(Part 3) Top products from r/swrpg

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We found 13 product mentions on r/swrpg. We ranked the 52 resulting products by number of redditors who mentioned them. Here are the products ranked 41-60. You can also go back to the previous section.

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Top comments that mention products on r/swrpg:

u/DanOfTheDead · 2 pointsr/swrpg

The old West End Games d6 system had two great source books.

The Death Star Technical Companion has a lot of interesting floorplans, and according to that, things like the Death Stars and Star Destroyers were basically built using the same modular rooms. They're not ready to use battlemaps or anything, but I remember there being a good deal of great layouts for things like crew living areas, detention center, etc.

http://www.amazon.com/Star-Wars-Death-Technical-Companion/dp/0874311209/ref=sr_1_1?ie=UTF8&qid=1452105488&sr=8-1&keywords=death+star+companion

There's also The Imperial Source book from WEG. I don't remember if there are a lot of deck/floor plans in it, but there is a TON of information on the Imperial military is organized.

http://www.amazon.com/Star-Wars-Imperial-Sourcebook-2nd/dp/0874312108/ref=sr_1_1?ie=UTF8&qid=1452105642&sr=8-1&keywords=west+ends+games+imperial

Obviously, neither will have compatible stat blocks for the new system, but if you can find paper backs of either for <$10, I'd say they were essential if your game is going to have a lot of Imperial Entanglements, and you want a solid source you can pull from without having to invent it all on the fly... which is also certainly an option!

u/Congzilla · 2 pointsr/swrpg

To start I would do the Edge starter set adventure and then the follow up. But if possible use the core book and have people make their own characters. You can use the Lords of Nal hutta book to add a bunch of extra encounters and details into those. Then if you want to stick with printed adventures is is easy to move them right into Mask of the Pirate Queen.

u/Phaeryx · 2 pointsr/swrpg

Get this one.

It seems to not have been updated for The Last Jedi, but otherwise has material from all eras. The photos of the blaster props from the movies, labeled with their in-universe designations, in the section on blasters, is worth the price alone. Just a really great all-around reference source to use for visual aids in the game.

u/Batgirl_III · 1 pointr/swrpg
  • A CD (or digital streaming service) of The Planets, Op. 32, by Gustav Holst, cued up and ready to play. (At the very least, you absolutely need to have the first movement Mars, the Bringer of War ready to go.)
  • A jar that everyone who quotes Star Wars has to throw 25¢ into, everyone who quotes Mr. Plinkett has to throw in a $1, and everyone who quotes Spaceballs has to throw in $5.
  • Snacks. Paid for by the quote jar.
u/El_Fez · 1 pointr/swrpg

There's a couple of old WEG games that were basically Choose Your Own Adventure style books. Perhaps one of those could be adapted for a one-person one-off?

http://smile.amazon.com/Jedis-Honor-Star-Wars-RPG/dp/087431111X

http://smile.amazon.com/Scoundrels-Luck-Star-Wars/dp/0874311128

u/bearvsshawn · 1 pointr/swrpg

I saw a vehicles/starships of Star Wars coffee table book at Barnes and Noble a few weeks ago for about $30 and almost picked it up for my game. It would make a great visual aid for critical hits, cinematics, etc.

Edit: Here's the link.

http://www.amazon.com/gp/aw/d/1465408746/ref=mp_s_a_1_2?qid=1408492031&sr=8-2&pi=SY200_QL40

u/rob_j · 1 pointr/swrpg

I've bought most of my books from Amazon, it's a pain finding someone who'll ship here sometimes. Here's one: https://www.amazon.com/dp/1633441229?m=A2HG7KNUEK3HVB&ref_=v_sp_detail_page

u/Melleris · 3 pointsr/swrpg

A couple things to note:
A trial could be pre-arranged by the council or just happen by accident and someone says it works.
Trial of Skill could be any difficult or near impossible task. If I recall correctly Obi-Wan passed this by defeating a Sith lord (Maul) while still being a Padawan.
Trial of Flesh dosent have to be physical. Experiencing any great trauma coping well could count. Death of a master or even your aunt and uncle who raised you could work.

And even if a trial is designed for one of these it could be used for another or multiple trials if passed in a way you didn't expect. There's an anecdote of 3 padawans that were made to fight dozens of opponents in a row. The first fought for hours before collapsing from exhaustion and awoke to the news he had passed the trial of Skill. The second faced a few before realizing they were illusions and after dispelling them, passed the trial of Insight. The third believing victory was impossible surrendered and was removed from the order.


Edit: my source for the anecdote, The Jedi path page 103.
Star Wars: The Jedi Path https://www.amazon.com/dp/1452102279/ref=cm_sw_r_cp_taa_2xrezb5ZAAQYT