(Part 2) Top products from r/tabletop
We found 20 product mentions on r/tabletop. We ranked the 66 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.
21. Creating Alternate Realities: A Guide to Better Game Mastering
Sentiment score: 1
Number of reviews: 1
22. Gale Force Nine Firefly: The Game
Sentiment score: 1
Number of reviews: 1
Based on the cult classic TV showTakes about 2 hours to playFun strategy game
23. Dungeons & Dragons: The Legend of Drizzt Board Game
Sentiment score: 1
Number of reviews: 1
Designed for 1 to 5 playersFeatures multiple scenarios, challenging quests and cooperative game playContains: 42 heroes and monsters, 13 sheets of interlocking cardstock Dungeons tiles, 200 encounter and treasure cards, scenario book, and 20-sided dieRulebook and scenario books20-Sided die
24. Dungeons & Dragons Starter Set
Sentiment score: 1
Number of reviews: 1
For 4-6 PlayersEverything you need to start playing the world's greatest roleplaying gamePresents the newest edition of the Dungeons & Dragons tabletop roleplaying game in a way that’s easy to learn and fun to play.
25. D&D Waterdeep Dragon Heist HC (Dungeons & Dragons)
Sentiment score: 1
Number of reviews: 1
You're summoned by Volothamp Geddarm, famous explorer and raconteur, to complete a simple quest. Is anything ever really simple though
26. Dungeons & Dragons Core Rulebooks Gift Set (Special Foil Covers Edition with Slipcase, Player's Handbook, Dungeon Master's Guide, Monster Manual, DM Screen)
Sentiment score: 1
Number of reviews: 1
ALL THE TOOLS: The Dungeons & Dragons Core Rules Gift Set includes a copy of all three core rulebooks (Player's Handbook, Dungeon Master's Guide, Monster Manual) plus a Dungeon Master's Screen, all collected in a stylish slipcase. It's the perfect gift for any D&D fan.PLAYER'S HANDBOOK: The essentia...
27. Dungeons & Dragons Essentials Kit (D&D Boxed Set)
Sentiment score: 1
Number of reviews: 1
Components: (1) rulebook, (1) Dragon of Icespire Peak introductory adventure, (6) blank character sheets, (11 ) dice, (1) 33" × 8.5" Dungeon Master's screen, (81) cards for magic items, sidekicks and
29. Warhammer Fantasy Roleplay 4e Core
Sentiment score: 1
Number of reviews: 1
Warhammer Fantasy Roleplay takes your customers back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.The Warhammer Fantasy Roleplay Rulebook contains everythi...
30. Tatz: Sin on Skin
Sentiment score: 1
Number of reviews: 1
Used Book in Good Condition
31. Ticket To Ride - Play With Alexa
Sentiment score: 1
Number of reviews: 1
A fast-paced, award-winning board gameConnect iconic North American cities and build your train routes to earn pointsPlayers must compete to grab the best train cards and routes before their opponentsTicket cards challenge you to plan ahead and connect two faraway cities for additional points2 to 5 ...
32. Dungeons and Dragons: Wrath of Ashardalon
Sentiment score: 1
Number of reviews: 1
A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava.A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!Designed for 1-5 players, this boardgame fe...
33. One-hour Wargames: Practical Tabletop Battles for those with limited time and space
Sentiment score: 0
Number of reviews: 1
Pen Sword Books
34. Frakkin' Epic: The fast-paced, collaborative story RPG
Sentiment score: 1
Number of reviews: 1
35. Basic Fantasy Role-Playing Game 3rd Edition
Sentiment score: 1
Number of reviews: 1
36. Munchkin
Sentiment score: 1
Number of reviews: 1
3 to 6 players1-2 hours to play10 and up168 cards, one six-sided die, and a rulesheet included!Munchkin is a simple, card-based game chock full o' silliness
37. GURPS Basic Set: Characters, Fourth Edition
Sentiment score: 1
Number of reviews: 1
Flexible. Handles heroes suited to every genre, every power level, and every style of play.Unified. Learn just one system and get on with the game. Everything works with everything else!Supported. There are printed books on every major genre, dozens of PDFs, the extensive GURPS Third Edition bac...
38. GURPS Basic Set Campaigns
Sentiment score: 1
Number of reviews: 1
It's Better: GURPS Fourth Edition keeps all the detail of previous editions and adds new options, yet is smoother and easier to run.It's Flexible: All GURPS books work together for cross-genre play. And most Third Edition books cross over easily.It's Supported: The GURPS catalog is huge, and SJ Ga...
Hi!
Being in /r/tabletop, I'm assuming that what you are looking for is a Tabletop RPG. I will go forward assuming that is the case, as I'm not a wargame player.
For anyone getting into RPGs (unless they have a very focused idea in mind already of what they want), I would recommend Dungeons & Dragons or a derivative. D&D is the Lingua Franca of RPGs, each of its editions have different leanings, and many people have made their own adaptations of various versions. The editions of D&D are varying levels of kid-friendly - the learning curve having shot up in the late 90s and is sorta coming down now.
Now, if you're wanting something more bordering the lines of power fantasy, sort of superhero-y, and very "Kill monsters, level up" as the baseline of the experience: Get the "Essentials Kit" for Dungeons & Dragons 5th Edition. It's a very nice set and has everything you need for a good long while. This current edition is on the border of learning steepness, but with an adult to help along it wouldn't be too bad - especially with the Essentials Kit, rather than the full three core books.
If you want something with a more classic adventure feel (Maybe think Conan, The Hobbit, or even the Princess Bride), where survival is taken less for granted, there's some more challenge and some more creativity in solutions from players encouraged: You want something more in line with the 70s-90s D&D. It's still D&D - it still maintains that Lingua Franca status - it's just a bit different in terms of feel and can be a good deal less complex.
Down this line of thought, I usually recommend "White Box: Fantastic Medieval Adventure Game", which is a rewriting and modernisation of the original 1970s game. It's very easy to learn, runs very smoothly, and is great if you want that "Adventurer out to make a name and earn some treasure" feeling. It doesn't come with its own adventure like the 5e Essentials Kit, but it is compatible with basically any D&D adventure from the 20th century - and others written for games like it more recently - if you need one. If that's the case, for the purposes of a new player it pairs very nicely with "Tomb of the Serpent Kings" as a beginner's dungeon, and "Blackmarsh" as a premade setting (with its settlements, environments, and its own adventure prompts rounding out a nice adventuring sandbox for a campaign).
Everything I have mentioned here is absolutely free in PDF form, except the Essentials Kit - although the 5th Edition Basic Rules are also free.
If you like the rules of 5th Edition, but want more of the feel I described when laying out White Box - I would suggest checking out "Five Torches Deep" (Which isn't free, but here is an in-depth overview of it by its author).
Likewise, if you like the rules of White Box but feel that "actually it is a bit too lightweight even for my eight-year-old", perhaps check out its big brother: "Swords & Wizardry: Core Rules" (Its free PDF found separately here). It remains compatible with the same products as White Box.
Buy some dice.
Buy some books.
Honestly, it depends what kind of game you want to play. I think here you're going to get a lot of weird niche games suggested but for starters you're better off sticking with the a more 'traditional' experience. D&D is an excellent starting point if you want to play a fantasy game, you can even pick up one of their adventures if you don't want to write your own material.
If you're unsure about spending that much just to get started you can pick up this starter set that will include the basic rules, a set of dice, some pregenerated characters, and a short adventure. From there, if you like the game, you can pick up the full rulebooks and some more dice and whatever else you like. Alternatively you can try out the free basic rules by downloading them from the Wizards of the Coast website. All you'll need is a set of dice to get started.
If you don't like or don't want to play D&D you can check out a bunch of other systems that will let you play other games or settings. [Edge of the Empire] (https://www.amazon.com/Star-Wars-Edge-Empire-Rulebook/dp/1616616571/ref=sr_1_1?keywords=edge+of+the+empire&qid=1563883870&s=gateway&sr=8-1) is a really cool Star Wars game, but it requires custom dice. My personal favourite sci-fi rpg is Traveller though, and it has the advantage of only requiring six sided dice.
A lot of people really like Savage Worlds, it's fun, it's cheap, and it's generic enough that you can run almost any setting you like with it. Unfortunately there's a new edition due out really soon so take that in to consideration. If you want a more in depth generic system then I can recommend GURPS, although you'll also need the Campaigns book. This system is absolutely not beginner friendly, it slaps you in the face with tables and rules for all sorts of scenarios, but I adore it and it's not really all that hard to figure out.
If you want an alternative to D&D Green Ronin has the "Age" series of games, starting with Fantasy Age, continuing with Modern Age, and the recently released The Expanse RPG covers Sci-Fi. I will admit that I've not actually had a chance to play any of these games, but I've read the rules and like the system.
Honestly you can find a game to cover practically any genre you want, whether it's Grimdark Fantasy, Martial Arts, Space Exploration, Lovecraftian Horror, Anime Cyberpunk Space Opera, or almost any other thing you can think of.
Don't fall in to the trap of playing a game because someone suggests it's 'easy', play something that really grabs your interest and inspires your imagination.
Love Letter 1-4 Players tons of different versions available.
Exploding Kittens :1-5(base game) Very easy/amusing game.
FLUXX : (1-5)A game where each turn the basic rules change. lots of different versions.
Cards Against Humanity Great Raunchy Party Game, Any number of players..
Bohnanza Fun plant/crop production card game.
Citadels Fun Role based Card game. Each round you play as a different role. Kill people, build items, etc..
Dixit Great Party Game. Artistic
Most of the games above are quick and short.
As others have said Munchkin/7 Wonders are ton a fun, and take a decent amount of time to play.
My list of games to learn/play in the future:
Dominion
Sushi Go
Forbidden Island
The Resistance
If you like the games above and want actual board games.
You should check out these that are popular with me and my friends:
Ticket To Ride 1-5 player building strategy board game.
Pandemic 4 player co-op save the world game
King of Tokyo Yahtzee with monsters. Roll to get money, attack other players, for victory points etc..
My girlfriend and I play all of the following games together on a regular basis, and we enjoy all of them. I enjoy watching TableTop, and that is where I found most of these:
https://www.youtube.com/playlist?list=PL4F80C7D2DC8D9B6C
Carcassonne is a multilayer Strategic Tile Laying game that is really good for 2 people: http://amzn.com/B00005UNAX
Ticket to Ride is an awesome multilayer game that works for 2 players: http://amzn.com/0975277324
Formula D is a really fun tabletop racing simulator that also works pretty well for 2 people: http://amzn.com/2914849648
Stratego works well if you want a chess like game that's a fairly different than chess: http://amzn.com/B0045OV9IO
Rad Hack is a great post-apocalyptic rpg for super cheap.
For a solid old school tabletop experience, I would also highly recommend Basic Fantasy RPG . It’s five bucks for a good sized rule book.
There are several good ones on DriveThruRPG as well.
One of these super rules-lite systems might work for you
A bit more rules heavy
For 4-5 (No DM) players I would look into this:
http://www.amazon.com/Dungeons-Dragons-Wrath-Ashardalon-Board/dp/0786955708
It has premade characters with some customization and doesn't require a DM.
or for 4 players (No DM) this:
http://www.amazon.com/Mice-and-Mystics-Board-Game/dp/B009TNOF9G/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1427499846&sr=1-1&keywords=Mice+and+Mystics
(I don't know too much about this one except it's got some hype).
Or, if you're inclined for non-fantasy roleplaying, this:
http://www.amazon.com/Bully-Pulpit-Games-BPG-005/dp/1934859397/ref=sr_1_1?s=toys-and-games&ie=UTF8&qid=1427499923&sr=1-1&keywords=Fiasco
This game is amazing with the right group - but does better with 3-4ish, doable with 5 definitely but it gets kind of cluttered.
Other than that, I would just suggest home-brewing a D&D 5th edition campaign. Character generation is easy, or you can find some premades (I think someone made levels 1-20 for each class). It can be as combat heavy or as political as you want. It would be a lot of work, but you can always steal ideas from the various D&D reddits. You can do a new theme each time you play with new characters - horror, politics, war, ect. It takes a lot of work and flexibility as a GM, but it's completely worth it if your players are invested.
There are long lasting non-rpg board games as well... Diplomacy, Twilight Emperium are the ones I think of off the top of my head, but if you are looking for a fantasy D&D 5th edition is your best bet in my opinion.
> 2nd pic: the thin white book above Adventurer's Vault
>
> 3rd pic: thin dark book above Cyberpunk
>
> [4th pic: top book with the Japanese text](https://en.wikipedia.org/wiki/Anima_(role-playing_game)
>
> [5th pic: the series of blue books](https://en.wikipedia.org/wiki/Stargate_SG-1_(roleplaying_game)
>
> 7th pic: the red book above Sharn and the three black books below that
Notes:
2nd pic, looks like a book of tattoo art work at first glance.
3rd pic, there's another thing book above Generation Gap.
4th pic, That's Anima, Beyond Fantasy, it's really a number crunch heavy game but it's got a nice style to it, there's literally a style skill to denote how dope you look doing things.
5th pic, That's the Stargate SG-1 RPG by AIG, never did get to play it.
7th pic, this is the only one I either don't know or can't make out.
There are a growing number of RPGs these days that play without a GM--some don't even need dice. Fiasco, Microscope, Kingdom, Questlandia, Downfall, Dream Askew, Transhuman Pathways, The Quiet Year, Carolina Deathcrawl, Hope Inhumanity...etc.
There are also boards games that seek to emulate the dungeon crawl feel of RPGs like The Legend of Drizzt. There is more focus on the mechanics side of things here than the roleplay aspect though.
Not trying to undermine the pricing, but on Amazon (Link) it's $18.95. That being said, buying from OP, you're at least supporting a fellow gamer.
I don't know if it's any good, but this just showed up on /r/freeEbooks today. I think much of the advice you have gotten is really good, so the book might not be worth your time.
Given you like scifi, and if you happen to like Firefly, there's a Firefly RPG and a tabletop Firefly: The Game.
https://www.amazon.com/One-hour-Wargames-Practical-Tabletop-Battles/dp/1473822904/ref=sr_1_1?s=books&ie=UTF8&qid=1496680547&sr=1-1&keywords=neil+thomas
https://www.picoarmor.com/war-shop/
The first link is for a set of rules "Practice Wargames" by Neil Thomas. They cover from Ancients to WWII. The second link is for Pico Armour. They sell 3mm miniatures for Napoleonics, American Civil War, WWI, and WWII. A very inexpensive way to collect two armies and start playing wargames. Hope this helps.