(Part 2) Best mac hardware books according to redditors

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We found 61 Reddit comments discussing the best mac hardware books. We ranked the 30 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.

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Top Reddit comments about Mac Hardware:

u/harlows_monkeys · 2 pointsr/linux

I saw a book last time I was at Barnes & Noble on hackintosh building. It had a chapter on running OS X under VMWare. Perhaps the information there would be of use with Virtualbox.

The book is OSx86: Creating a Hackintosh by Peter Baldwin.

NOTE: I don't have a copy of the book. I just noticed it at B&N and spent a few minutes flipping around in it.

u/gijan480 · 2 pointsr/talesfromtechsupport

please tell me there isn't rally an IPad for dummies book... I need to have some faith in humanity

Edit: Dear God!!!! 2 things 1....
http://www.amazon.com/iPad-Dummies-Computers-Edward-Baig/dp/0470580275

and 2..

http://29.media.tumblr.com/tumblr_lm81l4MGrm1qz4eyeo1_500.png

u/[deleted] · 2 pointsr/mac

If you're interested in learning about the software and tools the people you'll be helping might be using, or should be using, it seems like the book "Mac at Work" by Sparks would be worthwhile. I haven't read it, but his podcast is very good. A link to the book is here.

As for a general crash course, it seems like the linked thing will be pretty good.

u/LeoPanthera · 2 pointsr/apple

I strongly recommend this book and this book

u/finkmac · 1 pointr/VintageApple

I found this a while ago.
This is a good book, and you should be able to get it cheaply.

Pretty much all of the big programming toolkits can be found on macintoshgarden.

u/mrkite77 · 1 pointr/programming

Just from scanning the photo, the only overlaps I have with your library is Schneier's crypto book and the dragon book.

Although when I think of "technical books" I usually think of "technical reference" books.

Like The Red Book:

https://www.amazon.com/Apple-Reference-Manual-January-1978/dp/B00124FY3Q

Or the Indispensable PC Hardware Book:

https://www.amazon.com/Indispensable-PC-Hardware-Book-4th/dp/0201596164

Or the Apple IIgs Toolbox Reference:

https://www.amazon.com/Apple-IIGS-Toolbox-Reference-Computer/dp/0201177463/

They don't really make those types of books these days... reference books that detail low-level hardware or low-level APIs. The internet has mostly replaced that.

u/thaksins · 1 pointr/IAmA

I'm presuming your are using OS X Server? Check out this book, you should be able to squeak through:

http://www.amazon.com/Snow-Leopard-Server-Developer-Reference/dp/0470521317/ref=sr_1_1?ie=UTF8&s=books&qid=1280295228&sr=8-1

u/stormblaast · 1 pointr/gamedev

The codebase in my current project (OpenGL, C++) compiles and runs on Windows 7, Linux, Apple OS X and iOS. Use the boost libraries quite a lot, amongst other things to abstract many platform-specific details such as threads. There are also a lot of other useful libraries in boost (some which I use quite a bit are bind, function, string algorithms, regex, shared pointers, etc). Couldn't achieve this with Obj-C. Don't really use the math libraries in boost - there are libraries that are more suitable for linear algebra required in games, such as GLM. GLM is excellent aswell. If you are interested in setting up a cross platform codebase like this, I can warmly recommend the books iPhone 3D Programming and OpenGL Superbible 5th edition. Both these books are GREAT! The author of iPhone 3D programming doesn't seem to like Obj-C too much, so he jumps to C++ the first chance he gets. So don't get these books if you want to learn Obj-C.

u/designjockey · 1 pointr/learnprogramming

sure thing... I actually also got this book http://www.amazon.com/Building-iPhone-Apps-HTML-JavaScript/dp/0596805780/ref=sr_1_1?ie=UTF8&s=books&qid=1279946858&sr=8-1 to get started with some HTML5 apps to begin with get a feel for it.. get the workflow down and then get into Obj C full on

u/t0mmski · 1 pointr/computertechs

Here ya go