(Part 2) Top products from r/virtualreality
We found 42 product mentions on r/virtualreality. We ranked the 340 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.
21. CableCreation Active USB Extension Cable (Long 16.4 FT), USB 3.0 Extender Male to Female Cord with Signal Booster Compatible Oculus Rift, Oculus Quest Link, Xbox one, etc. 5 Meters
Sentiment score: 1
Number of reviews: 2
【Connectivity & Compatibility】USB 3.0 active extension cable features signal booster design with built-in NXP chip perfectly avoid attenuation for long-distance data transfer, great for extending the USB connection from popular VR devices such as Oculus Rift Sensor ( ★not working with Oculus R...
22. [100 pcs]NINJA MASK Hygiene white mask for VR headset with Gear VR Oculus Rift HTC Vive PlayStation VR(100 sheets)
Sentiment score: 1
Number of reviews: 2
23. AmazonBasics High-Speed Male to Female HDMI Extension Cable - 10 Feet
Sentiment score: 1
Number of reviews: 2
High-speed HDMI extension cable (male to female) combines audio and video into one convenient cableConnects your HDTV, Ultra HD (4K) TV, monitor, or projector to a computer, DVD player, Roku, gaming station, or other HDMI-compatible deviceSupports HDMI functions, including 3D video, Audio Return Cha...
24. Cable Matters DisplayPort to DisplayPort Extension Cable (DP to DP Extension Cable) 6 Feet
Sentiment score: 1
Number of reviews: 2
DisplayPort extender cable lengthens the reach of your existing DisplayPort to DisplayPort cable to a UHD monitor, projector or VR headset with DP inputDisplay extension cable transmits ultra high definition audio and video from your computer to a monitor for video streaming or gaming; Display Port ...
25. Magicoo VR Headset, Adjustable Virtual Reality Goggles 3D Viewing Speaker Parts Mobile Accessories Handles for Audio Video Movies Games, Compatible with 3.5"-6.0" iPhone Android Smartphones - White
Sentiment score: 2
Number of reviews: 2
Comfortable and convenient: Take care of your eyes and put zero pressure to relieve the load of nose bridge and eyelidCompatible with almost all smartphones : Greater adjustment for lenses's optical axes, which fit the bigger phone perfectlySuper high quality lenses: Lenses are the most important pa...
26. Ke Number Pad, Mini Wireless 22 Keys Multi-Function Numeric Keypad Extensions for Laptop/Desktop/PCs/Notebook
Sentiment score: 0
Number of reviews: 2
27. The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality
Sentiment score: 0
Number of reviews: 2
28. Healingshield Watch Face Protector Guard [Front 3pcs] (43mm(1.69in))
Sentiment score: 1
Number of reviews: 2
Total Thickness : 180um. Base Film Test : 5g. Haze : 1%. Wrinkle : Not Permission. Scratch : 10mm not Permission.Outstanding Fit. Easy to attach and remove. High Clearness. Three for oneMaterial : TPUMade in KOREA
29. Samsung Hmd Odyssey Windows Mixed Reality Headset with 2 Wireless Controllers (XE800ZAA-HC1US)
Sentiment score: 1
Number of reviews: 2
Premium built in AKG headphones won’t shake loose during gameplay. With rich 360 degree spatial sound, you can hear when someone’s sneaking up on you and detect clues about what’s around you.Any mixed reality badge headset is compatible. Any of the windows mixed reality badged motion controlle...
30. Cable Matters Long USB to USB Extension Cable (USB 3.0 Extension Cable) in Black 10 ft for Oculus Rift, HTC Vive, Playstation VR Headset and More
Sentiment score: 1
Number of reviews: 2
High performance USB extension cord extends the connection between a computer or Windows tablet and both USB 3.0 and USB 2.0 peripherals including VR headsets HMD, hard drives, USB hubs, mice, keyboards, flash drives, printers, and moreUpgrade to SuperSpeed USB 3.0 and future-proof your data transfe...
31. Cooling Fan for Samsung Gear VR (COMPATIBLE W/ WHITE 2015 consumer edition gen. 3 - SM-R322 ONLY) Satori VR Fan w/ built-in rechargeable battery by Asterion Products (Samsung Gear NOT included)
Sentiment score: 2
Number of reviews: 2
FORM & FUNCTION: Designed by Asterion Products U.S.A. our patent pending design mounts perfectly onto your WHITE 2015 Samsung Gear VR gen. 3 ***PLEASE NOTE: Device will NOT fit the new black/blue Gear VR gen. 4 or the older Innovator Edition***COOLING FAN: Ultra quiet and powerful fan dissipates hea...
32. VISIONHMD Bigeyes H1 3D Video Glasses with HDMI Input
Sentiment score: 0
Number of reviews: 2
NOT VR. These are video glasses which are great to watch regular movie or 3D movie privately. You can connect to 3D Movie Online, Netflix, Apple TV,... etc. and watch wherever you like. BUT NOT IDEAL for TEXT, OFFICE WORKING, or CAD DRAWINGKindly follow the instruction manual provided with the produ...
33. Oculus Roomscale Bundle
Sentiment score: 2
Number of reviews: 2
Bundle Includes Oculus Rift, Oculus Touch, and an additional third sensor to add roomscale to your Oculus experienceCustomizable, comfortable, adaptable, and beautiful, Rift is technology and design as remarkable as the experiences it enablesEvery aspect of Rift was designed to be easy, inviting, an...
34. Sunnypeak VRG-10900 Plastic Google Cardboard with 3D Virtual Reality Glasses & Adjustable Focal Distance for iPhone, Samsung, Nexus, HTC, Moto, LG Select Smartphones with QR code (Black, with Magnet)
Sentiment score: 2
Number of reviews: 2
Made of high quality ABS. Solid construction for long time use.The magnet button that can let you interact with the screen easily.Focal distance and pupil distance both are adjustable.Large size of lenses to get super wide viewing angle and perfect 3D experience.Suitable for Android and iOS smart ph...
35. Plugable USB Bluetooth 4.0 Low Energy Micro Adapter (Compatible with Windows 10, 8.1, 8, 7, Raspberry Pi, Linux Compatible, Classic Bluetooth, and Stereo Headset Compatible)
Sentiment score: 0
Number of reviews: 2
START USING BLUETOOTH - Adds Bluetooth to your Windows 10, 8, and 7 PC. Supports Ubuntu, Mint, Fedora, and other Linux computers.CONNECT YOUR DEVICES - Supports wireless Bluetooth headphones, speakers, headsets, keyboards, mice, phones, and more!TINY DESIGN - This mini USB dongle can stay plugged in...
36. CYBERPOWERPC Gamer Xtreme VR GXiVR8020A Gaming Desktop - Intel i5-6402P Quad Core 2.8GHz, 8GB DDR4 RAM, 1TB HDD, 24X DVD, AMD RX 480 4GB, WI-Fi USB Adapter, Windows 10 Home (Discontinued by Manufacturer)
Sentiment score: 2
Number of reviews: 2
System: Intel i5-6402P 2.8GHz Quad-Core | Intel B150 Chipset | 8GB DDR4 | 1TB HDD | WI-FI USB Adapter | Genuine Windows 10 Home 64-bitGraphics: AMD Radeon RX 480 4GB Video Card | VR Ready | 1x HDMI | 1x Display PortConnectivity: 6 x USB 3.0 | 4 x USB 2.0 | 1x RJ-45 Network Ethernet 10/100/1000 | Au...
37. HTC Vive Deluxe Audio Strap
Sentiment score: 1
Number of reviews: 2
Designed with adjustable earphones, allowing you to enjoy the 360-degree realistic sound in even more comfort and convenience.Features interior padding for extra contentment. An adjustment dial allows for just the right fit. You can place the cable path at a side position to enjoy an even more immer...
38. MDW 2 Pcs Tripod Clip Clamp Mount for HTC Vive/Vive Pro,for Oculus Rift with 360 Swivel Tripod Mini Ball Head Standard 1/4" Screw,SLR, Digital SLR, Video Came
Sentiment score: 0
Number of reviews: 2
This clamp is particully designed for most Camera.Easy to use and can clamp on everywhere (background support, car, and boat, table, bike, etc) for the group shot you want to be in.Just attach it to your camera or flash cold shoe by the tripod screw mount and clamp it wherever you need.Handy camera ...
Samsung HMD Odyssey+ - $355.00 new on Amazon.com as of 7/3/2019
Pros:
Neutral:
Cons:
Oculus Rift S - $399.00 new on Amazon.com as of 7/3/2019
Pros:
Neutral:
Cons:
HTC Vive - $480.41 on Amazon.com as of 7/3/2019
Pros:
Neutral:
Cons:
(These are all (non-fiction) books. If you want research papers I can give you a bibliography of things you might find a few interesting things within.)
Virtual Reality by Howard Rheingold is a very good place to start for a founding in the history of VR (right back to the invention of the HMD by Ivan Sutherland in the 1960's) but was written before the current reignited interest in VR that Oculus has triggered;
http://www.amazon.co.uk/Virtual-Reality-Revolutionary-Computer-Generated-Worlds--And/dp/0671778978/ref=sr_1_1?ie=UTF8&qid=1396019470&sr=8-1&keywords=virtual+reality+howard
If you like Rheingold's writing style then The Virtual Community might be of interest to you. Not directly related to VR, but as VR becomes more mainstream (& especially with players such as Facebook expressing interest) it is only a matter of time until VR becomes a popular interface to virtual communities;
http://www.amazon.co.uk/gp/product/0262681218/ref=oh_details_o08_s00_i00?ie=UTF8&psc=1
If such sociological aspects of computers/VR interest you, then Sherry Turkle's books are fascinating;
http://www.amazon.co.uk/gp/product/0262701111/ref=oh_details_o09_s00_i00?ie=UTF8&psc=1
http://www.amazon.co.uk/gp/product/0684833484/ref=oh_details_o04_s00_i00?ie=UTF8&psc=1
http://www.amazon.co.uk/gp/product/0262012707/ref=oh_details_o08_s00_i00?ie=UTF8&psc=1
As somebody else already mentioned, Infinite Reality is a nice read, but is very 'light' on science/technical detail;
http://www.amazon.co.uk/gp/product/0061809500/ref=oh_details_o05_s00_i00?ie=UTF8&psc=1
If you like your cyberpunk fiction then Cyberspace: First Steps is great - it even has a foreword written by William Gibson;
http://www.amazon.co.uk/gp/product/0262521776/ref=oh_details_o02_s00_i00?ie=UTF8&psc=1
For more of a brain-fuck read, take a look at The Cyborg Experiments;
http://www.amazon.co.uk/gp/product/082645903X/ref=oh_details_o00_s00_i00?ie=UTF8&psc=1
For basic virtual environment/virtual world background I can recommend these two (Richard Bartle is the guy who invented MUD1);
http://www.amazon.co.uk/gp/product/0131018167/ref=oh_details_o03_s00_i00?ie=UTF8&psc=1
http://www.amazon.co.uk/gp/product/0631182144/ref=oh_details_o07_s00_i00?ie=UTF8&psc=1
And if by 'the VR experience' you mean 'immersion' or 'the sense of presence' then the first section of Virtual Space is a good start before diving into back issues of MIT Presence;
http://www.amazon.co.uk/Virtual-Space-Spatiality-Inhabited-Worlds/dp/1447111001/ref=sr_1_1?ie=UTF8&qid=1396019722&sr=8-1&keywords=virtual+space+spatiality
VR Covers for either Vive or Rift would be essential for a both hygiene and comfort.
Something you may not have considered is that frail people have frail skin and you are going to want to make sure that you are not putting too much pressure on that skin causing irritation or bruising/tearing. More importantly for people on blood thinners. Sure those of us who have been using both the Vive and the Rift don't have issues but we also don't have fragile skin. Incase someone pipes up with "My grandma/grandpa didn't have issues" Not every old person is the same.
Keep that in mind when choosing a headset and covers. You want maximum comfort and ease of putting on and taking off.
Foam
The Vive currently has softer foam with the Rift's being quite hard. Covers should resolve this for both headsets. Some third party sellers even offer softer foam.
https://vrcover.com/
Even the Gear VR foam was pretty rough on my dads skin.
And maybe even hygiene covers
https://www.amazon.com/Hygiene-VR-headset-Oculus-PlayStation/dp/B01DHKBVQQ
Integrated Headphones
Don't underestimate integrated headhpones as this will make putting on and taking off the headset really easy. The Vive will have these soon so that will not be an issue in the longer term. The way both flip up allows them to still hear you giving instructions while also hearing the experience in VR.
Wireless Signals
The comment someone else made before about certain areas of hospitals not allowing wireless devices. Keep that in mind. Even ignorant doctors might freak out for those with pacemakers or other medical devices. Sure it will likely not affect them but you are not going to get anywhere arguing with a doctor who decides if you are allowed into their institution or not.
Both headseats use wireless comms unless you used the Rift with a Wired XBox Controller. The XBox controller might be a bit confusing for the elderly. The Rift Remote might be simpler however does use low power wireless comms. That said it looks like a simple remote so might past scrutiny from ill informed doctors.
Seated experiences
You will only need one lighthouse or Rift sensor for seated experiences so both headsets are on par for simplicity of setup. The Vive will need a very short setup config when you move the lighthouses and the Rift will not (for one sensor). It is an insignificant step on the Vive but worth pointing out if you are moving it every 15 minutes from bed to bed.
And as another poster said. Lets not turn this thread into a Rift/Vive debate as both headsets will work great. Keep that at the door this topic is about helping frail people not justifying your purchase. Obviously pointing out pros/cons for a hospice environment are encouraged of course.
Tilt Brush isn't especially demanding so any min-spec VR system (AMD FX and RX470 is IMO may actually be pushing the bottom end there, but I'd guess would be fine if it's just for Tilt Brush) but you'll also need to add $200 for Touch Controllers. I'll also add that (having both a Vive and Rift) that the Vive is still better for room-scale setups (better 360 tracking w/ Lighthouse, longer cable for moving around) and in the summer, will allow a $250 wireless upgrade path, although to balance that off the Rift has Quill and Medium as platform exclusives (if we're talking about art tools).
If you go w/ the Rift, then I think that system is about the cheapest you could expect to go w/o scrounging together parts. (Total cost $1200 w/ the Touch controllers.)
If you decided to go w/ a Vive, this is a better specced system for about $520 as a refurb (so $1300 w/ a new Vive): https://www.amazon.com/CYBERPOWERPC-Xtreme-GXiVR8020A-Gaming-Desktop/dp/B01HNBLHAA/
If you're really budget constrained, I'm sure you can find a VR headset on the cheap from someone who bought one but doesn't really use it (I see the average completed price listings for used Vives at $500-600 for example, a few hundred dollars cheaper than new). You should be able to buy a relatively modern CPU system (like an i5-3xxx or newer) for pretty cheap and add a VR capable GPU either an RX 480, or GTX 1060 for about $200.
Don't forget the overheating that can occur in phones. You might also gift a Gear VR fan if you go the Gear VR route. Amazon has several fans.
https://www.amazon.com/s/ref=nb_sb_noss_1?url=search-alias%3Dmobile&field-keywords=gear+vr+cooling+fan
I've used the following one for months and it's impossible for my phone to overheat regardless of how much I view anything. It snaps on instantly and looks a bit like the Gear VR's original cover. My phone's battery will die before the phone gets warm when the fan's running.
https://www.amazon.com/Samsung-Cooling-COMPATIBLE-consumer-built/dp/B01KPTSQ4W/ref=sr_1_1?s=wireless&ie=UTF8&qid=1492173512&sr=1-1-spons&keywords=gear+vr+cooling+fan&psc=1
Fans are also useful for cooling a phone BEFORE you put it into the Gear VR. If you use fast charging to charge a phone, the phone gets warm. You can cool the phone off quickly without putting it in the fridge (I used to do that before I got my fan) by letting a fan cool the phone off.
> Are Consumer Grade Phones Like The Galaxy J VR Capable?
If you're talking about the Galaxy J, then yes. But if you're talking about phones like the J1, then no, not really. The critical difference (apart from the overall specs) is that the J has a gyroscope and the J1 does not. Without a gyroscope you really can't achieve a quality VR experience.
But even a phone like the J will limit you to the Google Cardboard platform which is quite a step down from the Gear VR and Google Daydream platforms. I once detailed some of the differences between the Gear VR and the Cardboard platform here, and all the same advantages apply to the Daydream platform as well.
> you pay near a thousand dollars for a galaxy S
You can get a Gear VR compatible phone for a whole lot less than that. Second hand S6 devices can be quite cheap (they have thermal issues in VR, though they can be solved with products like this). You could also try to source an S7 live demo unit as some people have done (more here), or maybe even something with a bad ESN (the Gear VR software doesn't care).
Alternatively, on the Daydream side of things you could pick up the very affordable Axon 7, which is Daydream-ready in some markets already, and should be Daydream-ready in all markets by the end of March.
Great! So, the Cable Matters USB3 10ft cable you linked seems to work for others.
But, the AmazonBasics HDMI 10ft cable sounds fishy in the reviews. A long with a bunch of other HDMI cables (10ft). One review said the 15ft cable worked great (amazonbasics).
Based on youtube, this one does not work at all.
Ultra Clarity Cables
https://www.amazon.com/gp/product/B00GBBSZFE/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1
Someone is also saying it all depends on your motherboard?
My computer has a USB 3.0 port with the [battery]+ symbol, so I'm going to take a leap of faith and purchase the cables matter 10ft usb3 cable and the 10ft amazonbasics hdmi cable.
https://www.amazon.com/gp/product/B00C7SA21U/?th=1
https://www.amazon.com/AmazonBasics-High-Speed-Female-Extension-Cable/dp/B01D5H91KE/
Should arrive a day before my Odyssey+
Since both play the same games, you may want to look at the bundled software for each - what's better than games? Free games!
Bolded titles above are the bigger budget/higher rated games. Of course, some love the others too, but they tend to be more niche (like sculpting/art) or indie/"experiences" (e.g., Richie's Plank Experience, Toybox).
Cardboard is ok to see if you even like VR, but Amazon sells really cheap headsets of much better quality that are more comfy.
I got these recently and they're much better and more comfy.
https://www.amazon.com/gp/aw/d/B016ULRGPE/ref=sxts1?ie=UTF8&qid=1473607001&sr=1&pi=AC_SX236_SY340_QL65
You realize VCRs once cost over $1k right? As did blu-ray players and DVD players? Plasma TVs were over $10k at one point. There was a $2500 20" TV in 1948 (extreme example I know lol). Too bad none of those products ever caught on!
>The VFX1 cost over a thousand dollars (corrected).
>So does the Rift once you include all the third camera, extension cords and USB cards you need to make it run properly. PC VR is every much in the same price range as back then. And far far away from the promise of affordable VR that got the DK1 started.
Haha you must be buying some expensive ass extension cables. You know the 3rd camera comes with one right? Mine cost like $30. I spent more than that on mounting brackets and power cable extensions for my Vive. Even if your comparison were correct, $1000 in the '95 is closer to $1600 in 2017 money. You can get a VR ready PC and a Vive for less than that today.
You are right though, VR is too expensive for the average consumer now. The thing is, that's completely normal for new tech products. They all start off expensive and come down in price over time. It's far too early for the doom and gloom. Technology will progress and prices will come down. More companies will come in offering more varied products at different price points. You'll have an entry, mid, and enthusiast market just like you do with GPUs, etc. This is already starting to happen just slowly. We're only 9 months in ffs.
I'll also agree that mobile/standalone VR will probably remain the dominant force. It will probably remain cheaper and is definitely more convenient. I don't think home VR is going anywhere anytime soon any more than PC gaming is going to disappear though. At least until far in the future when (or if) there's no discernible difference between what can be done with a mobile device vs a full size device. There will always be those who want to experience the best of the best.
But the Rift was just a patent-expired take on the old VPL stuff, the full body suits owe Polhemus something of a debt, and the walking stations are pretty Virtuality. I think the Rift just showed that people's memories had faded in the mainstream.
Software like vrUI -
http://idav.ucdavis.edu/~okreylos/ResDev/Vrui/
and hardware like the immersive cinema headsets and every glove ever -
http://theglovesproject.com/data-gloves-overview/
kept VR alive but outside of the mainstream.
This book covered some of the reasearch circa 2011, headsets and CAVEs were still a thing then -
http://www.amazon.com/Infinite-Reality-Avatars-Eternal-Revolution/dp/0061809500/
And Second Life kept screen-based VR alive in a way that sadly didn't keep a hold on the public imagination.
What Oculus have done very effectively is to consumerise and brand the research. They're Apple, not PARC, and there's nothing wrong with that (apart from the non-free SDK ;-) ).
> I would’ve never measured it and I might’ve made a big mistake.
Sigh.. yeah.. Oculus saved a buck fifty on manufacturing costs by excluding mechanical lens spacing adjustment, but instead let customers play Russian roulette depending on the shape of their face.. An unbelievably stupid decision.
Anyway, the first version of Rift, this fella, was a bit tight in the glasses department, so for Rift S, Oculus compensated. They may, in fact, have overcompensated with this excessively wide, deep face gasket. There's plenty of room for glasses, but if you have a flat, wide face, it can have a negative impact on the visuals as your eyes get stuck pretty far from the lenses, lowering the field of view & affecting lens clarity. If your head is more on the slim, angular side it should be just fine though. You do want to get your eyes as close to the lenses as possible, so you'll probably find contacts preferable as putting glasses in there most likely increases the eye-to-lens distance.
There's a company called VRCover that makes replacement face pads/gaskets, though, and they'll be releasing their Rift S products "soon," which will no doubt feature models that are a bit.. slimmer. There are also prescription lens inserts available. They're a bit pricey, but a drastic improvement in friction of use as you can effectively have a pair of glasses permanently attached to the headset, so definitely worth it in the long run (compared to fiddling with the glasses every time you take the headset on or off, and risking scratches to either the headset or your glasses).
If you don't want to get those lens inserts though, I highly recommend getting some kind of lens protector to protect both the headset & your glasses. The ones in that link worked great with the old Rift, but unsure about Rift S as it has differently shaped lenses.
> Does it include a third sensor
If you want to.
https://www.amazon.com/Oculus-Roomscale-Bundle/dp/B072F64645/ref=sr_1_3/147-0930537-1722101?ie=UTF8&qid=1497721398&sr=8-3&keywords=oculus+rift+bundle
No advantage to buying the parts individual though.
> and little things like mounts for the sensors, or a PCI card for all the USB's.
Does everbody need this? No. People can decide this on their own. I thought having a choice was a good thing? You can configure the Rift the way you want it. If you don't need it all, you can save some money.
I bought this last week and its working perfectly fine. got myself a 6ft usb 3.0 extender and this.
Extra 6 feets help soooo much.
https://www.amazon.com/gp/product/B00L1K1G74/ref=ppx_yo_dt_b_asin_title_o07_s00?ie=UTF8&psc=1
I recommend this card: https://www.amazon.com/gp/aw/d/B01AVSN2YG/ref=yo_ii_img?ie=UTF8&psc=1
With these usb extension: https://www.amazon.com/gp/aw/d/B0179MXKU8/ref=yo_ii_img?ie=UTF8&psc=1
I experimented with the inatek card as well but there is some debate about whether it can handle more than 2 or 3 sensors at a time even though it has 4 or 5 ports depending on the model. The orico is usb 3.1 so it has twice the bandwidth but only has 2 ports, because of this I have 2 orico cards installed with the default windows drivers. If you go this route or recommend it to somebody else make sure they have at least 2 pci-express x4 slots open. The card can be put in a pci-express x4, x8, or x16 slot without issues it physically won't fit in a smaller slot.
I used trinus vr, and for what it is, its not too bad, but it will never compare to a true vr headset.
I would suggest going with http://www.amazon.com/Sunnypeak-VRG-10900-Cardboard-Adjustable-Smartphones/dp/B00U7MTPD4 for the note 4 its the same as the one i use but this one has a button which will be more useful than those without
you will have a hard time getting the gearvr to work with trinus since it automatically loads the Oculus home app and forces you to stay within its ecosystem while using the hmd. so if connecting to the pc is what you intend, stay away from the gear vr. but by itself the gear vr is a nice toy
Headsets like this adjust the focus by screwing the lenses in ad out so they can be completely removed.
Like /u/Primate541 says though, the lenses don't make it 3D, they just help your eyes focus on something so close. Native SBS for Android would allow you so see anything in 2D with a headset. I'm not sure about it's current status as I haven't tried it in about a year.
I thought they were all the same at that price - derivatives of the basic Google Cardboard V2 design. But I've been happily amazed by the Magicoo, a hard-shell with a headstrap, button, good light blocking, reasonable padding, and a removable view-through window for AR. It looks like a Star Wars stormtrooper training accessory.
https://www.amazon.com/Glasses-MagiCoo-Virtual-Reality-Smartphone/dp/B016ULRGPE/
Amazon will probably be your best bet for international orders.
In addition to the VRCovers (which I recommend the sport/fake leather cover), There are also disposable covers which should probably be mentioned. I've seen some generic all-purpose white covers on Amazon. https://www.amazon.com/Hygiene-VR-headset-Oculus-PlayStation/dp/B01DHKBVQQ?ie=UTF8&*Version*=1&*entries*=0
I think you're supposed to loop those around your ears then place the HMD on.
I also know HTC will be selling disposable covers for the Vive very shortly. You can already get them in the UK if you can stomach their insane shipping. Hopefully they'll be available state-side shortly (and sensible shipping options in the UK).
https://www.amazon.com/gp/product/B009ZIILLI/ Buy this one, it's the one I got. Also, make sure it's not in the same general area as other USB devices, also direct line of sight is recommended.
Yes, one second.
​
https://www.amazon.com/HP-Mixed-Reality-Headset-Controllers/dp/B075XZ5F1G/ref=sr_1_4?keywords=windows+mixed+reality+headset&qid=1573799467&sr=8-4
The book comes out next Tuesday and sounds interesting.
A heavy bookshelf is actually a decent non-drilling mounting solution. Buy some shelf clips similar to these.
https://www.amazon.com/dp/B01MY5R9ES
Where are you in the world?
In Canada, the HP headset seems to be discounted the most on amazon and Staples.
EDIT:Just did a quick check on UK and DE amazon. Seems the HP is cheapest all around.
What do you mean active extensions?
I just purchased this, I assume because it has the signal repeater that is what you're referring to?
https://www.amazon.ca/gp/product/B0179MXKU8/ref=ppx_yo_dt_b_asin_title_o00_s00?ie=UTF8&psc=1
I had trouble with the cable I purchased earlier, it was not working below 70% battery, but that kind of makes sense. Incase anyone has a similar issue, make sure your quest is fully charged before trying this out!
(Oculus Link does charge the headset, but my assumption is that it draws way less power above 90% battery life.)
i bought these and they work fine:
https://www.amazon.ca/gp/product/B00NH12O5I/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1
https://www.amazon.ca/gp/product/B01D5H91KE/ref=oh_aui_detailpage_o03_s00?ie=UTF8&psc=1
same products should be available on .com site
Here's the STL. The keyboard was a cheapo I bought locally which I can't find online, but another user in these comments found a really similar looking one off amazon, here's a link for that. It's similar enough that I bet you can get away with tweaking the scale in the slicer at most.
I think you're looking for "video glasses" rather than a VR headset. Something like this (although I haven't tried it personally, so don't take this as an endorsement):
https://www.amazon.com/VISIONHMD-Bigeyes-H1-Equivalent-Glasses/dp/B072TY1FS2/
It won't work in VR, but it shows a "virtual big screen" that you could connect your phone or Switch to.
These are what I use. I like 'em! Might want to measure: I think that I got the 43mm ones but I'm not 100% sure.
Have a look at this video ! In about 5minutes he explains that you want a high quality USB 3.0 cable.
Try this cable in 10ft length.
You are referring to this, yes?
https://www.amazon.com/Samsung-Odyssey-Wireless-Controllers-XE800ZAA-HC1US/dp/B078K2S122
Here: Link
Microsoft suggested this bluetooth adapter for WMR in one of their troubleshooting guides.
I've got my lighthouses on these clamps and a small-form-factor pc case only slightly larger than an xbox360. It takes me about 20 minutes to plug in the pc, power it on, and setup a new space.
I got this in 6ft; it’s not any more expensive than an HDMI extender. https://www.amazon.com/dp/B00L1K1G74/ref=cm_sw_r_cp_api_i_9NAXDb7N21876
Keyboard used: https://www.amazon.co.uk/Jelly-Comb-Wireless-Receiver-Compatible/dp/B01H4PW8PS/ref=sr_1_3?keywords=wireless+numpad&qid=1563543332&s=gateway&sr=8-3
SLT file (maybe?):https://www.thingiverse.com/thing:3327037
/u/palmerlucky was working on this before he was fired, according to History of the Future.