but I'm wondering if yours might be better due to the price difference. If yours is lighter or more durable than it'd be worth it. Mind checking it out and see if you can see if there's a difference?

u/Bigelowed · 1 pointr/OculusQuest

Sorry yes, it's an active one, this one to be exact:

I see in the URL it's a "CableCreation" like you said you are unable to get, so my advice doesn't help sorry

u/withoutapaddle · 1 pointr/OculusQuest

I went with this one:

and this 90 degree adapter:

BTW the adapter sticks out just far enough to clear the big plastic arms that connect the headset to the strap, so that's nice!

I plan on just using this for a month or two until the official Link cable is available. The extra flexibility and length of the official cable will be a significant upgrade.

u/shdwphnx · 2 pointsr/OculusQuest

I would suggest the cable that was directly recommended by Oculus (at least according to the UploadVR article referenced in Reddit's "Oculus Link Megathread")...
The original link from the article -
For those in Germany/anywhere else that uses -
And just for good measure, here's the same link for -

u/krishnugget · 1 pointr/OculusQuest

I used this cable with a right angle converter and it works perfectly fine plus it’s 3m

u/Zeethe · 1 pointr/OculusQuest

Then it's probably the link being funny about that cable, seems to be a bit picky with certain cables and motherboards. There is a thread somewhere on this Reddit with tested cables.


The first cable I got also didn't work. These are the two cables I am using(confirmed by multiple people also to work together):

u/aLunaaxxx · 1 pointr/OculusQuest

Looks good, several people have received it and reviewed with pics. Personally awaiting mine :)

u/Dorimugan · 1 pointr/OculusQuest

Here you are mate, I got this cable yesterday and it works great. Little short but it's cheap and very well made. Comes in grey or red

u/HumbertKing · 2 pointsr/OculusQuest

I am using this one:

Also people are having luck with this:

This is my setup:

PC (Asus ROG STRIX Z390-I + EVGA RTX 2080 XC)

v (5m USB 3 active cable) (USB 3 Hub) (3m USB-c 3.1 cable) (USB-c 90 adapter)



u/fuseyuk · 2 pointsr/OculusQuest

I can confirm this combination works for me:

JOTO USB Type C Cable Extra Long 10ft, USB-C 3.1 Type-C to USB 3.0 Type A Charging Data Cable [Heavy Duty Nylon Braided]

Maxhood USB C Type C Male to Female Adapter, Right & Left Angled 90 Degree USB-C USB 3.1

and then I tried the Active USB 3.0 repeater I bought for the Rift a couple of years ago and it worked!

UGREEN USB Extension Cable, USB 3.0 Male to Female Active Repeater Cable with Signal Amplifier

u/ShadowKingpin · 2 pointsr/OculusQuest

I would be more than happy to! Link:

It’s fantastic. It charges really fast when using the PD port and is done through USB-C. It charges the headset faster than the headset can drain the battery.

u/charliefrench2oo8 · 64 pointsr/OculusQuest

Hey all, I just wanted to report something.

I've been testing the assortment of cables I had around, and extensions.

Using this cable, this extension, and this PCIe Card I was able to get a 32 foot + 10 foot setup running fine. I tested it without the extension and could not see a difference in latency.
It does require active power.

Your results may vary, but I figured i'd share my test.