Top products from r/monogame

We found 10 product mentions on r/monogame. We ranked the 7 resulting products by number of redditors who mentioned them. Here are the top 20.

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Top comments that mention products on r/monogame:

u/JonnyRocks · 4 pointsr/monogame

IF you need tutorials, remember that XNA applies a swell and it doesn't matter if it's 10 years old. But if you have been doing this for awhile then focus on general game dev information. A lot of good resources are written in c++ and are not about monogame. One of my favorite resources is http://gameprogrammingpatterns.com/ . It has a free web version.

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Keep in mind that monogame is a frame work and it handles all of the low level stuff but you still are creating an engine. I really enjoy https://www.amazon.com/Engine-Architecture-Third-Jason-Gregory-dp-1138035459/dp/1138035459/ref=mt_hardcover?_encoding=UTF8&me=&qid=1557547565

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This is my current favorite

https://www.amazon.com/Game-Development-Patterns-Best-Practices-ebook/dp/B01MRP7SPA/ref=sr_1_1?keywords=Game+Development+Patterns+and+Best+Practices&qid=1557547682&s=books&sr=1-1

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But in the end, it comes down to any job. You reach a problem and search for a way to solve it.

u/DaveVoyles · 2 pointsr/monogame

Building XNA 3.0 Games: A Practical Guide for Independent Game Development by John Sedlak & James Silva.

Sure, you'll need to make a few changes to get the code to work today, but it is a fantastic starting point and shows you how to make your own tools.

u/jax0047 · 1 pointr/monogame

https://www.amazon.com/XNA-Game-Development-Example-Beginners/dp/1849687080

Read this book. By the time you are through it you will already have made several games.