(Part 2) Top products from r/learnart

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We found 84 product mentions on r/learnart. We ranked the 483 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.

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Top comments that mention products on r/learnart:

u/TwoToedTerror · 1 pointr/learnart

Glad I could be of help!

Watts Atelier is really amazing. It is beginner friendly - anatomy knowledge helps, but you wont be drawing the figure immediately. It will still be a good idea to learn anatomy while you continue through the program - I'll link you to some great anatomy resources.

To give you a rough breakdown of how the course works, you start by drawing simple shapes (spheres, cylinders, boxes, cones) focusing on form and value. Then you will start drawing other simple geometric forms applying the same principles. Then drawing fundamentals is finished with still life drawing. Next you move into portrait drawing fundamentals, then figure. If you are interested in painting, you can continue the course to portrait and figure painting, along with other specialized classes (landscape, drapery, composition, etc.)

On the issue of sizing, that is a problem that will solve itself naturally over time. It has to do with proportions and measuring, which is a skill that takes time and practice to get a handle on. Eventually you can visualize where everything goes and place it on the page in the right spot. But yeah, Watts Atelier will definitely help.

The difference between Watts and other free tutorials online is 1.) professionalism and structure: The course is taught by the founder of the atelier Jeff Watts, and it is structured like a true academic art class. Learning online gives you random bits of information which are helpful, but you can't contextualize them. The course is designed to take you from beginner to master. The tutorials online are fun, but don't have that structure.

2.) The teachers are world class artists. To give context, here is some of Jeff Watts work. You may not want to be a painter, but you can be confident that you are learning from a master. You can also google his drawings, they will blow you away. Also, the guy Stan Prokopenko who I recommended - and is often mentioned in this sub - was trained at the Watts Atelier by Jeff Watts.

You probably get the picture, its a great program. My experience with it has been an absolute joy. I wish I could go back in time two years when I started pursuing a career in art and taken these classes immediately. It would have saved me so much time and effort wasted trying to figure out how to grow as an artist on my own. What I do is pay for a month and watch all the videos and print out the handouts for the module (currently on portrait II), and then spend however long I need to get a good handle on it before I spend the 100$ for the next month. Also, if you have the cash to blow, you can spend extra money to get 1 on 1 coaching with teachers at the atelier.

I will note that it can get boring drawing spheres and still life all the time, so make sure you schedule time to draw stuff you love. Once you get into portrait and figure things get way more fun, but just be ready for that in the early stages.

Anyway, glad I could help at all! Feel free to PM me at any time, I have tons of resources I've hoarded over the years that can be helpful. Here are some links that might be helpful:

Here is a video of Jeff Watts drawing and answering questions, it will give you an idea of what his teaching style is like and who he is. Also the drawing is really good.

New Masters Academy is another great tool that has been huge for me. The anatomy and figure drawing courses are amazing. They aren't as structured as Watts, but can be very useful for when you have specific areas you want help for.

This book is superb for figure drawing. Also, this book is the equally amazing book on perspective. Also, a lot of books don't talk about drawing the clothed figure (which is pretty dumb considering most of the time, commercial art has to do with clothed people), which is why I also love this book. You are probably familiar with Bridgman's book, but if you don't have it - get it.

A lot of professional artists in many different industries (concept art, comics, film, animation, 3D, etc.) make gumroad tutorials for a decent price, here is a massive list of tons of these great tutorials.

If you want some inspiration while you work, I love listening to Creative Trek and Chris Oatley's Artcast. They both are mostly interviews with other professional artists and contain all sorts of wisdom and inspiration to help you out.

I have more, but I'll leave it there. I hope the best for you man! Keep up the hard work! Feel free to PM me for whatever reason.

u/Axikita · 3 pointsr/learnart

Gotcha! Some resources that might be helpful:

Loomis has some good (free) books on constructive figure drawing, which is what you want to learn if you're interested in drawing characters out of your head. I'd recommend Figure Drawing for What It's Worth in particular.

Ctrl+paint is another great resource for learning the art fundamentals that are specifically relevant to illustration. He also has a lot of great information on how to get into Photoshop.

If you want to be drawing characters, it would probably be good to thoroughly learn anatomy. I've seen scattered tutorials for this, but I've had better luck with books- Burne Hogarth and Bridgeman are good, and I've also found Netter's anatomy useful for learning the names of bones and muscles.

For color theory, I would recommend Gurney's Color and Light.

Also check out the sidebar, there's a ton of educational material under "useful links."

I would recommend starting with ctrl+paint or Loomis, and working from there. Both sources will give you an overview of a lot of topics that you can go on to explore in more depth. And of course, keep up the practice.

Best of luck!

u/DrDougExeter · 2 pointsr/learnart

I can definitely help you with this.


How to Draw: drawing and sketching objects and environments from your imagination

This is the best book on perspective you can buy. Perspective is the number one thing you need to have a grasp on if you want to draw, especially from imagination. Practice this until it clicks for you.

For setting up scenes I recommend Andrew Loomis books, Creative Illustration in particular. Loomis has several books out and they're all amazing. Many artists have learned to draw from Loomis.

Burne Hogarth is another master of the craft and you can learn a lot about musculature and anatomy from his books. These are generally a step up from Loomis so you could move on to these once you have a solid grasp of the fundamentals to take your work to the next level. Dynamic Anatomy, Dynamic Figure Drawing, Drawing the Human Head.

For people and anatomy, Proko (http://www.proko.com/library/) has good free youtube videos. He uses a lot of Loomis and Hogarth methods (which are pretty much the standard) and presents them in a way that is easy to digest. He's constantly updating his channel and adding new videos.

If you can only get a few books, I would get the How to Draw perspective book first, then go through the Proko material, then move onto the Loomis and Hogarth stuff. These learning materials will take you pretty much as far as you want to go.

Also I highly recommend sticking to traditional materials (pencil and paper) while you're learning. Once you have the fundamentals down then you can move on to digital. You're going to make things much easier on yourself if you stick with traditional while you nail these fundamentals down.

u/Fey_fox · 4 pointsr/learnart

Holey muffins yes, without the basics you will never improve.

In order to draw something you must be able to (in an artistic sense) understand it's nature. Like how a cylinder sits in space, how to draw light, how muscles and bones sit in the body (anatomy), all that.

A good cartoonist always has learned to draw realistically first. To give a cartoon body a sense of realism you need to get how real bodies work. Basically you got to know the rules before you can break them.

You can go to a used book store and go to the art section and pick up anatomy books and life drawing books pretty easily. If you see anything by this author, grab it. When you draw from life, start with simple stuff first like just a ball, or an opaque glass like a mug, or even a box where you can see the interior. Don't smudge the graphite, and don't press too hard with it either. Learn how to create light and shadow with the graphite alone.

The more you draw realistically the better you will get. It may not be the topics that excite you, but these exercises that don't seem as much fun are the way to get you to get better at drawing the stuff that is fun.

Good luck

u/tygrenier · 2 pointsr/learnart

Don't get too hung up on books, they can be useful but but realize they are still limited in information, technique, application, opinion etc. That being said: Loomis is widely known as the standard for drawing anatomy; Masters of Anatomy have some great pose references to practice dynamic figure study; and lastly Framed Ink is a short but valuable book about how to use compositions to achieve different things.

When you do studies, just think of what you want to learn better and build your own study to achieve that goal. Want to learn dynamic lighting? Grab some lamps and set up a still life. Want to learn compositions? Get some professional images with great composition and trace the major shapes over the top, then try to reverse-engineer how and why the artist did things that way.

u/roguea007 · 3 pointsr/learnart

Any of Scott McCloud's books. Making Comics is good for the technical side, Understanding Comics (the 1st of his series) is also good to break down WHY comics are important.

(One can probably skip his second book, it mostly examines webcomics and since it was printed is fairly outddated now thanks to various internet technologies advancing as it all does)

DC Comics has also published a series of "How-To" books which are good to thumb through , I personally own all of them but the Writing one-

-[DC Comics Guide to Writing Comics] (http://www.amazon.com/DC-Comics-Guide-Writing/dp/0823010279/ref=pd_sim_b_4)

-DC Comics Guide To Pencilling Comics

-DC Comics Guide To Inking Comics

-DC Comics Guide To Coloring and Lettering Comics

-DC Comics Guide to Digitally Drawing Comics

Since you mentioned the line thickness/thinness- um, the inking one would probably be a good one to start with. It'll show at least American/western methods of going about things, minus anything digital because the book was written before digital was big in the process. The Digital Drawing book somewhat helps on that issue but with programs like Painter, you can pretty much emulate any traditional tool fairly easily. If you have a particular style in mind you want, post it up and perhaps I can help determine what tools were probably used to make it???

u/ZombieButch · 2 pointsr/learnart

I'm just going to copy and paste this from a response I made to a similar post a couple of days ago, because it applies here as well:

> My number one piece of advice though is to take more time up front, before you start solidifying the details, to make sure you're proportions, placement of features, and angles are all correct. It's kind of classic beginner error to get really caught up on the details, thinking that's what makes a picture work, but if the details aren't built on a solid foundation they just all fall apart. So at the start of a drawing, especially a portrait where you're trying to capture a specific likeness, draw lightly, measure carefully, and take your time to make sure you've got things exactly where and how you want them before you start rendering detail.

To expand on that a bit: You've made two errors here that are very common to beginners. (So, honestly, there's no reason to feel bad about it. Seriously, everybody does these when they start out.) The first is that you've drawn a collection of features - eyes, nose, mouth - but not taken the time up front to make sure that they're proportional to one another or placed accurately in relation to one another. There's less leeway for this when you're doing a portrait of a specific person, so when you're trying to capture a likeness it's vitally important to slow down at the start and measure carefully.

The other error is placing the features you've drawn in a sort of head-shaped space without understanding the mass and volume of the head that contains them. This is a place where learning a more constructive approach to drawing, like that taught by guys like Andrew Loomis or Glen Vilppu, really pays off. An observational approach, one where you draw what you see, is really the best way all around to practice day to day, but if you combine that with the understanding of the underlying structures that comes with a constructive approach you get the best of both worlds.

You've got a good start here, though! Keep it up!

u/AAARRN · 2 pointsr/learnart

Wow thanks for the answer. I'm amazed that I could get such advice from a simple post.

The stick approach is something I discovered looking at Matisse
I was always losing myself in details and never focusing on the whole. This helped immensely in my process. I also noticed a lot of people tackle this process with a projector and rendering it bit by bit. But I didn't feel this would learn me that much. I treated the enormous paper as a sketchbook page that needs enlarged tools to do so. Now it's very rewarding experience that I can draw portraits from people posing for me.

Interesting you write about adding and subtracting mass. I recently graduated in architecture but to learn to draw portrait I had to turn off all that spatial/constructional/sculptural thinking from model making to really see values, contours and negative space. I hope by adding it back in it will help me in future projects.

Hair is something where I have a real issue with. I always start off trying do it very detailed to then realise it sucks, erase it and go roughly about it with some tones. A lot of books and teachers say that the haircut is an extension of the face but it doesn't seem to stick with me. Maybe seeing it as shapes will help me.

The background I'm also not sold one entirely. I wanted something else but eventually defaulted to the strategy of adding a dark tone next to a light (hair).

Thanks for again for the advice. It always helps to get some kind words to keep going. For practising proportions I was interested in the Bargue excercises. But I don't know if it is really helpful to copy away for 200 pages.

u/Attemptingrepairs · 1 pointr/learnart

Sorry I probably didn't explain myself well. I do learn 2 musical instruments and I have no problems practicing fundamentals in them. With /r/artfundamentals it feels different. I can't bring myself to do the exercises. For some reason just thinking "alright let's fill 2 pages with lines" makes me discouraged. It would have been a bit better if I could do it with music but without it I'm more focused.

And about learning, for example in the elipses part, a lot fo things are written about elipses but honestly I don't understand what he means and what's the purpose of learning about it (of course it has a purpose but what is it?). Generally it feels like I'm doing it just so my lines and elipses could be a little better. Maybe that's what makes me discourages. Anyways it's hard for me to learn from /r/artfundamentals and I don't know why.

I've seen people recommend "How to draw". Also some people talked about this. And I just found this which is #1 best seller but I didn't see anyone talk about. Which one do you think is best?

u/Dralenaxe · 1 pointr/learnart

The human body is made up of the phi ratio. http://www.goldennumber.net/human-body/

Knowing the actual relations isn't as important as knowing that all of the parts of the body are proportionally related to one another. Keeping that in mind, practice building the figure from related measurements. As basic as it is, I found this video extremely helpful once I realized this. https://www.youtube.com/watch?v=eVBAPGBlnls

Of course, practice, being able to visualize the body in your head, and knowing underlying anatomy are all required to make good use of this. You need to take figure drawing or at the very least practice online. https://www.youtube.com/user/onairvideo these are videos of models posing which is better than stills but not as good as a live model in front of you that you can walk around and see in 3d space.

I used to scoff at using stick figures to build the body because I felt it robotized the pose, but if you build gesturally around the lines, they really help give your work a feeling of life and realness that it can be extremely hard to replicate intuitively.

This book helped me loosen up a lot and taught me some ways of breathing life into sketches. http://www.amazon.com/Force-Dynamic-Life-Drawing-Animators/dp/0240808452 Some very useful tips in here, a lot to do with line confidence, that you don't find copy/pasted everywhere. Not as much to do with anatomy, but all the anatomical knowledge in the world won't necessarily help you draw something that looks alive and natural.

Hope this helps!

u/captainfuckmyanus · 2 pointsr/learnart

ok. I don't what style you want to go for, and I'm going to assume that you want to get into the comic book style. That doesn't matter though, where you need to begin is with Andrew Loomis' Creative illustration, Figure Drawing for all its worth(the free pdf, but I would recommend getting the book, because why not), Drawing on the right side of the brain, and Drawing the hands and face. All of these resources are what you need to start out. It doesn't look like you are out of the gate "I draw stick figures" level. But you have to keep in mind, that the ultimate tutor, is time. If you really want to get better quickly, then you have to devote a lot of time to studies and just drawing in general. Good luck, I hope I helped you at least a little bit.

u/lori-s · 2 pointsr/learnart

I second both books posted by Sykirobme.

The first one I got was Learn to Paint in Acrylics with 50 Small Paintings and it was great for someone like me who have zero background on drawing and painting. Started out slow and super basic and I noticed myself putting more and more effort as I went along the projects.

Then I got Acrylics for the Absolute Beginner, a landscape instructional, which was fun to follow and I learned a lot. I kept getting "you painted that?" reactions lol very encouraging and I have to make clear the paintings were not originals and I followed tutorials from a book.

I purchased Painting in Acrylics: The Indispensable Guide as a reference for tools/theory/techniques. And I like it so far but haven't read in depth because I keep getting distracted by other books I find at the library and attempting some originals.

I hope that's helpful. Also, reiterating that this is from the perspective of a beginner (5 months in!). Folks with more experience might have different/better suggestions. Happy painting!

u/traceamountofpeanuts · 2 pointsr/learnart

That sounds about right. The most important thing is to stay loose while you draw. Doing so will allow you to lay down neat, confident lines.

A good thing to practice are large strokes and loose circles and ovals. That way you can avoid chicken scratching (admittedly I am guilty of this, oddly enough, only when I'm trying to sketch something out of imagination)

Anyway if you haven't already looked into, you should check out drawing from the right side of the brain. You may have heard it in some peoples rants/posts (negative or positive), but I found it to be quite helpful. In fact, I would recommend the workbook over the text

http://www.amazon.com/Drawing-Right-Side-Brain-Workbook/dp/1585429228/ref=sr_1_1?ie=UTF8&qid=1368044031&sr=8-1&keywords=drawing+from+the+right+side+of+the+brain+workbook

Anyway, god speed dude, and I hope to see some of your stuff here or on any of the neat art-related subreddits :)

u/fishpuddle · 2 pointsr/learnart

Which artists would you say you like most? Would you ever like to create artwork in a similar fashion?

I think you dodged a bullet by not getting into the design college. I know plenty of recent graduates who found it to be a waste of time and money, not to mention not finding any decent work.

If you can afford it, I would highly suggest buying the Drawing Course by Charles Bargue and Jean-Léon Gérôme. It will give you great advances in drawing skills that you can apply to any sort of drawing. You could easily draw one plate once per day, or even week.

At the very least, you could devote 15 minutes per day, just sketching whatever catches your fancy. You got a new puppy, sketch him! Also, don't feel like you have to share your sketchbook with anyone. I found that by being very particular about who I show my sketches to, I can be more free to make necessary mistakes without worrying about scrutiny. Critiques are definitely overrated, especially if you can see what mistakes you've made. I know if what I drew was crappy, I don't need others to tell me.

Remember that you will have days where you draw really well and days where you draw like complete crap. You did a drawing, that's all that matters. The more practice you get, the better you'll be. Even artists who've been selling art for decades still need to practice often to keep their skills sharp.

A side note: Artwork that has agriculture and livestock as the subject tend to sell really well in certain markets. So if that's something that interests you, it may prove lucrative!

u/bettysmachetes · 10 pointsr/learnart

Well first off ya got an ace attitude wanting people to be brutal and critique, that'll get you far! But from what I can see, you seem to draw the outlines of the characters rather than the shapes that a body is and this limited me personally for years. This book did me absolute wonders, https://www.amazon.co.uk/Force-Dynamic-Life-Drawing-Animators/dp/0240808452 (Force: Dynamic Life Drawing for Animators), it was the only one my tutor at animation school recommended to me as 100% worth it and I just kept going over it again and again until I got better and I actually did, it got me thinking about body shapes and how they merge into each other and made it really fun!:) For me in this particular sketch you've done it's the fact that the arms are quite straight, straight lines on a drawing of a body always look odd, cause we're curvy squidgy creatures even when we're skinny! But yeah this book gets you swirling the pencil more and not worrying about being neat to begin with, you can always go over it afterwards. Don't be precious of your work, just keep creating!:))) Looking promising though!:))) Best of luck!

u/gray_rain · 0 pointsr/learnart

There are three things I would recommend to you. :)

  • This GIGANTIC page of info on color and light
  • Scott Robertson's How to Render
  • James Gurney's Color and Light

    You'll find that a lot of information on color out there is almost strictly theory oriented (not a big surprise considering it's called color theory), and there isn't much practical help on how to apply that information. Each of the things I just suggested are all very practical sources of information for learning how to work with color.

    Some things you should note, though...the Scott Robertson book is designed to build on top of his book How to Draw. That book teaches you perspective and how to create proper 3d forms in 2d space. How to Render builds on that by teaching you how light will interact realistically with those forms you now know how to create. If you don't want to work through How to Draw, that's fine (though I highly suggest that book as well)...but you'll probably be losing out on a fuller understanding of the concepts.

    Make sure that before you move too much into painting and color working that you can make well constructed drawings and can handle value properly. Those two are the most important. Why? Because if you don't have a proper looking drawing then no matter how well you can render and lay color over it...that won't save it...it will still look wrong. And if you can draw well constructed things but you're weak in values, then you're really in trouble. If, when you lay down color, the values of those colors are wrong, then your well constructed forms that you drew will no longer read as the forms that they're supposed to because the "light" that's interacting with the form isn't interacting like it would in real life so your eye reads it as a different form than you intended.

    I understand that they style you're going after isn't at all realistic. On some of them the color that's there isn't even being used to render...it's simply there as a graphic element. Which is fine! Really awesome style. But you will be well served if you put in the time to learn the technical application of light and color. That way, since you know the "rules", you'll have control over the color...when to use it realistically and how and when to use it graphically...rather than the color having control over you. :)

    Hope this helps! :)
u/[deleted] · 1 pointr/learnart

It's not popular advice my friend, but hard work and devotion are the only way to learn to draw. All of this other advice, will not help if you spend most of your time playing.


I guarantee, if you simply took the time spent on TV and video games, and used it to work through the exercises in the book Drawing on the Right Side of the Brain, you would improve drastically.


Think of it this way, in 5 years would you like to be:


  • really good at playing video games, or


  • really good at drawing and creating your own characters



    No magic pills, no tips, no tricks. Where will you be in 5 years?
u/ozFErXjMKQ · 2 pointsr/learnart

I'm going to play devil's advocate and not recommend Drawing on the right side of the brain.
The exercises are standard introduction to drawing exercises, which are fine, but the text is ... really debatable.
She took "Quit drawing symbols" and applied all kinds of psychology to it, when it's important to just stop drawing symbols.
The book's exercises itself are great however, if you can get your hands on the workbook instead, I would recommend that because it's just all the exercises with 5% of the text.
The most important part of drawing is actually doing it, especially when you're just starting out.

Also, I've heard good things about Keys To Drawing

u/SilverSabrewulf · 2 pointsr/learnart

I have Scott Robertson's How To Render, but I haven't started working with it yet, as I'm still focusing on some other fundamentals. It's a very exhaustive book that's very information dense. Not for the faint of heart. It's essentially the follow-up to How To Draw, which is one of the most recommended art books on the internet. This one builds on that.

Framed Perspective Vol. 2 by Marcus Mateu-Mestre is similar, but is more basic (and also a bit more accessible) and focuses more on how to shade characters. There's a section in chapter 3 that's devoted to the major plane changes of the human body and how that affects shading.

Both books assume you know the basic principles of linear perspective, which they teach in their respective predecessors.

Someone more knowledgeable about teaching art as a subject may have recommendations that are more appropriate. I'm still a learner myself, but the teacher in my weekly art classes often pulls exercises from these books (usually in a more simplified format for us novices :P).

u/artistwithquestions · 7 pointsr/learnart

Last time I tried to give advice on drawings the person got upset and quit reddit, soooo, please don't do that. My suggestion if you're absolutely serious about drawing is to absolutely learn the fundamentals.

Fun With A Pencil: How Everybody Can Easily Learn to Draw https://www.amazon.com/dp/0857687603/ref=cm_sw_r_cp_apa_i_ijZZDbCWDFEAQ

Drawing the Head and Hands https://www.amazon.com/dp/0857680978/ref=cm_sw_r_cp_apa_i_AjZZDb0B3RBPF

Figure Drawing for All It's Worth https://www.amazon.com/dp/0857680986/ref=cm_sw_r_cp_apa_i_OjZZDbW37G79H

Successful Drawing https://www.amazon.com/dp/0857687611/ref=cm_sw_r_cp_apa_i_4jZZDb95Z0W96

Creative Illustration https://www.amazon.com/dp/1845769287/ref=cm_sw_r_cp_apa_i_ikZZDbFRJYAJD

And after the basics


Imaginative Realism: How to Paint What Doesn't Exist (Volume 1) (James Gurney Art) https://www.amazon.com/dp/0740785508/ref=cm_sw_r_cp_apa_i_alZZDbZW0Y1P4


Color and Light: A Guide for the Realist Painter (Volume 2) (James Gurney Art) https://www.amazon.com/dp/0740797719/ref=cm_sw_r_cp_apa_i_DlZZDb676AWT6



It doesn't matter what medium you use, learning how to draw and understanding what you're doing will help out the most.

u/Jonnydoo · 2 pointsr/learnart

Will Weston recommended this book , Anatomy for Sculptors. I think I got it for $40, surprised the price increased so much. But it's a pretty good book for reference and shapes, lots of clear images and overlays. https://www.amazon.com/Anatomy-Sculptors-Understanding-Human-Figure/dp/0990341100/ref=mp_s_a_1_1?keywords=anatomy+for+sculptors&qid=1566355226&s=gateway&sprefix=anatomy+for+sculptors&sr=8-1

u/Anyammis · 1 pointr/learnart

The other day I was recommended /r/prettygirlsuglyfaces for people making expressions that are atypical and not beautified. Pause a movie mid action sequence and you'll also get some like these. My high school had a copy of this book if you have some cash to spend. Good luck! :)

u/Golden_Crane · 3 pointsr/learnart

I don't know that much. On this subreddit every "beginner" is told to get "Drawing on the Right Side of the Brain" by Betty Edwards. I personally don't have this book, but I have this one "Keys to Drawing" by Bert Dodson, which basicly teaches the same stuff as Betty Edwards. Both these books will help you get started and teach you to draw what you see. I prefer "Keys to Drawing and is in my opinion better because I prefer the language he uses.

Also check out ctrl+paint. The "traditional drawing" section and the "Drawing 2" is quite helpful.

I don't know how much you practice, but you should draw everyday, even if it's just a five minute scribble. I personally try to draw one hour a day (which is really little). Maybe start with 30 min a day and then go upwards from there. It's quite hard to do this, but if you manage to do it everyday for about 2 weeks it will become automatic in a way...

u/QuimMaster · 3 pointsr/learnart

Looks really good. Now I'm not much of a vehicle artist so I don't want to lead blindly.

Have you checked out Scott Robertson? Phenomenal technical traditional artist, his techniques translate to digital also.

One of his books (he has many); https://www.amazon.co.uk/How-Render-TP-Scott-Robertson/dp/1933492961

His YouTube channel; https://youtu.be/dzhyKtavwMU

Sorry I couldn't offer much direct help, however I hope these resources help you out.

Keep going at it!

u/syrah900 · 1 pointr/learnart

I've just started learning to draw. Actually, I've always sketched a bit, but I wanted a firm foundation in drawing. I'm currently reading and doing the exercises in this book: http://www.amazon.com/Drawing-Right-Side-Brain-Definitive/dp/1585429201 It's been recommended by a lot of people.

It's really good, and I already see improvement in my drawing.

And read this book while you're at it (it's not just about comics but about drawing and symbols and how they work on our brains): http://www.amazon.com/Understanding-Comics-The-Invisible-Art/dp/006097625X

u/WeeLittleSpoon · 1 pointr/learnart

Maybe "can you suggest any tutorials/artists that I can learn from?" would be a better question than what you've typed above, because I don't really understand what you're asking for in the original.

If you're looking for things like books, I have recently enjoyed Dream Worlds by Hans Bacher and Framed Ink by Marcos Mateu-Mestre. They're not really 'how to' books, but they're good for demonstrating composition.

u/DecadentDashes · 3 pointsr/learnart

Probably not much help, but Stan Lee has this book out which may be of help, as it deals with western style comics. I've also heard good things about this book as well.

u/OhNoRhino · 2 pointsr/learnart

try reading up on fundamentals if you don't have any formal training.

Understanding some of the "science" behind the craft can go a long way.

also consider drawing from life rather than photos - this will train your brain to understand how to interpret what you see onto paper.

You're at a point though where you can get lost(and frustrated) in what you think you should be doing vs what you enjoy doing. So find a balance between studies(practice), finished pieces, and play.

If you're looking to pursue illustration specifically, I don't have much experience, though Understanding Comics: The Invisible Art is a great resource on the topic

u/jefftalbot · 2 pointsr/learnart

This looks like it was a study done following the methods laid out in the Charles Bargue Drawing Course.
Here's the book on amazon https://www.amazon.com/Charles-Bargue-Drawing-Gerald-Ackerman/dp/2867702038

​

I'm not sure of the exact terminology, but you'd basically do a simple lay-in (like a simplified version of the body), heavily measured from your reference. Then you go in and add or remove shapes making the forms more complex.
The process would be similar to this but on a larger scale: https://cdn.shopify.com/s/files/1/0319/2345/files/bargue_2_large.jpg?589

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Hope that helps.

u/Deinos_Mousike · 2 pointsr/learnart

You might want to read this book. It's for learning how to SEE and draw from there. I've heard people say it's one of the best books to learn how to draw, though, it definitely differs depending on your medium.

I actually have the book, if you want to see a photograph of a page or two, I'll go out of my way a little bit for ya'.

u/Rubbishwizard · 2 pointsr/learnart

Betty Edwards Drawing on the Right Side of the Brain Workbook
this is where to get it and this is what it does

You are now Super Saiyan, enjoy

u/BoxLion · 3 pointsr/learnart

For tablets any of the cheaper wacom are a decent choice like Wacom Intous Draw.(You might want to aim for a medium size tablet, I've heard a lot people find the small restrictive on arm movement)

A lot of people recommend the Huion H610 Pro as well.

For software I would personally recommend Clip Studio Paint.
It's a solid digital painting software, and right now is(and frequently is) on sale for 60% off($25USD), and even at it's full price is still more than worth it.

Otherwise there is Krita which is 100% free, and open source.

and of course Adobe Photoshop, which will cost you a monthly fee of $9.99USD.

There are plenty of other software, but I find these 3 fill the niche decently. They each behave a little differently, but essential all lead to the same result, which is dependent how you personally use them.

u/shaolinphunk · 3 pointsr/learnart

There is a book I used named Perspective Made Easy by Ernest Cline. It takes about a day to read and has exercises to follow along. It has helped me incredibly and is a great tool to learn the basics.

https://www.amazon.com/gp/aw/d/0486404730/ref=mp_s_a_1_1?ie=UTF8&qid=1487822251&sr=8-1&pi=AC_SX236_SY340_QL65&keywords=perspective+made+easy

u/kaze_ni_naru · 4 pointsr/learnart

More rigorous resources for the serious artist:

Scott Robertson's How to Draw

Feng Zhu videos

Gnomon videos

Alla Prima if you want to paint

Other than that, lots and lots of practice. Also study the artists you look up to - how they draw, what line weights they use, what colors they use, etc.

> Really, my main focus right now is to be able to draw figures and characters considering that's my weakest point.

Anatomy for Sculptors is a good look into how anatomy works from a 3D sense. Again lots of practice required

> If it's any consolation, my goal is to be able to move my methods to digital.

There's really nothing different between pen and pencil and digital other than colors. You're better off sticking with pen/pencil until you get good because moving to digital may incur a lot of distractions that have nothing to do with actually being able to draw well with is the most important skill. If you can't draw well on paper, then your digital drawings/paintings won't look good either

Follow lots of artists on twitter, look at front page of artstation for inspiration, etc

u/MugenHeadNinja · 1 pointr/learnart

Alright, thank you all for the useful tips and information, I plan on getting these books
(http://www.amazon.com/You-Can-Draw-30-Days/dp/0738212415)
(http://www.amazon.com/Mastering-Manga-Mark-Crilley-drawing/dp/1440309310)
and I also started the download on all the loomis books.

u/Strangersaurus · 2 pointsr/learnart

Probably Bridgman. George Brant Bridgman. Heard great things about his books, though I can't say I've added them to my collection yet. Here are some links to them on amazon.

Box set of three books(Bridgman's Life Drawing | The Book of a Hundred Hands | Heads, Features and Faces)

Constructive Anatomy

The Human Machine(Has quite a few bad reviews concerning the print quality, I'm afraid.)

Bridgman's Complete Guide to Drawing from Life(This one is kind of a combination of all his other books, taking the best from each of them, though leaving some bits out.)

u/Sykirobme · 1 pointr/learnart

I've been using Painting in Acrylics: The Indispensible Guide as my main guidebook. The author presents some basic information on acrylics, tools, etc. at the beginning, touches on color theory, using medium and some other good stuff, and then has several sections on how to paint a wide variety of textures.

Learn to Paint Acrylics With 50 Small Paintings is one I've heard a lot of good about, and I'm thinking of picking it up eventually to fill in any gaps in my technique with some more hands-on guidance.

u/mwwansing · 1 pointr/learnart

It didn't occur to me to post them here, I guess that come with being up at 2 in the mornin.

Force

Glen Vilppu

Glen Video

The two books have brought me extremely far in my art, they've allowed me to rethink the way I draw. Glen Is more of a classical approach to art, which in todays world has been forgotten about. The video leads to pirate bay download because the actual videos cost 500$. I sure as hell am not gonna pay that. They are old videos from the 70's but by god those were some of the most informative videos Ive ever seen. I HIGHLY recommend watching all of them. i think in total its 15 hours.

u/elfninja · 4 pointsr/learnart

Wacom tablets are usually recommended as the gold standard of drawing tablets. They're a bit more expensive but usually worth the price. This is their starter model:

http://www.amazon.ca/Wacom-Intuos-Draw-Graphics-Tablet/dp/B010LHRFM2/

Although to be fair, I've never used anything outside of the Wacom brand for a very long time. It's not hard to imagine other brands catching up to Wacom in terms of technical prowess...

u/straumoy · 3 pointsr/learnart

If you wish to learn more about comics, I cannot recommend Understanding Comics: The Invisible Art enough.

As for art style... eh, it comes in all shapes and sizes, so I wouldn't worry too much about it. Especially when you do it just for fun and don't go for any other style than your own.

u/tiwat · 2 pointsr/learnart

It seems like someone named Lucas Falco made that reference, and he got it from this book.

There's probably some references from that book on the internet or Google search :)

u/intsbat · 6 pointsr/learnart

I personally love Draw A Box. As for digital art I suggest getting the wacom intous. Software wise I use clip pain studio pro.

u/purewhispers · 1 pointr/learnart

If you're at all interested in trying some books, I'd recommend these two:

u/Choppa790 · 1 pointr/learnart

I would also add Valerie Winslows' Classic Human Anatomy and/or Classic Human Anatomy in Motion. Eliot Goldfinger Human Anatomy for Artists is also an amazing book.

u/JunCath · 2 pointsr/learnart

Scott McLoud's books are great.

>The main problem I have is that I don’t know where to start.

>my anatomy is very lacklustre.

Work on your anatomy maybe? Youtube would be a good place to start off with some free resources. Don't forget about environments and perspective drawing. Also if you're planning to do the lettering yourself take some time to learn the basics of typography and typesetting.

u/worldseed · 3 pointsr/learnart

Perspective is something that will help you draw anything. People, buildings, interiors, animals, objects, vehicles etc. Check out Nsio's tutorials on deviantart for some examples and guides on how perspective helps you draw figures from imagination (and life).

As a beginner book, people always suggest Perspective Made Easy. It's cheap and well regarded. How to Draw is more advanced and focuses on vehicles / landscapes, which might not sound useful if you just want to draw figures but (personally) it helped me soooo much in placing complex 3D forms in perspective (which is all the human body is after all).

u/tizzielizzie · 1 pointr/learnart

I still don't know what I'm doing either, but I've been working through the super-accessible and helpful book "Learn to Paint Acrylics in 50 Small Paintings" by Mark Daniel Nelson: http://www.amazon.com/Learn-Paint-Acrylics-Small-Paintings/dp/1631590561

u/ninjaskeet · 1 pointr/learnart

Don't be sorry - it was very interesting for me. :)

I'm considering looking in to this book instead, as there is a lot I'm unimpressed with in the current book.

I think I'm going to spend another week or so practicing from this book and maybe continuing a little bit on the previous book and if I continue to see almost no progress, I'll message you with what I have. It's sometimes very discouraging because I'm basically the furthest-removed one can be from an artistic background and it means a lot to get off the ground with this. Again - I want to thank you for the in-depth advice. :D

u/drymedia · 1 pointr/learnart

It is helpful to make you more accurate. However most people dont spend the correct amount of time on them. They are suppose to take hours and hours and hours of refinement making them super accurate. The project book is here but it has slowly gotten more and more expensive it seems. or maybe it was always this expensive its just shocking me for the second time i look at it lol.
http://www.amazon.com/Charles-Bargue-Jean-L%C3%A9on-G%C3%A9r%C3%B4me-Ackerman/dp/2867702038

u/GetsEclectic · 1 pointr/learnart

Check out The Natural Way to Draw, the early exercises are very similar to The New Drawing on the Right Side of the Brain, minus the left brain/right brain mumbo jumbo, and it has enough further exercises to keep you busy for your entire artistic career. I think Nicolaides does a better job of explaining the right way to approach the exercises as well.

He mentions in the introduction that if you practice three hours a day, five days a week, you should get through the book in about a year. I don't know many people that are willing to devote that much time to drawing, but it gives you an idea of how much material there is, and how important it is to just do it over and over, without spending a lot of time worrying if the results look 'good' or not.

'Lose your first 100 games of Go as fast as you can', is a proverb that comes to mind. Your first 100+ drawings will not be good, no one's are.

u/theNicky · 1 pointr/learnart

This is a pretty phenomenal book to start learning how to draw: http://amzn.com/0874774241

u/mt0711 · 1 pointr/learnart

A person (including you) shouldn't judge your initial efforts and exercises in art any more than they would judge the worth of a mathematician on the practice problems in his old algebra textbook.

That being said, don't let your perceived lack of ability keep you from tackling projects you're interested in because you feel you need more practice first. Keep practicing but don't be afraid to say what you want for fear of technical ability.

Some books:

The Natural Way to Draw

The Art Spirit

Art and Fear

u/mrshoeshinemann · 2 pointsr/learnart



Draw and draw and draw and draw. facial expressions reference book

And draw some more. If you learn the anatomy of the face it makes life a lot easier.

u/Zulu_Sierra · 10 pointsr/learnart

Sorry, man, your perspective is wonky, maybe focus only on perspective studies next time and ignore color/texture.

If you are serious about art, read Perspective made easy, it's a solid beginner friendly book.

u/Jason207 · 1 pointr/learnart

http://www.amazon.com/gp/aw/d/0823016714

Buy that book. Draw from it randomly. Over and over.

You can also draw from photos you find online, but don't draw from modeling shoots or porn. They both blur too much and remove too many shadows.

Drawing from r/humanporn is one of my practice exercises.

u/troutmix · 1 pointr/learnart

I skimmed the page and there's a lot of stupid here.

NO ONE has a natural ability to waltz into an industry from day one and be able to magically produce works of art that someone will pay for, NO ONE.

So before you start whining about how bad you are, just remember that anyone in the video game/entertainment industry worked their asses off their entire life to get where they are. Dedication is the only thing holding you in your little box of "boohoo".

Take a few cups of manthefuckup, go get a sketchpad, Anatomy for the Artist, a GOOD or REAL human skull (if you can afford it) human skull (Feferences/images are not the same as an actual object you can feel and turn. Distortion as well as inaccuracy in a clay/ceramic model won't teach you what you need to know to learn the convex and concave shapes/proportions.), and start drawing from life.

DO NOT DRAW FROM YOUR HEAD TO LEARN THINGS. This is the area of stupid a lot of people will suggest. Why isn't imagination good to start from?
Let's see:

  1. You aren't always right when you draw from your head. Sorry, it's true that you don't know everything you think you know.

  2. Learning from what you know isn't learning, it's repeating your mistakes over and over, which can lead to bad habits.

    Obviously there's more than 1 and 2, but one aspect to drawing AFTER you've studied something is you understand the proportions better. Drawing from life builds your imaginative figures to give them a stronger "feel" of actual being something in existence rather than a made up creature with no solid structure/anatomy/form.

    No, I'm not intending to be rude to you, I'm just pointing out that it's going to be a pain to learn this if you're serious. If not, that's life, you'll find something else. Just be ready for this to be your life if that's what you want.

    Good luck.