Reddit Reddit reviews Wiz Dice 48" x 36" Reversible Vinyl Gaming Mat | Role Playing Games Grand Campaigner | 1” Squares & Hexes for Tabletop RPG Gaming Miniatures

We found 9 Reddit comments about Wiz Dice 48" x 36" Reversible Vinyl Gaming Mat | Role Playing Games Grand Campaigner | 1” Squares & Hexes for Tabletop RPG Gaming Miniatures. Here are the top ones, ranked by their Reddit score.

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Wiz Dice 48
GRAND CAMPAIGNER MAT: 48" x 36" square battle mat with up to 1,564 square inches of usable spaceDOUBLE-SIDED MAT: Reversible! Map out your game on 1,564 one-inch squares, or 2,461 one-inch hexesTHICK VINYL MATERIALS: The thick vinyl rolls up for easy storage, but lays flatter than laminated paper gridsTABLETOP GAME ACCESSORY: Ideal for Dungeons & Dragons, Pathfinder, Warhammer, Star Wars, Starfinder GURPs and other tabletop gamesWET ERASE SURFACE: For best results when erasing, Vis-a-Vis or similar wet-erase markers recommended and try to erase within 3-4 hours
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9 Reddit comments about Wiz Dice 48" x 36" Reversible Vinyl Gaming Mat | Role Playing Games Grand Campaigner | 1” Squares & Hexes for Tabletop RPG Gaming Miniatures:

u/NobbynobLittlun · 6 pointsr/dndnext

So much depends on the players. Some options are:

  • "West Marches" style of game, this requires a great deal of initiative and autonomy on the players' and DMs' parts, but it's great for a club format.
  • Adventure League. If you're not sure, go with this option. Good for drop-in and drop-out gaming, but it's definitely a more simplistic way of playing D&D that will not unlock the full potential of the gaming experience. That being said it's a great way to get started in the hobby and form groups that are of similar tastes, after which those groups can start doing other styles of games. The modules are cheap, both price-wise and quality-wise, and you can download the PDF and share within the club. Secrets of Sokol Keep is a great introduction to D&D.
  • Subscribe on D&D Beyond and get an adventure for the DMs to share. I think SKT or (my personal favorite) Dragon Heist would be good, because each group will have a vastly different experience even running the same module. It'll give the players a lot to talk about. ("Oh, in yours he was a desperate down-on-his-luck tavernkeeper scared of the competition? At our table he was a rich tavern tycoon doing a hostile takeover, we ended up burning down his casino...")

    Aside from the DM, 3 players is great, 4 players optimal, 5 is good, 6 is manageable, 7 is time to deputize a DM and start another table.

    Character sheets, a huge bag of dice, that's all you need.

    A large vinyl grid with wet erase markers is nice to have, but may not be practical depending on how many tables you need to accommodate and how much funds you have to work with. You can think about that when players start geeking out over miniatures :) Until then, just sketch things out on scratch paper when Theater of the Mind isn't enough.
u/Sheriff_Is_A_Nearer · 5 pointsr/DnD

I was you last April. Get yourself the Starter Set. It has mostly everything you need including characters, a set of die, a mini rule book, and a real solid campaign "Lost Mines of Phandelver". It is all you will need for a while.

Am I right in assuming you will be the DM? If no one has volunteered then you should do it. It's super fun and not as hard as it seems.

I would say you need to pick-up more dice than the Starter Set provides. Have the players buy a set or provide your own. Dice are cheap. You can get a set for $1 or $2.

I also bought a Battle Mat and Wet Erase Markers and ,to me, made the combat side of things way easier to track as well as making the game more enjoyable to the players. Don't worry about having cool mini's the first time around, you can use coins or candy. Though I am sure that in time you will succumb to the seduction of mini's.

Have fun playing and good luck in your future adventures!

EDIT: When you start itching for more information that the starter set can buy I would highly recommend you purchase the Player's Handbook first before the Monster Manual and then the Dungeon Master Guide.

u/hmph_ · 3 pointsr/DnD

TL;DR If you want large, vinyl, hexes, and wet erase: look to Chessex. If you want large-ish, laminated, no hexes, and dry erase: look to Pathfinder. I'd say measure your game space first.

The mat you're most likely talking about is the Chessex MEGAMAT.($30) This is by and large the most popular battlemat on the market. It's vinyl, rectangular (3' x 4'), hex reversible, quality make, but it's wet erase. (You'll probs need to buy wet erase markers) This is also the mat I have. Here's my brief critique: it is larger than I have ever needed, though I will admit I have sometimes been encouraged by the mat's size to make a larger battlefield. It's so large that it barely fits on the table, giving my players little room for their papers, making it difficult for me as a DM to quickly access all parts of the map, and making transporting it a minor annoyance. The wet erase is only slightly annoying, but if you're going to be doing a lot of erasing, you'll quickly tire of the rags and water. However, it is very high quality, plenty big, and terrific if you have the right space and table to use it.

A very similar mat is the regular Chessex Battlemat($22) It's smaller (2' x 2'), vinyl, square, high quality, hex reversible, and still wet erase. Really again a great mat that's very similar to the MEGAMAT, just a little less. . . MEGA.

Another large vinyl one more similar to the MEGAMAT is the Wiz Dice Battle Mat.($32) It shares all the same qualities of the MEGAMAT, but owners have claimed that is does not erase quite as nicely. However, it is a clean white mat, rather than the sort of textured beige of the Chessex mats.

Finally, the most viable dry erase mats are the Evolve Skins battlemats($28) which come in white or beige, are not hex reversible, are laminated, are 3' x 2', and seem to not be entirely dry erase. A better choice would probably be the laminated, 2' x 2.5', dry erase, not hex reversible, Pathfinder battlemats.($13)

I'd recommend measuring your game space, prioritizing what you think are the most important qualities, and then comparing these options that I have presented.

u/04__Revenge__01 · 2 pointsr/Pathfinder_RPG

Yeah I think this is what I'm realizing. I was hoping to use some really cool dungeon design programs I found to really liven up the table but I'm seeing now that I just don't have the money to do that.

I'm looking at this map right now for my group.

u/Disafect · 2 pointsr/DnD

The players should bring their own notebooks to keep track of inventory, spells, ect.

You may or may not want to get a playmat https://www.amazon.com/dp/B00OD2G8DE/ref=cm_sw_r_cp_apa_i_mO-5Ab7KN7X0X

u/Phyzzik · 2 pointsr/DungeonMasters

If you don't already, a mat like this is really useful: https://www.amazon.com/dp/B00OD2G8DE/ref=cm_sw_r_cp_apa_i_FG.XCbKDBWV4F

I typically use dice as my enemy markers (they're handy since they can also number your enemies and, as GM, you should have a bunch of dice)

If you have access to a laser cutter or 3d printer, it can be cool to make little pogs with your characters' names, but that might not be as accessible.

u/archmage_variel · 2 pointsr/starfinder_rpg

This is what I personally just ordered the other day: https://www.amazon.com/Role-Playing-Reversible-Vinyl-Gaming/dp/B00OD2G8DE

u/DonJuanBandito · 1 pointr/DnD

48" x 36" Role Playing Reversible Vinyl Gaming Mat: Grand Campaigner with 1" Squares and Hexes by Wiz Dice

https://www.amazon.com/dp/B00OD2G8DE/ref=cm_sw_r_other_apa_6wcmxbN763R4G

Hope that helps