(Part 3) Top products from r/swrpg
We found 13 product mentions on r/swrpg. We ranked the 52 resulting products by number of redditors who mentioned them. Here are the products ranked 41-60. You can also go back to the previous section.
41. The Star Wars Cook Book: Wookiee Cookies and Other Galactic Recipes
Sentiment score: 1
Number of reviews: 1
42. Star Wars: Edge of the Empire - Mask of the Pirate Queen
Sentiment score: 1
Number of reviews: 1
A new 96-page adventure book for the Edge of the Empire roleplaying systemIncludes detailed gazetteers of the worlds Ord Mantel and SaleucamiHelpful Game Mastering tips throughout the adventureNumerous full-color illustrations depict the adventure's exotic locations and charactersFully compatible wi...
44. Star Wars: Death Star Technical Companion
Sentiment score: 1
Number of reviews: 1
45. Star Wars: The Jedi Path
Sentiment score: -1
Number of reviews: 1
Chronicle Books
46. How to Speak Wookiee: A Manual for Intergalactic Communication (Star Wars)
Sentiment score: 0
Number of reviews: 1
HOW TO SPEAK WOOKIEEHOW TO SPEAK WOOKIEEChronicle
47. Star Wars: Complete Vehicles: Incredible Cross-Sections of the Spaceships and Craft from the Star Wars Galaxy
Sentiment score: 0
Number of reviews: 1
DK Publishing Dorling Kindersley
48. Star Wars: The Visual Encyclopedia
Sentiment score: 1
Number of reviews: 1
With a galaxy of information on every page, the Star Wars Visual Encyclopedia Hardcover Book is the perfect illustrated guide to everything Star Wars . This beautiful visual tour of the Star Wars universe includes gallery upon gallery of stunning images and fascinating facts.The object-themed spread...
49. Star Wars: Edge of the Empire - Core Rulebook
Sentiment score: 0
Number of reviews: 1
448-page rulebook contains everything players and GMs need to start roleplaying in the Star Wars galaxyFocuses on story-rich locations where morality is gray and nothing is certainConcise rules guide players through quick character creation and advancementExtensive background information helps playe...
50. Star Wars: Edge of the Empire - Beyond the Rim
Sentiment score: 0
Number of reviews: 1
A 96-page, three-act adventure for Star Wars: Edge of the EmpireAn epic tale of exploration that leads all the way to the edges of Wild SpaceEncounter the deadly predators native to the jungle planet, CholgannaOptional materials allow GMs to weave the adventure into extended campaigns
51. Star Wars: Edge of the Empire - Lords of Nal Hutta
Sentiment score: 1
Number of reviews: 1
A Hutt Space sourcebook for the Star Wars: Edge of the Empire Roleplaying GameProvides information on the planets of Hutt Space and their inhabitantsIntroduces four new playable species: Nikto, Ganks, Sakiyans, and Hutt'sFeatures many interesting items from the galaxy's black markets, including cybe...
The old West End Games d6 system had two great source books.
The Death Star Technical Companion has a lot of interesting floorplans, and according to that, things like the Death Stars and Star Destroyers were basically built using the same modular rooms. They're not ready to use battlemaps or anything, but I remember there being a good deal of great layouts for things like crew living areas, detention center, etc.
http://www.amazon.com/Star-Wars-Death-Technical-Companion/dp/0874311209/ref=sr_1_1?ie=UTF8&qid=1452105488&sr=8-1&keywords=death+star+companion
There's also The Imperial Source book from WEG. I don't remember if there are a lot of deck/floor plans in it, but there is a TON of information on the Imperial military is organized.
http://www.amazon.com/Star-Wars-Imperial-Sourcebook-2nd/dp/0874312108/ref=sr_1_1?ie=UTF8&qid=1452105642&sr=8-1&keywords=west+ends+games+imperial
Obviously, neither will have compatible stat blocks for the new system, but if you can find paper backs of either for <$10, I'd say they were essential if your game is going to have a lot of Imperial Entanglements, and you want a solid source you can pull from without having to invent it all on the fly... which is also certainly an option!
To start I would do the Edge starter set adventure and then the follow up. But if possible use the core book and have people make their own characters. You can use the Lords of Nal hutta book to add a bunch of extra encounters and details into those. Then if you want to stick with printed adventures is is easy to move them right into Mask of the Pirate Queen.
Get this one.
It seems to not have been updated for The Last Jedi, but otherwise has material from all eras. The photos of the blaster props from the movies, labeled with their in-universe designations, in the section on blasters, is worth the price alone. Just a really great all-around reference source to use for visual aids in the game.
There's a couple of old WEG games that were basically Choose Your Own Adventure style books. Perhaps one of those could be adapted for a one-person one-off?
http://smile.amazon.com/Jedis-Honor-Star-Wars-RPG/dp/087431111X
http://smile.amazon.com/Scoundrels-Luck-Star-Wars/dp/0874311128
I saw a vehicles/starships of Star Wars coffee table book at Barnes and Noble a few weeks ago for about $30 and almost picked it up for my game. It would make a great visual aid for critical hits, cinematics, etc.
Edit: Here's the link.
http://www.amazon.com/gp/aw/d/1465408746/ref=mp_s_a_1_2?qid=1408492031&amp;sr=8-2&amp;pi=SY200_QL40
My player insists on communicating using this book: http://www.amazon.co.uk/How-Speak-Wookiee-Star-Wars/dp/1452102554
Not sold out.
EotE Core: http://www.amazon.com/Star-Wars-Edge-Empire-Rulebook/dp/1616616571/ref=sr_1_1?s=toys-and-games&amp;ie=UTF8&amp;qid=1462086344&amp;sr=1-1&amp;keywords=star+wars+core+rulebook
AoR Core: http://www.amazon.com/Star-Wars-Rebellion-Core-Rulebook/dp/1616617802/ref=sr_1_3?s=toys-and-games&amp;ie=UTF8&amp;qid=1462086344&amp;sr=1-3&amp;keywords=star+wars+core+rulebook
A non-facebook tracking link: https://www.amazon.com/gp/product/161661689X
I've bought most of my books from Amazon, it's a pain finding someone who'll ship here sometimes. Here's one: https://www.amazon.com/dp/1633441229?m=A2HG7KNUEK3HVB&amp;ref_=v_sp_detail_page
A couple things to note:
A trial could be pre-arranged by the council or just happen by accident and someone says it works.
Trial of Skill could be any difficult or near impossible task. If I recall correctly Obi-Wan passed this by defeating a Sith lord (Maul) while still being a Padawan.
Trial of Flesh dosent have to be physical. Experiencing any great trauma coping well could count. Death of a master or even your aunt and uncle who raised you could work.
And even if a trial is designed for one of these it could be used for another or multiple trials if passed in a way you didn't expect. There's an anecdote of 3 padawans that were made to fight dozens of opponents in a row. The first fought for hours before collapsing from exhaustion and awoke to the news he had passed the trial of Skill. The second faced a few before realizing they were illusions and after dispelling them, passed the trial of Insight. The third believing victory was impossible surrendered and was removed from the order.
Edit: my source for the anecdote, The Jedi path page 103.
Star Wars: The Jedi Path https://www.amazon.com/dp/1452102279/ref=cm_sw_r_cp_taa_2xrezb5ZAAQYT