Top products from r/callofcthulhu
We found 31 product mentions on r/callofcthulhu. We ranked the 33 resulting products by number of redditors who mentioned them. Here are the top 20.
1. Only Yesterday: An Informal History of the 1920s (Harper Perennial Modern Classics)
Sentiment score: 1
Number of reviews: 2
2. Horror on the Orient Express: A Luxury Campaign Spanning the European Continent (Call of Cthulhu roleplaying)
Sentiment score: 0
Number of reviews: 2
Package Quantity: 1Excellent Quality.Great Gift Idea.Satisfaction Ensured.Produced with the highest grade materials
3. Masks of Nyarlathotep: Perilous Adventures to Thwart the Dark God (Call of Cthulhu roleplaying)
Sentiment score: 2
Number of reviews: 2
Used Book in Good Condition
4. Penny Dreadfuls: Sensational Tales of Terror (Barnes & Noble Leatherbound Classic Collection)
Sentiment score: 2
Number of reviews: 1
6. Delta Green: Denied to the Enemy (A Call of Cthulhu Mythos Novel of World War II)
Sentiment score: 1
Number of reviews: 1
8. Ripples from Carcosa: Three Scenarios Exploring Hastur, Carcosa, & The King in Yellow (Call of Cthulhu roleplaying, #23134)
Sentiment score: 1
Number of reviews: 1
9. Call of Cthulhu: Horror Roleplaying in the Worlds of H. P. Lovecraft, 6th Edition
Sentiment score: 0
Number of reviews: 1
Call of Cthulhu is Chaosium's classic roleplaying game of Lovecraftian horror in which ordinary people are confronted by the terrifying and alien forces of the Cthulhu Mythos. CoC uses Chaosium's Basic Roleplaying System, easy to learn and quick to play.
10. Secrets Of New York: A Mythos Guide to the City That Never Sleeps (Call of Cthulhu Horror Roleplaying)
Sentiment score: 0
Number of reviews: 1
11. Secrets of Japan (Call of Cthulhu Horror Roleplaying, Modern Era)
Sentiment score: 0
Number of reviews: 1
Used Book in Good Condition
12. The Describer's Dictionary: A Treasury of Terms & Literary Quotations (Expanded Second Edition)
Sentiment score: 0
Number of reviews: 1
13. Complete Cthulhu Mythos Tales
Sentiment score: 2
Number of reviews: 1
B&N Bonded Leather Decorative Edition with Poster
16. Call Of Cthulhu: Horror Roleplaying In the Worlds Of H.P. Lovecraft (5th Edition - Chaosium #2336)
Sentiment score: 0
Number of reviews: 1
17. Petersen's Field Guide to Cthulhu Monsters: A Field Observer's Handbook of Preternatural Entities (Call of Cthulhu)
Sentiment score: 0
Number of reviews: 1
First of all, that's amazing. Great idea for a dice box or dice rolling tray.
Have you considered something like a holder for minis, dice, pens/pencils? Basically little compartments inside for a player kit. I've seen a websites selling custom wooden enclosures for dice, pens, and minis for D&D players but a copy of the Necronomicon for a CoC game would be amazing.
Book ideas:
Not directly answering your question, but I just read one of the Delta Green novels by Dennis Detwiller and there's quite a bit of good Yithian stuff in there. If you want to read it, be sure to familiarize yourself with the basic Delta Green concept first.
Beyond that, the Yithian's main concern is altering the present in such a way that it sets up the future that they want to occur, which will provide a way for them to escape into that future. They time travel by projecting their minds into the future and switch minds with a person in order to do this. Sometimes they swap with people just to interrogate that person back in the past, filling in gaps in their knowledge. Other times they do it because there's something that needs to happen and they want to help it along. So you can include Yithians in pretty much any campaign, as either friends of the party or enemies, just by hand waving the fact that they want events to occur in a certain way.
[Spoilers from the book mentioned above:]
It might also be cool to introduce the more ominous side of Yithians. They're really amoral beings. The future they're trying to set up is one in which humanity destroys itself with nuclear weapons paving the way for a race of giant beetles to rule the earth. So while they might help people in the present, it's just because they want us to kill ourselves in the future.
HotOE is definitely a good one and and a mainstay of the CoC greatest hits collection. However, when you say your group has run through one campaign previously, do you mean that's your only experience with CoC? If so, I would recommend starting smaller with some single scenarios to build a little group experience. HotOE is perhaps the most complicated module ever published for CoC, both for player and Keeper and shouldn't be taken lightly.
However, if I've misread you and your group does have CoC experience, I would recommend it. That said, it isn't my main recommendation. You should look into 'Masks of Nyarlathotep,' which is in many RPG reviewers view the best horror campaign ever published. Certainly it has become the quintessential CoC campaign. It has the same scale and scope as Orient Express, and a similar play time, but it is much smoother to run without sacrificing difficulty. Also it's only $35, which is much nicer than the $115 price tag on HotOE. If you want to make it even bigger and badder version, there is the massive Masks of Nyarlathotep Companion, which was kickstarted by Sixtystone Press. It's rather tricky to get a hold of at the moment since it has yet to be released to non-backers, but if you email Adam at Sixtystone, you can become a late backer and get access to it now.
Masks of Nyarlethotep and Horror on the Orient Express are considered the gold standard of 7th edition CoC full campaigns. I'm currently running Time to Harvest, which is available for free to members of the Cult of Chaos (free to join Chaosium program) and will be released for purchase probably in 2018. I'm liking it a lot so far. I haven't run it, but the Ripples from Carcosa book looks really interesting. It includes 3 scenarios, each in a different time period (roman times, dark ages, the future) that can be played as a linked campaign (something like people connecting with their past lives and getting three opportunities to stop Hastur).
Edit: Masks isn't out for 7th edition yet, but will be in 2018.
Depending on how deep you want to dive, and excellent and very readable book on the topic is Frederick Lewis Allen's _Only Yesterday_, available for USD2.99 on Amazon: https://www.amazon.com/Only-Yesterday-Informal-History-1920s-ebook/dp/B00VH7BEFA/ref=sr_1_2?keywords=only+yesterday&link_code=qs&qid=1565630192&s=gateway&sourceid=Mozilla-search&sr=8-2
It might be worth the effort to track down the old Star Frontiers adventure 2010 (based on the movie of the same name). IIRC, it has the deckplans of the Discovery and the Leonov. In fact, you might be able to harvest quite a bit from that adventure. The monolith can be either a Yithian or Mi-Go artifact.
Also, if it hasn't been mention at yog-sothoth, check out the adventure Bad Moon Rising for dealing with the Yithians and being in space.
I believe the one you can get on Amazon is for 6th edition as it has it on the back cover; as long as it doesn't look like the older versions on the yog-sothoth link below or the 7th edition pdf I think you should be good
https://www.yog-sothoth.com/wiki/index.php/Masks_of_Nyarlathotep
https://www.amazon.com/Masks-Nyarlathotep-Perilous-Adventures-roleplaying/dp/1568823290
If you have some time to prepare read the book the "The Longest Cave" by Roger W. Brucker & Professor Richard A. Watson Ph.D. It's a true story about cave exploration. It will really give you an idea for the sheer isolation of caving far underground.
When you go through a tunnel in cave you always have to look behind you when you exit a tunnel. Imagine later backtracking and finding two exits. Did you come via the left or the right?
You come to pool. The only way forward is too dive into the pool which you assume a U shaped tunnel. (Or is it a J?) Once you come up on the other side it is pitch black. Is your torch wet? Your matches soaked?
Amazon also has it for a wee bit less than Chaosium
http://www.amazon.com/Horror-Orient-Express-Continent-roleplaying/dp/1568823908
I recently bought a hardcover 5th edition from an Amazon seller for about $35. I remember a few listings of 5th edition for close to that price and some a little less.
Here's a few: http://www.amazon.com/gp/aw/d/0933635869/ref=mp_s_a_1_1?qid=1452440904&sr=8-1&pi=SY200_QL40&keywords=Call+of+cthulhu+5th&dpPl=1&dpID=61BczfT5a0L&ref=plSrch
I ignore prices at brick and mortar stores, but ~$300 is the starting price at Amazon marketplace (https://www.amazon.com/gp/offer-listing/1568821565).
For your consideration: Sex and the Cthulhu Mythos by B. Derie
https://www.amazon.com/Sex-Cthulhu-Mythos-Bobby-Derie/dp/1614980888
https://www.amazon.com/gp/aw/d/1568821808/
There is also one for San Fransisco, Morocco, and other cities. You could also look at Gaslight which focuses on late 1800s London (at least I think it is London, I haven't actually read it).
https://www.amazon.com/Petersens-Field-Guide-Cthulhu-Monsters/dp/0933635486
http://smile.amazon.com/Call-Cthulhu-Horror-Roleplaying-Lovecraft/dp/1568821816/ref=sr_1_2?ie=UTF8&qid=1452378050&sr=8-2&keywords=call+of+cthulhu+rpg
Yes.
The King in Yellow https://www.amazon.com/dp/1411685768/ref=cm_sw_r_cp_api_i_LWFBDb9HJGJ8K
See also http://simonbjones.blogspot.com/2015/04/what-is-notable-about-my-version-of.html
Direct link: https://www.amazon.com/dp/B00VH7BEFA/
This is more Judaism than Christianity but you might be interested in the Merkabah Rider series -- it's a Western that follows a Jewish mystic/gunslinger across the American Southwest. He's in his element when putting down Satanic threats. But then he discovers a more... ancient pantheon.
https://www.amazon.com/Merkabah-Rider-High-Planes-Drifter-ebook/dp/B07F667CNB/