(Part 2) Top products from r/MLPdrawingschool
We found 13 product mentions on r/MLPdrawingschool. We ranked the 33 resulting products by number of redditors who mentioned them. Here are the products ranked 21-40. You can also go back to the previous section.
21. Matthias Buchinger: “The Greatest German Living”: By Ricky Jay Whose Peregrinations in Search of the “Little Man of Nuremberg” are Herein Revealed
Sentiment score: 1
Number of reviews: 1
22. My Little Pony: Art is Magic! (MLP Art is Magic)
Sentiment score: 1
Number of reviews: 1
23. Art & Fear: Observations On the Perils (and Rewards) of Artmaking
Sentiment score: 1
Number of reviews: 1
Image Continuum Press
25. The New Drawing on the Right Side of the Brain
Sentiment score: 1
Number of reviews: 1
26. Dynamic Wrinkles and Drapery: Solutions for Drawing the Clothed Figure
Sentiment score: 0
Number of reviews: 1
Used Book in Good Condition
27. Imaginative Realism: How to Paint What Doesn't Exist (Volume 1) (James Gurney Art)
Sentiment score: 1
Number of reviews: 1
Andrews McMeel Publishing
28. How to Cook Everything The Basics: All You Need to Make Great Food--With 1,000 Photos
Sentiment score: 0
Number of reviews: 1
Houghton Mifflin
30. Comics and Sequential Art: Principles and Practices from the Legendary Cartoonist (Will Eisner Instructional Books)
Sentiment score: 1
Number of reviews: 1
W W Norton Company
31. Writing Tools: 50 Essential Strategies for Every Writer
Sentiment score: 1
Number of reviews: 1
Great product!
Practice and repetition will be the best thing to do and you already have a stylization sense which I see you're working towards and that is also a good foundation to build on. There are three things I'd like to touch on below:
1) You're already familiar with the first on under-sketching and construction. While mimicking the finished product and understanding through that is good seeking to construct from the ground up. This will also be important and help through the basic shapes and how they intersect for the original sketch and lining. ECM also touched on this so I won't spend any more time on this point, but definitely this will be a vital baseline to work with and it seems you're already developing this.
2) This second point is actually a recommendation that Tony Fleecs (MLP comic book artist) gave me at the last convention I was able to make and I'd definitely recommend it to you. If you don't already have it, take a look at the book, Little Pony Drawing Book: How to Draw and Create Magical Friends. This is a good baseline to start with and covers many of the initial points of drawing MLP art with areas that can be used in traditional and digital. It isn't a complex guide, but it is a good foundational build starting with shapes construction and skeletal/muscle anatomy and eventually building to emotions and scenery development. There are PDF and book versions available from multiple sources. I've added a second one that is also a great read and development tool I'd recommend in tandem to the first. Links are below:
-- A) Little Pony Drawing Book: How to Draw and Create Magical Friends - Good start for a foundation and a good baseline. Plenty of sellers, but mostly based in PDF or Canada
-- B) My Little Pony: Art is Magic! - Made by the MLP comic artists and a great resourse. Plenty of sellers for this one
3) One thing I'd also recommend is to take a look at MLP and horse movement guides. These will help you develop movement and momentum as well as perspective and work at constructing a life rather than just a still. It will definitely help you, especially as you build your styles and worlds. Definitely look for ones detailing body parts as well as full models. Linked a few below for example:
-- A) KP-ShadowSquirrel's Pony Sketches 3 - Fitting this one is from your favorite artist as well
-- B) FimFiction Amateur Artist Group Reference Thread - A lot of great walk and run cycles on this one as well as a number of other great references you can work with
-- C) Trot Cycle Animation from Mannequin - A simple animation with great construction lining
-- D) Animation Running Testing - Get some good frame shots of these animations. Some great references
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There are plenty of other great stuff to work with out there, but for points this'll be a decent start. Keep up the practice and always keep having fun.
Dream-like's an interesting way to describe Forkas, I like it. I'm not too familiar with Goya's work, but I can kinda see what you mean. Apparently he studied in China for a few years, giving a very interesting mix of Eastern and Western styles.
And lol I swear I can link correctly. I meant this book. He sounds all round like an amazing man.
>You have no idea.
I have every idea. Everyone goes through this in art. Every. One. There is a wonderful book out there called Art & Fear which goes over... Art and Fear. It is short, an easy read, and really quite helpful for learning how we approach art and what this does and the role fear plays. If you've got a library card or $10 I really recommend it.
It does you no good to try and get things perfect the very first time. They won't be. Accept mistakes as a foundation for the future. Look at the undersketch guide and play around with seeking marks out. A clean piece of paper means nothing as far as learning art goes.
I've been drawin' since I was a wee child. Up til' recently I was really arse at any sort of drawing. [](/rarityannoyed "Confound these ponies, they drive me to draw.")
Read guides, read art books, etc.
I quite like this book.
[](/fluttershh "You could probably get a pdf of it if you look hard enough")
Lots of free books on art online.
Practice.
If you have lots of time, (and if you want to) go look at people draw on Livestreams. It's great to see how others work. Lots of amazing artists on there, despite lack of ponies most times.
Her spine and legs are pretty ramrod stiff. I'd recommend dedicating time into gesture drawing and really trying to capture the force and weight of living subjects.
I recommend these 2 books on the topic. 1 2 They will provide a lot of good info but paid books route isn't the most practicla option for most. Draw with Jazza, Sycra and Sinix are some youtube channels I recommend watching for tutorials.
If we're talking about books about comics I must mention that Scott McCloud has another book: Making Comics (It's not as great as Understanding Comics, while I'd have to own Understanding, Making is more of a checkout from the library once sort of book) and then there are the books by legendary cartoonist Will Eisner: here's the first one
Sorry to go off topic but I love all those books soooooo much! Had to give them a mention!
It's a work in progress. I have been doodling bugs for a couple of days before I even attempted a perspective version. I also had a good book for beginners about drawing cars, Draw Cars, by Dough DuBosque.
His other book, Imaginative Realism is good as well, I own them both :D
They are good sources of protein! I bring up shrimp - and lobster too - because they are essentially insects from under the water. (Sorry if this ruins shrimp for you.) And anything tastes good fried.
I just got this excellent cookbook and I am slowly going to work my way through it, honing my basic skills. There is nothing I love so much as cooking, though I hate doing dishes after.
EDIT: So eat something! There's gotta be something around for you to snack on, right?